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3 Commits

Author SHA1 Message Date
Romain Vimont
870ced088e Name server parameters
The options values to configure the server were identified by their
command-line argument index.

Now that there are a lot of arguments, many of them being booleans, it
became unreadable and error-prone.

Identify the arguments by a key string instead.
2020-05-06 00:40:33 +02:00
Romain Vimont
a845ea0794 Allocate and format server command args
This paves the way to name all parameters.
2020-05-06 00:39:37 +02:00
Romain Vimont
a0d98fe4ae Add asprintf() compat function
Add sc_asprintf() similar to asprintf() which is not available
everywhere.
2020-05-06 00:18:52 +02:00
9 changed files with 240 additions and 223 deletions

View File

@@ -7,6 +7,33 @@
#include "util/lock.h"
#include "util/log.h"
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
// coordinates (as provided in SDL mouse events)
//
// See my question:
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
static void
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
SDL_Rect viewport;
float scale_x, scale_y;
SDL_RenderGetViewport(renderer, &viewport);
SDL_RenderGetScale(renderer, &scale_x, &scale_y);
*x = (int) (*x / scale_x) - viewport.x;
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point
get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
convert_to_renderer_coordinates(screen->renderer, &x, &y);
return (struct point) {
.x = x,
.y = y,
};
}
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
@@ -460,17 +487,11 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int ww;
int wh;
SDL_GL_GetDrawableSize(screen->window, &ww, &wh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * ww;
int32_t y = from->y * wh;
float x = from->x * screen->content_size.width;
float y = from->y * screen->content_size.height;
to->inject_touch_event.position.point =
screen_convert_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
@@ -487,6 +508,13 @@ input_manager_process_touch(struct input_manager *im,
}
}
static bool
is_outside_device_screen(struct input_manager *im, int x, int y)
{
return x < 0 || x >= im->screen->content_size.width ||
y < 0 || y >= im->screen->content_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
@@ -524,15 +552,10 @@ input_manager_process_mouse_button(struct input_manager *im,
action_home(im->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
int32_t x = event->x;
int32_t y = event->y;
screen_hidpi_scale_coords(im->screen, &x, &y);
SDL_Rect *r = &im->screen->rect;
bool outside = x < r->x || x >= r->x + r->w
|| y < r->y || y >= r->y + r->h;
bool outside =
is_outside_device_screen(im, event->x, event->y);
if (outside) {
screen_resize_to_fit(im->screen);
return;
@@ -556,15 +579,9 @@ input_manager_process_mouse_button(struct input_manager *im,
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_to_frame_coords(screen, mouse_x, mouse_y),
.point = get_mouse_point(screen),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;

View File

@@ -109,10 +109,10 @@ static int
event_watcher(void *data, SDL_Event *event) {
(void) data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
&& event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
screen_render(&screen);
screen_handle_window_event(&screen, &event->window);
}
return 0;
}

