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a12b459746 | ||
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a0af402d96 | ||
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600df37753 | ||
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902b99174d |
@@ -282,6 +282,15 @@ meson x -Dserver_debugger=true
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meson configure x -Dserver_debugger=true
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```
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If your device runs Android 8 or below, set the `server_debugger_method` to
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`old` in addition:
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```bash
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meson x -Dserver_debugger=true -Dserver_debugger_method=old
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# or, if x is already configured
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meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
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```
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Then recompile.
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When you start scrcpy, it will start a debugger on port 5005 on the device.
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10
README.md
10
README.md
@@ -261,6 +261,16 @@ scrcpy -s 192.168.0.1:5555 # short version
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You can start several instances of _scrcpy_ for several devices.
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#### Autostart on device connection
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You could use [AutoAdb]:
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```bash
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autoadb scrcpy -s '{}'
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```
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[AutoAdb]: https://github.com/rom1v/usbaudio
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#### SSH tunnel
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To connect to a remote device, it is possible to connect a local `adb` client to
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@@ -124,6 +124,9 @@ conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
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# run a server debugger and wait for a client to be attached
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conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
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# select the debugger method ('old' for Android < 9, 'new' for Android >= 9)
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conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new')
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configure_file(configuration: conf, output: 'config.h')
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src_dir = include_directories('src')
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@@ -131,13 +131,13 @@ Set a custom window title.
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.BI "\-\-window\-x " value
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Set the initial window horizontal position.
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Default is -1 (automatic).\n
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Default is "auto".\n
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.TP
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.BI "\-\-window\-y " value
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Set the initial window vertical position.
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Default is -1 (automatic).\n
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Default is "auto".\n
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.TP
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.BI "\-\-window\-width " value
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@@ -1,5 +1,6 @@
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#include "cli.h"
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#include <assert.h>
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#include <getopt.h>
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#include <stdint.h>
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#include <unistd.h>
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@@ -116,11 +117,11 @@ scrcpy_print_usage(const char *arg0) {
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"\n"
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" --window-x value\n"
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" Set the initial window horizontal position.\n"
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" Default is -1 (automatic).\n"
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" Default is \"auto\".\n"
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"\n"
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" --window-y value\n"
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" Set the initial window vertical position.\n"
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" Default is -1 (automatic).\n"
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" Default is \"auto\".\n"
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"\n"
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" --window-width value\n"
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" Set the initial window width.\n"
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@@ -302,8 +303,16 @@ parse_lock_video_orientation(const char *s, int8_t *lock_video_orientation) {
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static bool
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parse_window_position(const char *s, int16_t *position) {
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// special value for "auto"
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static_assert(WINDOW_POSITION_UNDEFINED == -0x8000);
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if (!strcmp(s, "auto")) {
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*position = WINDOW_POSITION_UNDEFINED;
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return true;
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}
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long value;
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bool ok = parse_integer_arg(s, &value, false, -1, 0x7FFF,
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bool ok = parse_integer_arg(s, &value, false, -0x7FFF, 0x7FFF,
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"window position");
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if (!ok) {
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return false;
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@@ -21,8 +21,8 @@ struct scrcpy_options {
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uint32_t bit_rate;
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uint16_t max_fps;
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int8_t lock_video_orientation;
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int16_t window_x;
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int16_t window_y;
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int16_t window_x; // WINDOW_POSITION_UNDEFINED for "auto"
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int16_t window_y; // WINDOW_POSITION_UNDEFINED for "auto"
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uint16_t window_width;
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uint16_t window_height;
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bool show_touches;
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@@ -51,8 +51,8 @@ struct scrcpy_options {
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.bit_rate = DEFAULT_BIT_RATE, \
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.max_fps = 0, \
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.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \
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.window_x = -1, \
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.window_y = -1, \
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.window_x = WINDOW_POSITION_UNDEFINED, \
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.window_y = WINDOW_POSITION_UNDEFINED, \
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.window_width = 0, \
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.window_height = 0, \
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.show_touches = false, \
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@@ -186,8 +186,10 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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window_flags |= SDL_WINDOW_BORDERLESS;
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}
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int x = window_x != -1 ? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
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int y = window_y != -1 ? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
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int x = window_x != WINDOW_POSITION_UNDEFINED
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? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
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int y = window_y != WINDOW_POSITION_UNDEFINED
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? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
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screen->window = SDL_CreateWindow(window_title, x, y,
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window_size.width, window_size.height,
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window_flags);
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@@ -8,6 +8,8 @@
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#include "config.h"
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#include "common.h"
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#define WINDOW_POSITION_UNDEFINED (-0x8000)
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struct video_buffer;
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struct screen {
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@@ -53,6 +55,7 @@ void
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screen_init(struct screen *screen);
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// initialize screen, create window, renderer and texture (window is hidden)
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// window_x and window_y accept WINDOW_POSITION_UNDEFINED
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bool
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screen_init_rendering(struct screen *screen, const char *window_title,
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struct size frame_size, bool always_on_top,
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@@ -244,7 +244,13 @@ execute_server(struct server *server, const struct server_params *params) {
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"app_process",
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#ifdef SERVER_DEBUGGER
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# define SERVER_DEBUGGER_PORT "5005"
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# ifdef SERVER_DEBUGGER_METHOD_NEW
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/* Android 9 and above */
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"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
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# else
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/* Android 8 and below */
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"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
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# endif
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SERVER_DEBUGGER_PORT,
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#endif
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"/", // unused
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@@ -6,3 +6,4 @@ option('prebuilt_server', type: 'string', description: 'Path of the prebuilt ser
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option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
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option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
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option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
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option('server_debugger_method', type: 'combo', choices: ['old', 'new'], value: 'new', description: 'Select the debugger method (Android < 9: "old", Android >= 9: "new")')
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@@ -77,7 +77,7 @@ public final class Server {
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String clientVersion = args[0];
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if (!clientVersion.equals(BuildConfig.VERSION_NAME)) {
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throw new IllegalArgumentException(
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"The server version (" + clientVersion + ") does not match the client " + "(" + BuildConfig.VERSION_NAME + ")");
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"The server version (" + BuildConfig.VERSION_NAME + ") does not match the client " + "(" + clientVersion + ")");
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}
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if (args.length != 9) {
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