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3 Commits

Author SHA1 Message Date
Romain Vimont
2bbf650758 Implement audio forwarding
Use Android Open Accessory 2 to redirect the device audio output to the
computer, creating a new audio input source.

Record this new source and play it to the default output.

<https://source.android.com/devices/accessories/aoa2#audio-support>
2018-04-12 13:33:17 +02:00
Romain Vimont
36a94137b5 Expose functions to get device serial and model
Expose functions to retrieve the device serial and model, as returned by
"adb get-serialno" and "adb shell getprop ro.product.model".

These functions require to execute a process with output redirection, so
also implement the necessary functions for both Unix and Windows.
2018-04-12 13:32:32 +02:00
Romain Vimont
14112d8b11 Initialize only video subsystem in screen.c
SDL may initialize several subsystems (e.g. video and audio). Initialize
only video in screen.c, and call SQL_Quit in any case.
2018-04-12 13:32:32 +02:00
33 changed files with 925 additions and 699 deletions

23
FAQ.md
View File

@@ -7,8 +7,29 @@ with it.
Here are the common reported problems and their status.
### On Windows, I have no output in the console
### On Windows, my device is not detected
When run in `cmd.exe`, the application does not print anything. Even `scrcpy
--help` have no output. We don't know why yet.
However, if you run the very same `scrcpy.exe` from
[MSYS2](https://www.msys2.org/) (`mingw64`), then it correctly prints output.
As a workaround, redirect outputs to files, so that you can read the files
afterwards:
```bash
scrcpy >stdout 2>stderr
type stdout
type stderr
```
_Note that all SDL logs are printed to stderr._
### On Windows, when I start the application, nothing happens
The previous problem does not help to get a clue about the cause.
The most common is your device not being detected by `adb`, or is unauthorized.
Check everything is ok by calling:

65
Makefile Normal file
View File

@@ -0,0 +1,65 @@
# This makefile provides recipes to build a "portable" version of scrcpy.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
#
# "make release-portable" builds a zip containing the client and the server.
#
# On Windows with MSYS2/mingw64, execute:
# GRADLE="$PWD/gradlew" mingw32-make release-portable
#
# This is a simple Makefile because Meson is not flexible enough to execute some
# arbitrary commands.
.PHONY: default clean build-portable release-portable dist-portable dist-portable-zip sums test check
GRADLE ?= ./gradlew
PORTABLE_BUILD_DIR := build-portable
DIST := dist
TARGET_DIR := scrcpy
VERSION := $(shell git describe --tags --always)
TARGET := $(TARGET_DIR)-$(VERSION).zip
default:
@echo 'You must specify a target. Try: make release-portable'
clean:
$(GRADLE) clean
rm -rf "$(PORTABLE_BUILD_DIR)" "$(DIST)"
build-portable:
[ -d "$(PORTABLE_BUILD_DIR)" ] || ( mkdir "$(PORTABLE_BUILD_DIR)" && \
meson "$(PORTABLE_BUILD_DIR)" \
--buildtype release --strip -Db_lto=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(PORTABLE_BUILD_DIR)"
release-portable: clean dist-portable-zip sums
@echo "Release created in $(DIST)/."
dist-portable: build-portable
mkdir -p "$(DIST)/$(TARGET_DIR)"
cp "$(PORTABLE_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(TARGET_DIR)/"
cp "$(PORTABLE_BUILD_DIR)"/app/scrcpy "$(DIST)/$(TARGET_DIR)/"
dist-portable-zip: dist-portable
cd "$(DIST)"; \
zip -r "$(TARGET)" "$(TARGET_DIR)"
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUM.txt
test: build-portable
$(GRADLE) test
ninja -C "$(PORTABLE_BUILD_DIR)" test
check: build-portable
$(GRADLE) check
ninja -C "$(PORTABLE_BUILD_DIR)" test

View File

@@ -1,131 +0,0 @@
# This makefile provides recipes to build a "portable" version of scrcpy for
# Windows.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
.PHONY: default clean \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
GRADLE ?= ./gradlew
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
WIN64_TARGET_DIR := scrcpy-win64
VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Release created in $(DIST)/."
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" "$(DIST)"
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dbuild_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32
build-win32: prepare-deps-win32
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
meson "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
build-win64: prepare-deps-win64
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
meson "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)"; \
zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
zip-win64: dist-win64
cd "$(DIST)"; \
zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

View File

@@ -1,8 +1,8 @@
# scrcpy
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _MacOS_.
USB. It does not require any _root_ access. It works on _GNU/Linux_, _Windows_
and _MacOS_.
![screenshot](assets/screenshot-debian-600.jpg)
@@ -23,15 +23,15 @@ and extract the following files to a directory accessible from your `PATH`:
Make sure you [enabled adb debugging][enable-adb] on your device(s).
The client requires [FFmpeg] and [LibSDL2]. On Windows, they are included in the
[prebuilt application](#windows).
The client requires [FFmpeg], [LibSDL2] and [LibUSB].
[adb]: https://developer.android.com/studio/command-line/adb.html
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
[libsdl2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
[libusb]: https://en.wikipedia.org/wiki/Libusb
## Build and install
@@ -45,12 +45,12 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0.0
sudo apt install ffmpeg libsdl2-2.0.0 libusb-1.0-0
# client build dependencies
sudo apt install make gcc pkg-config meson \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
libsdl2-dev libusb-1.0-0-dev
# server build dependencies
sudo apt install openjdk-8-jdk
@@ -91,37 +91,8 @@ For Windows, for simplicity, a prebuilt archive with all the dependencies
_(It's just a portable version including _dll_ copied from MSYS2.)_
Instead, you may want to build it manually.
##### Cross-compile from Linux
This is the preferred method (and the way the release is built).
From _Debian_, install _mingw_:
```bash
sudo apt install mingw-w64 mingw-w64-tools
```
You also need the JDK to build the server:
```bash
sudo apt install openjdk-8-jdk
```
Then generate the releases:
```bash
make -f Makefile.CrossWindows
```
It will generate win32 and win64 releases into `dist/`.
##### In MSYS2
From Windows, you need [MSYS2] to build the project. From an MSYS2 terminal,
install the required packages:
Instead, you may want to build it manually. You need [MSYS2] to build the
project. From an MSYS2 terminal, install the required packages:
[MSYS2]: http://www.msys2.org/
@@ -134,7 +105,8 @@ pacman -S mingw-w64-x86_64-SDL2 \
pacman -S mingw-w64-x86_64-make \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-pkg-config \
mingw-w64-x86_64-meson
mingw-w64-x86_64-meson \
mingw-w64-x86_64-libusb
```
For a 32 bits version, replace `x86_64` by `i686`:
@@ -176,7 +148,7 @@ Instead, you may want to build it manually. Install the packages:
brew install sdl2 ffmpeg
# client build dependencies
brew install pkg-config meson
brew install pkg-config meson libusb
```
Additionally, if you want to build the server, install Java 8 from Caskroom, and
@@ -304,6 +276,12 @@ To show physical touches while scrcpy is running:
scrcpy -t
```
To enable audio forwarding:
```bash
scrcpy -a
```
To run without installing:
```bash
@@ -330,7 +308,6 @@ To run without installing:
| turn screen on | _Right-click²_ |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
| install APK from computer | drag & drop APK file |
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
@@ -376,8 +353,5 @@ Read the [developers page].
## Articles
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
- [Introducing scrcpy](https://blog.rom1v.com/2018/03/introducing-scrcpy/)
- [Scrcpy now works wirelessly](https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/)

