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logical_si
...
fixhidpi.3
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14
BUILD.md
14
BUILD.md
@@ -195,8 +195,7 @@ Then, build:
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|||||||
|
|
||||||
```bash
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```bash
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||||||
meson x --buildtype release --strip -Db_lto=true
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meson x --buildtype release --strip -Db_lto=true
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||||||
cd x
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ninja -Cx
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||||||
ninja
|
|
||||||
```
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```
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||||||
|
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||||||
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
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_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
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@@ -219,13 +218,13 @@ To run without installing:
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|||||||
After a successful build, you can install _scrcpy_ on the system:
|
After a successful build, you can install _scrcpy_ on the system:
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|
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||||||
```bash
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```bash
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sudo ninja install # without sudo on Windows
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sudo ninja -Cx install # without sudo on Windows
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```
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```
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||||||
This installs two files:
|
This installs two files:
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|
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- `/usr/local/bin/scrcpy`
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- `/usr/local/bin/scrcpy`
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- `/usr/local/share/scrcpy/scrcpy-server.jar`
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- `/usr/local/share/scrcpy/scrcpy-server`
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|
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||||||
Just remove them to "uninstall" the application.
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Just remove them to "uninstall" the application.
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@@ -244,8 +243,7 @@ configuration:
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```bash
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```bash
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meson x --buildtype release --strip -Db_lto=true \
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meson x --buildtype release --strip -Db_lto=true \
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-Dprebuilt_server=/path/to/scrcpy-server.jar
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-Dprebuilt_server=/path/to/scrcpy-server
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cd x
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ninja -Cx
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ninja
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sudo ninja -Cx install
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sudo ninja install
|
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```
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```
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34
DEVELOP.md
34
DEVELOP.md
@@ -3,7 +3,7 @@
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## Overview
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## Overview
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This application is composed of two parts:
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This application is composed of two parts:
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- the server (`scrcpy-server.jar`), to be executed on the device,
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- the server (`scrcpy-server`), to be executed on the device,
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- the client (the `scrcpy` binary), executed on the host computer.
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- the client (the `scrcpy` binary), executed on the host computer.
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|
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The client is responsible to push the server to the device and start its
|
The client is responsible to push the server to the device and start its
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@@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
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Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
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Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
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`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
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`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
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build system, the server is built to an (unsigned) APK (renamed to
|
build system, the server is built to an (unsigned) APK (renamed to
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`scrcpy-server.jar`).
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`scrcpy-server`).
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|
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[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
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[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
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[apk]: https://en.wikipedia.org/wiki/Android_application_package
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[apk]: https://en.wikipedia.org/wiki/Android_application_package
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@@ -268,3 +268,33 @@ For more details, go read the code!
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|
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If you find a bug, or have an awesome idea to implement, please discuss and
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If you find a bug, or have an awesome idea to implement, please discuss and
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contribute ;-)
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contribute ;-)
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### Debug the server
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The server is pushed to the device by the client on startup.
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To debug it, enable the server debugger during configuration:
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```bash
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meson x -Dserver_debugger=true
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# or, if x is already configured
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meson configure x -Dserver_debugger=true
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```
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Then recompile.
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When you start scrcpy, it will start a debugger on port 5005 on the device.
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Redirect that port to the computer:
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```bash
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adb forward tcp:5005 tcp:5005
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```
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In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
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`+`, _Remote_, and fill the form:
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- Host: `localhost`
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- Port: `5005`
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|
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Then click on _Debug_.
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@@ -3,7 +3,7 @@
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#
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#
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# Here, "portable" means that the client and server binaries are expected to be
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# Here, "portable" means that the client and server binaries are expected to be
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# anywhere, but in the same directory, instead of well-defined separate
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# anywhere, but in the same directory, instead of well-defined separate
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# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
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# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
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#
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#
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# In particular, this implies to change the location from where the client push
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# In particular, this implies to change the location from where the client push
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# the server to the device.
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# the server to the device.
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@@ -97,7 +97,7 @@ build-win64-noconsole: prepare-deps-win64
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dist-win32: build-server build-win32 build-win32-noconsole
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dist-win32: build-server build-win32 build-win32-noconsole
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mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
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mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
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cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
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cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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@@ -112,7 +112,7 @@ dist-win32: build-server build-win32 build-win32-noconsole
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|
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dist-win64: build-server build-win64 build-win64-noconsole
|
dist-win64: build-server build-win64 build-win64-noconsole
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
|
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
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cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
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||||||
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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||||||
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|||||||
@@ -358,7 +358,7 @@ To use a specific _adb_ binary, configure its path in the environment variable
|
|||||||
|
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ADB=/path/to/adb scrcpy
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ADB=/path/to/adb scrcpy
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||||||
|
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||||||
To override the path of the `scrcpy-server.jar` file, configure its path in
|
To override the path of the `scrcpy-server` file, configure its path in
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`SCRCPY_SERVER_PATH`.
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`SCRCPY_SERVER_PATH`.
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||||||
|
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||||||
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
|
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
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@@ -93,7 +93,7 @@ conf.set_quoted('SCRCPY_VERSION', meson.project_version())
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# the prefix used during configuration (meson --prefix=PREFIX)
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# the prefix used during configuration (meson --prefix=PREFIX)
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conf.set_quoted('PREFIX', get_option('prefix'))
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conf.set_quoted('PREFIX', get_option('prefix'))
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||||||
|
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# build a "portable" version (with scrcpy-server.jar accessible from the same
|
# build a "portable" version (with scrcpy-server accessible from the same
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# directory as the executable)
|
# directory as the executable)
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conf.set('PORTABLE', get_option('portable'))
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conf.set('PORTABLE', get_option('portable'))
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||||||
|
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@@ -109,12 +109,15 @@ conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
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|||||||
# overridden by option --bit-rate
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# overridden by option --bit-rate
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conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
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conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
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||||||
|
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||||||
# enable High DPI support
|
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conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
|
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||||||
|
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||||||
# disable console on Windows
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# disable console on Windows
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conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
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conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
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||||||
|
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||||||
|
# run a server debugger and wait for a client to be attached
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conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
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||||||
|
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||||||
|
# enable a workaround for bug #15
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|
conf.set('HIDPI_WORKAROUND', get_option('hidpi_workaround'))
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||||||
|
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||||||
configure_file(configuration: conf, output: 'config.h')
|
configure_file(configuration: conf, output: 'config.h')
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||||||
|
|
||||||
src_dir = include_directories('src')
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src_dir = include_directories('src')
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||||||
@@ -134,6 +137,8 @@ executable('scrcpy', src,
|
|||||||
c_args: c_args,
|
c_args: c_args,
|
||||||
link_args: link_args)
|
link_args: link_args)
|
||||||
|
|
||||||
|
install_man('scrcpy.1')
|
||||||
|
|
||||||
|
|
||||||
### TESTS
|
### TESTS
|
||||||
|
|
||||||
|
|||||||
231
app/scrcpy.1
Normal file
231
app/scrcpy.1
Normal file
@@ -0,0 +1,231 @@
|
|||||||
|
.TH "scrcpy" "1"
|
||||||
|
.SH NAME
|
||||||
|
scrcpy \- Display and control your Android device
|
||||||
|
|
||||||
|
|
||||||
|
.SH SYNOPSIS
|
||||||
|
.B scrcpy
|
||||||
|
.RI [ options ]
|
||||||
|
|
||||||
|
|
||||||
|
.SH DESCRIPTION
|
||||||
|
.B scrcpy
|
||||||
|
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
|
||||||
|
|
||||||
|
|
||||||
|
.SH OPTIONS
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-b, \-\-bit\-rate " value
|
||||||
|
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
|
||||||
|
|
||||||
|
Default is 8000000.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-c, \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
|
||||||
|
Crop the device screen on the server.
