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42 Commits

Author SHA1 Message Date
Romain Vimont
40febf4a91 Use device id 0 for touch/mouse events
Virtual device is only for keyboard sources, not mouse or touchscreen
sources. Here is the value of InputDevice.getDevice(-1).toString():

    Input Device -1: Virtual
      Descriptor: ...
      Generation: 2
      Location: built-in
      Keyboard Type: alphabetic
      Has Vibrator: false
      Has mic: false
      Sources: 0x301 ( keyboard dpad )

InputDevice.getDeviceId() documentation says:

> An id of zero indicates that the event didn't come from a physical
> device and maps to the default keymap.

<https://developer.android.com/reference/android/view/InputEvent#getDeviceId()>

However, injecting events with a device id of 0 causes event.getDevice()
to be null on the client-side.

Commit 26529d377f used -1 as a workaround
to avoid a NPE on a specific Android TV device. But this is a bug in the
device system, which wrongly assumes that input device may not be null.

A similar issue was present in Flutter, but it is now fixed:
 - <https://github.com/flutter/flutter/issues/30665>
 - <https://github.com/flutter/engine/pull/7986>

On the other hand, using an id of -1 for touchscreen events (which is
invalid) causes issues for some apps:
<https://github.com/Genymobile/scrcpy/issues/2125#issuecomment-790535792>

Therefore, use a device id of 0.

An alternative could be to find an existing device matching the source,
like "adb shell input" does. See getInputDeviceId():
<https://android.googlesource.com/platform/frameworks/base.git/+/master/cmds/input/src/com/android/commands/input/Input.java>

But it seems better to indicate that the event didn't come from a
physical device, and it would not solve #962 anyway, because an Android
TV has no touchscreen.

Refs #962 <https://github.com/Genymobile/scrcpy/issues/962>
Fixes #2125 <https://github.com/Genymobile/scrcpy/issues/2125>
2021-03-14 18:30:56 +01:00
Romain Vimont
429fdef04f Fix encoder parameter suggestion
The option is --encoder, not --encoder-name.
2021-03-11 10:55:12 +01:00
Biswapriyo Nath
d1789f082a meson: Do not use full path with mingw tools name
This helps to use mingw toolchains which are not in /usr/bin path.

PR #2185 <https://github.com/Genymobile/scrcpy/pull/2185>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-09 09:59:57 +01:00
Romain Vimont
eb7e1070cf Release frame data as soon as possible
During a frame swap, one of the two frames involved can be released.
2021-03-06 22:58:03 +01:00
Romain Vimont
386f017ba9 Factorize frame swap 2021-03-06 22:58:03 +01:00
Romain Vimont
cc48b24324 Simplify screen initialization
Use a single function to initialize the screen instance.
2021-03-06 22:58:03 +01:00
Romain Vimont
597c54f049 Group screen parameters into a struct
The function screen_init_rendering had too many parameters.
2021-03-06 22:58:03 +01:00
Romain Vimont
955da3b578 Remove screen static initializer
Most of the fields are initialized dynamically.
2021-03-06 22:58:03 +01:00
Romain Vimont
cb9c42bdcb Use a callback to notify frame skip
A skipped frame is detected when the producer offers a frame while the
current pending frame has not been consumed.

However, the producer (in practice the decoder) is not interested in the
fact that a frame has been skipped, only the consumer (the renderer) is.

Therefore, notify frame skip via a consumer callback. This allows to
manage the skipped and rendered frames count at the same place, and
remove fps_counter from decoder.
2021-03-06 22:58:03 +01:00
Romain Vimont
fb9f9848bd Use a callback to notify a new frame
Make the decoder independant of the SDL even mechanism, by making the
consumer register a callback on the video_buffer.
2021-03-06 22:58:03 +01:00
Romain Vimont
c50b958ee4 Initialize screen before starting the stream
As soon as the stream is started, the video buffer could notify a new
frame available.

In order to pass this event to the screen without race condition, the
screen must be initialized before the screen is started.
2021-03-06 22:58:03 +01:00
Romain Vimont
441d3fb119 Make video buffer more generic
Video buffer is a tool between a frame producer and a frame consumer.

For now, it is used between a decoder and a renderer, but in the future
another instance might be used to swscale decoded frames.
2021-03-06 22:58:03 +01:00
Romain Vimont
cb197ee3a2 Move fps counter out of video buffer
In order to make video buffer more generic, move out its specific
responsibility to count the fps between the decoder and the renderer.
2021-03-06 22:58:03 +01:00
Romain Vimont
218636dc10 Inject touch events with smallest detectable size
A value of 1 means the "largest detectable size", a value of 0 means the
"smallest detectable size".

https://developer.android.com/reference/android/view/MotionEvent.PointerCoords#size
https://developer.android.com/reference/android/view/MotionEvent#AXIS_SIZE

Fixes #2125 <https://github.com/Genymobile/scrcpy/issues/2125>
2021-03-03 18:22:54 +01:00
Romain Vimont
b16b65a715 Simplify default values
It makes sense to extract default values for bitrate and port range
(which are arbitrary and might be changed in the future).

However, the default values for "max size" and "lock video orientation"
are naturally unlimited/unlocked, and will never be changed. Extracting
these options just added complexity for no benefit, so hardcode them.
2021-02-25 22:19:05 +01:00
Romain Vimont
a3aa5ac95e Insert numerical values statically in usage string 2021-02-25 22:19:05 +01:00
Romain Vimont
0207e3df33 Remove unused no_window field 2021-02-25 22:19:05 +01:00
Romain Vimont
9cd1a7380d Enable NDEBUG via Meson built-in option 2021-02-25 22:19:05 +01:00
Romain Vimont
24b637b972 Handle im-related events from input_manager.c 2021-02-25 22:19:05 +01:00
Romain Vimont
76a3d9805b Inline window events handling
Now that all screen-related events are handled from screen.c, there is
no need for a separate method for window events.
2021-02-25 22:19:05 +01:00
Romain Vimont
50b4a730e3 Handle screen-related events from screen.c 2021-02-25 22:19:05 +01:00
Romain Vimont
ea2369f568 Reference video buffer from screen
This paves the way to handle EVENT_NEW_FRAME from screen.c, by allowing
to call screen_update_frame() without an explicit video_buffer instance.
2021-02-25 22:19:05 +01:00
Romain Vimont
0538e9645b Improve error handling in screen initialization
After the struct screen is initialized, the window, the renderer and the
texture are necessarily valid, so there is no need to check in
screen_destroy().
2021-02-25 22:18:51 +01:00
Romain Vimont
626094ad13 Handle window events only once visible
This will avoid corner cases where we need to resize while no frame has
been received yet.
2021-02-17 09:54:03 +01:00
Romain Vimont
a566635c43 Log mipmaps error only if mipmaps are enabled 2021-02-17 09:54:03 +01:00
Romain Vimont
862948b132 Make use_opengl local
The flag is used only locally, there is no need to store it in the
screen structure.
2021-02-17 09:54:03 +01:00
Romain Vimont
c0c4ba7009 Add intermediate frame in video buffer
There were only two frames simultaneously:
 - one used by the decoder;
 - one used by the renderer.

When the decoder finished decoding a frame, it swapped it with the
rendering frame.

Adding a third frame provides several benefits:
 - the decoder do not have to wait for the renderer to release the
   mutex;
 - it simplifies the video_buffer API;
 - it makes the rendering frame valid until the next call to
   video_buffer_take_rendering_frame(), which will be useful for
   swscaling on window resize.
2021-02-17 09:54:03 +01:00
Romain Vimont
c53bd4d8b6 Assert non-recursive usage of mutexes 2021-02-17 09:54:03 +01:00
Romain Vimont
54f5c42d7b Add mutex assertions 2021-02-17 09:54:03 +01:00
Romain Vimont
21d206f360 Expose mutex assertions
Add a function to assert that the mutex is held (or not).
2021-02-17 09:54:03 +01:00
Romain Vimont
d2689fc168 Expose thread id 2021-02-17 09:54:03 +01:00
Romain Vimont
f6320c7e31 Wrap SDL thread functions into scrcpy-specific API
The goal is to expose a consistent API for system tools, and paves the
way to make the "core" independant of SDL in the future.
2021-02-17 09:54:03 +01:00
Romain Vimont
30e619d37f Replace SDL_strdup() by strdup()
The functions SDL_malloc(), SDL_free() and SDL_strdup() were used only
because strdup() was not available everywhere.