View File

@@ -9,7 +9,6 @@ src = [
'src/fpscounter.c',
'src/frames.c',
'src/inputmanager.c',
'src/installer.c',
'src/lockutil.c',
'src/net.c',
'src/scrcpy.c',
@@ -19,53 +18,22 @@ src = [
'src/tinyxpm.c',
]
if not meson.is_cross_build()
# native build
dependencies = [
dependency('libavformat'),
dependency('libavcodec'),
dependency('libavutil'),
dependency('sdl2'),
if get_option('audio_support')
src += [
'src/aoa.c',
'src/audio.c'
]
endif
else
# cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = '../prebuilt-deps/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
cc.find_library('SDL2', dirs: sdl2_bin_dir),
cc.find_library('SDL2main', dirs: sdl2_lib_dir),
],
include_directories: include_directories(sdl2_include_dir)
)
prebuilt_ffmpeg_shared = meson.get_cross_property('prebuilt_ffmpeg_shared')
prebuilt_ffmpeg_dev = meson.get_cross_property('prebuilt_ffmpeg_dev')
ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_ffmpeg_shared + '/bin'
ffmpeg_include_dir = '../prebuilt-deps/' + prebuilt_ffmpeg_dev + '/include'
ffmpeg = declare_dependency(
dependencies: [
cc.find_library('avcodec-58', dirs: ffmpeg_bin_dir),
cc.find_library('avformat-58', dirs: ffmpeg_bin_dir),
cc.find_library('avutil-56', dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
cc.find_library('mingw32')
]
dependencies = [
dependency('libavformat'),
dependency('libavcodec'),
dependency('libavutil'),
dependency('sdl2'),
]
if get_option('audio_support')
dependencies += dependency('libusb-1.0')
endif
cc = meson.get_compiler('c')
@@ -85,7 +53,7 @@ conf = configuration_data()
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', '1.2')
conf.set_quoted('SCRCPY_VERSION', '1.1')
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
@@ -126,22 +94,13 @@ conf.set('SKIP_FRAMES', get_option('skip_frames'))
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# enable audio support (enable audio forwarding with --forward-audio)
conf.set('AUDIO_SUPPORT', get_option('audio_support'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
if get_option('windows_noconsole')
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
else
c_args = []
link_args = []
endif
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true)
### TESTS