|
||||||
|
|
||||||
|
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
|
||||||
|
.B \-\-max\-size
|
||||||
|
value is computed on the cropped size.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-f, \-\-fullscreen
|
||||||
|
Start in fullscreen.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-F, \-\-record\-format " format
|
||||||
|
Force recording format (either mp4 or mkv).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-h, \-\-help
|
||||||
|
Print this help.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-m, \-\-max\-size " value
|
||||||
|
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
|
||||||
|
|
||||||
|
Default is 0 (unlimited).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-n, \-\-no\-control
|
||||||
|
Disable device control (mirror the device in read\-only).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-N, \-\-no\-display
|
||||||
|
Do not display device (only when screen recording is enabled).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-p, \-\-port " port
|
||||||
|
Set the TCP port the client listens on.
|
||||||
|
|
||||||
|
Default is 27183.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-\-push\-target " path
|
||||||
|
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
|
||||||
|
|
||||||
|
Default is "/sdcard/".
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-r, \-\-record " file
|
||||||
|
Record screen to
|
||||||
|
.IR file .
|
||||||
|
|
||||||
|
The format is determined by the
|
||||||
|
.B \-F/\-\-record\-format
|
||||||
|
option if set, or by the file extension (.mp4 or .mkv).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-\-render\-expired\-frames
|
||||||
|
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI "\-s, \-\-serial " number
|
||||||
|
The device serial number. Mandatory only if several devices are connected to adb.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-S, \-\-turn\-screen\-off
|
||||||
|
Turn the device screen off immediately.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-t, \-\-show\-touches
|
||||||
|
Enable "show touches" on start, disable on quit.
|
||||||
|
|
||||||
|
It only shows physical touches (not clicks from scrcpy).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-T, \-\-always\-on\-top
|
||||||
|
Make scrcpy window always on top (above other windows).
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B \-v, \-\-version
|
||||||
|
Print the version of scrcpy.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BI \-\-window\-title " text
|
||||||
|
Set a custom window title.
|
||||||
|
|
||||||
|
|
||||||
|
.SH SHORTCUTS
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+f
|
||||||
|
switch fullscreen mode
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+g
|
||||||
|
resize window to 1:1 (pixel\-perfect)
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+x, Double\-click on black borders
|
||||||
|
resize window to remove black borders
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+h, Home, Middle\-click
|
||||||
|
Click on HOME
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
|
||||||
|
Click on BACK
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+s
|
||||||
|
Click on APP_SWITCH
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+m
|
||||||
|
Click on MENU
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+Up
|
||||||
|
Click on VOLUME_UP
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+Down
|
||||||
|
Click on VOLUME_DOWN
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+p
|
||||||
|
Click on POWER (turn screen on/off)
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Right\-click (when screen is off)
|
||||||
|
turn screen on
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+o
|
||||||
|
turn device screen off (keep mirroring)
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+n
|
||||||
|
expand notification panel
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+Shift+n
|
||||||
|
collapse notification panel
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+c
|
||||||
|
copy device clipboard to computer
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+v
|
||||||
|
paste computer clipboard to device
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+Shift+v
|
||||||
|
copy computer clipboard to device
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Ctrl+i
|
||||||
|
enable/disable FPS counter (print frames/second in logs)
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B Drag & drop APK file
|
||||||
|
install APK from computer
|
||||||
|
|
||||||
|
|
||||||
|
.SH Environment variables
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B ADB
|
||||||
|
Specify the path to adb.
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.B SCRCPY_SERVER_PATH
|
||||||
|
Specify the path to server binary.
|
||||||
|
|
||||||
|
|
||||||
|
.SH AUTHORS
|
||||||
|
.B scrcpy
|
||||||
|
is written by Romain Vimont.
|
||||||
|
|
||||||
|
This manual page was written by
|
||||||
|
.MT mmyangfl@gmail.com
|
||||||
|
Yangfl
|
||||||
|
.ME
|
||||||
|
for the Debian Project (and may be used by others).
|
||||||
|
|
||||||
|
|
||||||
|
.SH "REPORTING BUGS"
|
||||||
|
Report bugs to
|
||||||
|
.UR https://github.com/Genymobile/scrcpy/issues
|
||||||
|
.UE .
|
||||||
|
|
||||||
|
.SH COPYRIGHT
|
||||||
|
Copyright \(co 2018 Genymobile
|
||||||
|
.UR https://www.genymobile.com
|
||||||
|
Genymobile
|
||||||
|
.UE
|
||||||
|
|
||||||
|
Copyright \(co 2018\-2019
|
||||||
|
.MT rom@rom1v.com
|
||||||
|
Romain Vimont
|
||||||
|
.ME
|
||||||
|
|
||||||
|
Licensed under the Apache License, Version 2.0.