Now that it is available, use the native version of these functions.
2021-02-17 09:54:03 +01:00
Romain Vimont
c0dde0fade Provide strdup() compat
Make strdup() available on all platforms.
2021-02-17 09:53:25 +01:00
Romain Vimont
ace438e52a Remove unused port_range field
The port_range is used from "struct server_params", the copy in
"struct server" was unused.
2021-02-14 14:47:49 +01:00
Romain Vimont
8e83f3e8af Remove unused custom event 2021-02-14 14:44:05 +01:00
Romain Vimont
97b001e7c0 Fix undefined left shift
Small unsigned integers promote to signed int. As a consequence, if v is
a uint8_t, then (v << 24) yields an int, so the left shift is undefined
if the MSB is 1.

Cast to uint32_t to yield an unsigned value.

Reported by USAN (meson x -Db_sanitize=undefined):

    runtime error: left shift of 255 by 24 places cannot be represented
    in type 'int'
2021-01-24 15:31:21 +01:00
Romain Vimont
d8e9ad20b0 Improve file handler error message
Terminating the file handler current process may be either a "push" or
"install" command.
2021-01-24 14:24:24 +01:00
Romain Vimont
b566700bfd Kill process with SIGKILL signal
An "adb push" command is not terminated by SIGTERM.
2021-01-24 14:24:24 +01:00
Romain Vimont
7afd149f4b Fix file_handler process race condition
The current process could be waited both by run_file_handler() and
file_handler_stop().

To avoid the race condition, wait the process without closing, then
close with mutex locked.
2021-01-24 14:24:24 +01:00
Romain Vimont
6a50231698 Expose a single process_wait()
There were two versions: process_wait() and process_wait_noclose().

Expose a single version with a flag (it was already implemented that way
internally).
2021-01-24 14:24:18 +01:00
Romain Vimont
b8edcf52b0 Simplify process_wait()
The function process_wait() returned a bool (true if the process
terminated successfully) and provided the exit code via an output
parameter exit_code.

But the returned value was always equivalent to exit_code == 0, so just
return the exit code instead.
2021-01-22 18:29:21 +01:00
50 changed files with 950 additions and 721 deletions

View File

@@ -2,6 +2,7 @@ src = [
'src/main.c',
'src/adb.c',
'src/cli.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
@@ -22,7 +23,8 @@ src = [
'src/video_buffer.c',
'src/util/net.c',
'src/util/process.c',
'src/util/str_util.c'
'src/util/str_util.c',
'src/util/thread.c',
]
if host_machine.system() == 'windows'
@@ -31,6 +33,10 @@ else
src += [ 'src/sys/unix/process.c' ]
endif
check_functions = [
'strdup'
]
cc = meson.get_compiler('c')
if not get_option('crossbuild_windows')
@@ -86,8 +92,12 @@ endif
conf = configuration_data()
# expose the build type
conf.set('NDEBUG', get_option('buildtype') != 'debug')
foreach f : check_functions
if cc.has_function(f)
define = 'HAVE_' + f.underscorify().to_upper()
conf.set(define, true)
endif
endforeach
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@@ -104,16 +114,6 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# the default video orientation
# natural device orientation is 0 and each increment adds 90 degrees
# counterclockwise
# overridden by option --lock-video-orientation
conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps

View File

@@ -173,7 +173,7 @@ adb_push(const char *serial, const char *local, const char *remote) {
}
remote = strquote(remote);
if (!remote) {
SDL_free((void *) local);
free((void *) local);
return PROCESS_NONE;
}
#endif
@@ -182,8 +182,8 @@ adb_push(const char *serial, const char *local, const char *remote) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) remote);
SDL_free((void *) local);
free((void *) remote);
free((void *) local);
#endif
return proc;
@@ -204,7 +204,7 @@ adb_install(const char *serial, const char *local) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) local);
free((void *) local);
#endif
return proc;

View File

@@ -10,6 +10,9 @@
#include "util/log.h"
#include "util/str_util.h"
#define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x)
void
scrcpy_print_usage(const char *arg0) {
fprintf(stderr,
@@ -23,7 +26,7 @@ scrcpy_print_usage(const char *arg0) {
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
" Default is " STR(DEFAULT_BIT_RATE) ".\n"
"\n"
" --codec-options key[:type]=value[,...]\n"
" Set a list of comma-separated key:type=value options for the\n"
@@ -81,7 +84,7 @@ scrcpy_print_usage(const char *arg0) {
" Possible values are -1 (unlocked), 0, 1, 2 and 3.\n"
" Natural device orientation is 0, and each increment adds a\n"
" 90 degrees rotation counterclockwise.\n"
" Default is %d%s.\n"
" Default is -1 (unlocked).\n"
"\n"
" --max-fps value\n"
" Limit the frame rate of screen capture (officially supported\n"
@@ -91,7 +94,7 @@ scrcpy_print_usage(const char *arg0) {
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n"
" Default is %d%s.\n"
" Default is 0 (unlimited).\n"
"\n"
" -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n"
@@ -110,7 +113,8 @@ scrcpy_print_usage(const char *arg0) {
"\n"
" -p, --port port[:port]\n"
" Set the TCP port (range) used by the client to listen.\n"
" Default is %d:%d.\n"
" Default is " STR(DEFAULT_LOCAL_PORT_RANGE_FIRST) ":"
STR(DEFAULT_LOCAL_PORT_RANGE_LAST) ".\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
@@ -297,12 +301,7 @@ scrcpy_print_usage(const char *arg0) {
"\n"
" Drag & drop APK file\n"
" Install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,
DEFAULT_LOCK_VIDEO_ORIENTATION, DEFAULT_LOCK_VIDEO_ORIENTATION >= 0 ? "" : " (unlocked)",
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT_RANGE_FIRST, DEFAULT_LOCAL_PORT_RANGE_LAST);
"\n", arg0);
}
static bool

14
app/src/compat.c Normal file
View File

@@ -0,0 +1,14 @@
#include "compat.h"
#include "config.h"
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
char *dup = malloc(size);
if (dup) {
memcpy(dup, s, size);
}
return dup;
}
#endif

View File

@@ -56,4 +56,8 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
#endif

View File

@@ -1,6 +1,7 @@
#include "control_msg.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/buffer_util.h"
@@ -93,10 +94,10 @@ void
control_msg_destroy(struct control_msg *msg) {
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT:
SDL_free(msg->inject_text.text);
free(msg->inject_text.text);
break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD:
SDL_free(msg->set_clipboard.text);
free(msg->set_clipboard.text);
break;
default:
// do nothing

View File

@@ -50,7 +50,7 @@ struct control_msg {
enum android_metastate metastate;
} inject_keycode;
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
} inject_text;
struct {
enum android_motionevent_action action;
@@ -65,7 +65,7 @@ struct control_msg {
int32_t vscroll;
} inject_scroll_event;
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
bool paste;
} set_clipboard;
struct {

View File

@@ -2,25 +2,27 @@
#include <assert.h>
#include "util/lock.h"
#include "util/log.h"
bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) {
bool ok = receiver_init(&controller->receiver, control_socket);
if (!ok) {
return false;
}
if (!(controller->mutex = SDL_CreateMutex())) {
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver);
return false;
}
if (!(controller->msg_cond = SDL_CreateCond())) {
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver);
SDL_DestroyMutex(controller->mutex);
sc_mutex_destroy(&controller->mutex);
return false;
}
@@ -32,8 +34,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
void
controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->msg_cond);
SDL_DestroyMutex(controller->mutex);
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
@@ -46,13 +48,13 @@ controller_destroy(struct controller *controller) {
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) {
cond_signal(controller->msg_cond);
sc_cond_signal(&controller->msg_cond);
}
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
return res;
}
@@ -73,20 +75,20 @@ run_controller(void *data) {
struct controller *controller = data;
for (;;) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
cond_wait(controller->msg_cond, controller->mutex);
sc_cond_wait(&controller->msg_cond, &controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further msgs
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
break;
}
struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
@@ -102,16 +104,16 @@ bool
controller_start(struct controller *controller) {
LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller",
controller);
if (!controller->thread) {
bool ok = sc_thread_create(&controller->thread, run_controller,
"controller", controller);
if (!ok) {
LOGC("Could not start controller thread");
return false;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
SDL_WaitThread(controller->thread, NULL);
sc_thread_join(&controller->thread, NULL);
return false;
}
@@ -120,14 +122,14 @@ controller_start(struct controller *controller) {
void
controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
controller->stopped = true;
cond_signal(controller->msg_cond);
mutex_unlock(controller->mutex);
sc_cond_signal(&controller->msg_cond);
sc_mutex_unlock(&controller->mutex);
}
void
controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
}