View File

@@ -87,16 +87,6 @@ get_preferred_display_bounds(struct size *bounds) {
return true;
}
static bool
is_optimal_size(struct size current_size, struct size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
/ content_size.width
|| current_size.width == current_size.height * content_size.width
/ content_size.height;
}
// return the optimal size of the window, with the following constraints:
// - it attempts to keep at least one dimension of the current_size (i.e. it
// crops the black borders)
@@ -109,36 +99,40 @@ get_optimal_size(struct size current_size, struct size content_size) {
return current_size;
}
struct size window_size;
struct size display_size;
// 32 bits because we need to multiply two 16 bits values
uint32_t w;
uint32_t h;
if (!get_preferred_display_bounds(&display_size)) {
// could not get display bounds, do not constraint the size
window_size.width = current_size.width;
window_size.height = current_size.height;
w = current_size.width;
h = current_size.height;
} else {
window_size.width = MIN(current_size.width, display_size.width);
window_size.height = MIN(current_size.height, display_size.height);
w = MIN(current_size.width, display_size.width);
h = MIN(current_size.height, display_size.height);
}
if (is_optimal_size(window_size, content_size)) {
return window_size;
if (h == w * content_size.height / content_size.width
|| w == h * content_size.width / content_size.height) {
// The size is already optimal, if we ignore rounding errors due to
// integer window dimensions
return (struct size) {w, h};
}
bool keep_width = content_size.width * window_size.height
> content_size.height * window_size.width;
bool keep_width = content_size.width * h > content_size.height * w;
if (keep_width) {
// remove black borders on top and bottom
window_size.height = content_size.height * window_size.width
/ content_size.width;
h = content_size.height * w / content_size.width;
} else {
// remove black borders on left and right (or none at all if it already
// fits)
window_size.width = content_size.width * window_size.height
/ content_size.height;
w = content_size.width * h / content_size.height;
}
return window_size;
// w and h must fit into 16 bits
assert(w < 0x10000 && h < 0x10000);
return (struct size) {w, h};
}
// same as get_optimal_size(), but read the current size from the window
@@ -175,45 +169,6 @@ get_initial_optimal_size(struct size content_size, uint16_t req_width,
return window_size;
}
static void
update_content_rect(struct screen *screen) {
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
struct size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct size drawable_size = {dw, dh};
SDL_Rect *rect = &screen->rect;
if (is_optimal_size(drawable_size, content_size)) {
rect->x = 0;
rect->y = 0;
rect->w = drawable_size.width;
rect->h = drawable_size.height;
return;
}
bool keep_width = content_size.width * drawable_size.height
> content_size.height * drawable_size.width;
if (keep_width) {
rect->x = 0;
rect->w = drawable_size.width;
rect->h = drawable_size.width * content_size.height
/ content_size.width;
rect->y = (drawable_size.height - rect->h) / 2;
} else {
rect->y = 0;
rect->h = drawable_size.height;
rect->w = drawable_size.height * content_size.width
/ content_size.height;
rect->x = (drawable_size.width - rect->w) / 2;
}
LOGI("== update_content_rect: %d,%d %dx%d", rect->x, rect->y, rect->w, rect->h);
}
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
@@ -303,6 +258,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
if (SDL_RenderSetLogicalSize(screen->renderer, content_size.width,
content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
// starts with "opengl"
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (screen->use_opengl) {
@@ -346,9 +308,6 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
LOGI("# init");
update_content_rect(screen);
screen->windowed_window_size = window_size;
return true;
@@ -383,6 +342,13 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
struct size new_content_size =
get_rotated_size(screen->frame_size, rotation);
if (SDL_RenderSetLogicalSize(screen->renderer,
new_content_size.width,
new_content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return;
}
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
.width = (uint32_t) windowed_size.width * new_content_size.width
@@ -397,7 +363,6 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
screen->rotation = rotation;
LOGI("Display rotation set to %u", rotation);
update_content_rect(screen);
screen_render(screen);
}
@@ -406,11 +371,18 @@ static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
struct size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
if (SDL_RenderSetLogicalSize(screen->renderer,
new_content_size.width,
new_content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
struct size content_size = screen->content_size;
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
@@ -424,8 +396,6 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size;
screen->content_size = new_content_size;
LOGI("# prepare_for_frame");
update_content_rect(screen);
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
@@ -475,7 +445,7 @@ void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
@@ -485,14 +455,12 @@ screen_render(struct screen *screen) {
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
struct size size = screen->content_size;
rect.x = (size.width - size.height) / 2;
rect.y = (size.height - size.width) / 2;
rect.w = size.height;
rect.h = size.width;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
@@ -513,14 +481,11 @@ screen_switch_fullscreen(struct screen *screen) {
apply_windowed_size(screen);
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
LOGI("# screen_switch_fullscreen");
update_content_rect(screen);
screen_render(screen);
}
void
screen_resize_to_fit(struct screen *screen) {
LOGI("resize_to_fit (fullscreen=%d)", screen->fullscreen);
if (screen->fullscreen) {
return;
}
@@ -559,8 +524,6 @@ screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
LOGI("SDL_WINDOW_EVENT_EXPOSED");
update_content_rect(screen);
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
@@ -576,8 +539,6 @@ screen_handle_window_event(struct screen *screen,
// window is maximized or fullscreen is enabled.
screen->windowed_window_size = get_window_size(screen->window);
}
LOGI("SDL_WINDOW_EVENT_SIZE_CHANGED");
update_content_rect(screen);
screen_render(screen);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
@@ -605,23 +566,8 @@ screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
assert(rotation < 4);
int old_x = x;
int old_y = y;
int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height;
screen_hidpi_scale_coords(screen, &x, &y);
x = (int64_t) (x - screen->rect.x) * w / screen->rect.w;
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
LOGI("content=%dx%d, rect={%d, %d, %dx%d}: (%d, %d) -> (%d, %d)",
(int) w, (int) h,
screen->rect.x, screen->rect.y, screen->rect.w, screen->rect.h,
old_x, old_y, (int) x, (int) y);
// rotate
struct point result;
switch (rotation) {
case 0:
@@ -644,15 +590,3 @@ screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
}
return result;
}
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
// take the HiDPI scaling (dw/ww and dh/wh) into account
int ww, wh, dw, dh;
SDL_GetWindowSize(screen->window, &ww, &wh);
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// scale for HiDPI (64 bits for intermediate multiplications)
*x = (int64_t) *x * dw / ww;
*y = (int64_t) *y * dh / wh;
}