|
||||||
|
|
||||||
|
.SH WWW
|
||||||
|
.UR https://github.com/Genymobile/scrcpy
|
||||||
|
.UE
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||||
#define FAIL default: return false
|
#define FAIL default: return false
|
||||||
|
|
||||||
bool
|
static bool
|
||||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||||
switch (from) {
|
switch (from) {
|
||||||
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
||||||
@@ -33,7 +33,7 @@ autocomplete_metastate(enum android_metastate metastate) {
|
|||||||
return metastate;
|
return metastate;
|
||||||
}
|
}
|
||||||
|
|
||||||
enum android_metastate
|
static enum android_metastate
|
||||||
convert_meta_state(SDL_Keymod mod) {
|
convert_meta_state(SDL_Keymod mod) {
|
||||||
enum android_metastate metastate = 0;
|
enum android_metastate metastate = 0;
|
||||||
if (mod & KMOD_LSHIFT) {
|
if (mod & KMOD_LSHIFT) {
|
||||||
@@ -74,7 +74,7 @@ convert_meta_state(SDL_Keymod mod) {
|
|||||||
return autocomplete_metastate(metastate);
|
return autocomplete_metastate(metastate);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
static bool
|
||||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
|
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
|
||||||
switch (from) {
|
switch (from) {
|
||||||
MAP(SDLK_RETURN, AKEYCODE_ENTER);
|
MAP(SDLK_RETURN, AKEYCODE_ENTER);
|
||||||
@@ -128,7 +128,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
enum android_motionevent_buttons
|
static enum android_motionevent_buttons
|
||||||
convert_mouse_buttons(uint32_t state) {
|
convert_mouse_buttons(uint32_t state) {
|
||||||
enum android_motionevent_buttons buttons = 0;
|
enum android_motionevent_buttons buttons = 0;
|
||||||
if (state & SDL_BUTTON_LMASK) {
|
if (state & SDL_BUTTON_LMASK) {
|
||||||
@@ -140,16 +140,34 @@ convert_mouse_buttons(uint32_t state) {
|
|||||||
if (state & SDL_BUTTON_MMASK) {
|
if (state & SDL_BUTTON_MMASK) {
|
||||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||||
}
|
}
|
||||||
if (state & SDL_BUTTON_X1) {
|
if (state & SDL_BUTTON_X1MASK) {
|
||||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||||
}
|
}
|
||||||
if (state & SDL_BUTTON_X2) {
|
if (state & SDL_BUTTON_X2MASK) {
|
||||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||||
}
|
}
|
||||||
return buttons;
|
return buttons;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
|
||||||
|
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||||
|
|
||||||
|
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t mod = from->keysym.mod;
|
||||||
|
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool
|
||||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||||
switch (from) {
|
switch (from) {
|
||||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||||
@@ -159,6 +177,41 @@ convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to) {
|
||||||
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||||
|
|
||||||
|
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||||
|
to->inject_touch_event.position.screen_size = screen_size;
|
||||||
|
to->inject_touch_event.position.point.x = from->x;
|
||||||
|
to->inject_touch_event.position.point.y = from->y;
|
||||||
|
to->inject_touch_event.pressure = 1.f;
|
||||||
|
to->inject_touch_event.buttons =
|
||||||
|
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to) {
|
||||||
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||||
|
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||||
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||||
|
to->inject_touch_event.position.screen_size = screen_size;
|
||||||
|
to->inject_touch_event.position.point.x = from->x;
|
||||||
|
to->inject_touch_event.position.point.y = from->y;
|
||||||
|
to->inject_touch_event.pressure = 1.f;
|
||||||
|
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool
|
||||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||||
switch (from) {
|
switch (from) {
|
||||||
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
||||||
@@ -167,3 +220,39 @@ convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
|||||||
FAIL;
|
FAIL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to) {
|
||||||
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||||
|
|
||||||
|
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
to->inject_touch_event.pointer_id = from->fingerId;
|
||||||
|
to->inject_touch_event.position.screen_size = screen_size;
|
||||||
|
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||||
|
to->inject_touch_event.position.point.x = from->x * screen_size.width;
|
||||||
|
to->inject_touch_event.position.point.y = from->y * screen_size.height;
|
||||||
|
to->inject_touch_event.pressure = from->pressure;
|
||||||
|
to->inject_touch_event.buttons = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
|
||||||
|
struct control_msg *to) {
|
||||||
|
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||||
|
|
||||||
|
to->inject_scroll_event.position = position;
|
||||||
|
|
||||||
|
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
|
||||||
|
// SDL behavior seems inconsistent between horizontal and vertical scrolling
|
||||||
|
// so reverse the horizontal
|
||||||
|
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
|
||||||
|
to->inject_scroll_event.hscroll = -mul * from->x;
|
||||||
|
to->inject_scroll_event.vscroll = mul * from->y;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|||||||
@@ -7,22 +7,36 @@
|
|||||||
#include "config.h"
|
#include "config.h"
|
||||||
#include "control_msg.h"
|
#include "control_msg.h"
|
||||||
|
|
||||||
bool
|
struct complete_mouse_motion_event {
|
||||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
|
SDL_MouseMotionEvent *mouse_motion_event;
|
||||||
|
struct size screen_size;
|
||||||
|
};
|
||||||
|
|
||||||
enum android_metastate
|
struct complete_mouse_wheel_event {
|
||||||
convert_meta_state(SDL_Keymod mod);
|
SDL_MouseWheelEvent *mouse_wheel_event;
|
||||||
|
struct point position;
|
||||||
|
};
|
||||||
|
|
||||||
bool
|
bool
|
||||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod);
|
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to);
|
||||||
|
|
||||||
enum android_motionevent_buttons
|
|
||||||
convert_mouse_buttons(uint32_t state);
|
|
||||||
|
|
||||||
bool
|
bool
|
||||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
|
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to);
|
||||||
|
|
||||||
|
// the video size may be different from the real device size, so we need the
|
||||||
|
// size to which the absolute position apply, to scale it accordingly
|
||||||
|
bool
|
||||||
|
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to);
|
||||||
|
|
||||||
bool
|
bool
|
||||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
|
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
|
||||||
|
struct control_msg *to);
|
||||||
|
|
||||||
|
// on Android, a scroll event requires the current mouse position
|
||||||
|
bool
|
||||||
|
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
