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Author SHA1 Message Date
Romain Vimont
0e272561d6 Disable input events when necessary
Disable input events on secondary displays before Android 10, even if
FLAG_PRESENTATION is not set.

Ref #1288 <https://github.com/Genymobile/scrcpy/issues/1288>
2020-04-15 21:11:00 +02:00
14 changed files with 86 additions and 99 deletions

View File

@@ -100,30 +100,30 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe" cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.10/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe" cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.10/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32 zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \ cd "$(DIST)/$(WIN32_TARGET_DIR)"; \

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@@ -37,7 +37,7 @@ control it using keyboard and mouse.
### Linux ### Linux
On Debian (_testing_ and _sid_ for now) and Ubuntu (20.04): In Debian (_testing_ and _sid_ for now):
``` ```
apt install scrcpy apt install scrcpy

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@@ -442,6 +442,36 @@ input_manager_process_key(struct input_manager *im,
} }
} }
static struct point
rotate_position(struct screen *screen, int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
assert(rotation < 4);
int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height;
struct point result;
switch (rotation) {
case 0:
result.x = x;
result.y = y;
break;
case 1:
result.x = h - y;
result.y = x;
break;
case 2:
result.x = w - x;
result.y = h - y;
break;
default:
assert(rotation == 3);
result.x = y;
result.y = w - x;
break;
}
return result;
}
static bool static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen, convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) { struct control_msg *to) {
@@ -450,7 +480,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE; to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size; to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point = to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, from->x, from->y); rotate_position(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f; to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state); to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
@@ -485,13 +515,14 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
return false; return false;
} }
struct size frame_size = screen->frame_size;
to->inject_touch_event.pointer_id = from->fingerId; to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size; to->inject_touch_event.position.screen_size = frame_size;
// SDL touch event coordinates are normalized in the range [0; 1] // SDL touch event coordinates are normalized in the range [0; 1]
float x = from->x * screen->content_size.width; float x = from->x * frame_size.width;
float y = from->y * screen->content_size.height; float y = from->y * frame_size.height;
to->inject_touch_event.position.point = to->inject_touch_event.position.point = rotate_position(screen, x, y);
screen_convert_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure; to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0; to->inject_touch_event.buttons = 0;
return true; return true;
@@ -527,7 +558,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE; to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size; to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point = to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, from->x, from->y); rotate_position(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f; to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button)); convert_mouse_buttons(SDL_BUTTON(from->button));

View File

@@ -109,10 +109,9 @@ static int
event_watcher(void *data, SDL_Event *event) { event_watcher(void *data, SDL_Event *event) {
(void) data; (void) data;
if (event->type == SDL_WINDOWEVENT if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { && event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in // called from another thread, not very safe, but it's a workaround!
// that specific case. Anyway, it's just a workaround. screen_render(&screen);
screen_handle_window_event(&screen, &event->window);
} }
return 0; return 0;
} }

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@@ -113,13 +113,6 @@ get_optimal_size(struct size current_size, struct size content_size) {
h = MIN(current_size.height, display_size.height); h = MIN(current_size.height, display_size.height);
} }
if (h == w * content_size.height / content_size.width
|| w == h * content_size.width / content_size.height) {
// The size is already optimal, if we ignore rounding errors due to
// integer window dimensions
return (struct size) {w, h};
}
bool keep_width = content_size.width * h > content_size.height * w; bool keep_width = content_size.width * h > content_size.height * w;
if (keep_width) { if (keep_width) {
// remove black borders on top and bottom // remove black borders on top and bottom
@@ -265,7 +258,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false; return false;
} }
// starts with "opengl" // stats with "opengl"
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6); screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (screen->use_opengl) { if (screen->use_opengl) {
struct sc_opengl *gl = &screen->gl; struct sc_opengl *gl = &screen->gl;
@@ -498,8 +491,7 @@ screen_resize_to_fit(struct screen *screen) {
struct size optimal_size = struct size optimal_size =
get_optimal_window_size(screen, screen->content_size); get_optimal_window_size(screen, screen->content_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height); SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size: %ux%u", optimal_size.width, LOGD("Resized to optimal size");
optimal_size.height);
} }
void void
@@ -515,8 +507,7 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
struct size content_size = screen->content_size; struct size content_size = screen->content_size;
SDL_SetWindowSize(screen->window, content_size.width, content_size.height); SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width, LOGD("Resized to pixel-perfect");