View File

@@ -28,8 +28,6 @@ struct screen {
struct size windowed_window_size_backup;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation;
// rectangle of the content (excluding black borders)
struct SDL_Rect rect;
bool has_frame;
bool fullscreen;
bool maximized;
@@ -60,12 +58,6 @@ struct screen {
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
@@ -127,11 +119,4 @@ screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
struct point
screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y);
// Convert coordinates from window to drawable.
// Events are expressed in window coordinates, but content is expressed in
// drawable coordinates. They are the same if HiDPI scaling is 1, but differ
// otherwise.
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
#endif

View File

@@ -231,22 +231,17 @@ enable_tunnel_any_port(struct server *server, struct port_range port_range) {
static process_t
execute_server(struct server *server, const struct server_params *params) {
char max_size_string[6];
char bit_rate_string[11];
char max_fps_string[6];
char lock_video_orientation_string[3];
char display_id_string[6];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu16, params->display_id);
const char *const cmd[] = {
"shell",
"CLASSPATH=" DEVICE_SERVER_PATH,
"app_process",
process_t result = PROCESS_NONE;
char *cmd[128];
int i = 0;
cmd[i++] = "shell";
cmd[i++] = "CLASSPATH=" DEVICE_SERVER_PATH;
cmd[i++] = "app_process";
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
cmd[i++] =
# ifdef SERVER_DEBUGGER_METHOD_NEW
/* Android 9 and above */
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
@@ -254,23 +249,38 @@ execute_server(struct server *server, const struct server_params *params) {
/* Android 8 and below */
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
# endif
SERVER_DEBUGGER_PORT,
SERVER_DEBUGGER_PORT;
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
SCRCPY_VERSION,
max_size_string,
bit_rate_string,
max_fps_string,
lock_video_orientation_string,
server->tunnel_forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
display_id_string,
params->show_touches ? "true" : "false",
params->stay_awake ? "true" : "false",
};
cmd[i++] = "/"; // unused
cmd[i++] = "com.genymobile.scrcpy.Server";
cmd[i++] = SCRCPY_VERSION;
int dyn_index = i; // from there, the strings are allocated
#define ADD_PARAM(fmt, ...) \
cmd[i] = sc_asprintf(fmt, ## __VA_ARGS__); \
if (!cmd[i++]) { \
goto end; \
}
#define STRBOOL(p) (p ? "true" : "false")
ADD_PARAM("max_size=%"PRIu16, params->max_size);
ADD_PARAM("bit_rate=%"PRIu32, params->bit_rate);
ADD_PARAM("max_fps=%"PRIu16, params->max_fps);
ADD_PARAM("lock_video_orientation=%"PRIi8, params->lock_video_orientation);
ADD_PARAM("tunnel_forward=%s", STRBOOL(server->tunnel_forward));
ADD_PARAM("crop=%s", params->crop ? params->crop : "");
// always send frame meta (packet boundaries + timestamp)
ADD_PARAM("send_frame_meta=true");
ADD_PARAM("control=%s", STRBOOL(params->control));
ADD_PARAM("display_id=%"PRIu16, params->display_id);
ADD_PARAM("show_touches=%s", STRBOOL(params->show_touches));
ADD_PARAM("stay_awake=%s", STRBOOL(params->stay_awake));
#undef ADD_PARAM
#undef STRBOOL
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
@@ -282,7 +292,14 @@ execute_server(struct server *server, const struct server_params *params) {
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
result = adb_execute(server->serial, (const char **) cmd, i);
end:
for (int j = i; j > dyn_index; --j) {
free(cmd[j - 1]);
}
return result;
}
static socket_t

View File

@@ -1,7 +1,9 @@
#include "str_util.h"
#include <assert.h>
#include <errno.h>
#include <limits.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
@@ -195,3 +197,33 @@ utf8_from_wide_char(const wchar_t *ws) {
}
#endif
char *
sc_asprintf(const char *fmt, ...) {
va_list va;
va_start(va, fmt);
char *s = sc_vasprintf(fmt, va);
va_end(va);
return s;
}
char *
sc_vasprintf(const char *fmt, va_list ap) {
va_list va;
va_copy(va, ap);
int len = vsnprintf(NULL, 0, fmt, va);
va_end(va);
char *str = malloc(len + 1);
if (!str) {
return NULL;
}
va_copy(va, ap);
int len2 = vsprintf(str, fmt, va);
(void) len2;
assert(len == len2);
va_end(va);
return str;
}

