Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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57b8dd76c8 | ||
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6bc39acda3 | ||
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295dd6f63a | ||
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053c534e26 | ||
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cf7414c735 |
@@ -128,4 +128,4 @@ zip-win64: dist-win64
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sums:
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cd "$(DIST)"; \
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sha256sum *.zip > SHA256SUMS.txt
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sha256sum *.zip > SHA256SUM.txt
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15
README.md
15
README.md
@@ -1,8 +1,8 @@
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# scrcpy
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This application provides display and control of Android devices connected on
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USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
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It works on _GNU/Linux_, _Windows_ and _MacOS_.
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USB. It does not require any _root_ access. It works on _GNU/Linux_, _Windows_
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and _MacOS_.
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@@ -23,8 +23,7 @@ and extract the following files to a directory accessible from your `PATH`:
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Make sure you [enabled adb debugging][enable-adb] on your device(s).
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The client requires [FFmpeg] and [LibSDL2]. On Windows, they are included in the
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[prebuilt application](#windows).
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The client requires [FFmpeg] and [LibSDL2].
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[adb]: https://developer.android.com/studio/command-line/adb.html
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[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
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@@ -330,7 +329,6 @@ To run without installing:
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| turn screen on | _Right-click²_ |
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| paste computer clipboard to device | `Ctrl`+`v` |
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| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
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| install APK from computer | drag & drop APK file |
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_¹Double-click on black borders to remove them._
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_²Right-click turns the screen on if it was off, presses BACK otherwise._
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@@ -376,8 +374,5 @@ Read the [developers page].
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## Articles
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- [Introducing scrcpy][article-intro]
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- [Scrcpy now works wirelessly][article-tcpip]
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[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
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[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
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- [Introducing scrcpy](https://blog.rom1v.com/2018/03/introducing-scrcpy/)
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- [Scrcpy now works wirelessly](https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/)
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@@ -9,7 +9,6 @@ src = [
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'src/fpscounter.c',
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'src/frames.c',
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'src/inputmanager.c',
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'src/installer.c',
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'src/lockutil.c',
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'src/net.c',
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'src/scrcpy.c',
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@@ -85,7 +84,7 @@ conf = configuration_data()
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conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
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# the version, updated on release
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conf.set_quoted('SCRCPY_VERSION', '1.2')
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conf.set_quoted('SCRCPY_VERSION', '1.1')
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# the prefix used during configuration (meson --prefix=PREFIX)
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conf.set_quoted('PREFIX', get_option('prefix'))
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@@ -126,9 +125,6 @@ conf.set('SKIP_FRAMES', get_option('skip_frames'))
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# enable High DPI support
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conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
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# disable console on Windows
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conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
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configure_file(configuration: conf, output: 'config.h')
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src_dir = include_directories('src')
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@@ -72,21 +72,6 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_install(const char *serial, const char *local) {
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#ifdef __WINDOWS__
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// Windows will parse the string, so the local name must be quoted (see sys/win/command.c)
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size_t len = strlen(local);
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char quoted[len + 3];
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memcpy("ed[1], local, len);
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quoted[0] = '"';
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quoted[len + 1] = '"';
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quoted[len + 2] = '\0';
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local = quoted;
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#endif
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const char *const adb_cmd[] = {"install", "-r", local};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_remove_path(const char *serial, const char *path) {
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const char *const adb_cmd[] = {"shell", "rm", path};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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@@ -42,7 +42,6 @@ process_t adb_forward_remove(const char *serial, uint16_t local_port);
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process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
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process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
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process_t adb_push(const char *serial, const char *local, const char *remote);
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process_t adb_install(const char *serial, const char *local);
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process_t adb_remove_path(const char *serial, const char *path);
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// convenience function to wait for a successful process execution
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@@ -1,178 +0,0 @@
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#include "installer.h"
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#include <string.h>
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#include "command.h"
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#include "lockutil.h"
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#include "log.h"
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// NOTE(adopi) this can be more generic:
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// it could be used with a command queue instead of a filename queue
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// then we would have a generic invoker (useful if we want to handle more async commands)
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SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
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return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
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}
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SDL_bool apk_queue_init(struct apk_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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return SDL_TRUE;
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}
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void apk_queue_destroy(struct apk_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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SDL_free(queue->data[i]);
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i = (i + 1) % APK_QUEUE_SIZE;
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}
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}
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SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
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if (apk_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->data[queue->head] = SDL_strdup(apk);
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queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
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if (apk_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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// transfer ownership
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*apk = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool installer_init(struct installer *installer, const char *serial) {
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if (!apk_queue_init(&installer->queue)) {
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return SDL_FALSE;
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}
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if (!(installer->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(installer->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(installer->mutex);
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return SDL_FALSE;
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}
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if (serial) {
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installer->serial = SDL_strdup(serial);
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if (!installer->serial) {
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LOGW("Cannot strdup serial");
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return SDL_FALSE;
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}
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} else {
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installer->serial = NULL;
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}
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// lazy initialization
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installer->initialized = SDL_FALSE;
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installer->stopped = SDL_FALSE;
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return SDL_TRUE;
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}
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void installer_destroy(struct installer *installer) {
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SDL_DestroyCond(installer->event_cond);
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SDL_DestroyMutex(installer->mutex);
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apk_queue_destroy(&installer->queue);
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SDL_free((void *) installer->serial);
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}
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SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
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SDL_bool res;
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// start installer if it's used for the first time
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if (!installer->initialized) {
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if (!installer_start(installer)) {
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return SDL_FALSE;
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}
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installer->initialized = SDL_TRUE;
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}
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mutex_lock(installer->mutex);
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SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
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res = apk_queue_push(&installer->queue, apk);
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if (was_empty) {
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cond_signal(installer->event_cond);
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}
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mutex_unlock(installer->mutex);
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return res;
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}
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static int run_installer(void *data) {
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struct installer *installer = data;
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for (;;) {
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mutex_lock(installer->mutex);
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while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
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cond_wait(installer->event_cond, installer->mutex);
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}
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if (installer->stopped) {
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// stop immediately, do not process further events
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mutex_unlock(installer->mutex);
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break;
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}
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char *current_apk;
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#ifdef BUILD_DEBUG
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bool non_empty = apk_queue_take(&installer->queue, ¤t_apk);
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SDL_assert(non_empty);
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#else
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apk_queue_take(&installer->queue, ¤t_apk);