content_size.height);
} }
void void
@@ -560,33 +551,3 @@ screen_handle_window_event(struct screen *screen,
break; break;
} }
} }
struct point
screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
assert(rotation < 4);
int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height;
struct point result;
switch (rotation) {
case 0:
result.x = x;
result.y = y;
break;
case 1:
result.x = h - y;
result.y = x;
break;
case 2:
result.x = w - x;
result.y = h - y;
break;
default:
assert(rotation == 3);
result.x = y;
result.y = w - x;
break;
}
return result;
}

View File

@@ -114,9 +114,4 @@ screen_set_rotation(struct screen *screen, unsigned rotation);
void void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event); screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels
struct point
screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y);
#endif #endif

View File

@@ -15,6 +15,6 @@ cpu = 'i686'
endian = 'little' endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.2-win32-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.2-win32-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/i686-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.10/i686-w64-mingw32'

View File

@@ -15,6 +15,6 @@ cpu = 'x86_64'
endian = 'little' endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.2-win64-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.2-win64-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/x86_64-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.10/x86_64-w64-mingw32'

View File

@@ -1,5 +1,5 @@
project('scrcpy', 'c', project('scrcpy', 'c',
version: '1.13', version: '1.12.1',
meson_version: '>= 0.48', meson_version: '>= 0.48',
default_options: [ default_options: [
'c_std=c11', 'c_std=c11',

View File

@@ -10,29 +10,29 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32: prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.2-win32-shared.zip \ @./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip \
ab5d603aaa54de360db2c2ffe378c82376b9343ea1175421dd644639aa07ee31 \ 9208255f409410d95147151d7e829b5699bf8d91bfe1e81c3f470f47c2fa66d2 \
ffmpeg-4.2.2-win32-shared ffmpeg-4.2.1-win32-shared
prepare-ffmpeg-dev-win32: prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.2.2-win32-dev.zip \ @./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.2.1-win32-dev.zip \
8d224be567a2950cad4be86f4aabdd045bfa52ad758e87c72cedd278613bc6c8 \ c3469e6c5f031cbcc8cba88dee92d6548c5c6b6ff14f4097f18f72a92d0d70c4 \
ffmpeg-4.2.2-win32-dev ffmpeg-4.2.1-win32-dev
prepare-ffmpeg-shared-win64: prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.2-win64-shared.zip \ @./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip \
5aedf268952b7d9f6541dbfcb47cd86a7e7881a3b7ba482fd3bc4ca33bda7bf5 \ 55063d3cf750a75485c7bf196031773d81a1b25d0980c7db48ecfc7701a42331 \
ffmpeg-4.2.2-win64-shared ffmpeg-4.2.1-win64-shared
prepare-ffmpeg-dev-win64: prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.2.2-win64-dev.zip \ @./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.2.1-win64-dev.zip \
f4885f859c5b0d6663c2a0a4c1cf035b1c60b146402790b796bd3ad84f4f3ca2 \ 5af393be5f25c0a71aa29efce768e477c35347f7f8e0d9696767d5b9d405b74e \
ffmpeg-4.2.2-win64-dev ffmpeg-4.2.1-win64-dev
prepare-sdl2: prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.12-mingw.tar.gz \ @./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz \
e614a60f797e35ef9f3f96aef3dc6a1d786de3cc7ca6216f97e435c0b6aafc46 \ a90a7cddaec4996f4d7be6d80c57ec69b062e132bffc513965f99217f603274a \
SDL2-2.0.12 SDL2-2.0.10
prepare-adb: prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.5-windows.zip \ @./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.5-windows.zip \

View File

@@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy" applicationId "com.genymobile.scrcpy"
minSdkVersion 21 minSdkVersion 21
targetSdkVersion 29 targetSdkVersion 29
versionCode 15 versionCode 14
versionName "1.13" versionName "1.12.1"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
} }
buildTypes { buildTypes {

View File

@@ -12,7 +12,7 @@
set -e set -e
SCRCPY_DEBUG=false SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.13 SCRCPY_VERSION_NAME=1.12.1
PLATFORM=${ANDROID_PLATFORM:-29} PLATFORM=${ANDROID_PLATFORM:-29}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2} BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}

View File

@@ -136,12 +136,12 @@ public class ScreenEncoder implements Device.RotationListener {
} }
private static MediaCodec createCodec() throws IOException { private static MediaCodec createCodec() throws IOException {
return MediaCodec.createEncoderByType(MediaFormat.MIMETYPE_VIDEO_AVC); return MediaCodec.createEncoderByType("video/avc");
} }
private static MediaFormat createFormat(int bitRate, int maxFps, int iFrameInterval) { private static MediaFormat createFormat(int bitRate, int maxFps, int iFrameInterval) {
MediaFormat format = new MediaFormat(); MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, MediaFormat.MIMETYPE_VIDEO_AVC); format.setString(MediaFormat.KEY_MIME, "video/avc");
format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate); format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate);
// must be present to configure the encoder, but does not impact the actual frame rate, which is variable // must be present to configure the encoder, but does not impact the actual frame rate, which is variable
format.setInteger(MediaFormat.KEY_FRAME_RATE, 60); format.setInteger(MediaFormat.KEY_FRAME_RATE, 60);

View File

@@ -53,7 +53,8 @@ public final class InputManager {
method.invoke(inputEvent, displayId); method.invoke(inputEvent, displayId);
return true; return true;
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) { } catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
Ln.e("Cannot associate a display id to the input event", e); // just a warning, it might happen on old devices
Ln.w("Cannot associate a display id to the input event");
return false; return false;
} }
} }