|
||||||
|
struct control_msg *to);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -7,6 +7,33 @@
|
|||||||
#include "lock_util.h"
|
#include "lock_util.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
|
|
||||||
|
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
|
||||||
|
// coordinates (as provided in SDL mouse events)
|
||||||
|
//
|
||||||
|
// See my question:
|
||||||
|
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
|
||||||
|
static void
|
||||||
|
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||||
|
SDL_Rect viewport;
|
||||||
|
float scale_x, scale_y;
|
||||||
|
SDL_RenderGetViewport(renderer, &viewport);
|
||||||
|
SDL_RenderGetScale(renderer, &scale_x, &scale_y);
|
||||||
|
*x = (int) (*x / scale_x) - viewport.x;
|
||||||
|
*y = (int) (*y / scale_y) - viewport.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
static struct point
|
||||||
|
get_mouse_point(struct screen *screen) {
|
||||||
|
int x;
|
||||||
|
int y;
|
||||||
|
SDL_GetMouseState(&x, &y);
|
||||||
|
convert_to_renderer_coordinates(screen->renderer, &x, &y);
|
||||||
|
return (struct point) {
|
||||||
|
.x = x,
|
||||||
|
.y = y,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
static const int ACTION_DOWN = 1;
|
static const int ACTION_DOWN = 1;
|
||||||
static const int ACTION_UP = 1 << 1;
|
static const int ACTION_UP = 1 << 1;
|
||||||
|
|
||||||
@@ -185,7 +212,7 @@ clipboard_paste(struct controller *controller) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_text_input(struct input_manager *im,
|
input_manager_process_text_input(struct input_manager *input_manager,
|
||||||
const SDL_TextInputEvent *event) {
|
const SDL_TextInputEvent *event) {
|
||||||
char c = event->text[0];
|
char c = event->text[0];
|
||||||
if (isalpha(c) || c == ' ') {
|
if (isalpha(c) || c == ' ') {
|
||||||
@@ -200,32 +227,14 @@ input_manager_process_text_input(struct input_manager *im,
|
|||||||
LOGW("Could not strdup input text");
|
LOGW("Could not strdup input text");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!controller_push_msg(im->controller, &msg)) {
|
if (!controller_push_msg(input_manager->controller, &msg)) {
|
||||||
SDL_free(msg.inject_text.text);
|
SDL_free(msg.inject_text.text);
|
||||||
LOGW("Could not request 'inject text'");
|
LOGW("Could not request 'inject text'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
|
||||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
|
|
||||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
|
||||||
|
|
||||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint16_t mod = from->keysym.mod;
|
|
||||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_key(struct input_manager *im,
|
input_manager_process_key(struct input_manager *input_manager,
|
||||||
const SDL_KeyboardEvent *event,
|
const SDL_KeyboardEvent *event,
|
||||||
bool control) {
|
bool control) {
|
||||||
// control: indicates the state of the command-line option --no-control
|
// control: indicates the state of the command-line option --no-control
|
||||||
@@ -252,7 +261,7 @@ input_manager_process_key(struct input_manager *im,
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct controller *controller = im->controller;
|
struct controller *controller = input_manager->controller;
|
||||||
|
|
||||||
// capture all Ctrl events
|
// capture all Ctrl events
|
||||||
if (ctrl || cmd) {
|
if (ctrl || cmd) {
|
||||||
@@ -327,23 +336,23 @@ input_manager_process_key(struct input_manager *im,
|
|||||||
return;
|
return;
|
||||||
case SDLK_f:
|
case SDLK_f:
|
||||||
if (!shift && cmd && !repeat && down) {
|
if (!shift && cmd && !repeat && down) {
|
||||||
screen_switch_fullscreen(im->screen);
|
screen_switch_fullscreen(input_manager->screen);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case SDLK_x:
|
case SDLK_x:
|
||||||
if (!shift && cmd && !repeat && down) {
|
if (!shift && cmd && !repeat && down) {
|
||||||
screen_resize_to_fit(im->screen);
|
screen_resize_to_fit(input_manager->screen);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case SDLK_g:
|
case SDLK_g:
|
||||||
if (!shift && cmd && !repeat && down) {
|
if (!shift && cmd && !repeat && down) {
|
||||||
screen_resize_to_pixel_perfect(im->screen);
|
screen_resize_to_pixel_perfect(input_manager->screen);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case SDLK_i:
|
case SDLK_i:
|
||||||
if (!shift && cmd && !repeat && down) {
|
if (!shift && cmd && !repeat && down) {
|
||||||
struct fps_counter *fps_counter =
|
struct fps_counter *fps_counter =
|
||||||
im->video_buffer->fps_counter;
|
input_manager->video_buffer->fps_counter;
|
||||||
switch_fps_counter_state(fps_counter);
|
switch_fps_counter_state(fps_counter);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
@@ -373,23 +382,8 @@ input_manager_process_key(struct input_manager *im,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
|
||||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
|
||||||
struct control_msg *to) {
|
|
||||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
||||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
|
||||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
||||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
||||||
to->inject_touch_event.position.point =
|
|
||||||
screen_convert_to_frame_coords(screen, from->x, from->y);
|
|
||||||
to->inject_touch_event.pressure = 1.f;
|
|
||||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_motion(struct input_manager *im,
|
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||||
const SDL_MouseMotionEvent *event) {
|
const SDL_MouseMotionEvent *event) {
|
||||||
if (!event->state) {
|
if (!event->state) {
|
||||||
// do not send motion events when no button is pressed
|
// do not send motion events when no button is pressed
|
||||||
@@ -400,76 +394,33 @@ input_manager_process_mouse_motion(struct input_manager *im,
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
if (convert_mouse_motion(event, im->screen, &msg)) {
|
if (convert_mouse_motion(event, input_manager->screen->frame_size, &msg)) {
|
||||||
if (!controller_push_msg(im->controller, &msg)) {
|
if (!controller_push_msg(input_manager->controller, &msg)) {
|
||||||
LOGW("Could not request 'inject mouse motion event'");
|
LOGW("Could not request 'inject mouse motion event'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
|
||||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
|
||||||
struct control_msg *to) {
|
|
||||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
||||||
|
|
||||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct size frame_size = screen->frame_size;
|
|
||||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
|
||||||
float x = from->x * frame_size.width;
|
|
||||||
float y = from->y * frame_size.height;
|
|
||||||
|
|
||||||
to->inject_touch_event.pointer_id = from->fingerId;
|
|
||||||
to->inject_touch_event.position.screen_size = frame_size;
|
|
||||||
to->inject_touch_event.position.point =
