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7 Commits

Author SHA1 Message Date
Romain Vimont
aa8b571389 Increase display id range
Some devices use big display id values.

Refs #2009 <https://github.com/Genymobile/scrcpy/issues/2009>
2021-01-04 08:16:32 +01:00
Romain Vimont
ed130e05d5 Fix possibly uninitialized value
Due to gotos, "ret" may be returned uninitialized.
2021-01-03 22:41:51 +01:00
clesiemo3
192fbd8450 Use --cask for latest versions of brew
PR #2004 <https://github.com/Genymobile/scrcpy/pull/2004>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-01-02 18:27:38 +01:00
Romain Vimont
c5c5fc18ae Update links to v1.17 in README and BUILD 2021-01-02 01:26:23 +01:00
Romain Vimont
f682b87ba5 Bump version to 1.17 2021-01-02 00:53:32 +01:00
Romain Vimont
10b749e27d Kill the server only after a small delay
Let the server terminate properly once all the sockets are closed.

If it does not terminate (this can happen if the device is asleep), then
kill it.

Note: since the server process termination is detected by a flag set
after waitpid() returns, there is a small chance that the process
terminates (and the PID assigned to a new process) before the flag is
set but before the kill() call. This race condition already existed
before this commit.

Fixes #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 23:57:01 +01:00
Romain Vimont
05e8c1a3c5 Call CloseHandle() after wait on Windows
TerminateProcess() is "equivalent" to kill(), while
WaitForSingleObject() is "equivalent" to waitpid(), so the handle must
be closed after WaitForSingleObject().
2021-01-01 23:57:01 +01:00
11 changed files with 76 additions and 22 deletions

View File

@@ -254,10 +254,10 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.16`][direct-scrcpy-server]
_(SHA-256: 94a79e05b4498d0460ab7bd9d12cbf05156e3a47bf0c5d1420cee1d4493b3832)_
- [`scrcpy-server-v1.17`][direct-scrcpy-server]
_(SHA-256: 11b5ad2d1bc9b9730fb7254a78efd71a8ff46b1938ff468e47a21b653a1b6725_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-server-v1.16
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-server-v1.17
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

View File

@@ -1,4 +1,4 @@
# scrcpy (v1.16)
# scrcpy (v1.17)
[Read in another language](#translations)
@@ -77,10 +77,10 @@ hard).
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win64-v1.16.zip`][direct-win64]
_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_
- [`scrcpy-win64-v1.17.zip`][direct-win64]
_(SHA-256: 8b9e57993c707367ed10ebfe0e1ef563c7a29d9af4a355cd8b6a52a317c73eea)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-win64-v1.17.zip
It is also available in [Chocolatey]:
@@ -116,6 +116,10 @@ brew install scrcpy
You need `adb`, accessible from your `PATH`. If you don't have it yet:
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
```

View File

@@ -478,14 +478,14 @@ parse_port_range(const char *s, struct sc_port_range *port_range) {
}
static bool
parse_display_id(const char *s, uint16_t *display_id) {
parse_display_id(const char *s, uint32_t *display_id) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "display id");
bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF, "display id");
if (!ok) {
return false;
}
*display_id = (uint16_t) value;
*display_id = (uint32_t) value;
return true;
}

View File

@@ -308,6 +308,8 @@ scrcpy(const struct scrcpy_options *options) {
return false;
}
bool ret = false;
bool server_started = false;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
@@ -449,7 +451,7 @@ scrcpy(const struct scrcpy_options *options) {
input_manager_init(&input_manager, options);
bool ret = event_loop(options);
ret = event_loop(options);
LOGD("quit...");
screen_destroy(&screen);

View File

@@ -65,7 +65,7 @@ struct scrcpy_options {
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint16_t display_id;
uint32_t display_id;
bool show_touches;
bool fullscreen;
bool always_on_top;

View File

@@ -11,6 +11,7 @@
#include "config.h"
#include "command.h"
#include "util/lock.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str_util.h"
@@ -257,12 +258,12 @@ execute_server(struct server *server, const struct server_params *params) {
char bit_rate_string[11];
char max_fps_string[6];
char lock_video_orientation_string[5];
char display_id_string[6];
char display_id_string[11];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu16, params->display_id);
sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = {
"shell",
"CLASSPATH=" DEVICE_SERVER_PATH,
@@ -361,6 +362,19 @@ server_init(struct server *server) {
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
server->mutex = SDL_CreateMutex();
if (!server->mutex) {
return false;
}
server->process_terminated_cond = SDL_CreateCond();
if (!server->process_terminated_cond) {
SDL_DestroyMutex(server->mutex);
return false;
}
server->process_terminated = false;
server->server_socket = INVALID_SOCKET;
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
@@ -379,6 +393,12 @@ static int
run_wait_server(void *data) {
struct server *server = data;
cmd_simple_wait(server->process, NULL); // ignore exit code
mutex_lock(server->mutex);
server->process_terminated = true;
cond_signal(server->process_terminated_cond);
mutex_unlock(server->mutex);
// no need for synchronization, server_socket is initialized before this
// thread was created
if (server->server_socket != INVALID_SOCKET
@@ -510,17 +530,39 @@ server_stop(struct server *server) {
assert(server->process != PROCESS_NONE);
cmd_terminate(server->process);
if (server->tunnel_enabled) {
// ignore failure
disable_tunnel(server);
}
// Give some delay for the server to terminate properly
mutex_lock(server->mutex);
int r = 0;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
r = cond_wait_timeout(server->process_terminated_cond,
server->mutex,
WATCHDOG_DELAY_MS);
}
mutex_unlock(server->mutex);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (r == SDL_MUTEX_TIMEDOUT) {
// FIXME There is a race condition here: there is a small chance that
// the process is already terminated, and the PID assigned to a new
// process.
LOGW("Killing the server...");
cmd_terminate(server->process);
}
SDL_WaitThread(server->wait_server_thread, NULL);
}
void
server_destroy(struct server *server) {
SDL_free(server->serial);
SDL_DestroyCond(server->process_terminated_cond);
SDL_DestroyMutex(server->mutex);
}

View File

@@ -18,6 +18,11 @@ struct server {
process_t process;
SDL_Thread *wait_server_thread;
atomic_flag server_socket_closed;
SDL_mutex *mutex;
SDL_cond *process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
@@ -38,7 +43,7 @@ struct server_params {
uint16_t max_fps;
int8_t lock_video_orientation;
bool control;
uint16_t display_id;
uint32_t display_id;
bool show_touches;
bool stay_awake;
bool force_adb_forward;

View File

@@ -56,7 +56,7 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
bool
cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle);
return TerminateProcess(handle, 1);
}
bool
@@ -70,6 +70,7 @@ cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
if (exit_code) {
*exit_code = code;
}
CloseHandle(handle);
return !code;
}

View File

@@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '1.16',
version: '1.17',
meson_version: '>= 0.48',
default_options: [
'c_std=c11',

View File

@@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 30
versionCode 19
versionName "1.16"
versionCode 20
versionName "1.17"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@@ -12,7 +12,7 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.16
SCRCPY_VERSION_NAME=1.17
PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}