206
app/src/aoa.c Normal file
View File

@@ -0,0 +1,206 @@
#include "aoa.h"
#include "command.h" // must be first to include "winsock2.h" before "windows.h"
#include <libusb-1.0/libusb.h>
#include "log.h"
// <https://source.android.com/devices/accessories/aoa2>
#define AOA_GET_PROTOCOL 51
#define AOA_START_ACCESSORY 53
#define AOA_SET_AUDIO_MODE 58
#define AUDIO_MODE_NO_AUDIO 0
#define AUDIO_MODE_S16LSB_STEREO_44100HZ 1
#define DEFAULT_TIMEOUT 1000
typedef struct control_params {
uint8_t request_type;
uint8_t request;
uint16_t value;
uint16_t index;
unsigned char *data;
uint16_t length;
unsigned int timeout;
} control_params;
static void log_libusb_error(enum libusb_error errcode) {
LOGE("%s", libusb_strerror(errcode));
}
static SDL_bool control_transfer(libusb_device_handle *handle, control_params *params) {
int r = libusb_control_transfer(handle,
params->request_type,
params->request,
params->value,
params->index,
params->data,
params->length,
params->timeout);
if (r < 0) {
log_libusb_error(r);
return SDL_FALSE;
}
return SDL_TRUE;
}
static SDL_bool get_serial(libusb_device *device, struct libusb_device_descriptor *desc, unsigned char *data, int length) {
libusb_device_handle *handle;
int r;
if ((r = libusb_open(device, &handle))) {
// silently ignore
LOGD("USB: cannot open device %04x:%04x (%s)", desc->idVendor, desc->idProduct, libusb_strerror(r));
return SDL_FALSE;
}
if (!desc->iSerialNumber) {
LOGD("USB: device %04x:%04x has no serial number available", desc->idVendor, desc->idProduct);
libusb_close(handle);
return SDL_FALSE;
}
if ((r = libusb_get_string_descriptor_ascii(handle, desc->iSerialNumber, data, length)) <= 0) {
// silently ignore
LOGD("USB: cannot read serial of device %04x:%04x (%s)", desc->idVendor, desc->idProduct, libusb_strerror(r));
libusb_close(handle);
return SDL_FALSE;
}
data[length - 1] = '\0'; // just in case
libusb_close(handle);
return SDL_TRUE;
}
static libusb_device *find_device(const char *serial) {
libusb_device **list;
libusb_device *found = NULL;
ssize_t cnt = libusb_get_device_list(NULL, &list);
ssize_t i = 0;
if (cnt < 0) {
log_libusb_error(cnt);
return NULL;
}
for (i = 0; i < cnt; ++i) {
libusb_device *device = list[i];
struct libusb_device_descriptor desc;
libusb_get_device_descriptor(device, &desc);
char usb_serial[128];
if (get_serial(device, &desc, (unsigned char *) usb_serial, sizeof(usb_serial))) {
if (!strncmp(serial, usb_serial, sizeof(usb_serial))) {
libusb_ref_device(device);
found = device;
LOGD("USB device with serial %s found: %04x:%04x", serial, desc.idVendor, desc.idProduct);
break;
}
}
}
libusb_free_device_list(list, 1);
return found;
}
static SDL_bool aoa_get_protocol(libusb_device_handle *handle, uint16_t *version) {
unsigned char data[2];
control_params params = {
.request_type = LIBUSB_ENDPOINT_IN | LIBUSB_REQUEST_TYPE_VENDOR,
.request = AOA_GET_PROTOCOL,
.value = 0,
.index = 0,
.data = data,
.length = sizeof(data),
.timeout = DEFAULT_TIMEOUT
};
if (control_transfer(handle, &params)) {
// little endian
*version = (data[1] << 8) | data[0];
return SDL_TRUE;
}
return SDL_FALSE;
}
static SDL_bool set_audio_mode(libusb_device_handle *handle, uint16_t mode) {
control_params params = {
.request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR,
.request = AOA_SET_AUDIO_MODE,
// <https://source.android.com/devices/accessories/aoa2.html#audio-support>
.value = mode,
.index = 0, // unused
.data = NULL,
.length = 0,
.timeout = DEFAULT_TIMEOUT
};
return control_transfer(handle, &params);
}
static SDL_bool start_accessory(libusb_device_handle *handle) {
control_params params = {
.request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR,
.request = AOA_START_ACCESSORY,
.value = 0, // unused
.index = 0, // unused
.data = NULL,
.length = 0,
.timeout = DEFAULT_TIMEOUT
};
return control_transfer(handle, &params);
}
SDL_bool aoa_init(void) {
return !libusb_init(NULL);
}
void aoa_exit(void) {
libusb_exit(NULL);
}
SDL_bool aoa_forward_audio(const char *serial, SDL_bool forward) {
LOGD("%s audio accessory...", forward ? "Enabling" : "Disabling");
libusb_device *device = find_device(serial);
if (!device) {
LOGE("Cannot find USB device having serial %s", serial);
return SDL_FALSE;
}
SDL_bool ret = SDL_FALSE;
libusb_device_handle *handle;
int r = libusb_open(device, &handle);
if (r) {
log_libusb_error(r);
goto finally_unref_device;
}
uint16_t version;
if (!aoa_get_protocol(handle, &version)) {
LOGE("Cannot get AOA protocol version");
goto finally_close_handle;
}
LOGD("Device AOA version: %" PRIu16 "\n", version);
if (version < 2) {
LOGE("Device does not support AOA 2: %" PRIu16, version);
goto finally_close_handle;
}
uint16_t mode = forward ? AUDIO_MODE_S16LSB_STEREO_44100HZ : AUDIO_MODE_NO_AUDIO;
if (!set_audio_mode(handle, mode)) {
LOGE("Cannot set audio mode: %" PRIu16, mode);
goto finally_close_handle;
}
if (!start_accessory(handle)) {
LOGE("Cannot start accessory");
return SDL_FALSE;
}
ret = SDL_TRUE;
finally_close_handle:
libusb_close(handle);
finally_unref_device:
libusb_unref_device(device);
return ret;
}

15
app/src/aoa.h Normal file
View File

@@ -0,0 +1,15 @@
#ifndef AOA_H
#define AOA_H
#include <SDL2/SDL_stdinc.h>
#define AUDIO_MODE_NO_AUDIO 0
#define AUDIO_MODE_S16LSB_STEREO_44100HZ 1
SDL_bool aoa_init(void);
void aoa_exit(void);
// serial must not be NULL
SDL_bool aoa_forward_audio(const char *serial, SDL_bool forward);
#endif