|
|
||||||
screen_convert_to_frame_coords(screen, x, y);
|
|
||||||
to->inject_touch_event.pressure = from->pressure;
|
|
||||||
to->inject_touch_event.buttons = 0;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_touch(struct input_manager *im,
|
input_manager_process_touch(struct input_manager *input_manager,
|
||||||
const SDL_TouchFingerEvent *event) {
|
const SDL_TouchFingerEvent *event) {
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
if (convert_touch(event, im->screen, &msg)) {
|
if (convert_touch(event, input_manager->screen->frame_size, &msg)) {
|
||||||
if (!controller_push_msg(im->controller, &msg)) {
|
if (!controller_push_msg(input_manager->controller, &msg)) {
|
||||||
LOGW("Could not request 'inject touch event'");
|
LOGW("Could not request 'inject touch event'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
static bool
|
||||||
is_outside_device_screen(struct input_manager *im, int x, int y)
|
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
|
||||||
{
|
{
|
||||||
return x < 0 || x >= im->screen->frame_size.width ||
|
return x < 0 || x >= input_manager->screen->frame_size.width ||
|
||||||
y < 0 || y >= im->screen->frame_size.height;
|
y < 0 || y >= input_manager->screen->frame_size.height;
|
||||||
}
|
|
||||||
|
|
||||||
static bool
|
|
||||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
|
||||||
struct control_msg *to) {
|
|
||||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
||||||
|
|
||||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
||||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
||||||
to->inject_touch_event.position.point =
|
|
||||||
screen_convert_to_frame_coords(screen, from->x, from->y);
|
|
||||||
to->inject_touch_event.pressure = 1.f;
|
|
||||||
to->inject_touch_event.buttons =
|
|
||||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_button(struct input_manager *im,
|
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||||
const SDL_MouseButtonEvent *event,
|
const SDL_MouseButtonEvent *event,
|
||||||
bool control) {
|
bool control) {
|
||||||
if (event->which == SDL_TOUCH_MOUSEID) {
|
if (event->which == SDL_TOUCH_MOUSEID) {
|
||||||
@@ -478,19 +429,19 @@ input_manager_process_mouse_button(struct input_manager *im,
|
|||||||
}
|
}
|
||||||
if (event->type == SDL_MOUSEBUTTONDOWN) {
|
if (event->type == SDL_MOUSEBUTTONDOWN) {
|
||||||
if (control && event->button == SDL_BUTTON_RIGHT) {
|
if (control && event->button == SDL_BUTTON_RIGHT) {
|
||||||
press_back_or_turn_screen_on(im->controller);
|
press_back_or_turn_screen_on(input_manager->controller);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (control && event->button == SDL_BUTTON_MIDDLE) {
|
if (control && event->button == SDL_BUTTON_MIDDLE) {
|
||||||
action_home(im->controller, ACTION_DOWN | ACTION_UP);
|
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// double-click on black borders resize to fit the device screen
|
// double-click on black borders resize to fit the device screen
|
||||||
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
|
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
|
||||||
bool outside =
|
bool outside =
|
||||||
is_outside_device_screen(im, event->x, event->y);
|
is_outside_device_screen(input_manager, event->x, event->y);
|
||||||
if (outside) {
|
if (outside) {
|
||||||
screen_resize_to_fit(im->screen);
|
screen_resize_to_fit(input_manager->screen);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -502,47 +453,23 @@ input_manager_process_mouse_button(struct input_manager *im,
|
|||||||
}
|
}
|
||||||
|
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
if (convert_mouse_button(event, im->screen, &msg)) {
|
if (convert_mouse_button(event, input_manager->screen->frame_size, &msg)) {
|
||||||
if (!controller_push_msg(im->controller, &msg)) {
|
if (!controller_push_msg(input_manager->controller, &msg)) {
|
||||||
LOGW("Could not request 'inject mouse button event'");
|
LOGW("Could not request 'inject mouse button event'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
|
||||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
|
||||||
struct control_msg *to) {
|
|
||||||
|
|
||||||
// mouse_x and mouse_y are expressed in pixels relatice to the window
|
|
||||||
int mouse_x;
|
|
||||||
int mouse_y;
|
|
||||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
|
||||||
|
|
||||||
struct position position = {
|
|
||||||
.screen_size = screen->frame_size,
|
|
||||||
.point = screen_convert_to_frame_coords(screen, mouse_x, mouse_y),
|
|
||||||
};
|
|
||||||
|
|
||||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
|
||||||
|
|
||||||
to->inject_scroll_event.position = position;
|
|
||||||
|
|
||||||
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
|
|
||||||
// SDL behavior seems inconsistent between horizontal and vertical scrolling
|
|
||||||
// so reverse the horizontal
|
|
||||||
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
|
|
||||||
to->inject_scroll_event.hscroll = -mul * from->x;
|
|
||||||
to->inject_scroll_event.vscroll = mul * from->y;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||||
const SDL_MouseWheelEvent *event) {
|
const SDL_MouseWheelEvent *event) {
|
||||||
|
struct position position = {
|
||||||
|
.screen_size = input_manager->screen->frame_size,
|
||||||
|
.point = get_mouse_point(input_manager->screen),
|
||||||
|
};
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
if (convert_mouse_wheel(event, im->screen, &msg)) {
|
if (convert_mouse_wheel(event, position, &msg)) {
|
||||||
if (!controller_push_msg(im->controller, &msg)) {
|
if (!controller_push_msg(input_manager->controller, &msg)) {
|
||||||
LOGW("Could not request 'inject mouse wheel event'");
|
LOGW("Could not request 'inject mouse wheel event'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,29 +17,29 @@ struct input_manager {
|
|||||||
};
|
};
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_text_input(struct input_manager *im,
|
input_manager_process_text_input(struct input_manager *input_manager,
|
||||||
const SDL_TextInputEvent *event);
|
const SDL_TextInputEvent *event);
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_key(struct input_manager *im,
|
input_manager_process_key(struct input_manager *input_manager,
|
||||||
const SDL_KeyboardEvent *event,
|
const SDL_KeyboardEvent *event,
|
||||||
bool control);
|
bool control);
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_motion(struct input_manager *im,
|
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||||
const SDL_MouseMotionEvent *event);
|
const SDL_MouseMotionEvent *event);
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_touch(struct input_manager *im,
|
input_manager_process_touch(struct input_manager *input_manager,
|
||||||
const SDL_TouchFingerEvent *event);
|
const SDL_TouchFingerEvent *event);
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_button(struct input_manager *im,
|
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||||