View File

@@ -1,8 +1,10 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include <stdarg.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include "config.h"
@@ -57,4 +59,13 @@ char *
utf8_from_wide_char(const wchar_t *s);
#endif
// compatibility function similar to asprintf()
// (but returning the resulting string for convenience)
char *
sc_asprintf(const char *fmt, ...)
__attribute__((format(printf, 1, 2)));
char *
sc_vasprintf(const char *fmt, va_list ap);
#endif

View File

@@ -6,7 +6,7 @@ public class Options {
private int maxSize;
private int bitRate;
private int maxFps;
private int lockedVideoOrientation;
private int lockedVideoOrientation = -1;
private boolean tunnelForward;
private Rect crop;
private boolean sendFrameMeta; // send PTS so that the client may record properly

View File

@@ -109,52 +109,73 @@ public final class Server {
"The server version (" + BuildConfig.VERSION_NAME + ") does not match the client " + "(" + clientVersion + ")");
}
final int expectedParameters = 12;
if (args.length != expectedParameters) {
throw new IllegalArgumentException("Expecting " + expectedParameters + " parameters");
}
Options options = new Options();
int maxSize = Integer.parseInt(args[1]) & ~7; // multiple of 8
options.setMaxSize(maxSize);
for (int i = 1; i < args.length; ++i) {
String arg = args[i];
int equalIndex = arg.indexOf('=');
if (equalIndex == -1) {
throw new IllegalArgumentException("Invalid key=value pair: \"" + arg + "\"");
}
String key = arg.substring(0, equalIndex);
String value = arg.substring(equalIndex + 1);
int bitRate = Integer.parseInt(args[2]);
options.setBitRate(bitRate);
int maxFps = Integer.parseInt(args[3]);
options.setMaxFps(maxFps);
int lockedVideoOrientation = Integer.parseInt(args[4]);
options.setLockedVideoOrientation(lockedVideoOrientation);
// use "adb forward" instead of "adb tunnel"? (so the server must listen)
boolean tunnelForward = Boolean.parseBoolean(args[5]);
options.setTunnelForward(tunnelForward);
Rect crop = parseCrop(args[6]);
options.setCrop(crop);
boolean sendFrameMeta = Boolean.parseBoolean(args[7]);
options.setSendFrameMeta(sendFrameMeta);
boolean control = Boolean.parseBoolean(args[8]);
options.setControl(control);
int displayId = Integer.parseInt(args[9]);
options.setDisplayId(displayId);
boolean showTouches = Boolean.parseBoolean(args[10]);
options.setShowTouches(showTouches);
boolean stayAwake = Boolean.parseBoolean(args[11]);
options.setStayAwake(stayAwake);
switch (key) {
case "max_size":
int maxSize = Integer.parseInt(value) & ~7; // multiple of 8
options.setMaxSize(maxSize);
break;
case "bit_rate":
int bitRate = Integer.parseInt(value);
options.setBitRate(bitRate);
break;
case "max_fps":
int maxFps = Integer.parseInt(value);
options.setMaxFps(maxFps);
break;
case "lock_video_orientation":
int lockedVideoOrientation = Integer.parseInt(value);
options.setLockedVideoOrientation(lockedVideoOrientation);
break;
case "tunnel_forward":
// use "adb forward" instead of "adb tunnel"? (so the server must listen)
boolean tunnelForward = Boolean.parseBoolean(value);
options.setTunnelForward(tunnelForward);
break;
case "crop":
Rect crop = parseCrop(value);
options.setCrop(crop);
break;
case "send_frame_meta":
boolean sendFrameMeta = Boolean.parseBoolean(value);
options.setSendFrameMeta(sendFrameMeta);
break;
case "control":
boolean control = Boolean.parseBoolean(value);
options.setControl(control);
break;
case "display_id":
int displayId = Integer.parseInt(value);
options.setDisplayId(displayId);
break;
case "show_touches":
boolean showTouches = Boolean.parseBoolean(value);
options.setShowTouches(showTouches);
break;
case "stay_awake":
boolean stayAwake = Boolean.parseBoolean(value);
options.setStayAwake(stayAwake);
break;
default:
throw new IllegalArgumentException("Unknown parameter: " + key);
}
}
return options;
}
private static Rect parseCrop(String crop) {
if ("-".equals(crop)) {
if (crop.isEmpty()) {
return null;
}
// input format: "width:height:x:y"