Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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4b018be789 | ||
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fa93c8a91b | ||
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03705b828b | ||
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85edba20e7 | ||
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2a872c3865 |
@@ -215,6 +215,15 @@ scrcpy --max-fps 15
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This is officially supported since Android 10, but may work on earlier versions.
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The actual capture framerate may be printed to the console:
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```
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scrcpy --print-fps
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```
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It may also be enabled or disabled at any time with <kbd>MOD</kbd>+<kbd>i</kbd>.
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#### Crop
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The device screen may be cropped to mirror only part of the screen.
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@@ -211,6 +211,10 @@ Inject alpha characters and space as text events instead of key events.
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This avoids issues when combining multiple keys to enter special characters,
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but breaks the expected behavior of alpha keys in games (typically WASD).
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.TP
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.B "\-\-print\-fps
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Start FPS counter, to print framerate logs to the console. It can be started or stopped at any time with MOD+i.
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.TP
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.BI "\-\-push\-target " path
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Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
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@@ -55,6 +55,7 @@
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#define OPT_NO_DOWNSIZE_ON_ERROR 1035
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#define OPT_OTG 1036
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#define OPT_NO_CLEANUP 1037
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#define OPT_PRINT_FPS 1038
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struct sc_option {
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char shortopt;
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@@ -336,6 +337,12 @@ static const struct sc_option options[] = {
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"special character, but breaks the expected behavior of alpha "
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"keys in games (typically WASD).",
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},
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{
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.longopt_id = OPT_PRINT_FPS,
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.longopt = "print-fps",
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.text = "Start FPS counter, to print framerate logs to the console. "
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"It can be started or stopped at any time with MOD+i.",
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},
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{
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.longopt_id = OPT_PUSH_TARGET,
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.longopt = "push-target",
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@@ -1547,6 +1554,9 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
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case OPT_NO_CLEANUP:
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opts->cleanup = false;
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break;
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case OPT_PRINT_FPS:
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opts->start_fps_counter = true;
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break;
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case OPT_OTG:
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#ifdef HAVE_USB
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opts->otg = true;
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@@ -4,10 +4,10 @@
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#include "util/log.h"
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#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
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#define SC_FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
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bool
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fps_counter_init(struct fps_counter *counter) {
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sc_fps_counter_init(struct sc_fps_counter *counter) {
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bool ok = sc_mutex_init(&counter->mutex);
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if (!ok) {
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return false;
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@@ -27,26 +27,26 @@ fps_counter_init(struct fps_counter *counter) {
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}
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void
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fps_counter_destroy(struct fps_counter *counter) {
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sc_fps_counter_destroy(struct sc_fps_counter *counter) {
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sc_cond_destroy(&counter->state_cond);
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sc_mutex_destroy(&counter->mutex);
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}
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static inline bool
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is_started(struct fps_counter *counter) {
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is_started(struct sc_fps_counter *counter) {
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return atomic_load_explicit(&counter->started, memory_order_acquire);
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}
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static inline void
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set_started(struct fps_counter *counter, bool started) {
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set_started(struct sc_fps_counter *counter, bool started) {
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atomic_store_explicit(&counter->started, started, memory_order_release);
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}
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// must be called with mutex locked
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static void
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display_fps(struct fps_counter *counter) {
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display_fps(struct sc_fps_counter *counter) {
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unsigned rendered_per_second =
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counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
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counter->nr_rendered * SC_TICK_FREQ / SC_FPS_COUNTER_INTERVAL;
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if (counter->nr_skipped) {
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LOGI("%u fps (+%u frames skipped)", rendered_per_second,
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counter->nr_skipped);
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@@ -57,7 +57,7 @@ display_fps(struct fps_counter *counter) {
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// must be called with mutex locked
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static void
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check_interval_expired(struct fps_counter *counter, uint32_t now) {
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check_interval_expired(struct sc_fps_counter *counter, sc_tick now) {
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if (now < counter->next_timestamp) {
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return;
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}
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@@ -67,13 +67,13 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
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counter->nr_skipped = 0;
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// add a multiple of the interval
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uint32_t elapsed_slices =
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(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
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counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
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(now - counter->next_timestamp) / SC_FPS_COUNTER_INTERVAL + 1;
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counter->next_timestamp += SC_FPS_COUNTER_INTERVAL * elapsed_slices;
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}
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static int
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run_fps_counter(void *data) {
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struct fps_counter *counter = data;
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struct sc_fps_counter *counter = data;
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sc_mutex_lock(&counter->mutex);
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while (!counter->interrupted) {
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@@ -94,9 +94,9 @@ run_fps_counter(void *data) {
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}