const SDL_MouseButtonEvent *event,
|
const SDL_MouseButtonEvent *event,
|
||||||
bool control);
|
bool control);
|
||||||
|
|
||||||
void
|
void
|
||||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||||
const SDL_MouseWheelEvent *event);
|
const SDL_MouseWheelEvent *event);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -59,7 +59,7 @@ static void usage(const char *arg0) {
|
|||||||
" -f, --fullscreen\n"
|
" -f, --fullscreen\n"
|
||||||
" Start in fullscreen.\n"
|
" Start in fullscreen.\n"
|
||||||
"\n"
|
"\n"
|
||||||
" -F, --record-format\n"
|
" -F, --record-format format\n"
|
||||||
" Force recording format (either mp4 or mkv).\n"
|
" Force recording format (either mp4 or mkv).\n"
|
||||||
"\n"
|
"\n"
|
||||||
" -h, --help\n"
|
" -h, --help\n"
|
||||||
|
|||||||
@@ -135,6 +135,9 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
|
|||||||
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
|
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
|
||||||
recorder->ctx->oformat = (AVOutputFormat *) format;
|
recorder->ctx->oformat = (AVOutputFormat *) format;
|
||||||
|
|
||||||
|
av_dict_set(&recorder->ctx->metadata, "comment",
|
||||||
|
"Recorded by scrcpy " SCRCPY_VERSION, 0);
|
||||||
|
|
||||||
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
|
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
|
||||||
if (!ostream) {
|
if (!ostream) {
|
||||||
avformat_free_context(recorder->ctx);
|
avformat_free_context(recorder->ctx);
|
||||||
|
|||||||
137
app/src/screen.c
137
app/src/screen.c
@@ -122,32 +122,6 @@ get_initial_optimal_size(struct size frame_size) {
|
|||||||
return get_optimal_size(frame_size, frame_size);
|
return get_optimal_size(frame_size, frame_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
|
||||||
update_frame_rect(struct screen *screen) {
|
|
||||||
int ww;
|
|
||||||
int wh;
|
|
||||||
SDL_GL_GetDrawableSize(screen->window, &ww, &wh);
|
|
||||||
|
|
||||||
// 32 bits because we need to multiply two 16 bits values
|
|
||||||
uint32_t fw = screen->frame_size.width;
|
|
||||||
uint32_t fh = screen->frame_size.height;
|
|
||||||
|
|
||||||
SDL_Rect *rect = &screen->rect;
|
|
||||||
|
|
||||||
bool keep_width = fw * wh > fh * ww;
|
|
||||||
if (keep_width) {
|
|
||||||
rect->x = 0;
|
|
||||||
rect->w = ww;
|
|
||||||
rect->h = ww * fh / fw;
|
|
||||||
rect->y = (wh - rect->h) / 2;
|
|
||||||
} else {
|
|
||||||
rect->y = 0;
|
|
||||||
rect->h = wh;
|
|
||||||
rect->w = wh * fw / fh;
|
|
||||||
rect->x = (ww - rect->w) / 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
void
|
||||||
screen_init(struct screen *screen) {
|
screen_init(struct screen *screen) {
|
||||||
*screen = (struct screen) SCREEN_INITIALIZER;
|
*screen = (struct screen) SCREEN_INITIALIZER;
|
||||||
@@ -160,16 +134,57 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
|||||||
frame_size.width, frame_size.height);
|
frame_size.width, frame_size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef HIDPI_WORKAROUND
|
||||||
|
static void
|
||||||
|
screen_get_sizes(struct screen *screen, struct screen_sizes *out) {
|
||||||
|
int ww, wh, dw, dh;
|
||||||
|
SDL_GetWindowSize(screen->window, &ww, &wh);
|
||||||
|
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||||
|
out->window.width = ww;
|
||||||
|
out->window.height = wh;
|
||||||
|
out->window.width = dw;
|
||||||
|
out->window.height = dh;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// This may be called more than once to work around SDL bugs
|
||||||
|
static bool
|
||||||
|
screen_init_renderer_and_texture(struct screen *screen) {
|
||||||
|
screen->renderer = SDL_CreateRenderer(screen->window, -1,
|
||||||
|
SDL_RENDERER_ACCELERATED);
|
||||||
|
if (!screen->renderer) {
|
||||||
|
LOGC("Could not create renderer: %s", SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (SDL_RenderSetLogicalSize(screen->renderer, screen->frame_size.width,
|
||||||
|
screen->frame_size.height)) {
|
||||||
|
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
screen->texture = create_texture(screen->renderer, screen->frame_size);
|
||||||
|
if (!screen->texture) {
|
||||||
|
LOGC("Could not create texture: %s", SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef HIDPI_WORKAROUND
|
||||||
|
screen_get_sizes(screen, &screen->sizes);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
screen_init_rendering(struct screen *screen, const char *window_title,
|
screen_init_rendering(struct screen *screen, const char *window_title,
|
||||||
struct size frame_size, bool always_on_top) {
|
struct size frame_size, bool always_on_top) {
|
||||||
screen->frame_size = frame_size;
|
screen->frame_size = frame_size;
|
||||||
|
|
||||||
struct size window_size = get_initial_optimal_size(frame_size);
|
struct size window_size = get_initial_optimal_size(frame_size);
|
||||||
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
|
uint32_t window_flags = SDL_WINDOW_HIDDEN
|
||||||
#ifdef HIDPI_SUPPORT
|
| SDL_WINDOW_RESIZABLE
|
||||||
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
|
| SDL_WINDOW_ALLOW_HIGHDPI;
|
||||||
#endif
|
|
||||||
if (always_on_top) {
|
if (always_on_top) {
|
||||||
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
||||||
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
||||||
@@ -188,14 +203,6 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
screen->renderer = SDL_CreateRenderer(screen->window, -1,
|
|
||||||
SDL_RENDERER_ACCELERATED);
|
|
||||||
if (!screen->renderer) {
|
|
||||||
LOGC("Could not create renderer: %s", SDL_GetError());
|
|
||||||
screen_destroy(screen);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface *icon = read_xpm(icon_xpm);
|
SDL_Surface *icon = read_xpm(icon_xpm);
|
||||||
if (icon) {
|
if (icon) {
|
||||||
SDL_SetWindowIcon(screen->window, icon);
|
SDL_SetWindowIcon(screen->window, icon);
|
||||||
@@ -206,9 +213,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
|||||||
|
|
||||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
||||||
frame_size.height);
|
frame_size.height);
|
||||||
screen->texture = create_texture(screen->renderer, frame_size);
|
if (!screen_init_renderer_and_texture(screen)) {
|
||||||
if (!screen->texture) {
|
|
||||||
LOGC("Could not create texture: %s", SDL_GetError());
|
|
||||||
screen_destroy(screen);
|
screen_destroy(screen);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -239,6 +244,12 @@ static bool
|
|||||||
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||||
if (screen->frame_size.width != new_frame_size.width
|
if (screen->frame_size.width != new_frame_size.width
|
||||||
|| screen->frame_size.height != new_frame_size.height) {
|
|| screen->frame_size.height != new_frame_size.height) {
|
||||||
|
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
|
||||||
|
new_frame_size.height)) {
|
||||||
|
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// frame dimension changed, destroy texture
|
// frame dimension changed, destroy texture
|