205
app/src/audio.c Normal file
View File

@@ -0,0 +1,205 @@
#include "audio.h"
#include <SDL2/SDL.h>
#include "aoa.h"
#include "command.h"
#include "log.h"
SDL_bool sdl_audio_init(void) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOGC("Could not initialize SDL audio: %s", SDL_GetError());
return SDL_FALSE;
}
return SDL_TRUE;
}
static void init_audio_spec(SDL_AudioSpec *spec) {
SDL_zero(*spec);
spec->freq = 44100;
spec->format = AUDIO_S16LSB;
spec->channels = 2;
spec->samples = 1024;
}
SDL_bool audio_player_init(struct audio_player *player, const char *serial) {
player->serial = SDL_strdup(serial);
return !!player->serial;
}
void audio_player_destroy(struct audio_player *player) {
SDL_free((void *) player->serial);
}
static void audio_input_callback(void *userdata, Uint8 *stream, int len) {
struct audio_player *player = userdata;
if (SDL_QueueAudio(player->output_device, stream, len)) {
LOGE("Cannot queue audio: %s", SDL_GetError());
}
}
static int get_matching_audio_device(const char *serial, int count) {
for (int i = 0; i < count; ++i) {
LOGD("Audio input #%d: %s", i, SDL_GetAudioDeviceName(i, 1));
}
char model[128];
int r = adb_read_model(serial, model, sizeof(model));
if (r <= 0) {
LOGE("Cannot read Android device model");
return -1;
}
LOGD("Device model is: %s", model);
// iterate backwards since the matching device is probably the last one
for (int i = count - 1; i >= 0; i--) {
// model is a NUL-terminated string
const char *name = SDL_GetAudioDeviceName(i, 1);
if (strstr(name, model)) {
// the device name contains the device model, we found it!
return i;
}
}
return -1;
}
static SDL_AudioDeviceID open_accessory_audio_input(struct audio_player *player) {
int count = SDL_GetNumAudioDevices(1);
if (!count) {
LOGE("No audio input source found");
return 0;
}
int selected = get_matching_audio_device(player->serial, count);
if (selected == -1) {
LOGE("Cannot find the Android accessory audio input source");
return 0;
}
const char *selected_name = SDL_GetAudioDeviceName(selected, 1);
LOGI("Selecting audio input source: %s", selected_name);
SDL_AudioSpec spec;
init_audio_spec(&spec);
spec.callback = audio_input_callback;
spec.userdata = player;
int id = SDL_OpenAudioDevice(selected_name, 1, &spec, NULL, 0);
if (!id) {
LOGE("Cannot open audio input: %s", SDL_GetError());
}
return id;
}
static SDL_AudioDeviceID open_default_audio_output() {
SDL_AudioSpec spec;
init_audio_spec(&spec);
int id = SDL_OpenAudioDevice(NULL, 0, &spec, NULL, 0);
if (!id) {
LOGE("Cannot open audio output: %s", SDL_GetError());
}
return id;
}
SDL_bool audio_player_open(struct audio_player *player) {
player->output_device = open_default_audio_output();
if (!player->output_device) {
return SDL_FALSE;
}
player->input_device = open_accessory_audio_input(player);
if (!player->input_device) {
SDL_CloseAudioDevice(player->output_device);
return SDL_FALSE;
}
return SDL_TRUE;
}
static void audio_player_set_paused(struct audio_player *player, SDL_bool paused) {
SDL_PauseAudioDevice(player->input_device, paused);
SDL_PauseAudioDevice(player->output_device, paused);
}
void audio_player_play(struct audio_player *player) {
audio_player_set_paused(player, SDL_FALSE);
}
void audio_player_pause(struct audio_player *player) {
audio_player_set_paused(player, SDL_TRUE);
}
void audio_player_close(struct audio_player *player) {
SDL_CloseAudioDevice(player->input_device);
SDL_CloseAudioDevice(player->output_device);
}
SDL_bool audio_forwarding_start(struct audio_player *player, const char *serial) {
if (!aoa_init()) {
LOGE("Cannot initialize AOA");
return SDL_FALSE;
}
char serialno[128];
if (!serial) {
LOGD("No serial provided, request it to the device");
int r = adb_read_serialno(NULL, serialno, sizeof(serialno));
if (r <= 0) {
LOGE("Cannot read serial from the device");
goto error_aoa_exit;
}
LOGD("Device serial is %s", serialno);
serial = serialno;
}
if (!audio_player_init(player, serial)) {
LOGE("Cannot initialize audio player");
goto error_aoa_exit;
}
// adb connection will be reset!
if (!aoa_forward_audio(player->serial, SDL_TRUE)) {
LOGE("AOA audio forwarding failed");
goto error_destroy_player;
}
LOGI("Audio accessory enabled");
if (!sdl_audio_init()) {
goto error_disable_audio_forwarding;
}
LOGI("Waiting 2s for USB reconfiguration...");
SDL_Delay(2000);
if (!audio_player_open(player)) {
goto error_disable_audio_forwarding;
}
audio_player_play(player);
return SDL_TRUE;
error_disable_audio_forwarding:
if (!aoa_forward_audio(serial, SDL_FALSE)) {
LOGW("Cannot disable audio forwarding");
}
error_destroy_player:
audio_player_destroy(player);
error_aoa_exit:
aoa_exit();
return SDL_FALSE;
}
void audio_forwarding_stop(struct audio_player *player) {
audio_player_close(player);
if (aoa_forward_audio(player->serial, SDL_FALSE)) {
LOGI("Audio forwarding disabled");
} else {
LOGW("Cannot disable audio forwarding");
}
aoa_exit();
audio_player_destroy(player);
}

29
app/src/audio.h Normal file
View File

@@ -0,0 +1,29 @@
#ifndef AUDIO_H
#define AUDIO_H
#include <SDL2/SDL_audio.h>
#include <SDL2/SDL_stdinc.h>
struct audio_player {
const char *serial;
SDL_AudioDeviceID input_device;
SDL_AudioDeviceID output_device;
};
SDL_bool sdl_audio_init(void);
// serial must not be NULL
SDL_bool audio_player_init(struct audio_player *player, const char *serial);
void audio_player_destroy(struct audio_player *player);
SDL_bool audio_player_open(struct audio_player *player);
void audio_player_close(struct audio_player *player);
void audio_player_play(struct audio_player *player);
void audio_player_pause(struct audio_player *player);
// for convenience, these functions handle everything
SDL_bool audio_forwarding_start(struct audio_player *player, const char *serial);
void audio_forwarding_stop(struct audio_player *player);
#endif

View File

@@ -18,8 +18,7 @@ static inline const char *get_adb_command() {
return adb_command;
}
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
const char *cmd[len + 4];
static void fill_cmd(const char *cmd[], const char *serial, const char *const adb_cmd[], int len) {
int i;
cmd[0] = get_adb_command();
if (serial) {
@@ -32,9 +31,21 @@ process_t adb_execute(const char *serial, const char *const adb_cmd[], int len)
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL;
}
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
const char *cmd[len + 4];
fill_cmd(cmd, serial, adb_cmd, len);
return cmd_execute(cmd[0], cmd);
}
process_t adb_execute_redirect(const char *serial, const char *const adb_cmd[], int len,
pipe_t *pipe_stdin, pipe_t *pipe_stdout, pipe_t *pipe_stderr) {
const char *cmd[len + 4];
fill_cmd(cmd, serial, adb_cmd, len);
return cmd_execute_redirect(cmd[0], cmd, pipe_stdin, pipe_stdout, pipe_stderr);
}
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
@@ -72,26 +83,45 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted (see sys/win/command.c)
size_t len = strlen(local);
char quoted[len + 3];
memcpy(&quoted[1], local, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
local = quoted;
#endif
const char *const adb_cmd[] = {"install", "-r", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_remove_path(const char *serial, const char *path) {
const char *const adb_cmd[] = {"shell", "rm", path};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
static int adb_execute_get_output(const char *serial, const char *const adb_cmd[], int adb_cmd_len,
char *data, size_t data_len, const char *name) {
pipe_t pipe_stdout;
process_t proc = adb_execute_redirect(serial, adb_cmd, adb_cmd_len, NULL, &pipe_stdout, NULL);
if (!process_check_success(proc, name)) {
return -1;
}
int r = read_pipe(pipe_stdout, data, data_len);
close_pipe(pipe_stdout);
return r;
}
static int truncate_first_line(char *data, int len) {
data[len - 1] = '\0';
char *eol = strpbrk(data, "\r\n");
if (eol) {
*eol = '\0';
len = eol - data;
}
return len;
}
int adb_read_serialno(const char *serial, char *data, size_t len) {
const char *const adb_cmd[] = {"get-serialno"};
int r = adb_execute_get_output(serial, adb_cmd, ARRAY_LEN(adb_cmd), data, len, "get-serialno");
return r <= 0 ? r : truncate_first_line(data, r);
}
int adb_read_model(const char *serial, char *data, size_t len) {
const char *const adb_cmd[] = {"shell", "getprop", "ro.product.model"};
int r = adb_execute_get_output(serial, adb_cmd, ARRAY_LEN(adb_cmd), data, len, "getprop model");
return r <= 0 ? r : truncate_first_line(data, r);
}
SDL_bool process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);