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bool
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fps_counter_start(struct fps_counter *counter) {
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sc_fps_counter_start(struct sc_fps_counter *counter) {
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sc_mutex_lock(&counter->mutex);
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counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
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counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
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counter->nr_rendered = 0;
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counter->nr_skipped = 0;
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sc_mutex_unlock(&counter->mutex);
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@@ -117,22 +117,24 @@ fps_counter_start(struct fps_counter *counter) {
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counter->thread_started = true;
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}
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LOGI("FPS counter started");
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return true;
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}
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void
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fps_counter_stop(struct fps_counter *counter) {
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sc_fps_counter_stop(struct sc_fps_counter *counter) {
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set_started(counter, false);
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sc_cond_signal(&counter->state_cond);
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LOGI("FPS counter stopped");
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}
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bool
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fps_counter_is_started(struct fps_counter *counter) {
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sc_fps_counter_is_started(struct sc_fps_counter *counter) {
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return is_started(counter);
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}
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void
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fps_counter_interrupt(struct fps_counter *counter) {
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sc_fps_counter_interrupt(struct sc_fps_counter *counter) {
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if (!counter->thread_started) {
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return;
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}
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@@ -145,7 +147,7 @@ fps_counter_interrupt(struct fps_counter *counter) {
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}
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void
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fps_counter_join(struct fps_counter *counter) {
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sc_fps_counter_join(struct sc_fps_counter *counter) {
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if (counter->thread_started) {
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// interrupted must be set by the thread calling join(), so no need to
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// lock for the assertion
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@@ -156,7 +158,7 @@ fps_counter_join(struct fps_counter *counter) {
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}
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void
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fps_counter_add_rendered_frame(struct fps_counter *counter) {
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sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter) {
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if (!is_started(counter)) {
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return;
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}
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@@ -169,7 +171,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
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}
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void
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fps_counter_add_skipped_frame(struct fps_counter *counter) {
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sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter) {
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if (!is_started(counter)) {
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return;
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}
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@@ -9,7 +9,7 @@
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#include "util/thread.h"
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struct fps_counter {
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struct sc_fps_counter {
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sc_thread thread;
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sc_mutex mutex;
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sc_cond state_cond;
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@@ -28,32 +28,32 @@ struct fps_counter {
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};
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bool
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fps_counter_init(struct fps_counter *counter);
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sc_fps_counter_init(struct sc_fps_counter *counter);
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void
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fps_counter_destroy(struct fps_counter *counter);
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sc_fps_counter_destroy(struct sc_fps_counter *counter);
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bool
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fps_counter_start(struct fps_counter *counter);
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sc_fps_counter_start(struct sc_fps_counter *counter);
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void
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fps_counter_stop(struct fps_counter *counter);
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sc_fps_counter_stop(struct sc_fps_counter *counter);
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bool
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fps_counter_is_started(struct fps_counter *counter);
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sc_fps_counter_is_started(struct sc_fps_counter *counter);
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// request to stop the thread (on quit)
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// must be called before fps_counter_join()
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// must be called before sc_fps_counter_join()
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void
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fps_counter_interrupt(struct fps_counter *counter);
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sc_fps_counter_interrupt(struct sc_fps_counter *counter);
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void
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fps_counter_join(struct fps_counter *counter);
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sc_fps_counter_join(struct sc_fps_counter *counter);
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void
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fps_counter_add_rendered_frame(struct fps_counter *counter);
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sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter);
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void
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fps_counter_add_skipped_frame(struct fps_counter *counter);
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sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter);
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#endif
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@@ -242,18 +242,14 @@ set_screen_power_mode(struct sc_controller *controller,
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}
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static void
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switch_fps_counter_state(struct fps_counter *fps_counter) {
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switch_fps_counter_state(struct sc_fps_counter *fps_counter) {
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// the started state can only be written from the current thread, so there
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// is no ToCToU issue
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if (fps_counter_is_started(fps_counter)) {
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fps_counter_stop(fps_counter);
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LOGI("FPS counter stopped");
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if (sc_fps_counter_is_started(fps_counter)) {
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sc_fps_counter_stop(fps_counter);
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} else {
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if (fps_counter_start(fps_counter)) {
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LOGI("FPS counter started");
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} else {
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LOGE("FPS counter starting failed");
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}
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sc_fps_counter_start(fps_counter);
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// Any error is already logged
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}
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}