||||||
SDL_DestroyTexture(screen->texture);
|
SDL_DestroyTexture(screen->texture);
|
||||||
|
|
||||||
@@ -284,7 +295,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
|||||||
mutex_unlock(vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
update_frame_rect(screen);
|
|
||||||
update_texture(screen, frame);
|
update_texture(screen, frame);
|
||||||
mutex_unlock(vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
|
|
||||||
@@ -292,16 +302,47 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef HIDPI_WORKAROUND
|
||||||
|
// workaround for <https://github.com/Genymobile/scrcpy/issues/15>
|
||||||
|
static inline bool
|
||||||
|
screen_fix_hidpi(struct screen *screen) {
|
||||||
|
struct screen_sizes cur;
|
||||||
|
screen_get_sizes(screen, &cur);
|
||||||
|
|
||||||
|
struct screen_sizes *prev = &screen->sizes;
|
||||||
|
|
||||||
|
bool width_ratio_changed = cur.window.width * prev->drawable.width !=
|
||||||
|
cur.drawable.width * prev->window.width;
|
||||||
|
bool height_ratio_changed = cur.window.height * prev->drawable.height !=
|
||||||
|
cur.drawable.height * prev->window.height;
|
||||||
|
if (width_ratio_changed || height_ratio_changed) {
|
||||||
|
SDL_DestroyTexture(screen->texture);
|
||||||
|
SDL_DestroyRenderer(screen->renderer);
|
||||||
|
if (!screen_init_renderer_and_texture(screen)) {
|
||||||
|
screen->texture = NULL;
|
||||||
|
screen->renderer = NULL;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
LOGI("Renderer reset after hidpi scaling changed");
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void
|
void
|
||||||
screen_window_resized(struct screen *screen) {
|
screen_window_resized(struct screen *screen) {
|
||||||
update_frame_rect(screen);
|
#ifdef HIDPI_WORKAROUND
|
||||||
|
screen_fix_hidpi(screen);
|
||||||
|
#endif
|
||||||
screen_render(screen);
|
screen_render(screen);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
screen_render(struct screen *screen) {
|
screen_render(struct screen *screen) {
|
||||||
SDL_RenderClear(screen->renderer);
|
SDL_RenderClear(screen->renderer);
|
||||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
|
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
|
||||||
SDL_RenderPresent(screen->renderer);
|
SDL_RenderPresent(screen->renderer);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -347,11 +388,3 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
|
|||||||
LOGD("Resized to pixel-perfect");
|
LOGD("Resized to pixel-perfect");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
struct point
|
|
||||||
screen_convert_to_frame_coords(struct screen *screen, float x, float y) {
|
|
||||||
struct point out;
|
|
||||||
out.x = (x - screen->rect.x) * screen->frame_size.width / screen->rect.w;
|
|
||||||
out.y = (y - screen->rect.y) * screen->frame_size.height / screen->rect.h;
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -17,10 +17,15 @@ struct screen {
|
|||||||
struct size frame_size;
|
struct size frame_size;
|
||||||
//used only in fullscreen mode to know the windowed window size
|
//used only in fullscreen mode to know the windowed window size
|
||||||
struct size windowed_window_size;
|
struct size windowed_window_size;
|
||||||
struct SDL_Rect rect;
|
|
||||||
bool has_frame;
|
bool has_frame;
|
||||||
bool fullscreen;
|
bool fullscreen;
|
||||||
bool no_window;
|
bool no_window;
|
||||||
|
#ifdef HIDPI_WORKAROUND
|
||||||
|
struct screen_sizes {
|
||||||
|
struct size window;
|
||||||
|
struct size drawable;
|
||||||
|
} sizes;
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
#define SCREEN_INITIALIZER { \
|
#define SCREEN_INITIALIZER { \
|
||||||
@@ -35,12 +40,6 @@ struct screen {
|
|||||||
.width = 0, \
|
.width = 0, \
|
||||||
.height = 0, \
|
.height = 0, \
|
||||||
}, \
|
}, \
|
||||||
.rect = { \
|
|
||||||
.x = 0, \
|
|
||||||
.y = 0, \
|
|
||||||
.w = 0, \
|
|
||||||
.h = 0, \
|
|
||||||
}, \
|
|
||||||
.has_frame = false, \
|
.has_frame = false, \
|
||||||
.fullscreen = false, \
|
.fullscreen = false, \
|
||||||
.no_window = false, \
|
.no_window = false, \
|
||||||
@@ -87,9 +86,4 @@ screen_resize_to_fit(struct screen *screen);
|
|||||||
void
|
void
|
||||||
screen_resize_to_pixel_perfect(struct screen *screen);
|
screen_resize_to_pixel_perfect(struct screen *screen);
|
||||||
|
|
||||||
// convert point from window coordinates to frame coordinates
|
|
||||||
// x and y are expressed in pixels (float to allow partial pixels)
|
|
||||||
struct point
|
|
||||||
screen_convert_to_frame_coords(struct screen *screen, float x, float y);
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
#include "net.h"
|
#include "net.h"
|
||||||
|
|
||||||
#define SOCKET_NAME "scrcpy"
|
#define SOCKET_NAME "scrcpy"
|
||||||
#define SERVER_FILENAME "scrcpy-server.jar"
|
#define SERVER_FILENAME "scrcpy-server"
|
||||||
|
|
||||||
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
|
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
|
||||||
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
|
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
|
||||||
@@ -32,7 +32,7 @@ get_server_path(void) {
|
|||||||
// the absolute path is hardcoded
|
// the absolute path is hardcoded
|
||||||
return DEFAULT_SERVER_PATH;
|
return DEFAULT_SERVER_PATH;
|
||||||
#else
|
#else
|
||||||
// use scrcpy-server.jar in the same directory as the executable
|
// use scrcpy-server in the same directory as the executable
|
||||||
char *executable_path = get_executable_path();
|
char *executable_path = get_executable_path();
|
||||||
if (!executable_path) {
|
if (!executable_path) {
|
||||||
LOGE("Could not get executable path, "
|
LOGE("Could not get executable path, "
|
||||||
@@ -124,6 +124,11 @@ execute_server(struct server *server, const struct server_params *params) {
|
|||||||
"shell",
|
"shell",
|
||||||
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
|
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
|
||||||
"app_process",
|
"app_process",
|
||||||
|
#ifdef SERVER_DEBUGGER
|
||||||
|
# define SERVER_DEBUGGER_PORT "5005"
|
||||||
|
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
|
||||||
|
SERVER_DEBUGGER_PORT,
|
||||||
|
#endif
|
||||||
"/", // unused
|
"/", // unused
|
||||||
"com.genymobile.scrcpy.Server",
|
"com.genymobile.scrcpy.Server",
|
||||||
max_size_string,
|
max_size_string,
|
||||||
@@ -133,6 +138,17 @@ execute_server(struct server *server, const struct server_params *params) {
|
|||||||
"true", // always send frame meta (packet boundaries + timestamp)
|
"true", // always send frame meta (packet boundaries + timestamp)
|
||||||
params->control ? "true" : "false",
|
params->control ? "true" : "false",
|
||||||
};
|
};
|
||||||
|
#ifdef SERVER_DEBUGGER
|
||||||
|
LOGI("Server debugger waiting for a client on device port "
|
||||||
|
SERVER_DEBUGGER_PORT "...");
|
||||||
|
// From the computer, run
|
||||||
|
// adb forward tcp:5005 tcp:5005
|
||||||
|
// Then, from Android Studio: Run > Debug > Edit configurations...
