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2 Commits

Author SHA1 Message Date
Romain Vimont
c2d0dcd002 Add multitouch simulation
While the Ctrl key is held, the first left-click adds an immobile
"virtual finger" at this position.

Moving the mouse moves another cursor. The left click may be released
and pressed as necessary to control the second finger.

Releasing Ctrl releases the virtual finger.
2019-10-10 21:45:22 +02:00
Romain Vimont
9448eae8a4 Initialize input manager dynamically
To simulate multitouch, we will need more fields in input_manager, which
will be initialized dynamically.
2019-10-06 21:36:06 +02:00
14 changed files with 335 additions and 434 deletions

View File

@@ -16,6 +16,7 @@
(3 + CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH)
#define POINTER_ID_MOUSE UINT64_C(-1);
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-2);
enum control_msg_type {
CONTROL_MSG_TYPE_INJECT_KEYCODE,

View File

@@ -5,7 +5,7 @@
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
bool
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@@ -33,7 +33,7 @@ autocomplete_metastate(enum android_metastate metastate) {
return metastate;
}
enum android_metastate
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
@@ -74,7 +74,7 @@ convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
bool
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
@@ -128,7 +128,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
}
}
enum android_motionevent_buttons
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
@@ -150,6 +150,24 @@ convert_mouse_buttons(uint32_t state) {
}
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
@@ -159,6 +177,41 @@ convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
}
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
@@ -167,3 +220,39 @@ convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
FAIL;
}
}
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * screen_size.width;
to->inject_touch_event.position.point.y = from->y * screen_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}

View File

@@ -7,22 +7,36 @@
#include "config.h"
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
enum android_metastate
convert_meta_state(SDL_Keymod mod);
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
struct control_msg *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
struct control_msg *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to);
// on Android, a scroll event requires the current mouse position
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to);
#endif

View File

@@ -7,6 +7,46 @@
#include "lock_util.h"
#include "log.h"
void
input_manager_init(struct input_manager *input_manager,
struct controller *controller,
struct video_buffer *video_buffer,
struct screen *screen) {
input_manager->controller = controller;
input_manager->video_buffer = video_buffer;
input_manager->screen = screen;
input_manager->ctrl_down = false;
input_manager->vfinger.down = false;
}
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
// coordinates (as provided in SDL mouse events)
//
// See my question:
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
static void
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
SDL_Rect viewport;
float scale_x, scale_y;
SDL_RenderGetViewport(renderer, &viewport);
SDL_RenderGetScale(renderer, &scale_x, &scale_y);
*x = (int) (*x / scale_x) - viewport.x;
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point
get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
convert_to_renderer_coordinates(screen->renderer, &x, &y);
return (struct point) {
.x = x,
.y = y,
};
}
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
@@ -184,8 +224,28 @@ clipboard_paste(struct controller *controller) {
}
}
static void
simulate_virtual_finger(struct input_manager *input_manager, bool down,
struct position *position) {
SDL_assert(input_manager->vfinger.down != down);
input_manager->vfinger.down = down;
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
msg.inject_touch_event.action = down ? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;
msg.inject_touch_event.pointer_id = POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.position = *position;
msg.inject_touch_event.pressure = 1.f;
msg.inject_touch_event.buttons = 0;
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject virtual finger event'");
}
}
void
input_manager_process_text_input(struct input_manager *im,
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
