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4 Commits

Author SHA1 Message Date
Diego Fernando Díaz A
ad6b8847d4 Add option to disable window decoration
Add --window-borderless parameter.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-03 18:18:41 +01:00
Romain Vimont
fba89e6f73 Add option to specify the initial window size
Add --window-width and --window-height parameters.

If only one is provided, the other is computed so that the aspect ratio
is preserved.
2019-11-03 18:18:41 +01:00
Romain Vimont
4bf2b80c75 Update manpage for --window-{x,y} options 2019-11-03 18:18:41 +01:00
Diego Fernando Díaz A
f983ec67fa Add option to specify the initial window position
Add --window-x and --window-y parameters.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-03 18:18:39 +01:00
30 changed files with 489 additions and 849 deletions

View File

@@ -268,33 +268,3 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

View File

@@ -100,11 +100,11 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@@ -115,11 +115,11 @@ dist-win64: build-server build-win64 build-win64-noconsole
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

249
README.md
View File

@@ -108,9 +108,8 @@ scrcpy --help
## Features
### Capture configuration
#### Reduce size
### Reduce size
Sometimes, it is useful to mirror an Android device at a lower definition to
increase performance.
@@ -126,7 +125,7 @@ The other dimension is computed to that the device aspect ratio is preserved.
That way, a device in 1920×1080 will be mirrored at 1024×576.
#### Change bit-rate
### Change bit-rate
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
@@ -135,15 +134,8 @@ scrcpy --bit-rate 2M
scrcpy -b 2M # short version
```
#### Limit frame rate
On devices with Android >= 10, the capture frame rate can be limited:
```bash
scrcpy --max-fps 15
```
#### Crop
### Crop
The device screen may be cropped to mirror only part of the screen.
@@ -151,12 +143,35 @@ This is useful for example to mirror only one eye of the Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # short version
```
If `--max-size` is also specified, resizing is applied after cropping.
### Recording
### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### Record screen
It is possible to record the screen while mirroring:
@@ -181,31 +196,7 @@ variation] does not impact the recorded file.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Connection
#### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi-devices
### Multi-devices
If several devices are listed in `adb devices`, you must specify the _serial_:
@@ -216,65 +207,8 @@ scrcpy -s 0123456789abcdef # short version
You can start several instances of _scrcpy_ for several devices.
#### SSH tunnel
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol):
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
```bash
scrcpy
```
Like for wireless connections, it may be useful to reduce quality:
```
scrcpy -b2M -m800 --max-fps 15
```
### Window configuration
#### Title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
#### Position and size
The initial window position and size may be specified:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Borderless
To disable window decorations:
```bash
scrcpy --window-borderless
```
#### Always on top
To keep the scrcpy window always on top:
```bash
scrcpy --always-on-top
```
#### Fullscreen
### Fullscreen
The app may be started directly in fullscreen:
@@ -286,45 +220,17 @@ scrcpy -f # short version
Fullscreen can then be toggled dynamically with `Ctrl`+`f`.
### Other mirroring options
### Always on top
#### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
The window of app can always be above others by:
```bash
scrcpy --no-control
scrcpy -n
scrcpy --always-on-top
scrcpy -T # short version
```
#### Turn screen off
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
#### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
#### Show touches
### Show touches
For presentations, it may be useful to show physical touches (on the physical
device).
@@ -341,43 +247,7 @@ scrcpy -t
Note that it only shows _physical_ touches (with the finger on the device).
### Input control
#### Copy-paste
It is possible to synchronize clipboards between the computer and the device, in
both directions:
- `Ctrl`+`c` copies the device clipboard to the computer clipboard;
- `Ctrl`+`Shift`+`v` copies the computer clipboard to the device clipboard;
- `Ctrl`+`v` _pastes_ the computer clipboard as a sequence of text events (but
breaks non-ASCII characters).
#### Text injection preference
There are two kinds of [events][textevents] generated when typing text:
- _key events_, signaling that a key is pressed or released;
- _text events_, signaling that a text has been entered.
By default, letters are injected using key events, so that the keyboard behaves
as expected in games (typically for WASD keys).
But this may [cause issues][prefertext]. If you encounter such a problem, you
can avoid it by:
```bash
scrcpy --prefer-text
```
(but this will break keyboard behavior in games)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### File drop
#### Install APK
### Install APK
To install an APK, drag & drop an APK file (ending with `.apk`) to the _scrcpy_
window.
@@ -385,7 +255,7 @@ window.
There is no visual feedback, a log is printed to the console.
#### Push file to device
### Push file to device
To push a file to `/sdcard/` on the device, drag & drop a (non-APK) file to the
_scrcpy_ window.
@@ -398,8 +268,53 @@ The target directory can be changed on start:
scrcpy --push-target /sdcard/foo/bar/
```
### Read-only
### Audio forwarding
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --no-control
scrcpy -n
```
### Turn screen off
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
### Custom window title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
### Forward audio
Audio is not forwarded by _scrcpy_. Use [USBaudio] (Linux-only).