|
||||||
|
// On the left, click on '+', "Remote", with:
|
||||||
|
// Host: localhost
|
||||||
|
// Port: 5005
|
||||||
|
// Then click on "Debug"
|
||||||
|
#endif
|
||||||
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
|
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,5 +3,6 @@ option('compile_server', type: 'boolean', value: true, description: 'Build the s
|
|||||||
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
|
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
|
||||||
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
|
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
|
||||||
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
|
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
|
||||||
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server.jar from the same directory as the scrcpy executable')
|
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
|
||||||
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
|
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
|
||||||
|
option('hidpi_workaround', type: 'boolean', value: true, description: 'Enable a workaround for bug #15')
|
||||||
|
|||||||
@@ -23,21 +23,21 @@ cd -
|
|||||||
make -f Makefile.CrossWindows
|
make -f Makefile.CrossWindows
|
||||||
|
|
||||||
# the generated server must be the same everywhere
|
# the generated server must be the same everywhere
|
||||||
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
|
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
|
||||||
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
|
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
|
||||||
|
|
||||||
# get version name
|
# get version name
|
||||||
TAG=$(git describe --tags --always)
|
TAG=$(git describe --tags --always)
|
||||||
|
|
||||||
# create release directory
|
# create release directory
|
||||||
mkdir -p "release-$TAG"
|
mkdir -p "release-$TAG"
|
||||||
cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
|
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
|
||||||
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
|
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
|
||||||
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
|
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
|
||||||
|
|
||||||
# generate checksums
|
# generate checksums
|
||||||
cd "release-$TAG"
|
cd "release-$TAG"
|
||||||
sha256sum "scrcpy-server-$TAG.jar" \
|
sha256sum "scrcpy-server-$TAG" \
|
||||||
"scrcpy-win32-$TAG.zip" \
|
"scrcpy-win32-$TAG.zip" \
|
||||||
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
|
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
|
||||||
|
|
||||||
|
|||||||
2
run
2
run
@@ -20,4 +20,4 @@ then
|
|||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server.jar" "$BUILDDIR/app/scrcpy" "$@"
|
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"
|
||||||
|
|||||||
@@ -1,2 +1,2 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server.jar" "$MESON_BUILD_ROOT/app/scrcpy"
|
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy"
|
||||||
|
|||||||
62
server/build_without_gradle.sh
Executable file
62
server/build_without_gradle.sh
Executable file
@@ -0,0 +1,62 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
#
|
||||||
|
# This script generates the scrcpy binary "manually" (without gradle).
|
||||||
|
#
|
||||||
|
# Adapt Android platform and build tools versions (via ANDROID_PLATFORM and
|
||||||
|
# ANDROID_BUILD_TOOLS environment variables).
|
||||||
|
#
|
||||||
|
# Then execute:
|
||||||
|
#
|
||||||
|
# BUILD_DIR=my_build_dir ./build_without_gradle.sh
|
||||||
|
|
||||||
|
set -e
|
||||||
|
|
||||||
|
PLATFORM=${ANDROID_PLATFORM:-29}
|
||||||
|
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
|
||||||
|
|
||||||
|
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
|
||||||
|
CLASSES_DIR="$BUILD_DIR/classes"
|
||||||
|
SERVER_DIR=$(dirname "$0")
|
||||||
|
SERVER_BINARY=scrcpy-server
|
||||||
|
|
||||||
|
echo "Platform: android-$PLATFORM"
|
||||||
|
echo "Build-tools: $BUILD_TOOLS"
|
||||||
|
echo "Build dir: $BUILD_DIR"
|
||||||
|
|
||||||
|
rm -rf "$CLASSES_DIR" "$BUILD_DIR/$SERVER_BINARY" classes.dex
|
||||||
|
mkdir -p "$CLASSES_DIR/com/genymobile/scrcpy"
|
||||||
|
|
||||||
|
<< EOF cat > "$CLASSES_DIR/com/genymobile/scrcpy/BuildConfig.java"
|
||||||
|
package com.genymobile.scrcpy;
|
||||||
|
|
||||||
|
public final class BuildConfig {
|
||||||
|
public static final boolean DEBUG = false;
|
||||||
|
}
|
||||||
|
EOF
|
||||||
|
|
||||||
|
echo "Generating java from aidl..."
|
||||||
|
cd "$SERVER_DIR/src/main/aidl"
|
||||||
|
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/aidl" -o "$CLASSES_DIR" \
|
||||||
|
android/view/IRotationWatcher.aidl
|
||||||
|
|
||||||
|
echo "Compiling java sources..."
|
||||||
|
cd ../java
|
||||||
|
javac -bootclasspath "$ANDROID_HOME/platforms/android-$PLATFORM/android.jar" \
|
||||||
|
-cp "$CLASSES_DIR" -d "$CLASSES_DIR" -source 1.8 -target 1.8 \
|
||||||
|
com/genymobile/scrcpy/*.java \
|
||||||
|
com/genymobile/scrcpy/wrappers/*.java
|
||||||
|
|
||||||
|
echo "Dexing..."
|
||||||
|
cd "$CLASSES_DIR"
|
||||||
|
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/dx" --dex \
|
||||||
|
--output "$BUILD_DIR/classes.dex" \
|
||||||
|
android/view/*.class \
|
||||||
|
com/genymobile/scrcpy/*.class \
|
||||||
|
com/genymobile/scrcpy/wrappers/*.class
|
||||||
|
|
||||||
|
echo "Archiving..."
|
||||||
|
cd "$BUILD_DIR"
|
||||||
|
jar cvf "$SERVER_BINARY" classes.dex
|
||||||
|
rm -rf classes.dex classes
|
||||||
|
|
||||||
|
echo "Server generated in $BUILD_DIR/$SERVER_BINARY"
|
||||||
@@ -4,7 +4,7 @@ prebuilt_server = get_option('prebuilt_server')
|
|||||||
if prebuilt_server == ''
|
if prebuilt_server == ''
|
||||||
custom_target('scrcpy-server',
|
custom_target('scrcpy-server',
|
||||||
build_always: true, # gradle is responsible for tracking source changes
|
build_always: true, # gradle is responsible for tracking source changes
|
||||||
output: 'scrcpy-server.jar',
|
output: 'scrcpy-server',
|
||||||
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
|
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
|
||||||
console: true,
|
console: true,
|
||||||
install: true,
|
install: true,
|
||||||
@@ -16,7 +16,7 @@ else
|
|||||||
endif
|
endif
|
||||||
custom_target('scrcpy-server-prebuilt',
|
custom_target('scrcpy-server-prebuilt',
|
||||||
input: prebuilt_server,
|
input: prebuilt_server,
|
||||||
output: 'scrcpy-server.jar',
|
output: 'scrcpy-server',
|
||||||
command: ['cp', '@INPUT@', '@OUTPUT@'],
|
command: ['cp', '@INPUT@', '@OUTPUT@'],
|
||||||
install: true,
|
install: true,
|
||||||
install_dir: 'share/scrcpy')
|
install_dir: 'share/scrcpy')
|
||||||
|
|||||||
@@ -82,7 +82,7 @@ public class Controller {
|
|||||||
injectText(msg.getText());
|
injectText(msg.getText());
|
||||||
break;
|
break;
|
||||||
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
|
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
|
||||||
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), 0);
|
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getButtons());
|
||||||
break;
|
break;
|
||||||
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
|
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
|
||||||
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
|
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
|
||||||
@@ -177,7 +177,7 @@ public class Controller {
|
|||||||
}
|
}
|
||||||
|
|
||||||
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties,
|
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties,
|
||||||
pointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
|
pointerCoords, 0, buttons, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
|
||||||
return injectEvent(event);
|
return injectEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ import java.io.IOException;
|
|||||||
|
|
||||||
public final class Server {
|
public final class Server {
|
||||||
|
|
||||||
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
|
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server";
|
||||||
|
|
||||||
private Server() {
|
private Server() {
|
||||||
// not instantiable
|
// not instantiable
|
||||||
|
|||||||
Reference in New Issue
Block a user