View File

@@ -4,21 +4,20 @@
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "control_msg.h"
#include "receiver.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
struct control_msg_queue CBUF(struct control_msg, 64);
struct controller {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *msg_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond msg_cond;
bool stopped;
struct control_msg_queue queue;
struct receiver receiver;

View File

@@ -3,8 +3,6 @@
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "events.h"
@@ -13,22 +11,6 @@
#include "util/buffer_util.h"
#include "util/log.h"
// set the decoded frame as ready for rendering, and notify
static void
push_frame(struct decoder *decoder) {
bool previous_frame_skipped;
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
}
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
SDL_PushEvent(&new_frame_event);
}
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder->video_buffer = vb;
@@ -68,10 +50,10 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
decoder->video_buffer->producer_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
video_buffer_producer_offer_frame(decoder->video_buffer);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;

View File

@@ -10,6 +10,7 @@ struct video_buffer;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
};

View File

@@ -1,5 +1,6 @@
#include "device_msg.h"
#include <stdlib.h>
#include <string.h>
#include "util/buffer_util.h"
@@ -20,7 +21,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
if (clipboard_len > len - 5) {
return 0; // not available
}
char *text = SDL_malloc(clipboard_len + 1);
char *text = malloc(clipboard_len + 1);
if (!text) {
LOGW("Could not allocate text for clipboard");
return -1;
@@ -42,6 +43,6 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
void
device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
SDL_free(msg->clipboard.text);
free(msg->clipboard.text);
}
}

View File

@@ -19,7 +19,7 @@ struct device_msg {
enum device_msg_type type;
union {
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
} clipboard;
};
};

View File

@@ -1,3 +1,2 @@
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)

View File

@@ -4,14 +4,13 @@
#include <string.h>
#include "adb.h"
#include "util/lock.h"
#include "util/log.h"
#define DEFAULT_PUSH_TARGET "/sdcard/"
static void
file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file);
free(req->file);
}
bool
@@ -20,21 +19,23 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
cbuf_init(&file_handler->queue);
if (!(file_handler->mutex = SDL_CreateMutex())) {
bool ok = sc_mutex_init(&file_handler->mutex);
if (!ok) {
return false;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
ok = sc_cond_init(&file_handler->event_cond);
if (!ok) {
sc_mutex_destroy(&file_handler->mutex);
return false;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
file_handler->serial = strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
} else {
@@ -54,9 +55,9 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
void
file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
SDL_free(file_handler->serial);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
free(file_handler->serial);
struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) {
@@ -92,13 +93,13 @@ file_handler_request(struct file_handler *file_handler,
.file = file,
};
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
sc_cond_signal(&file_handler->event_cond);
}
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
return res;
}
@@ -107,14 +108,14 @@ run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
}
if (file_handler->stopped) {
// stop immediately, do not process further events
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
break;
}
struct file_handler_request req;
@@ -132,16 +133,16 @@ run_file_handler(void *data) {
file_handler->push_target);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
if (process_check_success(process, "adb install", false)) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push")) {
if (process_check_success(process, "adb push", false)) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
} else {
@@ -150,6 +151,14 @@ run_file_handler(void *data) {
}
}
sc_mutex_lock(&file_handler->mutex);
// Close the process (it is necessary already terminated)
// Execute this call with mutex locked to avoid race conditions with
// file_handler_stop()
process_close(file_handler->current_process);
file_handler->current_process = PROCESS_NONE;
sc_mutex_unlock(&file_handler->mutex);
file_handler_request_destroy(&req);
}
return 0;
@@ -159,9 +168,9 @@ bool
file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
if (!file_handler->thread) {
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
"file_handler", file_handler);
if (!ok) {
LOGC("Could not start file_handler thread");
return false;
}
@@ -171,20 +180,18 @@ file_handler_start(struct file_handler *file_handler) {
void
file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
file_handler->stopped = true;
cond_signal(file_handler->event_cond);
sc_cond_signal(&file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!process_terminate(file_handler->current_process)) {
LOGW("Could not terminate install process");
LOGW("Could not terminate push/install process");
}
process_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
}
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
}
void
file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
sc_thread_join(&file_handler->thread, NULL);
}

View File

@@ -4,11 +4,10 @@
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "adb.h"
#include "util/cbuf.h"
#include "util/thread.h"
typedef enum {
ACTION_INSTALL_APK,
@@ -25,9 +24,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler {
char *serial;
const char *push_target;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
bool initialized;
process_t current_process;
@@ -50,7 +49,7 @@ file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
// take ownership of file, and will free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,

View File

@@ -3,25 +3,24 @@
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "util/lock.h"
#include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000
bool
fps_counter_init(struct fps_counter *counter) {
counter->mutex = SDL_CreateMutex();
if (!counter->mutex) {
bool ok = sc_mutex_init(&counter->mutex);
if (!ok) {
return false;
}
counter->state_cond = SDL_CreateCond();
if (!counter->state_cond) {
SDL_DestroyMutex(counter->mutex);
ok = sc_cond_init(&counter->state_cond);
if (!ok) {
sc_mutex_destroy(&counter->mutex);
return false;
}
counter->thread = NULL;
counter->thread_started = false;
atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
@@ -30,8 +29,8 @@ fps_counter_init(struct fps_counter *counter) {
void
fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyCond(counter->state_cond);
SDL_DestroyMutex(counter->mutex);
sc_cond_destroy(&counter->state_cond);
sc_mutex_destroy(&counter->mutex);
}
static inline bool
@@ -77,10 +76,10 @@ static int
run_fps_counter(void *data) {
struct fps_counter *counter = data;
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !is_started(counter)) {
cond_wait(counter->state_cond, counter->mutex);
sc_cond_wait(&counter->state_cond, &counter->mutex);
}
while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks();
@@ -90,32 +89,35 @@ run_fps_counter(void *data) {
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
}
}
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
return 0;
}
bool
fps_counter_start(struct fps_counter *counter) {
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
set_started(counter, true);
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock
if (!counter->thread) {
counter->thread =
SDL_CreateThread(run_fps_counter, "fps counter", counter);
if (!counter->thread) {
// counter->thread_started and counter->thread are always accessed from the
// same thread, no need to lock
if (!counter->thread_started) {
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
"fps counter", counter);
if (!ok) {
LOGE("Could not start FPS counter thread");
return false;
}
counter->thread_started = true;
}
return true;
@@ -124,7 +126,7 @@ fps_counter_start(struct fps_counter *counter) {
void
fps_counter_stop(struct fps_counter *counter) {
set_started(counter, false);
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
}
bool
@@ -134,21 +136,21 @@ fps_counter_is_started(struct fps_counter *counter) {
void
fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread) {
if (!counter->thread_started) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
counter->interrupted = true;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
// wake up blocking wait
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
}
void
fps_counter_join(struct fps_counter *counter) {
if (counter->thread) {
SDL_WaitThread(counter->thread, NULL);
if (counter->thread_started) {
sc_thread_join(&counter->thread, NULL);
}
}
@@ -158,11 +160,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_rendered;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
}
void
@@ -171,9 +173,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_skipped;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
}

View File

@@ -6,13 +6,15 @@
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "util/thread.h"
struct fps_counter {
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *state_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond state_cond;
bool thread_started;
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily

View File

@@ -4,7 +4,6 @@
#include <SDL2/SDL_keycode.h>
#include "event_converter.h"
#include "util/lock.h"
#include "util/log.h"
static const int ACTION_DOWN = 1;
@@ -190,13 +189,20 @@ set_device_clipboard(struct controller *controller, bool paste) {
return;
}
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.text = text;
msg.set_clipboard.text = text_dup;
msg.set_clipboard.paste = paste;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
free(text_dup);
LOGW("Could not request 'set device clipboard'");
}
}
@@ -242,11 +248,18 @@ clipboard_paste(struct controller *controller) {
return;
}
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text;
msg.inject_text.text = text_dup;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
free(text_dup);
LOGW("Could not request 'paste clipboard'");
}
}
@@ -273,7 +286,7 @@ rotate_client_right(struct screen *screen) {
screen_set_rotation(screen, new_rotation);
}
void
static void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
if (is_shortcut_mod(im, SDL_GetModState())) {
@@ -291,13 +304,13 @@ input_manager_process_text_input(struct input_manager *im,
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text);
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
@@ -353,7 +366,7 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
return true;
}
void
static void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) {
// control: indicates the state of the command-line option --no-control
@@ -467,9 +480,7 @@ input_manager_process_key(struct input_manager *im,
return;
case SDLK_i:
if (!shift && !repeat && down) {
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
switch_fps_counter_state(im->fps_counter);
}
return;
case SDLK_n:
@@ -538,7 +549,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
@@ -592,7 +603,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
@@ -624,7 +635,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event) {
bool control = im->control;
@@ -723,7 +734,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
@@ -733,3 +744,46 @@ input_manager_process_mouse_wheel(struct input_manager *im,
}
}
}
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
switch (event->type) {
case SDL_TEXTINPUT:
if (!im->control) {
return true;
}
input_manager_process_text_input(im, &event->text);
return true;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(im, &event->key);
return true;
case SDL_MOUSEMOTION:
if (!im->control) {
break;
}
input_manager_process_mouse_motion(im, &event->motion);
return true;
case SDL_MOUSEWHEEL:
if (!im->control) {
break;
}
input_manager_process_mouse_wheel(im, &event->wheel);
return true;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(im, &event->button);
return true;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(im, &event->tfinger);
return true;
}
return false;
}

View File

@@ -16,6 +16,7 @@
struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct fps_counter *fps_counter;
struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual
@@ -40,28 +41,7 @@ void
input_manager_init(struct input_manager *im,
const struct scrcpy_options *options);
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
#endif

View File

@@ -4,12 +4,12 @@
#include <SDL2/SDL_clipboard.h>
#include "device_msg.h"
#include "util/lock.h"
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, socket_t control_socket) {
if (!(receiver->mutex = SDL_CreateMutex())) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false;
}
receiver->control_socket = control_socket;
@@ -18,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
void
receiver_destroy(struct receiver *receiver) {
SDL_DestroyMutex(receiver->mutex);
sc_mutex_destroy(&receiver->mutex);
}
static void
@@ -101,8 +101,9 @@ bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
if (!receiver->thread) {
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
receiver);
if (!ok) {
LOGC("Could not start receiver thread");
return false;
}
@@ -112,5 +113,5 @@ receiver_start(struct receiver *receiver) {
void
receiver_join(struct receiver *receiver) {
SDL_WaitThread(receiver->thread, NULL);
sc_thread_join(&receiver->thread, NULL);
}

View File

@@ -4,17 +4,16 @@
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "util/net.h"
#include "util/thread.h"
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
sc_thread thread;
sc_mutex mutex;
};
bool

View File

@@ -3,7 +3,6 @@
#include <assert.h>
#include <libavutil/time.h>
#include "util/lock.h"
#include "util/log.h"
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
@@ -27,7 +26,7 @@ find_muxer(const char *name) {
static struct record_packet *
record_packet_new(const AVPacket *packet) {
struct record_packet *rec = SDL_malloc(sizeof(*rec));
struct record_packet *rec = malloc(sizeof(*rec));
if (!rec) {
return NULL;
}
@@ -37,7 +36,7 @@ record_packet_new(const AVPacket *packet) {
av_init_packet(&rec->packet);
if (av_packet_ref(&rec->packet, packet)) {
SDL_free(rec);
free(rec);
return NULL;
}
return rec;
@@ -46,7 +45,7 @@ record_packet_new(const AVPacket *packet) {
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(&rec->packet);
SDL_free(rec);
free(rec);
}
static void
@@ -63,24 +62,24 @@ recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->mutex = SDL_CreateMutex();
if (!recorder->mutex) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
LOGC("Could not create mutex");
SDL_free(recorder->filename);
free(recorder->filename);
return false;
}
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
sc_mutex_destroy(&recorder->mutex);
free(recorder->filename);
return false;
}
@@ -97,9 +96,9 @@ recorder_init(struct recorder *recorder,
void
recorder_destroy(struct recorder *recorder) {
SDL_DestroyCond(recorder->queue_cond);
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
free(recorder->filename);
}
static const char *
@@ -258,17 +257,17 @@ run_recorder(void *data) {
struct recorder *recorder = data;
for (;;) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex);
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
@@ -288,7 +287,7 @@ run_recorder(void *data) {
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct record_packet *previous = recorder->previous;
@@ -311,11 +310,11 @@ run_recorder(void *data) {
if (!ok) {
LOGE("Could not record packet");
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
recorder->failed = true;
// discard pending packets
recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
break;
}
@@ -330,8 +329,9 @@ bool
recorder_start(struct recorder *recorder) {
LOGD("Starting recorder thread");
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
if (!recorder->thread) {
bool ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
recorder);
if (!ok) {
LOGC("Could not start recorder thread");
return false;
}
@@ -341,38 +341,38 @@ recorder_start(struct recorder *recorder) {
void
recorder_stop(struct recorder *recorder) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
recorder->stopped = true;
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
}
void
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
sc_thread_join(&recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
assert(!recorder->stopped);
if (recorder->failed) {
// reject any new packet (this will stop the stream)
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return false;
}
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return false;
}
queue_push(&recorder->queue, next, rec);
cond_signal(recorder->queue_cond);
sc_cond_signal(&recorder->queue_cond);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return true;
}

View File

@@ -5,12 +5,11 @@
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "coords.h"
#include "scrcpy.h"
#include "util/queue.h"
#include "util/thread.h"
struct record_packet {
AVPacket packet;
@@ -26,9 +25,9 @@ struct recorder {
struct size declared_frame_size;
bool header_written;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *queue_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure
struct recorder_queue queue;

View File

@@ -26,12 +26,11 @@
#include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#include "util/net.h"
static struct server server;
static struct screen screen = SCREEN_INITIALIZER;
static struct screen screen;
static struct fps_counter fps_counter;
static struct video_buffer video_buffer;
static struct stream stream;
@@ -43,6 +42,7 @@ static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.fps_counter = &fps_counter,
.screen = &screen,
.repeat = 0,
@@ -174,68 +174,37 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!options->control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key);
break;
case SDL_MOUSEMOTION:
if (!options->control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!options->control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button);
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(&input_manager, &event->tfinger);
break;
case SDL_DROPFILE: {
if (!options->control) {
break;
}
char *file = strdup(event->drop.file);
SDL_free(event->drop.file);
if (!file) {
LOGW("Could not strdup drop filename\n");
break;
}
file_handler_action_t action;
if (is_apk(event->drop.file)) {
if (is_apk(file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event->drop.file);
file_handler_request(&file_handler, action, file);
break;
}
}
bool consumed = screen_handle_event(&screen, event);
if (consumed) {
goto end;
}
consumed = input_manager_handle_event(&input_manager, event);
(void) consumed;
end:
return EVENT_RESULT_CONTINUE;
}
@@ -286,7 +255,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
if (priority == 0) {
return;
}
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
char *local_fmt = malloc(strlen(fmt) + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
return;
@@ -295,7 +264,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
SDL_free(local_fmt);
free(local_fmt);
}
bool
@@ -364,8 +333,7 @@ scrcpy(const struct scrcpy_options *options) {
}
fps_counter_initialized = true;
if (!video_buffer_init(&video_buffer, &fps_counter,
options->render_expired_frames)) {
if (!video_buffer_init(&video_buffer, options->render_expired_frames)) {
goto end;
}
video_buffer_initialized = true;
@@ -398,13 +366,6 @@ scrcpy(const struct scrcpy_options *options) {
stream_init(&stream, server.video_socket, dec, rec);
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
if (options->display) {
if (options->control) {
if (!controller_init(&controller, server.control_socket)) {
@@ -421,12 +382,21 @@ scrcpy(const struct scrcpy_options *options) {
const char *window_title =
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless,
options->rotation, options->mipmaps)) {
struct screen_params screen_params = {
.window_title = window_title,
.frame_size = frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.mipmaps = options->mipmaps,
};
if (!screen_init(&screen, &video_buffer, &fps_counter,
&screen_params)) {
goto end;
}
@@ -445,6 +415,13 @@ scrcpy(const struct scrcpy_options *options) {
}
}
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
input_manager_init(&input_manager, options);
ret = event_loop(options);