View File

@@ -115,16 +115,15 @@ conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
else
c_args = []
link_args = []
endif
@@ -132,7 +131,7 @@ executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: [],
c_args: c_args,
link_args: link_args)
install_man('scrcpy.1')

View File

@@ -15,10 +15,6 @@ provides display and control of Android devices connected on USB (or over TCP/IP
.SH OPTIONS
.TP
.B \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
@@ -26,7 +22,7 @@ Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are
Default is 8000000.
.TP
.BI \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
.BI "\-c, \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
@@ -38,12 +34,12 @@ value is computed on the cropped size.
Start in fullscreen.
.TP
.B \-h, \-\-help
Print this help.
.BI "\-F, \-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.BI \-\-max\-fps " value
Limit the framerate of screen capture (only supported on devices with Android >= 10).
.B \-h, \-\-help
Print this help.
.TP
.BI "\-m, \-\-max\-size " value
@@ -65,13 +61,6 @@ Set the TCP port the client listens on.
Default is 27183.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
@@ -84,13 +73,9 @@ Record screen to
.IR file .
The format is determined by the
.B \-\-record\-format
.B \-F/\-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.BI \-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
@@ -110,12 +95,12 @@ Enable "show touches" on start, disable on quit.
It only shows physical touches (not clicks from scrcpy).
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.B \-T, \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.B \-\-window\-borderless
Disable window decorations (display borderless window).
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI \-\-window\-title " text

View File

@@ -5,7 +5,7 @@
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
bool
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@@ -33,7 +33,7 @@ autocomplete_metastate(enum android_metastate metastate) {
return metastate;
}
enum android_metastate
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
@@ -74,9 +74,8 @@ convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
@@ -93,12 +92,6 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (prefer_text) {
// do not forward alpha and space key events
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
}
@@ -135,7 +128,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
}
}
enum android_motionevent_buttons
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
@@ -157,6 +150,24 @@ convert_mouse_buttons(uint32_t state) {
}
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
@@ -166,6 +177,41 @@ convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
}
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
@@ -174,3 +220,39 @@ convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
FAIL;
}
}
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * screen_size.width;
to->inject_touch_event.position.point.y = from->y * screen_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}

View File

@@ -7,23 +7,36 @@
#include "config.h"
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
enum android_metastate
convert_meta_state(SDL_Keymod mod);
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
convert_mouse_button(const SDL_MouseButtonEvent *from, struct size screen_size,
struct control_msg *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct size screen_size,
struct control_msg *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to);
// on Android, a scroll event requires the current mouse position
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to);
#endif

View File

@@ -212,17 +212,14 @@ clipboard_paste(struct controller *controller) {
}
void
input_manager_process_text_input(struct input_manager *im,
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
@@ -230,34 +227,14 @@ input_manager_process_text_input(struct input_manager *im,
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
void
input_manager_process_key(struct input_manager *im,
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
@@ -284,7 +261,7 @@ input_manager_process_key(struct input_manager *im,
return;
}
struct controller *controller = im->controller;
struct controller *controller = input_manager->controller;
// capture all Ctrl events
if (ctrl || cmd) {
@@ -359,23 +336,23 @@ input_manager_process_key(struct input_manager *im,
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(im->screen);
screen_switch_fullscreen(input_manager->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(im->screen);
screen_resize_to_fit(input_manager->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(im->screen);
screen_resize_to_pixel_perfect(input_manager->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
input_manager->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
@@ -398,30 +375,15 @@ input_manager_process_key(struct input_manager *im,
}
struct control_msg msg;
if (convert_input_key(event, &msg, im->prefer_text)) {
if (convert_input_key(event, &msg)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
void
input_manager_process_mouse_motion(struct input_manager *im,
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
@@ -432,74 +394,33 @@ input_manager_process_mouse_motion(struct input_manager *im,
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_motion(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
struct size frame_size = screen->frame_size;
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = frame_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * frame_size.width;
to->inject_touch_event.position.point.y = from->y * frame_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
void
input_manager_process_touch(struct input_manager *im,
input_manager_process_touch(struct input_manager *input_manager,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_touch(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
is_outside_device_screen(struct input_manager *im, int x, int y)
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
{
return x < 0 || x >= im->screen->frame_size.width ||
y < 0 || y >= im->screen->frame_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
}
void
input_manager_process_mouse_button(struct input_manager *im,
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->which == SDL_TOUCH_MOUSEID) {
@@ -508,19 +429,19 @@ input_manager_process_mouse_button(struct input_manager *im,
}
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im->controller);
press_back_or_turn_screen_on(input_manager->controller);
return;
}
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(im->controller, ACTION_DOWN | ACTION_UP);
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
bool outside =
is_outside_device_screen(im, event->x, event->y);
is_outside_device_screen(input_manager, event->x, event->y);
if (outside) {
screen_resize_to_fit(im->screen);
screen_resize_to_fit(input_manager->screen);
return;
}
}
@@ -532,41 +453,23 @@ input_manager_process_mouse_button(struct input_manager *im,
}
struct control_msg msg;
if (convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_button(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
struct position position = {
.screen_size = screen->frame_size,
.point = get_mouse_point(screen),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}
void
input_manager_process_mouse_wheel(struct input_manager *im,
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
};
struct control_msg msg;
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
if (convert_mouse_wheel(event, position, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}