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@@ -63,4 +63,5 @@ const struct scrcpy_options scrcpy_options_default = {
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.select_tcpip = false,
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.select_usb = false,
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.cleanup = true,
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.start_fps_counter = false,
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};
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@@ -138,6 +138,7 @@ struct scrcpy_options {
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bool select_usb;
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bool select_tcpip;
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bool cleanup;
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bool start_fps_counter;
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};
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extern const struct scrcpy_options scrcpy_options_default;
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@@ -588,6 +588,7 @@ aoa_hid_end:
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.rotation = options->rotation,
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.mipmaps = options->mipmaps,
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.fullscreen = options->fullscreen,
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.start_fps_counter = options->start_fps_counter,
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.buffering_time = options->display_buffer,
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};
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@@ -347,7 +347,7 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
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bool need_new_event;
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if (previous_skipped) {
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fps_counter_add_skipped_frame(&screen->fps_counter);
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sc_fps_counter_add_skipped_frame(&screen->fps_counter);
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// The EVENT_NEW_FRAME triggered for the previous frame will consume
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// this new frame instead, unless the previous event failed
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need_new_event = screen->event_failed;
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@@ -386,6 +386,7 @@ sc_screen_init(struct sc_screen *screen,
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screen->req.width = params->window_width;
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screen->req.height = params->window_height;
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screen->req.fullscreen = params->fullscreen;
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screen->req.start_fps_counter = params->start_fps_counter;
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static const struct sc_video_buffer_callbacks cbs = {
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.on_new_frame = sc_video_buffer_on_new_frame,
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@@ -402,7 +403,7 @@ sc_screen_init(struct sc_screen *screen,
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goto error_destroy_video_buffer;
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}
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if (!fps_counter_init(&screen->fps_counter)) {
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if (!sc_fps_counter_init(&screen->fps_counter)) {
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goto error_stop_and_join_video_buffer;
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}
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@@ -534,7 +535,7 @@ error_destroy_renderer:
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error_destroy_window:
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SDL_DestroyWindow(screen->window);
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error_destroy_fps_counter:
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fps_counter_destroy(&screen->fps_counter);
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sc_fps_counter_destroy(&screen->fps_counter);
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error_stop_and_join_video_buffer:
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sc_video_buffer_stop(&screen->vb);
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sc_video_buffer_join(&screen->vb);
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@@ -562,6 +563,10 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
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sc_screen_switch_fullscreen(screen);
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}
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if (screen->req.start_fps_counter) {
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sc_fps_counter_start(&screen->fps_counter);
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}
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SDL_ShowWindow(screen->window);
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}
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@@ -573,13 +578,13 @@ sc_screen_hide_window(struct sc_screen *screen) {
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void
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sc_screen_interrupt(struct sc_screen *screen) {
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sc_video_buffer_stop(&screen->vb);
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fps_counter_interrupt(&screen->fps_counter);
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sc_fps_counter_interrupt(&screen->fps_counter);
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}
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void
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sc_screen_join(struct sc_screen *screen) {
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sc_video_buffer_join(&screen->vb);
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fps_counter_join(&screen->fps_counter);
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sc_fps_counter_join(&screen->fps_counter);
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}
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void
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@@ -591,7 +596,7 @@ sc_screen_destroy(struct sc_screen *screen) {
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SDL_DestroyTexture(screen->texture);
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SDL_DestroyRenderer(screen->renderer);
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SDL_DestroyWindow(screen->window);
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fps_counter_destroy(&screen->fps_counter);
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sc_fps_counter_destroy(&screen->fps_counter);
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sc_video_buffer_destroy(&screen->vb);
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}
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@@ -701,7 +706,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
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sc_video_buffer_consume(&screen->vb, screen->frame);
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AVFrame *frame = screen->frame;
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fps_counter_add_rendered_frame(&screen->fps_counter);
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sc_fps_counter_add_rendered_frame(&screen->fps_counter);
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struct sc_size new_frame_size = {frame->width, frame->height};
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if (!prepare_for_frame(screen, new_frame_size)) {
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@@ -26,7 +26,7 @@ struct sc_screen {
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||||
|
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struct sc_input_manager im;
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struct sc_video_buffer vb;
|
||||
struct fps_counter fps_counter;
|
||||
struct sc_fps_counter fps_counter;
|
||||
|
||||
// The initial requested window properties
|
||||
struct {
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||||
@@ -35,6 +35,7 @@ struct sc_screen {
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uint16_t width;
|
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uint16_t height;
|
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bool fullscreen;
|
||||
bool start_fps_counter;
|
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} req;
|
||||
|
||||
SDL_Window *window;
|
||||
@@ -93,6 +94,7 @@ struct sc_screen_params {
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bool mipmaps;
|
||||
|
||||
bool fullscreen;
|
||||
bool start_fps_counter;
|
||||
|
||||
sc_tick buffering_time;
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||||
};
|
||||
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@@ -136,7 +136,9 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
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return false; // timeout
|
||||
}
|
||||
|
||||
uint32_t ms = SC_TICK_TO_MS(deadline - now);
|
||||
// Round up to the next millisecond to guarantee that the deadline is
|
||||
// reached when returning due to timeout
|
||||
uint32_t ms = SC_TICK_TO_MS(deadline - now + SC_TICK_FROM_MS(1) - 1);
|
||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
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||||
#ifndef NDEBUG
|
||||
if (r < 0) {
|
||||
@@ -148,6 +150,8 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
|
||||
memory_order_relaxed);
|
||||
#endif
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assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
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||||
// The deadline is reached on timeout
|
||||
assert(r != SDL_MUTEX_TIMEDOUT || sc_tick_now() >= deadline);
|
||||
return r == 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user