@@ -200,32 +260,14 @@ input_manager_process_text_input(struct input_manager *im,
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
void
input_manager_process_key(struct input_manager *im,
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
@@ -235,6 +277,14 @@ input_manager_process_key(struct input_manager *im,
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
// store the Ctrl state to modify mouse events
input_manager->ctrl_down = ctrl;
if (input_manager->vfinger.down && !ctrl) {
simulate_virtual_finger(input_manager, false,
&input_manager->vfinger.position);
}
// use Cmd on macOS, Ctrl on other platforms
#ifdef __APPLE__
bool cmd = !ctrl && meta;
@@ -252,7 +302,7 @@ input_manager_process_key(struct input_manager *im,
return;
}
struct controller *controller = im->controller;
struct controller *controller = input_manager->controller;
// capture all Ctrl events
if (ctrl || cmd) {
@@ -327,23 +377,23 @@ input_manager_process_key(struct input_manager *im,
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(im->screen);
screen_switch_fullscreen(input_manager->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(im->screen);
screen_resize_to_fit(input_manager->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(im->screen);
screen_resize_to_pixel_perfect(input_manager->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
input_manager->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
@@ -373,23 +423,8 @@ input_manager_process_key(struct input_manager *im,
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
void
input_manager_process_mouse_motion(struct input_manager *im,
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
@@ -400,98 +435,68 @@ input_manager_process_mouse_motion(struct input_manager *im,
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_motion(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
struct size frame_size = screen->frame_size;
// SDL touch event coordinates are normalized in the range [0; 1]
float x = from->x * frame_size.width;
float y = from->y * frame_size.height;
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = frame_size;
to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
void
input_manager_process_touch(struct input_manager *im,
input_manager_process_touch(struct input_manager *input_manager,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_touch(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
is_outside_device_screen(struct input_manager *im, int x, int y)
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
{
return x < 0 || x >= im->screen->frame_size.width ||
y < 0 || y >= im->screen->frame_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
}
void
input_manager_process_mouse_button(struct input_manager *im,
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
}
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im->controller);
press_back_or_turn_screen_on(input_manager->controller);
return;
}
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(im->controller, ACTION_DOWN | ACTION_UP);
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
bool outside =
is_outside_device_screen(im, event->x, event->y);
if (outside) {
screen_resize_to_fit(im->screen);
return;
if (event->button == SDL_BUTTON_LEFT) {
if (event->clicks >= 2) {
bool outside =
is_outside_device_screen(input_manager, event->x, event->y);
if (outside) {
screen_resize_to_fit(input_manager->screen);
return;
}
}
struct virtual_finger *vfinger = &input_manager->vfinger;
if (input_manager->ctrl_down && !vfinger->down) {
vfinger->position.point.x = event->x;
vfinger->position.point.y = event->y;
vfinger->position.screen_size =
input_manager->screen->frame_size,
simulate_virtual_finger(input_manager, true,
&vfinger->position);
}
}
// otherwise, send the click event to the device
@@ -502,47 +507,23 @@ input_manager_process_mouse_button(struct input_manager *im,
}
struct control_msg msg;
if (convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_button(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relatice to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_to_frame_coords(screen, mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}
void
input_manager_process_mouse_wheel(struct input_manager *im,
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
};
struct control_msg msg;
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_wheel(event, position, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}