View File

@@ -14,33 +14,32 @@ struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
bool prefer_text;
};
void
input_manager_process_text_input(struct input_manager *im,
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
input_manager_process_touch(struct input_manager *input_manager,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

View File

@@ -14,9 +14,29 @@
#include "recorder.h"
struct args {
struct scrcpy_options opts;
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
bool no_display;
bool help;
bool version;
bool show_touches;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
uint16_t window_height;
bool always_on_top;
bool turn_screen_off;
bool render_expired_frames;
bool window_borderless;
};
static void usage(const char *arg0) {
@@ -30,15 +50,12 @@ static void usage(const char *arg0) {
"\n"
"Options:\n"
"\n"
" --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
"\n"
" --crop width:height:x:y\n"
" -c, --crop width:height:x:y\n"
" Crop the device screen on the server.\n"
" The values are expressed in the device natural orientation\n"
" (typically, portrait for a phone, landscape for a tablet).\n"
@@ -47,13 +64,12 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -F, --record-format format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
" --max-fps value\n"
" Limit the frame rate of screen capture (only supported on\n"
" devices with Android >= 10).\n"
"\n"
" -m, --max-size value\n"
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
@@ -71,13 +87,6 @@ static void usage(const char *arg0) {
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
" key events.\n"
" This avoids issues when combining multiple keys to enter a\n"
" special character, but breaks the expected behavior of alpha\n"
" keys in games (typically WASD).\n"
"\n"
" --push-target path\n"
" Set the target directory for pushing files to the device by\n"
" drag & drop. It is passed as-is to \"adb push\".\n"
@@ -85,12 +94,9 @@ static void usage(const char *arg0) {
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
" The format is determined by the --record-format option if\n"
" The format is determined by the -F/--record-format option if\n"
" set, or by the file extension (.mp4 or .mkv).\n"
"\n"
" --record-format format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" --render-expired-frames\n"
" By default, to minimize latency, scrcpy always renders the\n"
" last available decoded frame, and drops any previous ones.\n"
@@ -108,10 +114,13 @@ static void usage(const char *arg0) {
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -T, --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window-borderless\n"
" --window_borderless\n"
" Disable window decorations (display borderless window).\n"
"\n"
" --window-title text\n"
@@ -127,11 +136,11 @@ static void usage(const char *arg0) {
"\n"
" --window-width value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
" Default is -1 (automatic).\n"
"\n"
" --window-height value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
" Default is -1 (automatic).\n"
"\n"
"Shortcuts:\n"
"\n"
@@ -273,28 +282,6 @@ parse_max_size(char *optarg, uint16_t *max_size) {
return true;
}
static bool
parse_max_fps(const char *optarg, uint16_t *max_fps) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max FPS parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max FPS: %s", optarg);
return false;
}
if (value & ~0xffff) {
// in practice, it should not be higher than 60
LOGE("Max FPS value is invalid: %ld", value);
return false;
}
*max_fps = (uint16_t) value;
return true;
}
static bool
parse_window_position(char *optarg, int16_t *position) {
char *endptr;
@@ -341,7 +328,7 @@ static bool
parse_port(char *optarg, uint16_t *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Port parameter is empty");
LOGE("Invalid port parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
@@ -389,159 +376,133 @@ guess_record_format(const char *filename) {
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_ALWAYS_ON_TOP 1003
#define OPT_CROP 1004
#define OPT_RECORD_FORMAT 1005
#define OPT_PREFER_TEXT 1006
#define OPT_WINDOW_X 1007
#define OPT_WINDOW_Y 1008
#define OPT_WINDOW_WIDTH 1009
#define OPT_WINDOW_HEIGHT 1010
#define OPT_WINDOW_BORDERLESS 1011
#define OPT_MAX_FPS 1012
#define OPT_PUSH_TARGET 1001
#define OPT_WINDOW_TITLE 1002
#define OPT_WINDOW_X 1003
#define OPT_WINDOW_Y 1004
#define OPT_WINDOW_WIDTH 1005
#define OPT_WINDOW_HEIGHT 1006
#define OPT_WINDOW_BORDERLESS 1007
static bool
parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, OPT_ALWAYS_ON_TOP},
{"always-on-top", no_argument, NULL, 'T'},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, OPT_CROP},
{"crop", required_argument, NULL, 'c'},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-fps", required_argument, NULL, OPT_MAX_FPS},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL, OPT_PUSH_TARGET},
{"push-target", required_argument, NULL,
OPT_PUSH_TARGET},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, OPT_RECORD_FORMAT},
{"record-format", required_argument, NULL, 'F'},
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
OPT_RENDER_EXPIRED_FRAMES},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"prefer-text", no_argument, NULL, OPT_PREFER_TEXT},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
{"window-x", required_argument, NULL, OPT_WINDOW_X},
{"window-y", required_argument, NULL, OPT_WINDOW_Y},