View File

@@ -103,10 +103,10 @@ struct scrcpy_options {
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
.count = 2, \
}, \
.max_size = DEFAULT_MAX_SIZE, \
.max_size = 0, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \
.lock_video_orientation = -1, \
.rotation = 0, \
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
.window_y = SC_WINDOW_POSITION_UNDEFINED, \

View File

@@ -4,11 +4,11 @@
#include <string.h>
#include <SDL2/SDL.h>
#include "events.h"
#include "icon.xpm"
#include "scrcpy.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#define DISPLAY_MARGINS 96
@@ -191,9 +191,25 @@ screen_update_content_rect(struct screen *screen) {
}
}
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
static void
on_frame_available(struct video_buffer *vb, void *userdata) {
(void) vb;
(void) userdata;
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}
static void
on_frame_skipped(struct video_buffer *vb, void *userdata) {
(void) vb;
struct screen *screen = userdata;
fps_counter_add_skipped_frame(screen->fps_counter);
}
static inline SDL_Texture *
@@ -224,26 +240,40 @@ create_texture(struct screen *screen) {
}
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps) {
screen->frame_size = frame_size;
screen->rotation = rotation;
if (rotation) {
LOGI("Initial display rotation set to %u", rotation);
screen_init(struct screen *screen, struct video_buffer *vb,
struct fps_counter *fps_counter,
const struct screen_params *params) {
screen->vb = vb;
screen->fps_counter = fps_counter;
screen->resize_pending = false;
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
static const struct video_buffer_callbacks cbs = {
.on_frame_available = on_frame_available,
.on_frame_skipped = on_frame_skipped,
};
video_buffer_set_consumer_callbacks(vb, &cbs, screen);
screen->frame_size = params->frame_size;
screen->rotation = params->rotation;
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
}
struct size content_size = get_rotated_size(frame_size, screen->rotation);
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
struct size window_size =
get_initial_optimal_size(content_size, window_width, window_height);
struct size window_size = get_initial_optimal_size(content_size,
params->window_width,
params->window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (always_on_top) {
if (params->always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
@@ -251,15 +281,15 @@ screen_init_rendering(struct screen *screen, const char *window_title,
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (window_borderless) {
if (params->window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
int x = window_x != SC_WINDOW_POSITION_UNDEFINED
? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = window_y != SC_WINDOW_POSITION_UNDEFINED
? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y,
int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(params->window_title, x, y,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
@@ -271,7 +301,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
SDL_DestroyWindow(screen->window);
return false;
}
@@ -280,15 +310,17 @@ screen_init_rendering(struct screen *screen, const char *window_title,
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (screen->use_opengl) {
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
@@ -302,7 +334,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
} else {
LOGI("Trilinear filtering disabled");
}
} else {
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
@@ -314,12 +346,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGW("Could not load icon");
}
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
params->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
return false;
}
@@ -340,15 +373,9 @@ screen_show_window(struct screen *screen) {
void
screen_destroy(struct screen *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
if (screen->renderer) {
SDL_DestroyRenderer(screen->renderer);
}
if (screen->window) {
SDL_DestroyWindow(screen->window);
}
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
}
static void
@@ -445,24 +472,23 @@ update_texture(struct screen *screen, const AVFrame *frame) {
frame->data[2], frame->linesize[2]);
if (screen->mipmaps) {
assert(screen->use_opengl);
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
}
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_lock(vb->mutex);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
static bool
screen_update_frame(struct screen *screen) {
const AVFrame *frame = video_buffer_consumer_take_frame(screen->vb);
fps_counter_add_rendered_frame(screen->fps_counter);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(vb->mutex);
return false;
}
update_texture(screen, frame);
mutex_unlock(vb->mutex);
screen_render(screen, false);
return true;
@@ -549,31 +575,52 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
content_size.height);
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling fullscreen
// mode unexpectedly triggers the "restored" then "maximized"
// events, leaving the window in a weird state (maximized
// according to the events, but not maximized visually).
break;
bool
screen_handle_event(struct screen *screen, SDL_Event *event) {
switch (event->type) {
case EVENT_NEW_FRAME:
if (!screen->has_frame) {
screen->has_frame = true;
// this is the very first frame, show the window
screen_show_window(screen);
}
screen->maximized = false;
apply_pending_resize(screen);
break;
bool ok = screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");
}
return true;
case SDL_WINDOWEVENT:
if (!screen->has_frame) {
// Do nothing
return true;
}
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
// fullscreen mode unexpectedly triggers the "restored"
// then "maximized" events, leaving the window in a
// weird state (maximized according to the events, but
// not maximized visually).
break;
}
screen->maximized = false;
apply_pending_resize(screen);
break;
}
return true;
}
return false;
}
struct point

View File

@@ -13,10 +13,12 @@
struct video_buffer;
struct screen {
struct video_buffer *vb;
struct fps_counter *fps_counter;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
bool use_opengl;
struct sc_opengl gl;
struct size frame_size;
struct size content_size; // rotated frame_size
@@ -33,55 +35,30 @@ struct screen {
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
bool mipmaps;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.use_opengl = false, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.content_size = { \
.width = 0, \
.height = 0, \
}, \
.resize_pending = false, \
.windowed_content_size = { \
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.mipmaps = false, \
}
struct screen_params {
const char *window_title;
struct size frame_size;
bool always_on_top;
// initialize default values
void
screen_init(struct screen *screen);
int16_t window_x;
int16_t window_y;
uint16_t window_width; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_height; // accepts SC_WINDOW_POSITION_UNDEFINED
bool window_borderless;
uint8_t rotation;
bool mipmaps;
};
// initialize screen, create window, renderer and texture (window is hidden)
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps);
screen_init(struct screen *screen, struct video_buffer *vb,
struct fps_counter *fps_counter,
const struct screen_params *params);
// show the window
void
@@ -91,10 +68,6 @@ screen_show_window(struct screen *screen);
void
screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
@@ -118,9 +91,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
void
screen_set_rotation(struct screen *screen, unsigned rotation);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
// react to SDL events
bool
screen_handle_event(struct screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels

View File

@@ -5,12 +5,10 @@
#include <inttypes.h>
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
#include "adb.h"
#include "util/lock.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str_util.h"
@@ -33,7 +31,7 @@ get_server_path(void) {
#ifdef __WINDOWS__
char *server_path = utf8_from_wide_char(server_path_env);
#else
char *server_path = SDL_strdup(server_path_env);
char *server_path = strdup(server_path_env);
#endif
if (!server_path) {
LOGE("Could not allocate memory");
@@ -45,7 +43,7 @@ get_server_path(void) {
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH);
char *server_path = strdup(DEFAULT_SERVER_PATH);
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
@@ -67,11 +65,11 @@ get_server_path(void) {
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len);
char *server_path = malloc(len);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
SDL_free(executable_path);
free(executable_path);
return SERVER_FILENAME;
}
@@ -80,7 +78,7 @@ get_server_path(void) {
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path);
free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
@@ -95,36 +93,36 @@ push_server(const char *serial) {
}
if (!is_regular_file(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path);
SDL_free(server_path);
free(server_path);
return false;
}
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
SDL_free(server_path);
return process_check_success(process, "adb push");
free(server_path);
return process_check_success(process, "adb push", true);
}
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse");
return process_check_success(process, "adb reverse", true);
}
static bool
disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove");
return process_check_success(process, "adb reverse --remove", true);
}
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward");
return process_check_success(process, "adb forward", true);
}
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove");
return process_check_success(process, "adb forward --remove", true);
}
static bool
@@ -357,18 +355,17 @@ bool
server_init(struct server *server) {
server->serial = NULL;
server->process = PROCESS_NONE;
server->wait_server_thread = NULL;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
server->mutex = SDL_CreateMutex();
if (!server->mutex) {
bool ok = sc_mutex_init(&server->mutex);
if (!ok) {
return false;
}
server->process_terminated_cond = SDL_CreateCond();
if (!server->process_terminated_cond) {
SDL_DestroyMutex(server->mutex);
ok = sc_cond_init(&server->process_terminated_cond);
if (!ok) {
sc_mutex_destroy(&server->mutex);
return false;
}
@@ -378,8 +375,6 @@ server_init(struct server *server) {
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
server->port_range.first = 0;
server->port_range.last = 0;
server->local_port = 0;
server->tunnel_enabled = false;
@@ -391,12 +386,12 @@ server_init(struct server *server) {
static int
run_wait_server(void *data) {
struct server *server = data;
process_wait_noclose(server->process, NULL); // ignore exit code
process_wait(server->process, false); // ignore exit code
mutex_lock(server->mutex);
sc_mutex_lock(&server->mutex);
server->process_terminated = true;
cond_signal(server->process_terminated_cond);
mutex_unlock(server->mutex);
sc_cond_signal(&server->process_terminated_cond);
sc_mutex_unlock(&server->mutex);
// no need for synchronization, server_socket is initialized before this
// thread was created
@@ -413,10 +408,8 @@ run_wait_server(void *data) {
bool
server_start(struct server *server, const char *serial,
const struct server_params *params) {
server->port_range = params->port_range;
if (serial) {
server->serial = SDL_strdup(serial);
server->serial = strdup(serial);
if (!server->serial) {
return false;
}
@@ -443,11 +436,11 @@ server_start(struct server *server, const char *serial,
// things simple and multiplatform, just spawn a new thread waiting for the
// server process and calling shutdown()/close() on the server socket if
// necessary to wake up any accept() blocking call.
server->wait_server_thread =
SDL_CreateThread(run_wait_server, "wait-server", server);
if (!server->wait_server_thread) {
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
"wait-server", server);
if (!ok) {
process_terminate(server->process);
process_wait(server->process, NULL); // ignore exit code
process_wait(server->process, true); // ignore exit code
goto error2;
}
@@ -466,7 +459,7 @@ error2:
}
disable_tunnel(server);
error1:
SDL_free(server->serial);
free(server->serial);
return false;
}
@@ -535,33 +528,33 @@ server_stop(struct server *server) {
}
// Give some delay for the server to terminate properly
mutex_lock(server->mutex);
int r = 0;
sc_mutex_lock(&server->mutex);
bool signaled = false;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
r = cond_wait_timeout(server->process_terminated_cond,
server->mutex,
WATCHDOG_DELAY_MS);
signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex,
WATCHDOG_DELAY_MS);
}
mutex_unlock(server->mutex);
sc_mutex_unlock(&server->mutex);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (r == SDL_MUTEX_TIMEDOUT) {
if (!signaled) {
// The process is terminated, but not reaped (closed) yet, so its PID
// is still valid.
LOGW("Killing the server...");
process_terminate(server->process);
}
SDL_WaitThread(server->wait_server_thread, NULL);
sc_thread_join(&server->wait_server_thread, NULL);
process_close(server->process);
}
void
server_destroy(struct server *server) {
SDL_free(server->serial);
SDL_DestroyCond(server->process_terminated_cond);
SDL_DestroyMutex(server->mutex);
free(server->serial);
sc_cond_destroy(&server->process_terminated_cond);
sc_mutex_destroy(&server->mutex);
}

View File

@@ -6,27 +6,26 @@
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_thread.h>
#include "adb.h"
#include "scrcpy.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
struct server {
char *serial;
process_t process;
SDL_Thread *wait_server_thread;
sc_thread wait_server_thread;
atomic_flag server_socket_closed;
SDL_mutex *mutex;
SDL_cond *process_terminated_cond;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
struct sc_port_range port_range;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"

View File

@@ -4,8 +4,6 @@
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "decoder.h"
@@ -279,8 +277,8 @@ bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
if (!ok) {
LOGC("Could not start stream thread");
return false;
}
@@ -296,5 +294,5 @@ stream_stop(struct stream *stream) {
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
sc_thread_join(&stream->thread, NULL);
}

View File

@@ -7,15 +7,15 @@
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "util/net.h"
#include "util/thread.h"
struct video_buffer;
struct stream {
socket_t socket;
SDL_Thread *thread;
sc_thread thread;
struct decoder *decoder;
struct recorder *recorder;
AVCodecContext *codec_ctx;

View File

@@ -118,11 +118,11 @@ process_terminate(pid_t pid) {
(int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
return kill(pid, SIGKILL) != -1;
}
static bool
process_wait_internal(pid_t pid, int *exit_code, bool close) {
exit_code_t
process_wait(pid_t pid, bool close) {
int code;
int options = WEXITED;
if (!close) {
@@ -133,29 +133,16 @@ process_wait_internal(pid_t pid, int *exit_code, bool close) {
int r = waitid(P_PID, pid, &info, options);
if (r == -1 || info.si_code != CLD_EXITED) {
// could not wait, or exited unexpectedly, probably by a signal
code = -1;
code = NO_EXIT_CODE;
} else {
code = info.si_status;
}
if (exit_code) {
*exit_code = code;
}
return !code;
}
bool
process_wait(pid_t pid, int *exit_code) {
return process_wait_internal(pid, exit_code, true);
}
bool
process_wait_noclose(pid_t pid, int *exit_code) {
return process_wait_internal(pid, exit_code, false);
return code;
}
void
process_close(pid_t pid) {
process_wait_internal(pid, NULL, true);
process_wait(pid, true); // ignore exit code
}
char *
@@ -169,7 +156,7 @@ get_executable_path(void) {
return NULL;
}
buf[len] = '\0';
return SDL_strdup(buf);
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform

View File

@@ -41,7 +41,7 @@ process_execute(const char *const argv[], HANDLE *handle) {
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
&pi)) {
SDL_free(wide);
free(wide);
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
@@ -49,7 +49,7 @@ process_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC;
}
SDL_free(wide);
free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
}
@@ -59,31 +59,18 @@ process_terminate(HANDLE handle) {
return TerminateProcess(handle, 1);
}
static bool
process_wait_internal(HANDLE handle, DWORD *exit_code, bool close) {
exit_code_t
process_wait(HANDLE handle, bool close) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
code = -1; // max value, it's unsigned
}
if (exit_code) {
*exit_code = code;
code = NO_EXIT_CODE; // max value, it's unsigned
}
if (close) {
CloseHandle(handle);
}
return !code;
}
bool
process_wait(HANDLE handle, DWORD *exit_code) {
return process_wait_internal(handle, exit_code, true);
}
bool
process_wait_noclose(HANDLE handle, DWORD *exit_code) {
return process_wait_internal(handle, exit_code, false);
return code;
}
void
@@ -118,7 +105,7 @@ is_regular_file(const char *path) {
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
SDL_free(wide_path);
free(wide_path);
if (r) {
perror("stat");

View File

@@ -33,7 +33,7 @@ buffer_read16be(const uint8_t *buf) {
static inline uint32_t
buffer_read32be(const uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
return ((uint32_t) buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline uint64_t