View File

@@ -24,29 +24,42 @@
# define PROCESS_NONE NULL
typedef HANDLE process_t;
typedef DWORD exit_code_t;
typedef HANDLE pipe_t;
#else
# include <sys/types.h>
# define PROCESS_NONE -1
typedef pid_t process_t;
typedef int exit_code_t;
typedef int pipe_t;
#endif
# define NO_EXIT_CODE -1
process_t cmd_execute(const char *path, const char *const argv[]);
process_t cmd_execute_redirect(const char *path, const char *const argv[],
pipe_t *pipe_stdin, pipe_t *pipe_stdout, pipe_t *pipe_stderr);
SDL_bool cmd_terminate(process_t pid);
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
process_t adb_execute_redirect(const char *serial, const char *const adb_cmd[], int len,
pipe_t *pipe_stdin, pipe_t *pipe_stdout, pipe_t *pipe_stderr);
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
process_t adb_remove_path(const char *serial, const char *path);
// return number of bytes read (-1 on error)
int adb_read_serialno(const char *serial, char *data, size_t len);
int adb_read_model(const char *serial, char *data, size_t len);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
SDL_bool process_check_success(process_t process, const char *name);
int read_pipe(pipe_t pipe, char *data, size_t len);
void close_pipe(pipe_t pipe);
#endif

View File

@@ -1,7 +1,6 @@
#include "controlevent.h"
#include <SDL2/SDL_stdinc.h>
#include <string.h>
#include "lockutil.h"
#include "log.h"

View File

@@ -54,32 +54,27 @@ static SDL_bool process_event(struct controller *controller, const struct contro
static int run_controller(void *data) {
struct controller *controller = data;
mutex_lock(controller->mutex);
for (;;) {
mutex_lock(controller->mutex);
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
cond_wait(controller->event_cond, controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further events
mutex_unlock(controller->mutex);
break;
}
struct control_event event;
#ifdef BUILD_DEBUG
bool non_empty = control_event_queue_take(&controller->queue, &event);
SDL_assert(non_empty);
#else
control_event_queue_take(&controller->queue, &event);
#endif
mutex_unlock(controller->mutex);
SDL_bool ok = process_event(controller, &event);
control_event_destroy(&event);
if (!ok) {
LOGD("Cannot write event to socket");
break;
while (control_event_queue_take(&controller->queue, &event)) {
SDL_bool ok = process_event(controller, &event);
control_event_destroy(&event);
if (!ok) {
LOGD("Cannot write event to socket");
goto end;
}
}
}
end:
mutex_unlock(controller->mutex);
return 0;
}

View File

@@ -1,178 +0,0 @@
#include "installer.h"
#include <string.h>
#include "command.h"
#include "lockutil.h"
#include "log.h"
// NOTE(adopi) this can be more generic:
// it could be used with a command queue instead of a filename queue
// then we would have a generic invoker (useful if we want to handle more async commands)
SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
}
SDL_bool apk_queue_init(struct apk_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
void apk_queue_destroy(struct apk_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
SDL_free(queue->data[i]);
i = (i + 1) % APK_QUEUE_SIZE;
}
}
SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
if (apk_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = SDL_strdup(apk);
queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
if (apk_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*apk = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool installer_init(struct installer *installer, const char *serial) {
if (!apk_queue_init(&installer->queue)) {
return SDL_FALSE;
}
if (!(installer->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
}
if (!(installer->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(installer->mutex);
return SDL_FALSE;
}
if (serial) {
installer->serial = SDL_strdup(serial);
if (!installer->serial) {
LOGW("Cannot strdup serial");
return SDL_FALSE;
}
} else {
installer->serial = NULL;
}
// lazy initialization
installer->initialized = SDL_FALSE;
installer->stopped = SDL_FALSE;
return SDL_TRUE;
}
void installer_destroy(struct installer *installer) {
SDL_DestroyCond(installer->event_cond);
SDL_DestroyMutex(installer->mutex);
apk_queue_destroy(&installer->queue);
SDL_free((void *) installer->serial);
}
SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
SDL_bool res;
// start installer if it's used for the first time
if (!installer->initialized) {
if (!installer_start(installer)) {
return SDL_FALSE;
}
installer->initialized = SDL_TRUE;
}
mutex_lock(installer->mutex);
SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
res = apk_queue_push(&installer->queue, apk);
if (was_empty) {
cond_signal(installer->event_cond);
}
mutex_unlock(installer->mutex);
return res;
}
static int run_installer(void *data) {
struct installer *installer = data;
for (;;) {
mutex_lock(installer->mutex);
while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
cond_wait(installer->event_cond, installer->mutex);
}
if (installer->stopped) {
// stop immediately, do not process further events
mutex_unlock(installer->mutex);
break;
}
char *current_apk;
#ifdef BUILD_DEBUG
bool non_empty = apk_queue_take(&installer->queue, &current_apk);
SDL_assert(non_empty);
#else
apk_queue_take(&installer->queue, &current_apk);
#endif
LOGI("Installing %s...", current_apk);
process_t process = adb_install(installer->serial, current_apk);
installer->current_process = process;
mutex_unlock(installer->mutex);
if (process_check_success(process, "adb install")) {
LOGI("%s installed successfully", current_apk);
} else {
LOGE("Failed to install %s", current_apk);
}
SDL_free(current_apk);
}
return 0;
}
SDL_bool installer_start(struct installer *installer) {
LOGD("Starting installer thread");
installer->thread = SDL_CreateThread(run_installer, "installer", installer);
if (!installer->thread) {
LOGC("Could not start installer thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void installer_stop(struct installer *installer) {
mutex_lock(installer->mutex);
installer->stopped = SDL_TRUE;
cond_signal(installer->event_cond);
if (installer->current_process != PROCESS_NONE) {
if (!cmd_terminate(installer->current_process)) {
LOGW("Cannot terminate install process");
}
cmd_simple_wait(installer->current_process, NULL);
installer->current_process = PROCESS_NONE;
}
mutex_unlock(installer->mutex);
}
void installer_join(struct installer *installer) {
SDL_WaitThread(installer->thread, NULL);
}