{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
{"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS},
{NULL, 0, NULL, 0 },
};
struct scrcpy_options *opts = &args->opts;
int c;
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &opts->bit_rate)) {
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return false;
}
break;
case 'c':
LOGW("Deprecated option -c. Use --crop instead.");
// fall through
case OPT_CROP:
opts->crop = optarg;
args->crop = optarg;
break;
case 'f':
opts->fullscreen = true;
args->fullscreen = true;
break;
case 'F':
LOGW("Deprecated option -F. Use --record-format instead.");
// fall through
case OPT_RECORD_FORMAT:
if (!parse_record_format(optarg, &opts->record_format)) {
if (!parse_record_format(optarg, &args->record_format)) {
return false;
}
break;
case 'h':
args->help = true;
break;
case OPT_MAX_FPS:
if (!parse_max_fps(optarg, &opts->max_fps)) {
return false;
}
break;
case 'm':
if (!parse_max_size(optarg, &opts->max_size)) {
if (!parse_max_size(optarg, &args->max_size)) {
return false;
}
break;
case 'n':
opts->control = false;
args->no_control = true;
break;
case 'N':
opts->display = false;
args->no_display = true;
break;
case 'p':
if (!parse_port(optarg, &opts->port)) {
if (!parse_port(optarg, &args->port)) {
return false;
}
break;
case 'r':
opts->record_filename = optarg;
args->record_filename = optarg;
break;
case 's':
opts->serial = optarg;
args->serial = optarg;
break;
case 'S':
opts->turn_screen_off = true;
args->turn_screen_off = true;
break;
case 't':
opts->show_touches = true;
args->show_touches = true;
break;
case 'T':
LOGW("Deprecated option -T. Use --always-on-top instead.");
// fall through
case OPT_ALWAYS_ON_TOP:
opts->always_on_top = true;
args->always_on_top = true;
break;
case 'v':
args->version = true;
break;
case OPT_RENDER_EXPIRED_FRAMES:
opts->render_expired_frames = true;
args->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
opts->window_title = optarg;
args->window_title = optarg;
break;
case OPT_WINDOW_X:
if (!parse_window_position(optarg, &opts->window_x)) {
if (!parse_window_position(optarg, &args->window_x)) {
return false;
}
break;
case OPT_WINDOW_Y:
if (!parse_window_position(optarg, &opts->window_y)) {
if (!parse_window_position(optarg, &args->window_y)) {
return false;
}
break;
case OPT_WINDOW_WIDTH:
if (!parse_window_dimension(optarg, &opts->window_width)) {
if (!parse_window_dimension(optarg, &args->window_width)) {
return false;
}
break;
case OPT_WINDOW_HEIGHT:
if (!parse_window_dimension(optarg, &opts->window_height)) {
if (!parse_window_dimension(optarg, &args->window_height)) {
return false;
}
break;
case OPT_WINDOW_BORDERLESS:
opts->window_borderless = true;
args->window_borderless = true;
break;
case OPT_PUSH_TARGET:
opts->push_target = optarg;
break;
case OPT_PREFER_TEXT:
opts->prefer_text = true;
args->push_target = optarg;
break;
default:
// getopt prints the error message on stderr
@@ -549,12 +510,12 @@ parse_args(struct args *args, int argc, char *argv[]) {
}
}
if (!opts->display && !opts->record_filename) {
if (args->no_display && !args->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (!opts->display && opts->fullscreen) {
if (args->no_display && args->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
@@ -565,21 +526,21 @@ parse_args(struct args *args, int argc, char *argv[]) {
return false;
}
if (opts->record_format && !opts->record_filename) {
if (args->record_format && !args->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (opts->record_filename && !opts->record_format) {
opts->record_format = guess_record_format(opts->record_filename);
if (!opts->record_format) {
if (args->record_filename && !args->record_format) {
args->record_format = guess_record_format(args->record_filename);
if (!args->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
opts->record_filename);
args->record_filename);
return false;
}
}
if (!opts->control && opts->turn_screen_off) {
if (args->no_control && args->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");
return false;
}
@@ -596,11 +557,29 @@ main(int argc, char *argv[]) {
setbuf(stderr, NULL);
#endif
struct args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.record_format = 0,
.help = false,
.version = false,
.show_touches = false,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.window_x = -1,
.window_y = -1,
.window_width = 0,
.window_height = 0,
.always_on_top = false,
.no_control = false,
.no_display = false,
.turn_screen_off = false,
.render_expired_frames = false,
.window_borderless = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
}
@@ -629,7 +608,30 @@ main(int argc, char *argv[]) {
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
int res = scrcpy(&args.opts) ? 0 : 1;
struct scrcpy_options options = {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.window_title = args.window_title,
.push_target = args.push_target,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.window_x = args.window_x,
.window_y = args.window_y,
.window_width = args.window_width,
.window_height = args.window_height,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
.control = !args.no_control,
.display = !args.no_display,
.turn_screen_off = args.turn_screen_off,
.render_expired_frames = args.render_expired_frames,
.window_borderless = args.window_borderless,
};
int res = scrcpy(&options) ? 0 : 1;
avformat_network_deinit(); // ignore failure