View File

@@ -14,32 +14,45 @@ struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
bool ctrl_down;
struct virtual_finger {
bool down;
struct position position;
} vfinger;
};
void
input_manager_process_text_input(struct input_manager *im,
input_manager_init(struct input_manager *input_manager,
struct controller *controller,
struct video_buffer *video_buffer,
struct screen *screen);
void
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
input_manager_process_touch(struct input_manager *input_manager,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

View File

@@ -37,12 +37,7 @@ static struct decoder decoder;
static struct recorder recorder;
static struct controller controller;
static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.screen = &screen,
};
static struct input_manager input_manager;
// init SDL and set appropriate hints
static bool
@@ -145,10 +140,8 @@ handle_event(SDL_Event *event, bool control) {
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(&screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_window_resized(&screen);
screen_render(&screen);
break;
}
break;
@@ -313,6 +306,8 @@ scrcpy(const struct scrcpy_options *options) {
goto end;
}
input_manager_init(&input_manager, &controller, &video_buffer, &screen);
if (!server_connect_to(&server)) {
goto end;
}

View File

@@ -16,7 +16,7 @@
// get the window size in a struct size
static struct size
get_window_size(SDL_Window *window) {
get_native_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@@ -29,11 +29,11 @@ get_window_size(SDL_Window *window) {
// get the windowed window size
static struct size
get_windowed_window_size(const struct screen *screen) {
get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
return screen->windowed_window_size;
}
return get_window_size(screen->window);
return get_native_window_size(screen->window);
}
// set the window size to be applied when fullscreen is disabled
@@ -112,8 +112,8 @@ get_optimal_size(struct size current_size, struct size frame_size) {
// same as get_optimal_size(), but read the current size from the window
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(windowed_size, frame_size);
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
@@ -122,32 +122,6 @@ get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
static void
update_frame_rect(struct screen *screen) {
int ww;
int wh;
SDL_GL_GetDrawableSize(screen->window, &ww, &wh);
// 32 bits because we need to multiply two 16 bits values
uint32_t fw = screen->frame_size.width;
uint32_t fh = screen->frame_size.height;
SDL_Rect *rect = &screen->rect;
bool keep_width = fw * wh > fh * ww;
if (keep_width) {
rect->x = 0;
rect->w = ww;
rect->h = ww * fh / fw;
rect->y = (wh - rect->h) / 2;
} else {
rect->y = 0;
rect->h = wh;
rect->w = wh * fw / fh;
rect->x = (ww - rect->w) / 2;
}
}
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
@@ -196,6 +170,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@@ -239,14 +220,20 @@ static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size windowed_size = get_windowed_window_size(screen);
struct size current_size = get_window_size(screen);
struct size target_size = {
(uint32_t) windowed_size.width * new_frame_size.width
(uint32_t) current_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) windowed_size.height * new_frame_size.height
(uint32_t) current_size.height * new_frame_size.height
/ screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
@@ -284,7 +271,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_unlock(vb->mutex);
return false;
}
update_frame_rect(screen);
update_texture(screen, frame);
mutex_unlock(vb->mutex);
@@ -292,16 +278,10 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
return true;
}
void
screen_window_resized(struct screen *screen) {
update_frame_rect(screen);
screen_render(screen);
}
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
@@ -309,7 +289,7 @@ void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_window_size(screen->window);
screen->windowed_window_size = get_native_window_size(screen->window);
}
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
@@ -347,11 +327,3 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
LOGD("Resized to pixel-perfect");
}
}
struct point
screen_convert_to_frame_coords(struct screen *screen, float x, float y) {
struct point out;
out.x = (x - screen->rect.x) * screen->frame_size.width / screen->rect.w;
out.y = (y - screen->rect.y) * screen->frame_size.height / screen->rect.h;
return out;
}

View File

@@ -17,7 +17,6 @@ struct screen {
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
struct size windowed_window_size;
struct SDL_Rect rect;
bool has_frame;
bool fullscreen;
bool no_window;
@@ -35,15 +34,9 @@ struct screen {
.width = 0, \
.height = 0, \
}, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
}
// initialize default values
@@ -67,10 +60,6 @@ screen_destroy(struct screen *screen);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// update content after window resizing
void
screen_window_resized(struct screen *screen);
// render the texture to the renderer
void
screen_render(struct screen *screen);
@@ -87,9 +76,4 @@ screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels (float to allow partial pixels)
struct point
screen_convert_to_frame_coords(struct screen *screen, float x, float y);
#endif

View File

@@ -161,11 +161,7 @@ public final class Device {
* @param mode one of the {@code SCREEN_POWER_MODE_*} constants
*/
public void setScreenPowerMode(int mode) {
IBinder d = SurfaceControl.getBuiltInDisplay();
if (d == null) {
Ln.e("Could not get built-in display");
return;
}
IBinder d = SurfaceControl.getBuiltInDisplay(0);
SurfaceControl.setDisplayPowerMode(d, mode);
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
}

