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racecond_o
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6
BUILD.md
6
BUILD.md
@@ -254,10 +254,10 @@ You can then [run](README.md#run) _scrcpy_.
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## Prebuilt server
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- [`scrcpy-server-v1.16`][direct-scrcpy-server]
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_(SHA-256: 94a79e05b4498d0460ab7bd9d12cbf05156e3a47bf0c5d1420cee1d4493b3832)_
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- [`scrcpy-server-v1.17`][direct-scrcpy-server]
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_(SHA-256: 11b5ad2d1bc9b9730fb7254a78efd71a8ff46b1938ff468e47a21b653a1b6725_
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[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-server-v1.16
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[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-server-v1.17
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Download the prebuilt server somewhere, and specify its path during the Meson
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configuration:
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12
README.md
12
README.md
@@ -1,4 +1,4 @@
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# scrcpy (v1.16)
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# scrcpy (v1.17)
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[Read in another language](#translations)
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@@ -77,10 +77,10 @@ hard).
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For Windows, for simplicity, a prebuilt archive with all the dependencies
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(including `adb`) is available:
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- [`scrcpy-win64-v1.16.zip`][direct-win64]
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_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_
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- [`scrcpy-win64-v1.17.zip`][direct-win64]
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_(SHA-256: 8b9e57993c707367ed10ebfe0e1ef563c7a29d9af4a355cd8b6a52a317c73eea)_
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[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip
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[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-win64-v1.17.zip
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It is also available in [Chocolatey]:
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@@ -116,6 +116,10 @@ brew install scrcpy
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You need `adb`, accessible from your `PATH`. If you don't have it yet:
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```bash
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# Homebrew >= 2.6.0
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brew install --cask android-platform-tools
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# Homebrew < 2.6.0
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brew cask install android-platform-tools
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```
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@@ -478,14 +478,14 @@ parse_port_range(const char *s, struct sc_port_range *port_range) {
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}
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static bool
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parse_display_id(const char *s, uint16_t *display_id) {
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parse_display_id(const char *s, uint32_t *display_id) {
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long value;
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bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "display id");
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bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF, "display id");
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if (!ok) {
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return false;
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}
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*display_id = (uint16_t) value;
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*display_id = (uint32_t) value;
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return true;
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}
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@@ -308,6 +308,8 @@ scrcpy(const struct scrcpy_options *options) {
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return false;
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}
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bool ret = false;
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bool server_started = false;
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bool fps_counter_initialized = false;
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bool video_buffer_initialized = false;
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@@ -449,7 +451,7 @@ scrcpy(const struct scrcpy_options *options) {
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input_manager_init(&input_manager, options);
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bool ret = event_loop(options);
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ret = event_loop(options);
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LOGD("quit...");
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screen_destroy(&screen);
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@@ -65,7 +65,7 @@ struct scrcpy_options {
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int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
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uint16_t window_width;
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uint16_t window_height;
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uint16_t display_id;
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uint32_t display_id;
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bool show_touches;
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bool fullscreen;
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bool always_on_top;
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@@ -11,6 +11,7 @@
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#include "config.h"
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#include "command.h"
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#include "util/lock.h"
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#include "util/log.h"
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#include "util/net.h"
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#include "util/str_util.h"
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@@ -257,12 +258,12 @@ execute_server(struct server *server, const struct server_params *params) {
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char bit_rate_string[11];
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char max_fps_string[6];
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char lock_video_orientation_string[5];
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char display_id_string[6];
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char display_id_string[11];
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sprintf(max_size_string, "%"PRIu16, params->max_size);
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sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
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sprintf(max_fps_string, "%"PRIu16, params->max_fps);
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sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
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sprintf(display_id_string, "%"PRIu16, params->display_id);
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sprintf(display_id_string, "%"PRIu32, params->display_id);
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const char *const cmd[] = {
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"shell",
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"CLASSPATH=" DEVICE_SERVER_PATH,
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@@ -361,6 +362,19 @@ server_init(struct server *server) {
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atomic_flag_clear_explicit(&server->server_socket_closed,
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memory_order_relaxed);
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server->mutex = SDL_CreateMutex();
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if (!server->mutex) {
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return false;
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}
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server->process_terminated_cond = SDL_CreateCond();
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if (!server->process_terminated_cond) {