View File

@@ -1,75 +0,0 @@
#ifndef LOCK_H
#define LOCK_H
#include "common.h"
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include "log.h"
static inline void
mutex_lock(SDL_mutex *mutex) {
int r = SDL_LockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
mutex_unlock(SDL_mutex *mutex) {
int r = SDL_UnlockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not unlock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
int r = SDL_CondWait(cond, mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline int
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond, mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
#endif
return r;
}
static inline void
cond_signal(SDL_cond *cond) {
int r = SDL_CondSignal(cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
#endif

View File

@@ -3,13 +3,13 @@
#include "log.h"
bool
process_check_success(process_t proc, const char *name) {
process_check_success(process_t proc, const char *name, bool close) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code;
if (!process_wait(proc, &exit_code)) {
exit_code_t exit_code = process_wait(proc, close);
if (exit_code) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {

View File

@@ -47,23 +47,21 @@ bool
process_terminate(process_t pid);
// wait and close the process (like waitpid())
bool
process_wait(process_t pid, exit_code_t *exit_code);
// wait (but does not close) the process (waitid() with WNOWAIT)
bool
process_wait_noclose(process_t pid, exit_code_t *exit_code);
// the "close" flag indicates if the process must be "closed" (reaped)
// (passing false is equivalent to enable WNOWAIT in waitid())
exit_code_t
process_wait(process_t pid, bool close);
// close the process
//
// Semantically, process_wait = process_wait_noclose + process_close.
// Semantically, process_wait(close) = process_wait(noclose) + process_close
void
process_close(process_t pid);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
bool
process_check_success(process_t proc, const char *name);
process_check_success(process_t proc, const char *name, bool close);
#ifndef _WIN32
// only used to find package manager, not implemented for Windows
@@ -72,7 +70,7 @@ search_executable(const char *file);
#endif
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free
// may be NULL on error; to be freed by free()
char *
get_executable_path(void);

View File

@@ -10,8 +10,6 @@
# include <tchar.h>
#endif
#include <SDL2/SDL_stdinc.h>
size_t
xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
@@ -49,7 +47,7 @@ truncated:
char *
strquote(const char *src) {
size_t len = strlen(src);
char *quoted = SDL_malloc(len + 3);
char *quoted = malloc(len + 3);
if (!quoted) {
return NULL;
}
@@ -167,7 +165,7 @@ utf8_to_wide_char(const char *utf8) {
return NULL;
}
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t));
wchar_t *wide = malloc(len * sizeof(wchar_t));
if (!wide) {
return NULL;
}
@@ -183,7 +181,7 @@ utf8_from_wide_char(const wchar_t *ws) {
return NULL;
}
char *utf8 = SDL_malloc(len);
char *utf8 = malloc(len);
if (!utf8) {
return NULL;
}

160
app/src/util/thread.c Normal file
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@@ -0,0 +1,160 @@
#include "thread.h"
#include <assert.h>
#include <SDL2/SDL_thread.h>
#include "log.h"
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata) {
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
if (!sdl_thread) {
return false;
}
thread->thread = sdl_thread;
return true;
}
void
sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status);
}
bool
sc_mutex_init(sc_mutex *mutex) {
SDL_mutex *sdl_mutex = SDL_CreateMutex();
if (!sdl_mutex) {
return false;
}
mutex->mutex = sdl_mutex;
#ifndef NDEBUG
mutex->locker = 0;
#endif
return true;
}
void
sc_mutex_destroy(sc_mutex *mutex) {
SDL_DestroyMutex(mutex->mutex);
}
void
sc_mutex_lock(sc_mutex *mutex) {
// SDL mutexes are recursive, but we don't want to use recursive mutexes
assert(!sc_mutex_held(mutex));
int r = SDL_LockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
void
sc_mutex_unlock(sc_mutex *mutex) {
#ifndef NDEBUG
assert(sc_mutex_held(mutex));
mutex->locker = 0;
#endif
int r = SDL_UnlockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
sc_thread_id
sc_thread_get_id(void) {
return SDL_ThreadID();
}
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex) {
return mutex->locker == sc_thread_get_id();
}
#endif
bool
sc_cond_init(sc_cond *cond) {
SDL_cond *sdl_cond = SDL_CreateCond();
if (!sdl_cond) {
return false;
}
cond->cond = sdl_cond;
return true;
}
void
sc_cond_destroy(sc_cond *cond) {
SDL_DestroyCond(cond->cond);
}
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
int r = SDL_CondWait(cond->cond, mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#endif
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
return r == 0;
}
void
sc_cond_signal(sc_cond *cond) {
int r = SDL_CondSignal(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
void
sc_cond_broadcast(sc_cond *cond) {
int r = SDL_CondBroadcast(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not broadcast a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}

81
app/src/util/thread.h Normal file
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@@ -0,0 +1,81 @@
#ifndef SC_THREAD_H
#define SC_THREAD_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
/* Forward declarations */
typedef struct SDL_Thread SDL_Thread;
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
typedef int sc_thread_fn(void *);
typedef unsigned int sc_thread_id;
typedef struct sc_thread {
SDL_Thread *thread;
} sc_thread;
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
sc_thread_id locker;
#endif
} sc_mutex;
typedef struct sc_cond {
SDL_cond *cond;
} sc_cond;
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata);
void
sc_thread_join(sc_thread *thread, int *status);
bool
sc_mutex_init(sc_mutex *mutex);
void
sc_mutex_destroy(sc_mutex *mutex);
void
sc_mutex_lock(sc_mutex *mutex);
void
sc_mutex_unlock(sc_mutex *mutex);
sc_thread_id
sc_thread_get_id(void);
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex);
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
#else
# define sc_mutex_assert(mutex)
#endif
bool
sc_cond_init(sc_cond *cond);
void
sc_cond_destroy(sc_cond *cond);
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
void
sc_cond_signal(sc_cond *cond);
void
sc_cond_broadcast(sc_cond *cond);
#endif

View File

@@ -1,112 +1,147 @@
#include "video_buffer.h"
#include <assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/lock.h"
#include "util/log.h"
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames) {
vb->fps_counter = fps_counter;
if (!(vb->decoding_frame = av_frame_alloc())) {
video_buffer_init(struct video_buffer *vb, bool wait_consumer) {
vb->producer_frame = av_frame_alloc();
if (!vb->producer_frame) {
goto error_0;
}
if (!(vb->rendering_frame = av_frame_alloc())) {
vb->pending_frame = av_frame_alloc();
if (!vb->pending_frame) {
goto error_1;
}
if (!(vb->mutex = SDL_CreateMutex())) {
vb->consumer_frame = av_frame_alloc();
if (!vb->consumer_frame) {
goto error_2;
}
vb->render_expired_frames = render_expired_frames;
if (render_expired_frames) {
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
bool ok = sc_mutex_init(&vb->mutex);
if (!ok) {
goto error_3;
}
vb->wait_consumer = wait_consumer;
if (wait_consumer) {
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
if (!ok) {
sc_mutex_destroy(&vb->mutex);
goto error_2;
}
// interrupted is not used if expired frames are not rendered
// since offering a frame will never block
// interrupted is not used if wait_consumer is disabled since offering
// a frame will never block
vb->interrupted = false;
}
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
// there is initially no frame, so consider it has already been consumed
vb->pending_frame_consumed = true;
// The callbacks must be set by the consumer via
// video_buffer_set_consumer_callbacks()
vb->cbs = NULL;
return true;
error_3:
av_frame_free(&vb->consumer_frame);
error_2:
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->pending_frame);
error_1:
av_frame_free(&vb->decoding_frame);
av_frame_free(&vb->producer_frame);
error_0:
return false;
}
void
video_buffer_destroy(struct video_buffer *vb) {
if (vb->render_expired_frames) {
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
if (vb->wait_consumer) {
sc_cond_destroy(&vb->pending_frame_consumed_cond);
}
SDL_DestroyMutex(vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->decoding_frame);
sc_mutex_destroy(&vb->mutex);
av_frame_free(&vb->consumer_frame);
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->producer_frame);
}
static void
video_buffer_swap_frames(struct video_buffer *vb) {
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->rendering_frame;
vb->rendering_frame = tmp;
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
}
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
mutex_lock(vb->mutex);
if (vb->render_expired_frames) {
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
const struct video_buffer_callbacks *cbs,
void *cbs_userdata) {
assert(!vb->cbs); // must be set only once
assert(cbs);
assert(cbs->on_frame_available);
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
}
void
video_buffer_producer_offer_frame(struct video_buffer *vb) {
assert(vb->cbs);
sc_mutex_lock(&vb->mutex);
if (vb->wait_consumer) {
// wait for the current (expired) frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
while (!vb->pending_frame_consumed && !vb->interrupted) {
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
}
} else if (!vb->rendering_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
video_buffer_swap_frames(vb);
av_frame_unref(vb->pending_frame);
swap_frames(&vb->producer_frame, &vb->pending_frame);
*previous_frame_skipped = !vb->rendering_frame_consumed;
vb->rendering_frame_consumed = false;
bool skipped = !vb->pending_frame_consumed;
vb->pending_frame_consumed = false;
mutex_unlock(vb->mutex);
sc_mutex_unlock(&vb->mutex);
if (skipped) {
if (vb->cbs->on_frame_skipped)
vb->cbs->on_frame_skipped(vb, vb->cbs_userdata);
} else {
vb->cbs->on_frame_available(vb, vb->cbs_userdata);
}
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
fps_counter_add_rendered_frame(vb->fps_counter);
if (vb->render_expired_frames) {
video_buffer_consumer_take_frame(struct video_buffer *vb) {
sc_mutex_lock(&vb->mutex);
assert(!vb->pending_frame_consumed);
vb->pending_frame_consumed = true;
swap_frames(&vb->consumer_frame, &vb->pending_frame);
av_frame_unref(vb->pending_frame);
if (vb->wait_consumer) {
// unblock video_buffer_offer_decoded_frame()
cond_signal(vb->rendering_frame_consumed_cond);
sc_cond_signal(&vb->pending_frame_consumed_cond);
}
return vb->rendering_frame;
sc_mutex_unlock(&vb->mutex);
// consumer_frame is only written from this thread, no need to lock
return vb->consumer_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->render_expired_frames) {
mutex_lock(vb->mutex);
if (vb->wait_consumer) {
sc_mutex_lock(&vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
sc_mutex_unlock(&vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
sc_cond_signal(&vb->pending_frame_consumed_cond);
}
}