View File

@@ -1,102 +1,44 @@
package com.genymobile.scrcpy.wrappers;
import com.genymobile.scrcpy.Ln;
import android.content.ClipData;
import android.os.Build;
import android.os.IInterface;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
public class ClipboardManager {
private static final String PACKAGE_NAME = "com.android.shell";
private static final int USER_ID = 0;
private final IInterface manager;
private Method getPrimaryClipMethod;
private Method setPrimaryClipMethod;
private final Method getPrimaryClipMethod;
private final Method setPrimaryClipMethod;
public ClipboardManager(IInterface manager) {
this.manager = manager;
}
private Method getGetPrimaryClipMethod() {
if (getPrimaryClipMethod == null) {
try {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class);
} else {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, int.class);
}
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
}
return getPrimaryClipMethod;
}
private Method getSetPrimaryClipMethod() {
if (setPrimaryClipMethod == null) {
try {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
setPrimaryClipMethod = manager.getClass().getMethod("setPrimaryClip", ClipData.class, String.class);
} else {
setPrimaryClipMethod = manager.getClass().getMethod("setPrimaryClip", ClipData.class,
String.class, int.class);
}
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
}
return setPrimaryClipMethod;
}
private static ClipData getPrimaryClip(Method method, IInterface manager) throws InvocationTargetException,
IllegalAccessException {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
return (ClipData) method.invoke(manager, PACKAGE_NAME);
}
return (ClipData) method.invoke(manager, PACKAGE_NAME, USER_ID);
}
private static void setPrimaryClip(Method method, IInterface manager, ClipData clipData) throws InvocationTargetException,
IllegalAccessException {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
method.invoke(manager, clipData, PACKAGE_NAME);
} else {
method.invoke(manager, clipData, PACKAGE_NAME, USER_ID);
try {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class);
setPrimaryClipMethod = manager.getClass().getMethod("setPrimaryClip", ClipData.class, String.class);
} catch (NoSuchMethodException e) {
throw new AssertionError(e);
}
}
public CharSequence getText() {
Method method = getGetPrimaryClipMethod();
if (method == null) {
return null;
}
try {
ClipData clipData = getPrimaryClip(method, manager);
ClipData clipData = (ClipData) getPrimaryClipMethod.invoke(manager, "com.android.shell");
if (clipData == null || clipData.getItemCount() == 0) {
return null;
}
return clipData.getItemAt(0).getText();
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
return null;
throw new AssertionError(e);
}
}
public void setText(CharSequence text) {
Method method = getSetPrimaryClipMethod();
if (method == null) {
return;
}
ClipData clipData = ClipData.newPlainText(null, text);
try {
setPrimaryClip(method, manager, clipData);
setPrimaryClipMethod.invoke(manager, clipData, "com.android.shell");
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
throw new AssertionError(e);
}
}
}

View File

@@ -1,7 +1,5 @@
package com.genymobile.scrcpy.wrappers;
import com.genymobile.scrcpy.Ln;
import android.os.IInterface;
import android.view.InputEvent;
@@ -15,33 +13,22 @@ public final class InputManager {
public static final int INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH = 2;
private final IInterface manager;
private Method injectInputEventMethod;
private final Method injectInputEventMethod;
public InputManager(IInterface manager) {
this.manager = manager;
}
private Method getInjectInputEventMethod() {
if (injectInputEventMethod == null) {
try {
injectInputEventMethod = manager.getClass().getMethod("injectInputEvent", InputEvent.class, int.class);
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
try {
injectInputEventMethod = manager.getClass().getMethod("injectInputEvent", InputEvent.class, int.class);
} catch (NoSuchMethodException e) {
throw new AssertionError(e);
}
return injectInputEventMethod;
}
public boolean injectInputEvent(InputEvent inputEvent, int mode) {
Method method = getInjectInputEventMethod();
if (method == null) {
return false;
}
try {
return (Boolean) method.invoke(manager, inputEvent, mode);
return (Boolean) injectInputEventMethod.invoke(manager, inputEvent, mode);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
return false;
throw new AssertionError(e);
}
}
}

View File

@@ -1,7 +1,5 @@
package com.genymobile.scrcpy.wrappers;
import com.genymobile.scrcpy.Ln;
import android.annotation.SuppressLint;
import android.os.Build;
import android.os.IInterface;
@@ -11,35 +9,24 @@ import java.lang.reflect.Method;
public final class PowerManager {
private final IInterface manager;
private Method isScreenOnMethod;
private final Method isScreenOnMethod;
public PowerManager(IInterface manager) {
this.manager = manager;
}
private Method getIsScreenOnMethod() {
if (isScreenOnMethod == null) {
try {
@SuppressLint("ObsoleteSdkInt") // we may lower minSdkVersion in the future
String methodName = Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT_WATCH ? "isInteractive" : "isScreenOn";
isScreenOnMethod = manager.getClass().getMethod(methodName);
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
try {
@SuppressLint("ObsoleteSdkInt") // we may lower minSdkVersion in the future
String methodName = Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT_WATCH ? "isInteractive" : "isScreenOn";
isScreenOnMethod = manager.getClass().getMethod(methodName);
} catch (NoSuchMethodException e) {
throw new AssertionError(e);
}
return isScreenOnMethod;
}
public boolean isScreenOn() {
Method method = getIsScreenOnMethod();
if (method == null) {
return false;
}
try {
return (Boolean) method.invoke(manager);
return (Boolean) isScreenOnMethod.invoke(manager);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
return false;
throw new AssertionError(e);
}
}
}