View File

@@ -174,14 +174,9 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
void
recorder_close(struct recorder *recorder) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
avio_close(recorder->ctx->pb);
@@ -301,12 +296,8 @@ run_recorder(void *data) {
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet.pts != AV_NOPTS_VALUE
&& previous->packet.pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
}
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
bool ok = recorder_write(recorder, &previous->packet);
record_packet_delete(previous);

View File

@@ -11,8 +11,7 @@
#include "queue.h"
enum recorder_format {
RECORDER_FORMAT_AUTO,
RECORDER_FORMAT_MP4,
RECORDER_FORMAT_MP4 = 1,
RECORDER_FORMAT_MKV,
};

View File

@@ -42,7 +42,6 @@ static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.screen = &screen,
.prefer_text = false, // initialized later
};
// init SDL and set appropriate hints
@@ -144,7 +143,12 @@ handle_event(SDL_Event *event, bool control) {
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(&screen);
break;
}
break;
case SDL_TEXTINPUT:
if (!control) {
@@ -213,7 +217,6 @@ event_loop(bool display, bool control) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_CONTINUE:
break;
@@ -280,7 +283,6 @@ scrcpy(const struct scrcpy_options *options) {
.local_port = options->port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
.control = options->control,
};
if (!server_start(&server, options->serial, &params)) {
@@ -415,8 +417,6 @@ scrcpy(const struct scrcpy_options *options) {
show_touches_waited = true;
}
input_manager.prefer_text = options->prefer_text;
ret = event_loop(options->display, options->control);
LOGD("quit...");

View File

@@ -3,10 +3,9 @@
#include <stdbool.h>
#include <stdint.h>
#include <recorder.h>
#include "config.h"
#include "input_manager.h"
#include "recorder.h"
struct scrcpy_options {
const char *serial;
@@ -18,7 +17,6 @@ struct scrcpy_options {
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
@@ -30,36 +28,9 @@ struct scrcpy_options {
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool prefer_text;
bool window_borderless;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.record_format = RECORDER_FORMAT_AUTO, \
.port = DEFAULT_LOCAL_PORT, \
.max_size = DEFAULT_LOCAL_PORT, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.window_x = -1, \
.window_y = -1, \
.window_width = 0, \
.window_height = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \
.window_borderless = false, \
}
bool
scrcpy(const struct scrcpy_options *options);

View File

@@ -30,28 +30,23 @@ get_window_size(SDL_Window *window) {
// get the windowed window size
static struct size
get_windowed_window_size(const struct screen *screen) {
if (screen->fullscreen || screen->maximized) {
if (screen->fullscreen) {
return screen->windowed_window_size;
}
return get_window_size(screen->window);
}
// apply the windowed window size if fullscreen and maximized are disabled
static void
apply_windowed_size(struct screen *screen) {
if (!screen->fullscreen && !screen->maximized) {
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
}
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
screen->windowed_window_size = new_size;
apply_windowed_size(screen);
if (screen->fullscreen) {
// SDL_SetWindowSize will be called when fullscreen will be disabled
screen->windowed_window_size = new_size;
} else {
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
}
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
@@ -227,8 +222,6 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
screen->windowed_window_size = window_size;
return true;
}
@@ -322,6 +315,10 @@ screen_render(struct screen *screen) {
void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_window_size(screen->window);
}
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
@@ -329,7 +326,11 @@ screen_switch_fullscreen(struct screen *screen) {
}
screen->fullscreen = !screen->fullscreen;
apply_windowed_size(screen);
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
@@ -337,75 +338,20 @@ screen_switch_fullscreen(struct screen *screen) {
void
screen_resize_to_fit(struct screen *screen) {
if (screen->fullscreen) {
return;
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen,
screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
LOGD("Resized to optimal size");
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
struct size optimal_size =
get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
if (!screen->fullscreen && !screen->maximized) {
// Backup the previous size: if we receive the MAXIMIZED event,
// then the new size must be ignored (it's the maximized size).
// We could not rely on the window flags due to race conditions
// (they could be updated asynchronously, at least on X11).
screen->windowed_window_size_backup =
screen->windowed_window_size;
// Save the windowed size, so that it is available once the
// window is maximized or fullscreen is enabled.
screen->windowed_window_size = get_window_size(screen->window);
}
screen_render(screen);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
// The backup size must be non-nul.
SDL_assert(screen->windowed_window_size_backup.width);
SDL_assert(screen->windowed_window_size_backup.height);
// Revert the last size, it was updated while screen was maximized.
screen->windowed_window_size = screen->windowed_window_size_backup;
#ifdef DEBUG
// Reset the backup to invalid values to detect unexpected usage
screen->windowed_window_size_backup.width = 0;
screen->windowed_window_size_backup.height = 0;
#endif
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
screen->maximized = false;
apply_windowed_size(screen);
break;
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
}

View File

@@ -15,37 +15,28 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct size frame_size;
// The window size the last time it was not maximized or fullscreen.
//used only in fullscreen mode to know the windowed window size
struct size windowed_window_size;
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
}
// initialize default values
@@ -87,8 +78,4 @@ screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
#endif

View File

@@ -118,41 +118,21 @@ static process_t
execute_server(struct server *server, const struct server_params *params) {
char max_size_string[6];
char bit_rate_string[11];
char max_fps_string[6];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
const char *const cmd[] = {
"shell",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
SCRCPY_VERSION,
max_size_string,
bit_rate_string,
max_fps_string,
server->tunnel_forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}
@@ -281,7 +261,7 @@ server_connect_to(struct server *server) {
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be cleaned up on destroy
// the video_socket will be clean up on destroy
return false;
}

View File

@@ -35,7 +35,6 @@ struct server_params {
uint16_t local_port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
bool control;
};

View File

@@ -54,7 +54,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="SuppressWarningsHolder"/>
<!-- Checks for imports -->
<!-- See http://checkstyle.sf.net/config_imports.html -->
<!-- See http://checkstyle.sf.net/config_import.html -->
<module name="AvoidStarImport">
<property name="allowStaticMemberImports" value="true" />
</module>
@@ -99,7 +99,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="WhitespaceAround" />
<!-- Modifier Checks -->
<!-- See http://checkstyle.sf.net/config_modifier.html -->
<!-- See http://checkstyle.sf.net/config_modifiers.html -->
<module name="ModifierOrder" />
<module name="RedundantModifier" />

View File

@@ -15,6 +15,6 @@ cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win32-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.4-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.4-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/i686-w64-mingw32'

View File

@@ -15,6 +15,6 @@ cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win64-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.4-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.4-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/x86_64-w64-mingw32'

View File

@@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '1.11',
version: '1.10',
meson_version: '>= 0.37',
default_options: 'c_std=c11')

View File

@@ -5,4 +5,3 @@ option('windows_noconsole', type: 'boolean', value: false, description: 'Disable
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')

View File

@@ -10,24 +10,24 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip \
9208255f409410d95147151d7e829b5699bf8d91bfe1e81c3f470f47c2fa66d2 \
ffmpeg-4.2.1-win32-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.1.4-win32-shared.zip \
596608277f6b937c3dea7c46e854665d75b3de56790bae07f655ca331440f003 \
ffmpeg-4.1.4-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.2.1-win32-dev.zip \
c3469e6c5f031cbcc8cba88dee92d6548c5c6b6ff14f4097f18f72a92d0d70c4 \
ffmpeg-4.2.1-win32-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.1.4-win32-dev.zip \
a80c86e263cfad26e202edfa5e6e939a2c88843ae26f031d3e0d981a39fd03fb \
ffmpeg-4.1.4-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip \
55063d3cf750a75485c7bf196031773d81a1b25d0980c7db48ecfc7701a42331 \
ffmpeg-4.2.1-win64-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.1.4-win64-shared.zip \
a90889871de2cab8a79b392591313a188189a353f69dde1db98aebe20b280989 \
ffmpeg-4.1.4-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.2.1-win64-dev.zip \
5af393be5f25c0a71aa29efce768e477c35347f7f8e0d9696767d5b9d405b74e \
ffmpeg-4.2.1-win64-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.1.4-win64-dev.zip \
6c9d53f9e94ce1821e975ec668e5b9d6e9deb4a45d0d7e30264685d3dfbbb068 \
ffmpeg-4.1.4-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz \
@@ -35,6 +35,6 @@ prepare-sdl2:
SDL2-2.0.10
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.5-windows.zip \
2df06160056ec9a84c7334af2a1e42740befbb1a2e34370e7af544a2cc78152c \
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.2-windows.zip \
d78f02e5e2c9c4c1d046dcd4e6fbdf586e5f57ef66eb0da5c2b49d745d85d5ee \
platform-tools

View File

@@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 29
versionCode 12
versionName "1.11"
versionCode 11
versionName "1.10"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@@ -11,9 +11,6 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.11
PLATFORM=${ANDROID_PLATFORM:-29}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
@@ -33,8 +30,7 @@ mkdir -p "$CLASSES_DIR/com/genymobile/scrcpy"
package com.genymobile.scrcpy;
public final class BuildConfig {
public static final boolean DEBUG = $SCRCPY_DEBUG;
public static final String VERSION_NAME = "$SCRCPY_VERSION_NAME";
public static final boolean DEBUG = false;
}
EOF

View File

@@ -5,7 +5,6 @@ import android.graphics.Rect;
public class Options {
private int maxSize;
private int bitRate;
private int maxFps;
private boolean tunnelForward;
private Rect crop;
private boolean sendFrameMeta; // send PTS so that the client may record properly
@@ -27,14 +26,6 @@ public class Options {
this.bitRate = bitRate;
}
public int getMaxFps() {
return maxFps;
}
public void setMaxFps(int maxFps) {
this.maxFps = maxFps;
}
public boolean isTunnelForward() {
return tunnelForward;
}

View File

@@ -6,7 +6,6 @@ import android.graphics.Rect;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
import android.os.Build;
import android.os.IBinder;
import android.view.Surface;
@@ -17,29 +16,32 @@ import java.util.concurrent.atomic.AtomicBoolean;
public class ScreenEncoder implements Device.RotationListener {
private static final int DEFAULT_FRAME_RATE = 60; // fps
private static final int DEFAULT_I_FRAME_INTERVAL = 10; // seconds
private static final int REPEAT_FRAME_DELAY_US = 100_000; // repeat after 100ms
private static final int REPEAT_FRAME_DELAY = 6; // repeat after 6 frames
private static final int MICROSECONDS_IN_ONE_SECOND = 1_000_000;
private static final int NO_PTS = -1;
private final AtomicBoolean rotationChanged = new AtomicBoolean();
private final ByteBuffer headerBuffer = ByteBuffer.allocate(12);
private int bitRate;
private int maxFps;
private int frameRate;
private int iFrameInterval;
private boolean sendFrameMeta;
private long ptsOrigin;
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int maxFps, int iFrameInterval) {
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int frameRate, int iFrameInterval) {
this.sendFrameMeta = sendFrameMeta;
this.bitRate = bitRate;
this.maxFps = maxFps;
this.frameRate = frameRate;
this.iFrameInterval = iFrameInterval;
}
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int maxFps) {
this(sendFrameMeta, bitRate, maxFps, DEFAULT_I_FRAME_INTERVAL);
public ScreenEncoder(boolean sendFrameMeta, int bitRate) {
this(sendFrameMeta, bitRate, DEFAULT_FRAME_RATE, DEFAULT_I_FRAME_INTERVAL);
}
@Override
@@ -52,10 +54,7 @@ public class ScreenEncoder implements Device.RotationListener {
}
public void streamScreen(Device device, FileDescriptor fd) throws IOException {
Workarounds.prepareMainLooper();
Workarounds.fillAppInfo();
MediaFormat format = createFormat(bitRate, maxFps, iFrameInterval);
MediaFormat format = createFormat(bitRate, frameRate, iFrameInterval);
device.setRotationListener(this);
boolean alive;
try {
@@ -138,24 +137,15 @@ public class ScreenEncoder implements Device.RotationListener {
return MediaCodec.createEncoderByType("video/avc");
}
@SuppressWarnings("checkstyle:MagicNumber")
private static MediaFormat createFormat(int bitRate, int maxFps, int iFrameInterval) {
private static MediaFormat createFormat(int bitRate, int frameRate, int iFrameInterval) throws IOException {
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, "video/avc");
format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate);
// must be present to configure the encoder, but does not impact the actual frame rate, which is variable
format.setInteger(MediaFormat.KEY_FRAME_RATE, 60);
format.setInteger(MediaFormat.KEY_FRAME_RATE, frameRate);
format.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface);
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, iFrameInterval);
// display the very first frame, and recover from bad quality when no new frames
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, REPEAT_FRAME_DELAY_US); // µs
if (maxFps > 0) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
format.setFloat(MediaFormat.KEY_MAX_FPS_TO_ENCODER, maxFps);
} else {
Ln.w("Max FPS is only supported since Android 10, the option has been ignored");
}
}
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, MICROSECONDS_IN_ONE_SECOND * REPEAT_FRAME_DELAY / frameRate); // µs
return format;
}

View File

@@ -17,7 +17,7 @@ public final class Server {
final Device device = new Device(options);
boolean tunnelForward = options.isTunnelForward();
try (DesktopConnection connection = DesktopConnection.open(device, tunnelForward)) {
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps());
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate());
if (options.getControl()) {
Controller controller = new Controller(device, connection);
@@ -67,42 +67,29 @@ public final class Server {
@SuppressWarnings("checkstyle:MagicNumber")
private static Options createOptions(String... args) {
if (args.length < 1) {
throw new IllegalArgumentException("Missing client version");
}
String clientVersion = args[0];
if (!clientVersion.equals(BuildConfig.VERSION_NAME)) {
throw new IllegalArgumentException("The server version (" + clientVersion + ") does not match the client "
+ "(" + BuildConfig.VERSION_NAME + ")");
}
if (args.length != 8) {
throw new IllegalArgumentException("Expecting 8 parameters");
if (args.length != 6) {
throw new IllegalArgumentException("Expecting 6 parameters");
}
Options options = new Options();
int maxSize = Integer.parseInt(args[1]) & ~7; // multiple of 8
int maxSize = Integer.parseInt(args[0]) & ~7; // multiple of 8
options.setMaxSize(maxSize);
int bitRate = Integer.parseInt(args[2]);
int bitRate = Integer.parseInt(args[1]);
options.setBitRate(bitRate);
int maxFps = Integer.parseInt(args[3]);
options.setMaxFps(maxFps);
// use "adb forward" instead of "adb tunnel"? (so the server must listen)
boolean tunnelForward = Boolean.parseBoolean(args[4]);
boolean tunnelForward = Boolean.parseBoolean(args[2]);
options.setTunnelForward(tunnelForward);
Rect crop = parseCrop(args[5]);
Rect crop = parseCrop(args[3]);
options.setCrop(crop);
boolean sendFrameMeta = Boolean.parseBoolean(args[6]);
boolean sendFrameMeta = Boolean.parseBoolean(args[4]);
options.setSendFrameMeta(sendFrameMeta);
boolean control = Boolean.parseBoolean(args[7]);
boolean control = Boolean.parseBoolean(args[5]);
options.setControl(control);
return options;

View File

@@ -1,64 +0,0 @@
package com.genymobile.scrcpy;
import android.annotation.SuppressLint;
import android.content.pm.ApplicationInfo;
import android.os.Looper;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
public final class Workarounds {
private Workarounds() {
// not instantiable
}
public static void prepareMainLooper() {
// Some devices internally create a Handler when creating an input Surface, causing an exception:
// "Can't create handler inside thread that has not called Looper.prepare()"
// <https://github.com/Genymobile/scrcpy/issues/240>
//
// Use Looper.prepareMainLooper() instead of Looper.prepare() to avoid a NullPointerException:
// "Attempt to read from field 'android.os.MessageQueue android.os.Looper.mQueue'
// on a null object reference"
// <https://github.com/Genymobile/scrcpy/issues/921>
Looper.prepareMainLooper();
}
@SuppressLint("PrivateApi")
public static void fillAppInfo() {
try {
// ActivityThread activityThread = new ActivityThread();
Class<?> activityThreadClass = Class.forName("android.app.ActivityThread");
Constructor<?> activityThreadConstructor = activityThreadClass.getDeclaredConstructor();
activityThreadConstructor.setAccessible(true);
Object activityThread = activityThreadConstructor.newInstance();
// ActivityThread.sCurrentActivityThread = activityThread;
Field sCurrentActivityThreadField = activityThreadClass.getDeclaredField("sCurrentActivityThread");
sCurrentActivityThreadField.setAccessible(true);
sCurrentActivityThreadField.set(null, activityThread);
// ActivityThread.AppBindData appBindData = new ActivityThread.AppBindData();
Class<?> appBindDataClass = Class.forName("android.app.ActivityThread$AppBindData");
Constructor<?> appBindDataConstructor = appBindDataClass.getDeclaredConstructor();
appBindDataConstructor.setAccessible(true);
Object appBindData = appBindDataConstructor.newInstance();
ApplicationInfo applicationInfo = new ApplicationInfo();
applicationInfo.packageName = "com.genymobile.scrcpy";
// appBindData.appInfo = applicationInfo;
Field appInfo = appBindDataClass.getDeclaredField("appInfo");
appInfo.setAccessible(true);
appInfo.set(appBindData, applicationInfo);
// activityThread.mBoundApplication = appBindData;
Field mBoundApplicationField = activityThreadClass.getDeclaredField("mBoundApplication");
mBoundApplicationField.setAccessible(true);
mBoundApplicationField.set(activityThread, appBindData);
} catch (Throwable throwable) {
// this is a workaround, so failing is not an error
Ln.w("Could not fill app info: " + throwable.getMessage());
}
}
}