View File

@@ -4,44 +4,76 @@
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include "fps_counter.h"
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* There are 3 frames in memory:
* - one frame is held by the producer (producer_frame)
* - one frame is held by the consumer (consumer_frame)
* - one frame is shared between the producer and the consumer (pending_frame)
*
* The producer generates a frame into the producer_frame (it may takes time).
*
* Once the frame is produced, it calls video_buffer_producer_offer_frame(),
* which swaps the producer and pending frames.
*
* When the consumer is notified that a new frame is available, it calls
* video_buffer_consumer_take_frame() to retrieve it, which swaps the pending
* and consumer frames. The frame is valid until the next call, without
* blocking the producer.
*/
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
bool render_expired_frames;
AVFrame *producer_frame;
AVFrame *pending_frame;
AVFrame *consumer_frame;
sc_mutex mutex;
bool wait_consumer; // never overwrite a pending frame if it is not consumed
bool interrupted;
SDL_cond *rendering_frame_consumed_cond;
bool rendering_frame_consumed;
struct fps_counter *fps_counter;
sc_cond pending_frame_consumed_cond;
bool pending_frame_consumed;
const struct video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct video_buffer_callbacks {
// Called when a new frame can be consumed by
// video_buffer_consumer_take_frame(vb)
// This callback is mandatory (it must not be NULL).
void (*on_frame_available)(struct video_buffer *vb, void *userdata);
// Called when a pending frame has been overwritten by the producer
// This callback is optional (it may be NULL).
void (*on_frame_skipped)(struct video_buffer *vb, void *userdata);
};
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames);
video_buffer_init(struct video_buffer *vb, bool wait_consumer);
void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// this function locks frames->mutex during its execution
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
const struct video_buffer_callbacks *cbs,
void *cbs_userdata);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
// set the producer frame as ready for consuming
void
video_buffer_producer_offer_frame(struct video_buffer *vb);
// mark the consumer frame as consumed and return it
// the frame is valid until the next call to this function
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
video_buffer_consumer_take_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void

View File

@@ -4,7 +4,6 @@
#include <limits.h>
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "util/str_util.h"
@@ -138,7 +137,7 @@ static void test_strquote(void) {
// add '"' at the beginning and the end
assert(!strcmp("\"abcde\"", out));
SDL_free(out);
free(out);
}
static void test_utf8_truncate(void) {

View File

@@ -2,11 +2,11 @@
[binaries]
name = 'mingw'
c = '/usr/bin/i686-w64-mingw32-gcc'
cpp = '/usr/bin/i686-w64-mingw32-g++'
ar = '/usr/bin/i686-w64-mingw32-ar'
strip = '/usr/bin/i686-w64-mingw32-strip'
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config'
c = 'i686-w64-mingw32-gcc'
cpp = 'i686-w64-mingw32-g++'
ar = 'i686-w64-mingw32-ar'
strip = 'i686-w64-mingw32-strip'
pkgconfig = 'i686-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'

View File

@@ -2,11 +2,11 @@
[binaries]
name = 'mingw'
c = '/usr/bin/x86_64-w64-mingw32-gcc'
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
ar = '/usr/bin/x86_64-w64-mingw32-ar'
strip = '/usr/bin/x86_64-w64-mingw32-strip'
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
c = 'x86_64-w64-mingw32-gcc'
cpp = 'x86_64-w64-mingw32-g++'
ar = 'x86_64-w64-mingw32-ar'
strip = 'x86_64-w64-mingw32-strip'
pkgconfig = 'x86_64-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'

View File

@@ -1,7 +1 @@
strCommand = "cmd /c scrcpy.exe"
For Each Arg In WScript.Arguments
strCommand = strCommand & " """ & replace(Arg, """", """""""""") & """"
Next
CreateObject("Wscript.Shell").Run strCommand, 0, false
CreateObject("Wscript.Shell").Run "cmd /c scrcpy.exe", 0, false

View File

@@ -4,6 +4,7 @@ project('scrcpy', 'c',
default_options: [
'c_std=c11',
'warning_level=2',
'b_ndebug=if-release',
])
if get_option('compile_app')

View File

@@ -14,7 +14,7 @@ import java.util.concurrent.TimeUnit;
public class Controller {
private static final int DEVICE_ID_VIRTUAL = -1;
private static final int DEFAULT_DEVICE_ID = 0;
private static final ScheduledExecutorService EXECUTOR = Executors.newSingleThreadScheduledExecutor();
@@ -45,7 +45,7 @@ public class Controller {
MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords();
coords.orientation = 0;
coords.size = 1;
coords.size = 0;
pointerProperties[i] = props;
pointerCoords[i] = coords;
@@ -210,7 +210,7 @@ public class Controller {
int source = nonPrimaryButtonPressed ? InputDevice.SOURCE_MOUSE : InputDevice.SOURCE_TOUCHSCREEN;
MotionEvent event = MotionEvent
.obtain(lastTouchDown, now, action, pointerCount, pointerProperties, pointerCoords, 0, buttons, 1f, 1f, DEVICE_ID_VIRTUAL, 0, source,
.obtain(lastTouchDown, now, action, pointerCount, pointerProperties, pointerCoords, 0, buttons, 1f, 1f, DEFAULT_DEVICE_ID, 0, source,
0);
return device.injectEvent(event);
}
@@ -233,7 +233,7 @@ public class Controller {
coords.setAxisValue(MotionEvent.AXIS_VSCROLL, vScroll);
MotionEvent event = MotionEvent
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEVICE_ID_VIRTUAL, 0,
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
InputDevice.SOURCE_TOUCHSCREEN, 0);
return device.injectEvent(event);
}

View File

@@ -230,7 +230,7 @@ public final class Server {
if (encoders != null && encoders.length > 0) {
Ln.e("Try to use one of the available encoders:");
for (MediaCodecInfo encoder : encoders) {
Ln.e(" scrcpy --encoder-name '" + encoder.getName() + "'");
Ln.e(" scrcpy --encoder '" + encoder.getName() + "'");
}
}
}