View File

@@ -17,49 +17,35 @@ public class StatusBarManager {
this.manager = manager;
}
private Method getExpandNotificationsPanelMethod() {
public void expandNotificationsPanel() {
if (expandNotificationsPanelMethod == null) {
try {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
Ln.e("ServiceBarManager.expandNotificationsPanel() is not available on this device");
return;
}
}
return expandNotificationsPanelMethod;
}
private Method getCollapsePanelsMethod() {
if (collapsePanelsMethod == null) {
try {
collapsePanelsMethod = manager.getClass().getMethod("collapsePanels");
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
}
return collapsePanelsMethod;
}
public void expandNotificationsPanel() {
Method method = getExpandNotificationsPanelMethod();
if (method == null) {
return;
}
try {
method.invoke(manager);
expandNotificationsPanelMethod.invoke(manager);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
Ln.e("Could not invoke ServiceBarManager.expandNotificationsPanel()", e);
}
}
public void collapsePanels() {
Method method = getCollapsePanelsMethod();
if (method == null) {
return;
if (collapsePanelsMethod == null) {
try {
collapsePanelsMethod = manager.getClass().getMethod("collapsePanels");
} catch (NoSuchMethodException e) {
Ln.e("ServiceBarManager.collapsePanels() is not available on this device");
return;
}
}
try {
method.invoke(manager);
collapsePanelsMethod.invoke(manager);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
Ln.e("Could not invoke ServiceBarManager.collapsePanels()", e);
}
}
}

View File

@@ -1,16 +1,11 @@
package com.genymobile.scrcpy.wrappers;
import com.genymobile.scrcpy.Ln;
import android.annotation.SuppressLint;
import android.graphics.Rect;
import android.os.Build;
import android.os.IBinder;
import android.view.Surface;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
@SuppressLint("PrivateApi")
public final class SurfaceControl {
@@ -28,9 +23,6 @@ public final class SurfaceControl {
}
}
private static Method getBuiltInDisplayMethod;
private static Method setDisplayPowerModeMethod;
private SurfaceControl() {
// only static methods
}
@@ -84,62 +76,24 @@ public final class SurfaceControl {
}
}
private static Method getGetBuiltInDisplayMethod() {
if (getBuiltInDisplayMethod == null) {
try {
// the method signature has changed in Android Q
// <https://github.com/Genymobile/scrcpy/issues/586>
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
getBuiltInDisplayMethod = CLASS.getMethod("getBuiltInDisplay", int.class);
} else {
getBuiltInDisplayMethod = CLASS.getMethod("getInternalDisplayToken");
}
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
}
return getBuiltInDisplayMethod;
}
public static IBinder getBuiltInDisplay() {
Method method = getGetBuiltInDisplayMethod();
if (method == null) {
return null;
}
public static IBinder getBuiltInDisplay(int builtInDisplayId) {
try {
// the method signature has changed in Android Q
// <https://github.com/Genymobile/scrcpy/issues/586>
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
// call getBuiltInDisplay(0)
return (IBinder) method.invoke(null, 0);
return (IBinder) CLASS.getMethod("getBuiltInDisplay", int.class).invoke(null, builtInDisplayId);
}
// call getInternalDisplayToken()
return (IBinder) method.invoke(null);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
return null;
return (IBinder) CLASS.getMethod("getPhysicalDisplayToken", long.class).invoke(null, builtInDisplayId);
} catch (Exception e) {
throw new AssertionError(e);
}
}
private static Method getSetDisplayPowerModeMethod() {
if (setDisplayPowerModeMethod == null) {
try {
setDisplayPowerModeMethod = CLASS.getMethod("setDisplayPowerMode", IBinder.class, int.class);
} catch (NoSuchMethodException e) {
Ln.e("Could not find method", e);
}
}
return setDisplayPowerModeMethod;
}
public static void setDisplayPowerMode(IBinder displayToken, int mode) {
Method method = getSetDisplayPowerModeMethod();
if (method == null) {
return;
}
try {
method.invoke(null, displayToken, mode);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Could not invoke " + method.getName(), e);
CLASS.getMethod("setDisplayPowerMode", IBinder.class, int.class).invoke(null, displayToken, mode);
} catch (Exception e) {
throw new AssertionError(e);
}
}