View File

@@ -1,40 +0,0 @@
#ifndef APK_INSTALLER_H
#define APK_INSTALLER_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "command.h"
#define APK_QUEUE_SIZE 16
// NOTE(AdoPi) apk_queue and control_event can use a generic queue
struct apk_queue {
char *data[APK_QUEUE_SIZE];
int tail;
int head;
};
struct installer {
const char *serial;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
SDL_bool initialized;
process_t current_process;
struct apk_queue queue;
};
SDL_bool installer_init(struct installer *installer, const char *serial);
void installer_destroy(struct installer *installer);
SDL_bool installer_start(struct installer *installer);
void installer_stop(struct installer *installer);
void installer_join(struct installer *installer);
// install an apk
SDL_bool installer_install_apk(struct installer *installer, const char *filename);
#endif

View File

@@ -13,6 +13,9 @@ struct args {
SDL_bool help;
SDL_bool version;
SDL_bool show_touches;
#ifdef AUDIO_SUPPORT
SDL_bool forward_audio;
#endif
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
@@ -23,6 +26,12 @@ static void usage(const char *arg0) {
"Usage: %s [options]\n"
"\n"
"Options:\n"
#ifdef AUDIO_SUPPORT
"\n"
" -a, --forward-audio\n"
" Forward audio from the device to the computer over USB\n"
" (experimental).\n"
#endif
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
@@ -98,9 +107,6 @@ static void usage(const char *arg0) {
"\n"
" Ctrl+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
" install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,
@@ -191,18 +197,31 @@ static SDL_bool parse_port(char *optarg, Uint16 *port) {
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"bit-rate", required_argument, NULL, 'b'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"port", required_argument, NULL, 'p'},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"version", no_argument, NULL, 'v'},
{NULL, 0, NULL, 0 },
#ifdef AUDIO_SUPPORT
{"forward-audio", no_argument, NULL, 'a'},
#endif
{"bit-rate", required_argument, NULL, 'b'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"port", required_argument, NULL, 'p'},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"version", no_argument, NULL, 'v'},
{NULL, 0, NULL, 0 },
};
int c;
while ((c = getopt_long(argc, argv, "b:hm:p:s:tv", long_options, NULL)) != -1) {
#ifdef AUDIO_SUPPORT
# define AUDIO_SHORT_PARAM "a"
#else
# define AUDIO_SHORT_PARAM
#endif
while ((c = getopt_long(argc, argv, AUDIO_SHORT_PARAM "b:hm:p:s:tv", long_options, NULL)) != -1) {
switch (c) {
#ifdef AUDIO_SUPPORT
case 'a':
args->forward_audio = SDL_TRUE;
break;
#endif
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return SDL_FALSE;
@@ -259,6 +278,9 @@ int main(int argc, char *argv[]) {
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
#ifdef AUDIO_SUPPORT
.forward_audio = SDL_FALSE,
#endif
};
if (!parse_args(&args, argc, argv)) {
return 1;
@@ -290,10 +312,15 @@ int main(int argc, char *argv[]) {
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
#ifdef AUDIO_SUPPORT
.forward_audio = args.forward_audio,
#endif
};
int res = scrcpy(&options) ? 0 : 1;
avformat_network_deinit(); // ignore failure
SDL_Quit();
return res;
}

View File

@@ -87,7 +87,7 @@ ssize_t net_send(socket_t socket, const void *buf, size_t len) {
}
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
ssize_t w;
while (len > 0) {
w = send(socket, buf, len, 0);
if (w == -1) {

View File

@@ -7,6 +7,8 @@
#include <sys/time.h>
#include <SDL2/SDL.h>
#include "aoa.h"
#include "audio.h"
#include "command.h"
#include "common.h"
#include "controller.h"
@@ -22,14 +24,16 @@
#include "screen.h"
#include "server.h"
#include "tinyxpm.h"
#include "installer.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct frames frames;
static struct decoder decoder;
static struct controller controller;
static struct installer installer;
#ifdef AUDIO_SUPPORT
static struct audio_player audio_player;
#endif
static struct input_manager input_manager = {
.controller = &controller,
@@ -104,9 +108,6 @@ static void event_loop(void) {
case SDL_MOUSEBUTTONUP:
input_manager_process_mouse_button(&input_manager, &event.button);
break;
case SDL_DROPFILE:
installer_install_apk(&installer, event.drop.file);
break;
}
}
}
@@ -125,12 +126,11 @@ static void wait_show_touches(process_t process) {
}
SDL_bool scrcpy(const struct scrcpy_options *options) {
if (!server_start(&server, options->serial, options->port,
options->max_size, options->bit_rate)) {
return SDL_FALSE;
if (!SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1")) {
LOGW("Cannot request to keep default signal handlers");
}
process_t proc_show_touches = PROCESS_NONE;
process_t proc_show_touches;
SDL_bool show_touches_waited;
if (options->show_touches) {
LOGI("Enable show_touches");
@@ -138,13 +138,23 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
show_touches_waited = SDL_FALSE;
}
#ifdef AUDIO_SUPPORT
if (options->forward_audio) {
if (!audio_forwarding_start(&audio_player, options->serial)) {
return SDL_FALSE;
}
}
#endif
SDL_bool ret = SDL_TRUE;
if (!SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1")) {
LOGW("Cannot request to keep default signal handlers");
if (!server_start(&server, options->serial, options->port,
options->max_size, options->bit_rate)) {
ret = SDL_FALSE;
goto finally_disable_audio_forwarding;
}
if (!sdl_init_and_configure()) {
if (!sdl_video_init()) {
ret = SDL_FALSE;
goto finally_destroy_server;
}
@@ -174,12 +184,6 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
goto finally_destroy_server;
}
if (!installer_init(&installer, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_frames;
}
decoder_init(&decoder, &frames, device_socket);
// now we consumed the header values, the socket receives the video stream
@@ -187,7 +191,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
if (!decoder_start(&decoder)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_installer;
goto finally_destroy_frames;
}
if (!controller_init(&controller, device_socket)) {
@@ -225,10 +229,6 @@ finally_stop_decoder:
// stop the server before decoder_join() to wake up the decoder
server_stop(&server);
decoder_join(&decoder);
finally_destroy_installer:
installer_stop(&installer);
installer_join(&installer);
installer_destroy(&installer);
finally_destroy_frames:
frames_destroy(&frames);
finally_destroy_server:
@@ -243,6 +243,12 @@ finally_destroy_server:
}
server_destroy(&server);
finally_disable_audio_forwarding:
#ifdef AUDIO_SUPPORT
if (options->forward_audio) {
audio_forwarding_stop(&audio_player);
}
#endif
return ret;
}