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SDL_DestroyMutex(server->mutex);
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return false;
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}
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server->process_terminated = false;
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server->server_socket = INVALID_SOCKET;
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server->video_socket = INVALID_SOCKET;
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server->control_socket = INVALID_SOCKET;
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@@ -379,6 +393,12 @@ static int
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run_wait_server(void *data) {
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struct server *server = data;
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cmd_simple_wait(server->process, NULL); // ignore exit code
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mutex_lock(server->mutex);
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server->process_terminated = true;
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cond_signal(server->process_terminated_cond);
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mutex_unlock(server->mutex);
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// no need for synchronization, server_socket is initialized before this
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// thread was created
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if (server->server_socket != INVALID_SOCKET
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@@ -510,17 +530,39 @@ server_stop(struct server *server) {
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assert(server->process != PROCESS_NONE);
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cmd_terminate(server->process);
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if (server->tunnel_enabled) {
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// ignore failure
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disable_tunnel(server);
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}
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// Give some delay for the server to terminate properly
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mutex_lock(server->mutex);
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int r = 0;
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if (!server->process_terminated) {
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#define WATCHDOG_DELAY_MS 1000
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r = cond_wait_timeout(server->process_terminated_cond,
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server->mutex,
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WATCHDOG_DELAY_MS);
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}
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mutex_unlock(server->mutex);
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// After this delay, kill the server if it's not dead already.
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// On some devices, closing the sockets is not sufficient to wake up the
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// blocking calls while the device is asleep.
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if (r == SDL_MUTEX_TIMEDOUT) {
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// FIXME There is a race condition here: there is a small chance that
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// the process is already terminated, and the PID assigned to a new
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// process.
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LOGW("Killing the server...");
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cmd_terminate(server->process);
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}
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SDL_WaitThread(server->wait_server_thread, NULL);
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}
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void
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server_destroy(struct server *server) {
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SDL_free(server->serial);
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SDL_DestroyCond(server->process_terminated_cond);
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SDL_DestroyMutex(server->mutex);
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}
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@@ -18,6 +18,11 @@ struct server {
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process_t process;
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SDL_Thread *wait_server_thread;
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atomic_flag server_socket_closed;
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SDL_mutex *mutex;
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SDL_cond *process_terminated_cond;
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bool process_terminated;
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socket_t server_socket; // only used if !tunnel_forward
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socket_t video_socket;
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socket_t control_socket;
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@@ -38,7 +43,7 @@ struct server_params {
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uint16_t max_fps;
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int8_t lock_video_orientation;
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bool control;
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uint16_t display_id;
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uint32_t display_id;
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bool show_touches;
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bool stay_awake;
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bool force_adb_forward;
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@@ -56,7 +56,7 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
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bool
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cmd_terminate(HANDLE handle) {
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return TerminateProcess(handle, 1) && CloseHandle(handle);
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return TerminateProcess(handle, 1);
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}
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bool
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@@ -70,6 +70,7 @@ cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
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if (exit_code) {
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*exit_code = code;
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}
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CloseHandle(handle);
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return !code;
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}
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@@ -1,5 +1,5 @@
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project('scrcpy', 'c',
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version: '1.16',
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version: '1.17',
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meson_version: '>= 0.48',
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default_options: [
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'c_std=c11',
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@@ -6,8 +6,8 @@ android {
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applicationId "com.genymobile.scrcpy"
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minSdkVersion 21
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targetSdkVersion 30
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versionCode 19
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versionName "1.16"
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versionCode 20
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versionName "1.17"
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
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}
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buildTypes {
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@@ -12,7 +12,7 @@
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set -e
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SCRCPY_DEBUG=false
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SCRCPY_VERSION_NAME=1.16
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SCRCPY_VERSION_NAME=1.17
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PLATFORM=${ANDROID_PLATFORM:-30}
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BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}
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Reference in New Issue
Block a user