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#endif
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LOGI("Installing %s...", current_apk);
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process_t process = adb_install(installer->serial, current_apk);
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installer->current_process = process;
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mutex_unlock(installer->mutex);
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if (process_check_success(process, "adb install")) {
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LOGI("%s installed successfully", current_apk);
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} else {
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LOGE("Failed to install %s", current_apk);
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}
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SDL_free(current_apk);
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}
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return 0;
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}
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SDL_bool installer_start(struct installer *installer) {
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LOGD("Starting installer thread");
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installer->thread = SDL_CreateThread(run_installer, "installer", installer);
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if (!installer->thread) {
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LOGC("Could not start installer thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void installer_stop(struct installer *installer) {
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mutex_lock(installer->mutex);
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installer->stopped = SDL_TRUE;
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cond_signal(installer->event_cond);
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if (installer->current_process != PROCESS_NONE) {
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if (!cmd_terminate(installer->current_process)) {
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LOGW("Cannot terminate install process");
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}
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cmd_simple_wait(installer->current_process, NULL);
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installer->current_process = PROCESS_NONE;
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}
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mutex_unlock(installer->mutex);
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}
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void installer_join(struct installer *installer) {
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SDL_WaitThread(installer->thread, NULL);
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}
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@@ -1,40 +0,0 @@
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#ifndef APK_INSTALLER_H
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#define APK_INSTALLER_H
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|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include "command.h"
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||||
|
||||
#define APK_QUEUE_SIZE 16
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|
||||
// NOTE(AdoPi) apk_queue and control_event can use a generic queue
|
||||
|
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struct apk_queue {
|
||||
char *data[APK_QUEUE_SIZE];
|
||||
int tail;
|
||||
int head;
|
||||
};
|
||||
|
||||
struct installer {
|
||||
const char *serial;
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *event_cond;
|
||||
SDL_bool stopped;
|
||||
SDL_bool initialized;
|
||||
process_t current_process;
|
||||
struct apk_queue queue;
|
||||
};
|
||||
|
||||
SDL_bool installer_init(struct installer *installer, const char *serial);
|
||||
void installer_destroy(struct installer *installer);
|
||||
|
||||
SDL_bool installer_start(struct installer *installer);
|
||||
void installer_stop(struct installer *installer);
|
||||
void installer_join(struct installer *installer);
|
||||
|
||||
// install an apk
|
||||
SDL_bool installer_install_apk(struct installer *installer, const char *filename);
|
||||
|
||||
#endif
|
||||
@@ -98,9 +98,6 @@ static void usage(const char *arg0) {
|
||||
"\n"
|
||||
" Ctrl+i\n"
|
||||
" enable/disable FPS counter (print frames/second in logs)\n"
|
||||
"\n"
|
||||
" Drag & drop APK file\n"
|
||||
" install APK from computer\n"
|
||||
"\n",
|
||||
arg0,
|
||||
DEFAULT_BIT_RATE,
|
||||
|
||||
@@ -22,14 +22,12 @@
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
#include "tinyxpm.h"
|
||||
#include "installer.h"
|
||||
|
||||
static struct server server = SERVER_INITIALIZER;
|
||||
static struct screen screen = SCREEN_INITIALIZER;
|
||||
static struct frames frames;
|
||||
static struct decoder decoder;
|
||||
static struct controller controller;
|
||||
static struct installer installer;
|
||||
|
||||
static struct input_manager input_manager = {
|
||||
.controller = &controller,
|
||||
@@ -104,9 +102,6 @@ static void event_loop(void) {
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
input_manager_process_mouse_button(&input_manager, &event.button);
|
||||
break;
|
||||
case SDL_DROPFILE:
|
||||
installer_install_apk(&installer, event.drop.file);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -130,7 +125,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
process_t proc_show_touches = PROCESS_NONE;
|
||||
process_t proc_show_touches = NULL;
|
||||
SDL_bool show_touches_waited;
|
||||
if (options->show_touches) {
|
||||
LOGI("Enable show_touches");
|
||||
@@ -174,12 +169,6 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
if (!installer_init(&installer, server.serial)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_frames;
|
||||
}
|
||||
|
||||
decoder_init(&decoder, &frames, device_socket);
|
||||
|
||||
// now we consumed the header values, the socket receives the video stream
|
||||
@@ -187,7 +176,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
if (!decoder_start(&decoder)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_installer;
|
||||
goto finally_destroy_frames;
|
||||
}
|
||||
|
||||
if (!controller_init(&controller, device_socket)) {
|
||||
@@ -225,10 +214,6 @@ finally_stop_decoder:
|
||||
// stop the server before decoder_join() to wake up the decoder
|
||||
server_stop(&server);
|
||||
decoder_join(&decoder);
|
||||
finally_destroy_installer:
|
||||
installer_stop(&installer);
|
||||
installer_join(&installer);
|
||||
installer_destroy(&installer);
|
||||
finally_destroy_frames:
|
||||
frames_destroy(&frames);
|
||||
finally_destroy_server:
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include "command.h"
|
||||
|
||||
#include "config.h"
|
||||
#include "log.h"
|
||||
#include "strutil.h"
|
||||
|
||||
@@ -21,12 +20,7 @@ HANDLE cmd_execute(const char *path, const char *const argv[]) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef WINDOWS_NOCONSOLE
|
||||
int flags = CREATE_NO_WINDOW;
|
||||
#else
|
||||
int flags = 0;
|
||||
#endif
|
||||
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
|
||||
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
@@ -6,8 +6,8 @@ android {
|
||||
applicationId "com.genymobile.scrcpy"
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 27
|
||||
versionCode 3
|
||||
versionName "1.2"
|
||||
versionCode 2
|
||||
versionName "1.1"
|
||||
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
buildTypes {
|
||||
|
||||
Reference in New Issue
Block a user