View File

@@ -2,6 +2,7 @@
#define SCRCPY_H
#include <SDL2/SDL_stdinc.h>
#include "config.h"
struct scrcpy_options {
const char *serial;
@@ -9,6 +10,9 @@ struct scrcpy_options {
Uint16 max_size;
Uint32 bit_rate;
SDL_bool show_touches;
#ifdef AUDIO_SUPPORT
SDL_bool forward_audio;
#endif
};
SDL_bool scrcpy(const struct scrcpy_options *options);

View File

@@ -10,14 +10,12 @@
#define DISPLAY_MARGINS 96
SDL_bool sdl_init_and_configure(void) {
if (SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
SDL_bool sdl_video_init(void) {
if (SDL_InitSubSystem(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL video: %s", SDL_GetError());
return SDL_FALSE;
}
atexit(SDL_Quit);
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");

View File

@@ -35,7 +35,7 @@ struct screen {
}
// init SDL and set appropriate hints
SDL_bool sdl_init_and_configure(void);
SDL_bool sdl_video_init(void);
// initialize default values
void screen_init(struct screen *screen);

View File

@@ -3,7 +3,6 @@
#include <errno.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdio.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_timer.h>
@@ -152,20 +151,15 @@ SDL_bool server_start(struct server *server, const char *serial, Uint16 local_po
if (serial) {
server->serial = SDL_strdup(serial);
if (!server->serial) {
return SDL_FALSE;
}
}
if (!push_server(serial)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
}
server->server_copied_to_device = SDL_TRUE;
if (!enable_tunnel(server)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
}
@@ -182,7 +176,6 @@ SDL_bool server_start(struct server *server, const char *serial, Uint16 local_po
if (server->server_socket == INVALID_SOCKET) {
LOGE("Could not listen on port %" PRIu16, local_port);
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
}
}
@@ -194,7 +187,6 @@ SDL_bool server_start(struct server *server, const char *serial, Uint16 local_po
close_socket(&server->server_socket);
}
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
}

View File

@@ -19,6 +19,93 @@ pid_t cmd_execute(const char *path, const char *const argv[]) {
return pid;
}
pid_t cmd_execute_redirect(const char *path, const char *const argv[],
int *pipe_stdin, int *pipe_stdout, int *pipe_stderr) {
int in[2];
int out[2];
int err[2];
if (pipe_stdin) {
if (pipe(in) == -1) {
perror("pipe");
return -1;
}
}
if (pipe_stdout) {
if (pipe(out) == -1) {
perror("pipe");
// clean up
if (pipe_stdin) {
close(in[0]);
close(in[1]);
}
return -1;
}
}
if (pipe_stderr) {
if (pipe(err) == -1) {
perror("pipe");
// clean up
if (pipe_stdout) {
close(out[0]);
close(out[1]);
}
if (pipe_stdin) {
close(in[0]);
close(in[1]);
}
return -1;
}
}
pid_t pid = fork();
if (pid == -1) {
perror("fork");
return -1;
}
if (pid == 0) {
if (pipe_stdin) {
if (in[0] != STDIN_FILENO) {
dup2(in[0], STDIN_FILENO);
close(in[0]);
}
close(in[1]);
}
if (pipe_stdout) {
if (out[1] != STDOUT_FILENO) {
dup2(out[1], STDOUT_FILENO);
close(out[1]);
}
close(out[0]);
}
if (pipe_stderr) {
if (err[1] != STDERR_FILENO) {
dup2(err[1], STDERR_FILENO);
close(err[1]);
}
close(err[0]);
}
execvp(path, (char *const *)argv);
perror("exec");
_exit(1);
}
if (pipe_stdin) {
close(in[0]);
*pipe_stdin = in[1];
}
if (pipe_stdout) {
*pipe_stdout = out[0];
close(out[1]);
}
if (pipe_stderr) {
*pipe_stderr = err[0];
close(err[1]);
}
return pid;
}
SDL_bool cmd_terminate(pid_t pid) {
return kill(pid, SIGTERM) != -1;
}
@@ -37,3 +124,13 @@ SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
}
return !code;
}
int read_pipe(int pipe, char *data, size_t len) {
return read(pipe, data, len);
}
void close_pipe(int pipe) {
if (close(pipe)) {
perror("close pipe");
}
}

