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scrcpy/app/src/frame_texture.h
Romain Vimont f6570a7a41 scale_filter
2021-02-12 23:20:26 +01:00

36 lines
764 B
C

#ifndef SC_FRAME_TEXTURE_H
#define SC_FRAME_TEXTURE_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "coords.h"
#include "opengl.h"
#include "scrcpy.h"
struct sc_frame_texture {
SDL_Renderer *renderer; // owned by struct screen
enum sc_scale_filter scale_filter;
struct sc_opengl gl;
SDL_Texture *texture;
struct size texture_size;
};
bool
sc_frame_texture_init(struct sc_frame_texture *ftex, SDL_Renderer *renderer,
enum sc_scale_filter scale_filter,
struct size initial_size);
void
sc_frame_texture_destroy(struct sc_frame_texture *ftex);
bool
sc_frame_texture_update(struct sc_frame_texture *ftex, const AVFrame *frame);
#endif