View File

@@ -1,32 +1,102 @@
#include "command.h"
#include "config.h"
#include "log.h"
#include "strutil.h"
static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
size_t ret = xstrjoin(cmd, argv, ' ', len);
if (ret >= len) {
LOGE("Command too long (%" PRIsizet " chars)", len - 1);
return -1;
}
return 0;
}
HANDLE cmd_execute(const char *path, const char *const argv[]) {
STARTUPINFO si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
char cmd[256];
size_t ret = xstrjoin(cmd, argv, ' ', sizeof(cmd));
if (ret >= sizeof(cmd)) {
LOGE("Command too long (%" PRIsizet " chars)", sizeof(cmd) - 1);
if (build_cmd(cmd, sizeof(cmd), argv)) {
return NULL;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
return NULL;
}
return pi.hProcess;
}
HANDLE cmd_execute_redirect(const char *path, const char *const argv[],
HANDLE *pipe_stdin, HANDLE *pipe_stdout, HANDLE *pipe_stderr) {
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
sa.lpSecurityDescriptor = NULL;
sa.bInheritHandle = TRUE;
HANDLE stdin_read_handle;
HANDLE stdout_write_handle;
HANDLE stderr_write_handle;
if (pipe_stdin) {
if (!CreatePipe(&stdin_read_handle, pipe_stdin, &sa, 0)) {
perror("pipe");
return NULL;
}
}
if (pipe_stdout) {
if (!CreatePipe(pipe_stdout, &stdout_write_handle, &sa, 0)) {
perror("pipe");
// clean up
if (pipe_stdin) {
CloseHandle(&stdin_read_handle);
CloseHandle(pipe_stdin);
}
return NULL;
}
}
if (pipe_stderr) {
if (!CreatePipe(pipe_stderr, &stderr_write_handle, &sa, 0)) {
perror("pipe");
// clean up
if (pipe_stdin) {
CloseHandle(&stdin_read_handle);
CloseHandle(pipe_stdin);
}
if (pipe_stdout) {
CloseHandle(pipe_stdout);
CloseHandle(&stdout_write_handle);
}
}
}
STARTUPINFO si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
si.dwFlags = STARTF_USESTDHANDLES;
if (pipe_stdin) {
si.hStdInput = stdin_read_handle;
}
if (pipe_stdout) {
si.hStdOutput = stdout_write_handle;
}
if (pipe_stderr) {
si.hStdError = stderr_write_handle;
}
char cmd[256];
if (build_cmd(cmd, sizeof(cmd), argv)) {
return NULL;
}
if (!CreateProcess(NULL, cmd, NULL, NULL, TRUE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
return NULL;
}
@@ -48,3 +118,17 @@ SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
}
return !code;
}
int read_pipe(HANDLE pipe, char *data, size_t len) {
DWORD r;
if (!ReadFile(pipe, data, len, &r, NULL)) {
return -1;
}
return r;
}
void close_pipe(HANDLE pipe) {
if (!CloseHandle(pipe)) {
LOGW("Cannot close pipe");
}
}

View File

@@ -1,5 +1,4 @@
#include <assert.h>
#include <string.h>
#include "controlevent.h"

View File

@@ -1,5 +1,4 @@
#include <assert.h>
#include <string.h>
#include "controlevent.h"

View File

@@ -1,20 +0,0 @@
# apt install mingw-w64 mingw-w64-tools
[binaries]
name = 'mingw'
c = '/usr/bin/i686-w64-mingw32-gcc'
cpp = '/usr/bin/i686-w64-mingw32-g++'
ar = '/usr/bin/i686-w64-mingw32-ar'
strip = '/usr/bin/i686-w64-mingw32-strip'
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'
cpu_family = 'x86'
cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'

View File

@@ -1,20 +0,0 @@
# apt install mingw-w64 mingw-w64-tools
[binaries]
name = 'mingw'
c = '/usr/bin/x86_64-w64-mingw32-gcc'
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
ar = '/usr/bin/x86_64-w64-mingw32-ar'
strip = '/usr/bin/x86_64-w64-mingw32-strip'
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'
cpu_family = 'x86'
cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'

View File

@@ -1,7 +1,7 @@
option('build_app', type: 'boolean', value: true, description: 'Build the client')
option('build_server', type: 'boolean', value: true, description: 'Build the server')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('audio_support', type: 'boolean', value: true, description: 'Enable audio support')

View File

@@ -1,4 +0,0 @@
*
!/.gitignore
!/Makefile
!/prepare-dep

View File

@@ -1,40 +0,0 @@
.PHONY: prepare-win32 prepare-win64 \
prepare-ffmpeg-shared-win32 \
prepare-ffmpeg-dev-win32 \
prepare-ffmpeg-shared-win64 \
prepare-ffmpeg-dev-win64 \
prepare-sdl2 \
prepare-adb
prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32 prepare-adb
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.0-win32-shared.zip \
530c92df0ca14c35901b4b681847d62da3c50a0cc9b7ced37b04968f6b5c243d \
ffmpeg-4.0-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.0-win32-dev.zip \
e2f5200b5e73c4d0abb9b89c4ffc0438f92a0aadc54c81cf57e18c81a9f11c6b \
ffmpeg-4.0-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.0-win64-shared.zip \
8fe2d344463dbefc2db4239a4203a55ed0324faceaae57276a40c4fabda84c37 \
ffmpeg-4.0-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.0-win64-dev.zip \
facced738eabfc53fa92834dea8b24426f64db61298688fed480145945be07fa \
ffmpeg-4.0-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
ffff7305d634aff5e1df5b7bb935435c3a02c8b03ad94a1a2be9169a558a7961 \
SDL2-2.0.8
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r27.0.1-windows.zip \
880662adfb0d6911ff250b9e13930ae1a4110fc36d5866afd4f8f56d935f7939 \
platform-tools

View File

@@ -1,58 +0,0 @@
#!/bin/bash
set -e
url="$1"
sum="$2"
dir="$3"
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}
extract() {
local file="$1"
echo "Extracting $file..."
if [[ "$file" == *.zip ]]
then
unzip -q "$file"
elif [[ "$file" == *.tar.gz ]]
then
tar xf "$file"
else
echo "Unsupported file: $file"
return 1
fi
}
get_dep() {
local url="$1"
local sum="$2"
local dir="$3"
local file="${url##*/}"
if [[ -d "$dir" ]]
then
echo "$dir: found"
else
echo "$dir: not found"
get_file "$url" "$file" "$sum"
extract "$file"
fi
}
get_dep "$1" "$2" "$3"

View File

@@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 27
versionCode 3
versionName "1.2"
versionCode 2
versionName "1.1"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {