Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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454b9a6c3e | ||
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2c8efe1a1d |
@@ -23,8 +23,7 @@ src = [
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'src/video_buffer.c',
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'src/video_buffer.c',
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'src/util/net.c',
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'src/util/net.c',
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'src/util/process.c',
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'src/util/process.c',
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'src/util/str_util.c',
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'src/util/str_util.c'
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'src/util/thread.c',
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]
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]
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if host_machine.system() == 'windows'
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if host_machine.system() == 'windows'
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@@ -99,6 +98,9 @@ foreach f : check_functions
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endif
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endif
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endforeach
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endforeach
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# expose the build type
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conf.set('NDEBUG', get_option('buildtype') != 'debug')
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# the version, updated on release
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# the version, updated on release
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conf.set_quoted('SCRCPY_VERSION', meson.project_version())
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conf.set_quoted('SCRCPY_VERSION', meson.project_version())
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@@ -114,6 +116,16 @@ conf.set('PORTABLE', get_option('portable'))
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conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
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conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
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conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
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conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
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# the default max video size for both dimensions, in pixels
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# overridden by option --max-size
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conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
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# the default video orientation
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# natural device orientation is 0 and each increment adds 90 degrees
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# counterclockwise
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# overridden by option --lock-video-orientation
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conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
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# the default video bitrate, in bits/second
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# the default video bitrate, in bits/second
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# overridden by option --bit-rate
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# overridden by option --bit-rate
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conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
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conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
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@@ -10,9 +10,6 @@
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#include "util/log.h"
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#include "util/log.h"
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#include "util/str_util.h"
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#include "util/str_util.h"
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#define STR_IMPL_(x) #x
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#define STR(x) STR_IMPL_(x)
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void
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void
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scrcpy_print_usage(const char *arg0) {
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scrcpy_print_usage(const char *arg0) {
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fprintf(stderr,
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fprintf(stderr,
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@@ -26,7 +23,7 @@ scrcpy_print_usage(const char *arg0) {
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" -b, --bit-rate value\n"
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" -b, --bit-rate value\n"
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" Encode the video at the given bit-rate, expressed in bits/s.\n"
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" Encode the video at the given bit-rate, expressed in bits/s.\n"
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" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
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" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
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" Default is " STR(DEFAULT_BIT_RATE) ".\n"
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" Default is %d.\n"
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"\n"
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"\n"
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" --codec-options key[:type]=value[,...]\n"
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" --codec-options key[:type]=value[,...]\n"
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" Set a list of comma-separated key:type=value options for the\n"
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" Set a list of comma-separated key:type=value options for the\n"
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@@ -84,7 +81,7 @@ scrcpy_print_usage(const char *arg0) {
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" Possible values are -1 (unlocked), 0, 1, 2 and 3.\n"
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" Possible values are -1 (unlocked), 0, 1, 2 and 3.\n"
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" Natural device orientation is 0, and each increment adds a\n"
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" Natural device orientation is 0, and each increment adds a\n"
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" 90 degrees rotation counterclockwise.\n"
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" 90 degrees rotation counterclockwise.\n"
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" Default is -1 (unlocked).\n"
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" Default is %d%s.\n"
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"\n"
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"\n"
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" --max-fps value\n"
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" --max-fps value\n"
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" Limit the frame rate of screen capture (officially supported\n"
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" Limit the frame rate of screen capture (officially supported\n"
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@@ -94,7 +91,7 @@ scrcpy_print_usage(const char *arg0) {
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" Limit both the width and height of the video to value. The\n"
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" Limit both the width and height of the video to value. The\n"
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" other dimension is computed so that the device aspect-ratio\n"
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" other dimension is computed so that the device aspect-ratio\n"
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" is preserved.\n"
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" is preserved.\n"
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" Default is 0 (unlimited).\n"
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" Default is %d%s.\n"
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"\n"
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"\n"
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" -n, --no-control\n"
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" -n, --no-control\n"
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" Disable device control (mirror the device in read-only).\n"
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" Disable device control (mirror the device in read-only).\n"
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@@ -113,8 +110,7 @@ scrcpy_print_usage(const char *arg0) {
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"\n"
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"\n"
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" -p, --port port[:port]\n"
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" -p, --port port[:port]\n"
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" Set the TCP port (range) used by the client to listen.\n"
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" Set the TCP port (range) used by the client to listen.\n"
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" Default is " STR(DEFAULT_LOCAL_PORT_RANGE_FIRST) ":"
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" Default is %d:%d.\n"
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STR(DEFAULT_LOCAL_PORT_RANGE_LAST) ".\n"
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"\n"
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"\n"
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" --prefer-text\n"
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" --prefer-text\n"
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" Inject alpha characters and space as text events instead of\n"
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" Inject alpha characters and space as text events instead of\n"
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@@ -301,7 +297,12 @@ scrcpy_print_usage(const char *arg0) {
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"\n"
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"\n"
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" Drag & drop APK file\n"
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" Drag & drop APK file\n"
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" Install APK from computer\n"
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" Install APK from computer\n"
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"\n", arg0);
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"\n",
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arg0,
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DEFAULT_BIT_RATE,
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DEFAULT_LOCK_VIDEO_ORIENTATION, DEFAULT_LOCK_VIDEO_ORIENTATION >= 0 ? "" : " (unlocked)",
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DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
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DEFAULT_LOCAL_PORT_RANGE_FIRST, DEFAULT_LOCAL_PORT_RANGE_LAST);
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}
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}
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static bool
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static bool
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@@ -56,7 +56,7 @@
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# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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#endif
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#endif
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#ifndef HAVE_STRDUP
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#ifdef HAVE_STRDUP
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char *strdup(const char *s);
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char *strdup(const char *s);
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#endif
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#endif
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@@ -2,27 +2,25 @@
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#include <assert.h>
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#include <assert.h>
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#include "util/lock.h"
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#include "util/log.h"
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#include "util/log.h"
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bool
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bool
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controller_init(struct controller *controller, socket_t control_socket) {
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controller_init(struct controller *controller, socket_t control_socket) {
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cbuf_init(&controller->queue);
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cbuf_init(&controller->queue);
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bool ok = receiver_init(&controller->receiver, control_socket);
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if (!receiver_init(&controller->receiver, control_socket)) {
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if (!ok) {
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return false;
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return false;
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}
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}
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ok = sc_mutex_init(&controller->mutex);
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if (!(controller->mutex = SDL_CreateMutex())) {
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if (!ok) {
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receiver_destroy(&controller->receiver);
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receiver_destroy(&controller->receiver);
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return false;
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return false;
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}
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}
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ok = sc_cond_init(&controller->msg_cond);
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if (!(controller->msg_cond = SDL_CreateCond())) {
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if (!ok) {
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receiver_destroy(&controller->receiver);
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receiver_destroy(&controller->receiver);
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sc_mutex_destroy(&controller->mutex);
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SDL_DestroyMutex(controller->mutex);
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return false;
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return false;
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}
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}
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@@ -34,8 +32,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
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void
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void
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controller_destroy(struct controller *controller) {
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controller_destroy(struct controller *controller) {
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sc_cond_destroy(&controller->msg_cond);
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SDL_DestroyCond(controller->msg_cond);
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sc_mutex_destroy(&controller->mutex);
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SDL_DestroyMutex(controller->mutex);
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struct control_msg msg;
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struct control_msg msg;
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while (cbuf_take(&controller->queue, &msg)) {
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while (cbuf_take(&controller->queue, &msg)) {
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@@ -48,13 +46,13 @@ controller_destroy(struct controller *controller) {
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bool
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bool
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controller_push_msg(struct controller *controller,
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controller_push_msg(struct controller *controller,
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const struct control_msg *msg) {
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const struct control_msg *msg) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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bool was_empty = cbuf_is_empty(&controller->queue);
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bool was_empty = cbuf_is_empty(&controller->queue);
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bool res = cbuf_push(&controller->queue, *msg);
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bool res = cbuf_push(&controller->queue, *msg);
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if (was_empty) {
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if (was_empty) {
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sc_cond_signal(&controller->msg_cond);
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cond_signal(controller->msg_cond);
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}
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}
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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return res;
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return res;
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}
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}
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@@ -75,20 +73,20 @@ run_controller(void *data) {
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struct controller *controller = data;
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struct controller *controller = data;
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for (;;) {
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for (;;) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
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while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
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sc_cond_wait(&controller->msg_cond, &controller->mutex);
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cond_wait(controller->msg_cond, controller->mutex);
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}
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}
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if (controller->stopped) {
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if (controller->stopped) {
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// stop immediately, do not process further msgs
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// stop immediately, do not process further msgs
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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break;
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break;
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}
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}
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struct control_msg msg;
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struct control_msg msg;
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bool non_empty = cbuf_take(&controller->queue, &msg);
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bool non_empty = cbuf_take(&controller->queue, &msg);
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assert(non_empty);
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assert(non_empty);
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(void) non_empty;
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(void) non_empty;
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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bool ok = process_msg(controller, &msg);
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bool ok = process_msg(controller, &msg);
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control_msg_destroy(&msg);
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control_msg_destroy(&msg);
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@@ -104,16 +102,16 @@ bool
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controller_start(struct controller *controller) {
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controller_start(struct controller *controller) {
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LOGD("Starting controller thread");
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LOGD("Starting controller thread");
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bool ok = sc_thread_create(&controller->thread, run_controller,
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controller->thread = SDL_CreateThread(run_controller, "controller",
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"controller", controller);
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controller);
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if (!ok) {
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if (!controller->thread) {
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LOGC("Could not start controller thread");
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LOGC("Could not start controller thread");
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return false;
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return false;
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}
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}
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if (!receiver_start(&controller->receiver)) {
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if (!receiver_start(&controller->receiver)) {
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controller_stop(controller);
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controller_stop(controller);
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sc_thread_join(&controller->thread, NULL);
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SDL_WaitThread(controller->thread, NULL);
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return false;
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return false;
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}
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}
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@@ -122,14 +120,14 @@ controller_start(struct controller *controller) {
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void
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void
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controller_stop(struct controller *controller) {
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controller_stop(struct controller *controller) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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controller->stopped = true;
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controller->stopped = true;
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sc_cond_signal(&controller->msg_cond);
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cond_signal(controller->msg_cond);
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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}
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}
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void
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void
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controller_join(struct controller *controller) {
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controller_join(struct controller *controller) {
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sc_thread_join(&controller->thread, NULL);
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SDL_WaitThread(controller->thread, NULL);
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receiver_join(&controller->receiver);
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receiver_join(&controller->receiver);
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}
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}
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@@ -4,20 +4,21 @@
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#include "common.h"
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#include "common.h"
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#include <stdbool.h>
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#include <stdbool.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include "control_msg.h"
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#include "control_msg.h"
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#include "receiver.h"
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#include "receiver.h"
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#include "util/cbuf.h"
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#include "util/cbuf.h"
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#include "util/net.h"
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#include "util/net.h"
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#include "util/thread.h"
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct control_msg_queue CBUF(struct control_msg, 64);
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|
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struct controller {
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struct controller {
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socket_t control_socket;
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socket_t control_socket;
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sc_thread thread;
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SDL_Thread *thread;
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sc_mutex mutex;
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SDL_mutex *mutex;
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sc_cond msg_cond;
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SDL_cond *msg_cond;
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bool stopped;
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bool stopped;
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struct control_msg_queue queue;
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struct control_msg_queue queue;
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struct receiver receiver;
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struct receiver receiver;
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@@ -3,6 +3,8 @@
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#include <libavformat/avformat.h>
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#include <libavformat/avformat.h>
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#include <libavutil/time.h>
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#include <libavutil/time.h>
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||||||
#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
#include "events.h"
|
#include "events.h"
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||||||
@@ -11,6 +13,22 @@
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|||||||
#include "util/buffer_util.h"
|
#include "util/buffer_util.h"
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#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
|
// set the decoded frame as ready for rendering, and notify
|
||||||
|
static void
|
||||||
|
push_frame(struct decoder *decoder) {
|
||||||
|
bool previous_frame_skipped;
|
||||||
|
video_buffer_offer_decoded_frame(decoder->video_buffer,
|
||||||
|
&previous_frame_skipped);
|
||||||
|
if (previous_frame_skipped) {
|
||||||
|
// the previous EVENT_NEW_FRAME will consume this frame
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
static SDL_Event new_frame_event = {
|
||||||
|
.type = EVENT_NEW_FRAME,
|
||||||
|
};
|
||||||
|
SDL_PushEvent(&new_frame_event);
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
|
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
|
||||||
decoder->video_buffer = vb;
|
decoder->video_buffer = vb;
|
||||||
@@ -50,10 +68,10 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
|
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return false;
|
return false;
|
||||||
}
|
}
|
||||||
ret = avcodec_receive_frame(decoder->codec_ctx,
|
ret = avcodec_receive_frame(decoder->codec_ctx,
|
||||||
decoder->video_buffer->producer_frame);
|
decoder->video_buffer->decoding_frame);
|
||||||
if (!ret) {
|
if (!ret) {
|
||||||
// a frame was received
|
// a frame was received
|
||||||
video_buffer_producer_offer_frame(decoder->video_buffer);
|
push_frame(decoder);
|
||||||
} else if (ret != AVERROR(EAGAIN)) {
|
} else if (ret != AVERROR(EAGAIN)) {
|
||||||
LOGE("Could not receive video frame: %d", ret);
|
LOGE("Could not receive video frame: %d", ret);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ struct video_buffer;
|
|||||||
|
|
||||||
struct decoder {
|
struct decoder {
|
||||||
struct video_buffer *video_buffer;
|
struct video_buffer *video_buffer;
|
||||||
|
|
||||||
AVCodecContext *codec_ctx;
|
AVCodecContext *codec_ctx;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,2 +1,3 @@
|
|||||||
#define EVENT_NEW_FRAME SDL_USEREVENT
|
#define EVENT_NEW_SESSION SDL_USEREVENT
|
||||||
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
|
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
|
||||||
|
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
#define DEFAULT_PUSH_TARGET "/sdcard/"
|
#define DEFAULT_PUSH_TARGET "/sdcard/"
|
||||||
@@ -19,14 +20,12 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
|||||||
|
|
||||||
cbuf_init(&file_handler->queue);
|
cbuf_init(&file_handler->queue);
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&file_handler->mutex);
|
if (!(file_handler->mutex = SDL_CreateMutex())) {
|
||||||
if (!ok) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&file_handler->event_cond);
|
if (!(file_handler->event_cond = SDL_CreateCond())) {
|
||||||
if (!ok) {
|
SDL_DestroyMutex(file_handler->mutex);
|
||||||
sc_mutex_destroy(&file_handler->mutex);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -34,8 +33,8 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
|||||||
file_handler->serial = strdup(serial);
|
file_handler->serial = strdup(serial);
|
||||||
if (!file_handler->serial) {
|
if (!file_handler->serial) {
|
||||||
LOGW("Could not strdup serial");
|
LOGW("Could not strdup serial");
|
||||||
sc_cond_destroy(&file_handler->event_cond);
|
SDL_DestroyCond(file_handler->event_cond);
|
||||||
sc_mutex_destroy(&file_handler->mutex);
|
SDL_DestroyMutex(file_handler->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -55,8 +54,8 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
|||||||
|
|
||||||
void
|
void
|
||||||
file_handler_destroy(struct file_handler *file_handler) {
|
file_handler_destroy(struct file_handler *file_handler) {
|
||||||
sc_cond_destroy(&file_handler->event_cond);
|
SDL_DestroyCond(file_handler->event_cond);
|
||||||
sc_mutex_destroy(&file_handler->mutex);
|
SDL_DestroyMutex(file_handler->mutex);
|
||||||
free(file_handler->serial);
|
free(file_handler->serial);
|
||||||
|
|
||||||
struct file_handler_request req;
|
struct file_handler_request req;
|
||||||
@@ -93,13 +92,13 @@ file_handler_request(struct file_handler *file_handler,
|
|||||||
.file = file,
|
.file = file,
|
||||||
};
|
};
|
||||||
|
|
||||||
sc_mutex_lock(&file_handler->mutex);
|
mutex_lock(file_handler->mutex);
|
||||||
bool was_empty = cbuf_is_empty(&file_handler->queue);
|
bool was_empty = cbuf_is_empty(&file_handler->queue);
|
||||||
bool res = cbuf_push(&file_handler->queue, req);
|
bool res = cbuf_push(&file_handler->queue, req);
|
||||||
if (was_empty) {
|
if (was_empty) {
|
||||||
sc_cond_signal(&file_handler->event_cond);
|
cond_signal(file_handler->event_cond);
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -108,14 +107,14 @@ run_file_handler(void *data) {
|
|||||||
struct file_handler *file_handler = data;
|
struct file_handler *file_handler = data;
|
||||||
|
|
||||||
for (;;) {
|
for (;;) {
|
||||||
sc_mutex_lock(&file_handler->mutex);
|
mutex_lock(file_handler->mutex);
|
||||||
file_handler->current_process = PROCESS_NONE;
|
file_handler->current_process = PROCESS_NONE;
|
||||||
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
|
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
|
||||||
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
|
cond_wait(file_handler->event_cond, file_handler->mutex);
|
||||||
}
|
}
|
||||||
if (file_handler->stopped) {
|
if (file_handler->stopped) {
|
||||||
// stop immediately, do not process further events
|
// stop immediately, do not process further events
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
struct file_handler_request req;
|
struct file_handler_request req;
|
||||||
@@ -133,7 +132,7 @@ run_file_handler(void *data) {
|
|||||||
file_handler->push_target);
|
file_handler->push_target);
|
||||||
}
|
}
|
||||||
file_handler->current_process = process;
|
file_handler->current_process = process;
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
|
|
||||||
if (req.action == ACTION_INSTALL_APK) {
|
if (req.action == ACTION_INSTALL_APK) {
|
||||||
if (process_check_success(process, "adb install", false)) {
|
if (process_check_success(process, "adb install", false)) {
|
||||||
@@ -151,13 +150,13 @@ run_file_handler(void *data) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&file_handler->mutex);
|
mutex_lock(file_handler->mutex);
|
||||||
// Close the process (it is necessary already terminated)
|
// Close the process (it is necessary already terminated)
|
||||||
// Execute this call with mutex locked to avoid race conditions with
|
// Execute this call with mutex locked to avoid race conditions with
|
||||||
// file_handler_stop()
|
// file_handler_stop()
|
||||||
process_close(file_handler->current_process);
|
process_close(file_handler->current_process);
|
||||||
file_handler->current_process = PROCESS_NONE;
|
file_handler->current_process = PROCESS_NONE;
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
|
|
||||||
file_handler_request_destroy(&req);
|
file_handler_request_destroy(&req);
|
||||||
}
|
}
|
||||||
@@ -168,9 +167,9 @@ bool
|
|||||||
file_handler_start(struct file_handler *file_handler) {
|
file_handler_start(struct file_handler *file_handler) {
|
||||||
LOGD("Starting file_handler thread");
|
LOGD("Starting file_handler thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
|
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
|
||||||
"file_handler", file_handler);
|
file_handler);
|
||||||
if (!ok) {
|
if (!file_handler->thread) {
|
||||||
LOGC("Could not start file_handler thread");
|
LOGC("Could not start file_handler thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -180,18 +179,18 @@ file_handler_start(struct file_handler *file_handler) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
file_handler_stop(struct file_handler *file_handler) {
|
file_handler_stop(struct file_handler *file_handler) {
|
||||||
sc_mutex_lock(&file_handler->mutex);
|
mutex_lock(file_handler->mutex);
|
||||||
file_handler->stopped = true;
|
file_handler->stopped = true;
|
||||||
sc_cond_signal(&file_handler->event_cond);
|
cond_signal(file_handler->event_cond);
|
||||||
if (file_handler->current_process != PROCESS_NONE) {
|
if (file_handler->current_process != PROCESS_NONE) {
|
||||||
if (!process_terminate(file_handler->current_process)) {
|
if (!process_terminate(file_handler->current_process)) {
|
||||||
LOGW("Could not terminate push/install process");
|
LOGW("Could not terminate push/install process");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
file_handler_join(struct file_handler *file_handler) {
|
file_handler_join(struct file_handler *file_handler) {
|
||||||
sc_thread_join(&file_handler->thread, NULL);
|
SDL_WaitThread(file_handler->thread, NULL);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,10 +4,11 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
#include "util/cbuf.h"
|
#include "util/cbuf.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
ACTION_INSTALL_APK,
|
ACTION_INSTALL_APK,
|
||||||
@@ -24,9 +25,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
|
|||||||
struct file_handler {
|
struct file_handler {
|
||||||
char *serial;
|
char *serial;
|
||||||
const char *push_target;
|
const char *push_target;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond event_cond;
|
SDL_cond *event_cond;
|
||||||
bool stopped;
|
bool stopped;
|
||||||
bool initialized;
|
bool initialized;
|
||||||
process_t current_process;
|
process_t current_process;
|
||||||
|
|||||||
@@ -3,24 +3,25 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <SDL2/SDL_timer.h>
|
#include <SDL2/SDL_timer.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
#define FPS_COUNTER_INTERVAL_MS 1000
|
#define FPS_COUNTER_INTERVAL_MS 1000
|
||||||
|
|
||||||
bool
|
bool
|
||||||
fps_counter_init(struct fps_counter *counter) {
|
fps_counter_init(struct fps_counter *counter) {
|
||||||
bool ok = sc_mutex_init(&counter->mutex);
|
counter->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!counter->mutex) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&counter->state_cond);
|
counter->state_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!counter->state_cond) {
|
||||||
sc_mutex_destroy(&counter->mutex);
|
SDL_DestroyMutex(counter->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
counter->thread_started = false;
|
counter->thread = NULL;
|
||||||
atomic_init(&counter->started, 0);
|
atomic_init(&counter->started, 0);
|
||||||
// no need to initialize the other fields, they are unused until started
|
// no need to initialize the other fields, they are unused until started
|
||||||
|
|
||||||
@@ -29,8 +30,8 @@ fps_counter_init(struct fps_counter *counter) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_destroy(struct fps_counter *counter) {
|
fps_counter_destroy(struct fps_counter *counter) {
|
||||||
sc_cond_destroy(&counter->state_cond);
|
SDL_DestroyCond(counter->state_cond);
|
||||||
sc_mutex_destroy(&counter->mutex);
|
SDL_DestroyMutex(counter->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline bool
|
static inline bool
|
||||||
@@ -76,10 +77,10 @@ static int
|
|||||||
run_fps_counter(void *data) {
|
run_fps_counter(void *data) {
|
||||||
struct fps_counter *counter = data;
|
struct fps_counter *counter = data;
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
while (!counter->interrupted) {
|
while (!counter->interrupted) {
|
||||||
while (!counter->interrupted && !is_started(counter)) {
|
while (!counter->interrupted && !is_started(counter)) {
|
||||||
sc_cond_wait(&counter->state_cond, &counter->mutex);
|
cond_wait(counter->state_cond, counter->mutex);
|
||||||
}
|
}
|
||||||
while (!counter->interrupted && is_started(counter)) {
|
while (!counter->interrupted && is_started(counter)) {
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
@@ -89,35 +90,32 @@ run_fps_counter(void *data) {
|
|||||||
uint32_t remaining = counter->next_timestamp - now;
|
uint32_t remaining = counter->next_timestamp - now;
|
||||||
|
|
||||||
// ignore the reason (timeout or signaled), we just loop anyway
|
// ignore the reason (timeout or signaled), we just loop anyway
|
||||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
|
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
fps_counter_start(struct fps_counter *counter) {
|
fps_counter_start(struct fps_counter *counter) {
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
||||||
counter->nr_rendered = 0;
|
counter->nr_rendered = 0;
|
||||||
counter->nr_skipped = 0;
|
counter->nr_skipped = 0;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
|
|
||||||
set_started(counter, true);
|
set_started(counter, true);
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
|
|
||||||
// counter->thread_started and counter->thread are always accessed from the
|
// counter->thread is always accessed from the same thread, no need to lock
|
||||||
// same thread, no need to lock
|
if (!counter->thread) {
|
||||||
if (!counter->thread_started) {
|
counter->thread =
|
||||||
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
|
SDL_CreateThread(run_fps_counter, "fps counter", counter);
|
||||||
"fps counter", counter);
|
if (!counter->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGE("Could not start FPS counter thread");
|
LOGE("Could not start FPS counter thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
counter->thread_started = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -126,7 +124,7 @@ fps_counter_start(struct fps_counter *counter) {
|
|||||||
void
|
void
|
||||||
fps_counter_stop(struct fps_counter *counter) {
|
fps_counter_stop(struct fps_counter *counter) {
|
||||||
set_started(counter, false);
|
set_started(counter, false);
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
@@ -136,21 +134,21 @@ fps_counter_is_started(struct fps_counter *counter) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_interrupt(struct fps_counter *counter) {
|
fps_counter_interrupt(struct fps_counter *counter) {
|
||||||
if (!counter->thread_started) {
|
if (!counter->thread) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
counter->interrupted = true;
|
counter->interrupted = true;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
// wake up blocking wait
|
// wake up blocking wait
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_join(struct fps_counter *counter) {
|
fps_counter_join(struct fps_counter *counter) {
|
||||||
if (counter->thread_started) {
|
if (counter->thread) {
|
||||||
sc_thread_join(&counter->thread, NULL);
|
SDL_WaitThread(counter->thread, NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -160,11 +158,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
check_interval_expired(counter, now);
|
check_interval_expired(counter, now);
|
||||||
++counter->nr_rendered;
|
++counter->nr_rendered;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@@ -173,9 +171,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
check_interval_expired(counter, now);
|
check_interval_expired(counter, now);
|
||||||
++counter->nr_skipped;
|
++counter->nr_skipped;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,15 +6,13 @@
|
|||||||
#include <stdatomic.h>
|
#include <stdatomic.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
#include "util/thread.h"
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
struct fps_counter {
|
struct fps_counter {
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond state_cond;
|
SDL_cond *state_cond;
|
||||||
|
|
||||||
bool thread_started;
|
|
||||||
|
|
||||||
// atomic so that we can check without locking the mutex
|
// atomic so that we can check without locking the mutex
|
||||||
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include <SDL2/SDL_keycode.h>
|
#include <SDL2/SDL_keycode.h>
|
||||||
|
|
||||||
#include "event_converter.h"
|
#include "event_converter.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
static const int ACTION_DOWN = 1;
|
static const int ACTION_DOWN = 1;
|
||||||
@@ -286,7 +287,7 @@ rotate_client_right(struct screen *screen) {
|
|||||||
screen_set_rotation(screen, new_rotation);
|
screen_set_rotation(screen, new_rotation);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_text_input(struct input_manager *im,
|
input_manager_process_text_input(struct input_manager *im,
|
||||||
const SDL_TextInputEvent *event) {
|
const SDL_TextInputEvent *event) {
|
||||||
if (is_shortcut_mod(im, SDL_GetModState())) {
|
if (is_shortcut_mod(im, SDL_GetModState())) {
|
||||||
@@ -366,7 +367,7 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_key(struct input_manager *im,
|
input_manager_process_key(struct input_manager *im,
|
||||||
const SDL_KeyboardEvent *event) {
|
const SDL_KeyboardEvent *event) {
|
||||||
// control: indicates the state of the command-line option --no-control
|
// control: indicates the state of the command-line option --no-control
|
||||||
@@ -480,7 +481,9 @@ input_manager_process_key(struct input_manager *im,
|
|||||||
return;
|
return;
|
||||||
case SDLK_i:
|
case SDLK_i:
|
||||||
if (!shift && !repeat && down) {
|
if (!shift && !repeat && down) {
|
||||||
switch_fps_counter_state(im->fps_counter);
|
struct fps_counter *fps_counter =
|
||||||
|
im->video_buffer->fps_counter;
|
||||||
|
switch_fps_counter_state(fps_counter);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case SDLK_n:
|
case SDLK_n:
|
||||||
@@ -549,7 +552,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_mouse_motion(struct input_manager *im,
|
input_manager_process_mouse_motion(struct input_manager *im,
|
||||||
const SDL_MouseMotionEvent *event) {
|
const SDL_MouseMotionEvent *event) {
|
||||||
if (!event->state) {
|
if (!event->state) {
|
||||||
@@ -603,7 +606,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_touch(struct input_manager *im,
|
input_manager_process_touch(struct input_manager *im,
|
||||||
const SDL_TouchFingerEvent *event) {
|
const SDL_TouchFingerEvent *event) {
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
@@ -635,7 +638,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_mouse_button(struct input_manager *im,
|
input_manager_process_mouse_button(struct input_manager *im,
|
||||||
const SDL_MouseButtonEvent *event) {
|
const SDL_MouseButtonEvent *event) {
|
||||||
bool control = im->control;
|
bool control = im->control;
|
||||||
@@ -734,7 +737,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
input_manager_process_mouse_wheel(struct input_manager *im,
|
||||||
const SDL_MouseWheelEvent *event) {
|
const SDL_MouseWheelEvent *event) {
|
||||||
struct control_msg msg;
|
struct control_msg msg;
|
||||||
@@ -744,46 +747,3 @@ input_manager_process_mouse_wheel(struct input_manager *im,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
|
||||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
|
|
||||||
switch (event->type) {
|
|
||||||
case SDL_TEXTINPUT:
|
|
||||||
if (!im->control) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
input_manager_process_text_input(im, &event->text);
|
|
||||||
return true;
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
case SDL_KEYUP:
|
|
||||||
// some key events do not interact with the device, so process the
|
|
||||||
// event even if control is disabled
|
|
||||||
input_manager_process_key(im, &event->key);
|
|
||||||
return true;
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
if (!im->control) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
input_manager_process_mouse_motion(im, &event->motion);
|
|
||||||
return true;
|
|
||||||
case SDL_MOUSEWHEEL:
|
|
||||||
if (!im->control) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
input_manager_process_mouse_wheel(im, &event->wheel);
|
|
||||||
return true;
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
// some mouse events do not interact with the device, so process
|
|
||||||
// the event even if control is disabled
|
|
||||||
input_manager_process_mouse_button(im, &event->button);
|
|
||||||
return true;
|
|
||||||
case SDL_FINGERMOTION:
|
|
||||||
case SDL_FINGERDOWN:
|
|
||||||
case SDL_FINGERUP:
|
|
||||||
input_manager_process_touch(im, &event->tfinger);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -16,7 +16,6 @@
|
|||||||
struct input_manager {
|
struct input_manager {
|
||||||
struct controller *controller;
|
struct controller *controller;
|
||||||
struct video_buffer *video_buffer;
|
struct video_buffer *video_buffer;
|
||||||
struct fps_counter *fps_counter;
|
|
||||||
struct screen *screen;
|
struct screen *screen;
|
||||||
|
|
||||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||||
@@ -41,7 +40,28 @@ void
|
|||||||
input_manager_init(struct input_manager *im,
|
input_manager_init(struct input_manager *im,
|
||||||
const struct scrcpy_options *options);
|
const struct scrcpy_options *options);
|
||||||
|
|
||||||
bool
|
void
|
||||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
|
input_manager_process_text_input(struct input_manager *im,
|
||||||
|
const SDL_TextInputEvent *event);
|
||||||
|
|
||||||
|
void
|
||||||
|
input_manager_process_key(struct input_manager *im,
|
||||||
|
const SDL_KeyboardEvent *event);
|
||||||
|
|
||||||
|
void
|
||||||
|
input_manager_process_mouse_motion(struct input_manager *im,
|
||||||
|
const SDL_MouseMotionEvent *event);
|
||||||
|
|
||||||
|
void
|
||||||
|
input_manager_process_touch(struct input_manager *im,
|
||||||
|
const SDL_TouchFingerEvent *event);
|
||||||
|
|
||||||
|
void
|
||||||
|
input_manager_process_mouse_button(struct input_manager *im,
|
||||||
|
const SDL_MouseButtonEvent *event);
|
||||||
|
|
||||||
|
void
|
||||||
|
input_manager_process_mouse_wheel(struct input_manager *im,
|
||||||
|
const SDL_MouseWheelEvent *event);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -4,12 +4,12 @@
|
|||||||
#include <SDL2/SDL_clipboard.h>
|
#include <SDL2/SDL_clipboard.h>
|
||||||
|
|
||||||
#include "device_msg.h"
|
#include "device_msg.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
bool
|
bool
|
||||||
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
||||||
bool ok = sc_mutex_init(&receiver->mutex);
|
if (!(receiver->mutex = SDL_CreateMutex())) {
|
||||||
if (!ok) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
receiver->control_socket = control_socket;
|
receiver->control_socket = control_socket;
|
||||||
@@ -18,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
receiver_destroy(struct receiver *receiver) {
|
receiver_destroy(struct receiver *receiver) {
|
||||||
sc_mutex_destroy(&receiver->mutex);
|
SDL_DestroyMutex(receiver->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -101,9 +101,8 @@ bool
|
|||||||
receiver_start(struct receiver *receiver) {
|
receiver_start(struct receiver *receiver) {
|
||||||
LOGD("Starting receiver thread");
|
LOGD("Starting receiver thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
|
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
|
||||||
receiver);
|
if (!receiver->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGC("Could not start receiver thread");
|
LOGC("Could not start receiver thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -113,5 +112,5 @@ receiver_start(struct receiver *receiver) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
receiver_join(struct receiver *receiver) {
|
receiver_join(struct receiver *receiver) {
|
||||||
sc_thread_join(&receiver->thread, NULL);
|
SDL_WaitThread(receiver->thread, NULL);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,16 +4,17 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
// receive events from the device
|
// receive events from the device
|
||||||
// managed by the controller
|
// managed by the controller
|
||||||
struct receiver {
|
struct receiver {
|
||||||
socket_t control_socket;
|
socket_t control_socket;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <libavutil/time.h>
|
#include <libavutil/time.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
||||||
@@ -68,17 +69,17 @@ recorder_init(struct recorder *recorder,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&recorder->mutex);
|
recorder->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!recorder->mutex) {
|
||||||
LOGC("Could not create mutex");
|
LOGC("Could not create mutex");
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&recorder->queue_cond);
|
recorder->queue_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!recorder->queue_cond) {
|
||||||
LOGC("Could not create cond");
|
LOGC("Could not create cond");
|
||||||
sc_mutex_destroy(&recorder->mutex);
|
SDL_DestroyMutex(recorder->mutex);
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -96,8 +97,8 @@ recorder_init(struct recorder *recorder,
|
|||||||
|
|
||||||
void
|
void
|
||||||
recorder_destroy(struct recorder *recorder) {
|
recorder_destroy(struct recorder *recorder) {
|
||||||
sc_cond_destroy(&recorder->queue_cond);
|
SDL_DestroyCond(recorder->queue_cond);
|
||||||
sc_mutex_destroy(&recorder->mutex);
|
SDL_DestroyMutex(recorder->mutex);
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -257,17 +258,17 @@ run_recorder(void *data) {
|
|||||||
struct recorder *recorder = data;
|
struct recorder *recorder = data;
|
||||||
|
|
||||||
for (;;) {
|
for (;;) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
|
|
||||||
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||||
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|
cond_wait(recorder->queue_cond, recorder->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
// if stopped is set, continue to process the remaining events (to
|
// if stopped is set, continue to process the remaining events (to
|
||||||
// finish the recording) before actually stopping
|
// finish the recording) before actually stopping
|
||||||
|
|
||||||
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
struct record_packet *last = recorder->previous;
|
struct record_packet *last = recorder->previous;
|
||||||
if (last) {
|
if (last) {
|
||||||
// assign an arbitrary duration to the last packet
|
// assign an arbitrary duration to the last packet
|
||||||
@@ -287,7 +288,7 @@ run_recorder(void *data) {
|
|||||||
struct record_packet *rec;
|
struct record_packet *rec;
|
||||||
queue_take(&recorder->queue, next, &rec);
|
queue_take(&recorder->queue, next, &rec);
|
||||||
|
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
|
|
||||||
// recorder->previous is only written from this thread, no need to lock
|
// recorder->previous is only written from this thread, no need to lock
|
||||||
struct record_packet *previous = recorder->previous;
|
struct record_packet *previous = recorder->previous;
|
||||||
@@ -310,11 +311,11 @@ run_recorder(void *data) {
|
|||||||
if (!ok) {
|
if (!ok) {
|
||||||
LOGE("Could not record packet");
|
LOGE("Could not record packet");
|
||||||
|
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
recorder->failed = true;
|
recorder->failed = true;
|
||||||
// discard pending packets
|
// discard pending packets
|
||||||
recorder_queue_clear(&recorder->queue);
|
recorder_queue_clear(&recorder->queue);
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -329,9 +330,8 @@ bool
|
|||||||
recorder_start(struct recorder *recorder) {
|
recorder_start(struct recorder *recorder) {
|
||||||
LOGD("Starting recorder thread");
|
LOGD("Starting recorder thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
|
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
|
||||||
recorder);
|
if (!recorder->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGC("Could not start recorder thread");
|
LOGC("Could not start recorder thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -341,38 +341,38 @@ recorder_start(struct recorder *recorder) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
recorder_stop(struct recorder *recorder) {
|
recorder_stop(struct recorder *recorder) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
recorder->stopped = true;
|
recorder->stopped = true;
|
||||||
sc_cond_signal(&recorder->queue_cond);
|
cond_signal(recorder->queue_cond);
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
recorder_join(struct recorder *recorder) {
|
recorder_join(struct recorder *recorder) {
|
||||||
sc_thread_join(&recorder->thread, NULL);
|
SDL_WaitThread(recorder->thread, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
assert(!recorder->stopped);
|
assert(!recorder->stopped);
|
||||||
|
|
||||||
if (recorder->failed) {
|
if (recorder->failed) {
|
||||||
// reject any new packet (this will stop the stream)
|
// reject any new packet (this will stop the stream)
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct record_packet *rec = record_packet_new(packet);
|
struct record_packet *rec = record_packet_new(packet);
|
||||||
if (!rec) {
|
if (!rec) {
|
||||||
LOGC("Could not allocate record packet");
|
LOGC("Could not allocate record packet");
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
queue_push(&recorder->queue, next, rec);
|
queue_push(&recorder->queue, next, rec);
|
||||||
sc_cond_signal(&recorder->queue_cond);
|
cond_signal(recorder->queue_cond);
|
||||||
|
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,11 +5,12 @@
|
|||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "coords.h"
|
#include "coords.h"
|
||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "util/queue.h"
|
#include "util/queue.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct record_packet {
|
struct record_packet {
|
||||||
AVPacket packet;
|
AVPacket packet;
|
||||||
@@ -25,9 +26,9 @@ struct recorder {
|
|||||||
struct size declared_frame_size;
|
struct size declared_frame_size;
|
||||||
bool header_written;
|
bool header_written;
|
||||||
|
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond queue_cond;
|
SDL_cond *queue_cond;
|
||||||
bool stopped; // set on recorder_stop() by the stream reader
|
bool stopped; // set on recorder_stop() by the stream reader
|
||||||
bool failed; // set on packet write failure
|
bool failed; // set on packet write failure
|
||||||
struct recorder_queue queue;
|
struct recorder_queue queue;
|
||||||
|
|||||||
111
app/src/scrcpy.c
111
app/src/scrcpy.c
@@ -26,11 +26,12 @@
|
|||||||
#include "stream.h"
|
#include "stream.h"
|
||||||
#include "tiny_xpm.h"
|
#include "tiny_xpm.h"
|
||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
|
|
||||||
static struct server server;
|
static struct server server;
|
||||||
static struct screen screen;
|
static struct screen screen = SCREEN_INITIALIZER;
|
||||||
static struct fps_counter fps_counter;
|
static struct fps_counter fps_counter;
|
||||||
static struct video_buffer video_buffer;
|
static struct video_buffer video_buffer;
|
||||||
static struct stream stream;
|
static struct stream stream;
|
||||||
@@ -42,7 +43,6 @@ static struct file_handler file_handler;
|
|||||||
static struct input_manager input_manager = {
|
static struct input_manager input_manager = {
|
||||||
.controller = &controller,
|
.controller = &controller,
|
||||||
.video_buffer = &video_buffer,
|
.video_buffer = &video_buffer,
|
||||||
.fps_counter = &fps_counter,
|
|
||||||
.screen = &screen,
|
.screen = &screen,
|
||||||
.repeat = 0,
|
.repeat = 0,
|
||||||
|
|
||||||
@@ -174,37 +174,68 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
|
|||||||
case SDL_QUIT:
|
case SDL_QUIT:
|
||||||
LOGD("User requested to quit");
|
LOGD("User requested to quit");
|
||||||
return EVENT_RESULT_STOPPED_BY_USER;
|
return EVENT_RESULT_STOPPED_BY_USER;
|
||||||
|
case EVENT_NEW_FRAME:
|
||||||
|
if (!screen.has_frame) {
|
||||||
|
screen.has_frame = true;
|
||||||
|
// this is the very first frame, show the window
|
||||||
|
screen_show_window(&screen);
|
||||||
|
}
|
||||||
|
if (!screen_update_frame(&screen, &video_buffer)) {
|
||||||
|
return EVENT_RESULT_CONTINUE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SDL_WINDOWEVENT:
|
||||||
|
screen_handle_window_event(&screen, &event->window);
|
||||||
|
break;
|
||||||
|
case SDL_TEXTINPUT:
|
||||||
|
if (!options->control) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
input_manager_process_text_input(&input_manager, &event->text);
|
||||||
|
break;
|
||||||
|
case SDL_KEYDOWN:
|
||||||
|
case SDL_KEYUP:
|
||||||
|
// some key events do not interact with the device, so process the
|
||||||
|
// event even if control is disabled
|
||||||
|
input_manager_process_key(&input_manager, &event->key);
|
||||||
|
break;
|
||||||
|
case SDL_MOUSEMOTION:
|
||||||
|
if (!options->control) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
input_manager_process_mouse_motion(&input_manager, &event->motion);
|
||||||
|
break;
|
||||||
|
case SDL_MOUSEWHEEL:
|
||||||
|
if (!options->control) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
|
||||||
|
break;
|
||||||
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
|
case SDL_MOUSEBUTTONUP:
|
||||||
|
// some mouse events do not interact with the device, so process
|
||||||
|
// the event even if control is disabled
|
||||||
|
input_manager_process_mouse_button(&input_manager, &event->button);
|
||||||
|
break;
|
||||||
|
case SDL_FINGERMOTION:
|
||||||
|
case SDL_FINGERDOWN:
|
||||||
|
case SDL_FINGERUP:
|
||||||
|
input_manager_process_touch(&input_manager, &event->tfinger);
|
||||||
|
break;
|
||||||
case SDL_DROPFILE: {
|
case SDL_DROPFILE: {
|
||||||
if (!options->control) {
|
if (!options->control) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
char *file = strdup(event->drop.file);
|
|
||||||
SDL_free(event->drop.file);
|
|
||||||
if (!file) {
|
|
||||||
LOGW("Could not strdup drop filename\n");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
file_handler_action_t action;
|
file_handler_action_t action;
|
||||||
if (is_apk(file)) {
|
if (is_apk(event->drop.file)) {
|
||||||
action = ACTION_INSTALL_APK;
|
action = ACTION_INSTALL_APK;
|
||||||
} else {
|
} else {
|
||||||
action = ACTION_PUSH_FILE;
|
action = ACTION_PUSH_FILE;
|
||||||
}
|
}
|
||||||
file_handler_request(&file_handler, action, file);
|
file_handler_request(&file_handler, action, event->drop.file);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool consumed = screen_handle_event(&screen, event);
|
|
||||||
if (consumed) {
|
|
||||||
goto end;
|
|
||||||
}
|
|
||||||
|
|
||||||
consumed = input_manager_handle_event(&input_manager, event);
|
|
||||||
(void) consumed;
|
|
||||||
|
|
||||||
end:
|
|
||||||
return EVENT_RESULT_CONTINUE;
|
return EVENT_RESULT_CONTINUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -333,7 +364,8 @@ scrcpy(const struct scrcpy_options *options) {
|
|||||||
}
|
}
|
||||||
fps_counter_initialized = true;
|
fps_counter_initialized = true;
|
||||||
|
|
||||||
if (!video_buffer_init(&video_buffer, options->render_expired_frames)) {
|
if (!video_buffer_init(&video_buffer, &fps_counter,
|
||||||
|
options->render_expired_frames)) {
|
||||||
goto end;
|
goto end;
|
||||||
}
|
}
|
||||||
video_buffer_initialized = true;
|
video_buffer_initialized = true;
|
||||||
@@ -366,6 +398,13 @@ scrcpy(const struct scrcpy_options *options) {
|
|||||||
|
|
||||||
stream_init(&stream, server.video_socket, dec, rec);
|
stream_init(&stream, server.video_socket, dec, rec);
|
||||||
|
|
||||||
|
// now we consumed the header values, the socket receives the video stream
|
||||||
|
// start the stream
|
||||||
|
if (!stream_start(&stream)) {
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
stream_started = true;
|
||||||
|
|
||||||
if (options->display) {
|
if (options->display) {
|
||||||
if (options->control) {
|
if (options->control) {
|
||||||
if (!controller_init(&controller, server.control_socket)) {
|
if (!controller_init(&controller, server.control_socket)) {
|
||||||
@@ -382,21 +421,12 @@ scrcpy(const struct scrcpy_options *options) {
|
|||||||
const char *window_title =
|
const char *window_title =
|
||||||
options->window_title ? options->window_title : device_name;
|
options->window_title ? options->window_title : device_name;
|
||||||
|
|
||||||
struct screen_params screen_params = {
|
if (!screen_init_rendering(&screen, window_title, frame_size,
|
||||||
.window_title = window_title,
|
options->always_on_top, options->window_x,
|
||||||
.frame_size = frame_size,
|
options->window_y, options->window_width,
|
||||||
.always_on_top = options->always_on_top,
|
options->window_height,
|
||||||
.window_x = options->window_x,
|
options->window_borderless,
|
||||||
.window_y = options->window_y,
|
options->rotation, options->mipmaps)) {
|
||||||
.window_width = options->window_width,
|
|
||||||
.window_height = options->window_height,
|
|
||||||
.window_borderless = options->window_borderless,
|
|
||||||
.rotation = options->rotation,
|
|
||||||
.mipmaps = options->mipmaps,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!screen_init(&screen, &video_buffer, &fps_counter,
|
|
||||||
&screen_params)) {
|
|
||||||
goto end;
|
goto end;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -415,13 +445,6 @@ scrcpy(const struct scrcpy_options *options) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// now we consumed the header values, the socket receives the video stream
|
|
||||||
// start the stream
|
|
||||||
if (!stream_start(&stream)) {
|
|
||||||
goto end;
|
|
||||||
}
|
|
||||||
stream_started = true;
|
|
||||||
|
|
||||||
input_manager_init(&input_manager, options);
|
input_manager_init(&input_manager, options);
|
||||||
|
|
||||||
ret = event_loop(options);
|
ret = event_loop(options);
|
||||||
|
|||||||
@@ -103,10 +103,10 @@ struct scrcpy_options {
|
|||||||
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
|
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
|
||||||
.count = 2, \
|
.count = 2, \
|
||||||
}, \
|
}, \
|
||||||
.max_size = 0, \
|
.max_size = DEFAULT_MAX_SIZE, \
|
||||||
.bit_rate = DEFAULT_BIT_RATE, \
|
.bit_rate = DEFAULT_BIT_RATE, \
|
||||||
.max_fps = 0, \
|
.max_fps = 0, \
|
||||||
.lock_video_orientation = -1, \
|
.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \
|
||||||
.rotation = 0, \
|
.rotation = 0, \
|
||||||
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
|
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
|
||||||
.window_y = SC_WINDOW_POSITION_UNDEFINED, \
|
.window_y = SC_WINDOW_POSITION_UNDEFINED, \
|
||||||
|
|||||||
187
app/src/screen.c
187
app/src/screen.c
@@ -4,11 +4,11 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL2/SDL.h>
|
||||||
|
|
||||||
#include "events.h"
|
|
||||||
#include "icon.xpm"
|
#include "icon.xpm"
|
||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "tiny_xpm.h"
|
#include "tiny_xpm.h"
|
||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
#define DISPLAY_MARGINS 96
|
#define DISPLAY_MARGINS 96
|
||||||
@@ -191,25 +191,9 @@ screen_update_content_rect(struct screen *screen) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void
|
||||||
on_frame_available(struct video_buffer *vb, void *userdata) {
|
screen_init(struct screen *screen) {
|
||||||
(void) vb;
|
*screen = (struct screen) SCREEN_INITIALIZER;
|
||||||
(void) userdata;
|
|
||||||
|
|
||||||
static SDL_Event new_frame_event = {
|
|
||||||
.type = EVENT_NEW_FRAME,
|
|
||||||
};
|
|
||||||
|
|
||||||
// Post the event on the UI thread
|
|
||||||
SDL_PushEvent(&new_frame_event);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
on_frame_skipped(struct video_buffer *vb, void *userdata) {
|
|
||||||
(void) vb;
|
|
||||||
|
|
||||||
struct screen *screen = userdata;
|
|
||||||
fps_counter_add_skipped_frame(screen->fps_counter);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline SDL_Texture *
|
static inline SDL_Texture *
|
||||||
@@ -240,40 +224,26 @@ create_texture(struct screen *screen) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
screen_init(struct screen *screen, struct video_buffer *vb,
|
screen_init_rendering(struct screen *screen, const char *window_title,
|
||||||
struct fps_counter *fps_counter,
|
struct size frame_size, bool always_on_top,
|
||||||
const struct screen_params *params) {
|
int16_t window_x, int16_t window_y, uint16_t window_width,
|
||||||
screen->vb = vb;
|
uint16_t window_height, bool window_borderless,
|
||||||
screen->fps_counter = fps_counter;
|
uint8_t rotation, bool mipmaps) {
|
||||||
|
screen->frame_size = frame_size;
|
||||||
screen->resize_pending = false;
|
screen->rotation = rotation;
|
||||||
screen->has_frame = false;
|
if (rotation) {
|
||||||
screen->fullscreen = false;
|
LOGI("Initial display rotation set to %u", rotation);
|
||||||
screen->maximized = false;
|
|
||||||
|
|
||||||
static const struct video_buffer_callbacks cbs = {
|
|
||||||
.on_frame_available = on_frame_available,
|
|
||||||
.on_frame_skipped = on_frame_skipped,
|
|
||||||
};
|
|
||||||
video_buffer_set_consumer_callbacks(vb, &cbs, screen);
|
|
||||||
|
|
||||||
screen->frame_size = params->frame_size;
|
|
||||||
screen->rotation = params->rotation;
|
|
||||||
if (screen->rotation) {
|
|
||||||
LOGI("Initial display rotation set to %u", screen->rotation);
|
|
||||||
}
|
}
|
||||||
struct size content_size =
|
struct size content_size = get_rotated_size(frame_size, screen->rotation);
|
||||||
get_rotated_size(screen->frame_size, screen->rotation);
|
|
||||||
screen->content_size = content_size;
|
screen->content_size = content_size;
|
||||||
|
|
||||||
struct size window_size = get_initial_optimal_size(content_size,
|
struct size window_size =
|
||||||
params->window_width,
|
get_initial_optimal_size(content_size, window_width, window_height);
|
||||||
params->window_height);
|
|
||||||
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
|
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
|
||||||
#ifdef HIDPI_SUPPORT
|
#ifdef HIDPI_SUPPORT
|
||||||
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
|
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
|
||||||
#endif
|
#endif
|
||||||
if (params->always_on_top) {
|
if (always_on_top) {
|
||||||
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
||||||
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
||||||
#else
|
#else
|
||||||
@@ -281,15 +251,15 @@ screen_init(struct screen *screen, struct video_buffer *vb,
|
|||||||
"(compile with SDL >= 2.0.5 to enable it)");
|
"(compile with SDL >= 2.0.5 to enable it)");
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (params->window_borderless) {
|
if (window_borderless) {
|
||||||
window_flags |= SDL_WINDOW_BORDERLESS;
|
window_flags |= SDL_WINDOW_BORDERLESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
|
int x = window_x != SC_WINDOW_POSITION_UNDEFINED
|
||||||
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
|
? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
|
||||||
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
|
int y = window_y != SC_WINDOW_POSITION_UNDEFINED
|
||||||
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
|
? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
|
||||||
screen->window = SDL_CreateWindow(params->window_title, x, y,
|
screen->window = SDL_CreateWindow(window_title, x, y,
|
||||||
window_size.width, window_size.height,
|
window_size.width, window_size.height,
|
||||||
window_flags);
|
window_flags);
|
||||||
if (!screen->window) {
|
if (!screen->window) {
|
||||||
@@ -301,7 +271,7 @@ screen_init(struct screen *screen, struct video_buffer *vb,
|
|||||||
SDL_RENDERER_ACCELERATED);
|
SDL_RENDERER_ACCELERATED);
|
||||||
if (!screen->renderer) {
|
if (!screen->renderer) {
|
||||||
LOGC("Could not create renderer: %s", SDL_GetError());
|
LOGC("Could not create renderer: %s", SDL_GetError());
|
||||||
SDL_DestroyWindow(screen->window);
|
screen_destroy(screen);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -310,17 +280,15 @@ screen_init(struct screen *screen, struct video_buffer *vb,
|
|||||||
const char *renderer_name = r ? NULL : renderer_info.name;
|
const char *renderer_name = r ? NULL : renderer_info.name;
|
||||||
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
||||||
|
|
||||||
screen->mipmaps = false;
|
|
||||||
|
|
||||||
// starts with "opengl"
|
// starts with "opengl"
|
||||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||||
if (use_opengl) {
|
if (screen->use_opengl) {
|
||||||
struct sc_opengl *gl = &screen->gl;
|
struct sc_opengl *gl = &screen->gl;
|
||||||
sc_opengl_init(gl);
|
sc_opengl_init(gl);
|
||||||
|
|
||||||
LOGI("OpenGL version: %s", gl->version);
|
LOGI("OpenGL version: %s", gl->version);
|
||||||
|
|
||||||
if (params->mipmaps) {
|
if (mipmaps) {
|
||||||
bool supports_mipmaps =
|
bool supports_mipmaps =
|
||||||
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
|
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
|
||||||
2, 0 /* OpenGL ES 2.0+ */);
|
2, 0 /* OpenGL ES 2.0+ */);
|
||||||
@@ -334,7 +302,7 @@ screen_init(struct screen *screen, struct video_buffer *vb,
|
|||||||
} else {
|
} else {
|
||||||
LOGI("Trilinear filtering disabled");
|
LOGI("Trilinear filtering disabled");
|
||||||
}
|
}
|
||||||
} else if (params->mipmaps) {
|
} else {
|
||||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -346,13 +314,12 @@ screen_init(struct screen *screen, struct video_buffer *vb,
|
|||||||
LOGW("Could not load icon");
|
LOGW("Could not load icon");
|
||||||
}
|
}
|
||||||
|
|
||||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
|
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
||||||
params->frame_size.height);
|
frame_size.height);
|
||||||
screen->texture = create_texture(screen);
|
screen->texture = create_texture(screen);
|
||||||
if (!screen->texture) {
|
if (!screen->texture) {
|
||||||
LOGC("Could not create texture: %s", SDL_GetError());
|
LOGC("Could not create texture: %s", SDL_GetError());
|
||||||
SDL_DestroyRenderer(screen->renderer);
|
screen_destroy(screen);
|
||||||
SDL_DestroyWindow(screen->window);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -373,9 +340,15 @@ screen_show_window(struct screen *screen) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
screen_destroy(struct screen *screen) {
|
screen_destroy(struct screen *screen) {
|
||||||
SDL_DestroyTexture(screen->texture);
|
if (screen->texture) {
|
||||||
SDL_DestroyRenderer(screen->renderer);
|
SDL_DestroyTexture(screen->texture);
|
||||||
SDL_DestroyWindow(screen->window);
|
}
|
||||||
|
if (screen->renderer) {
|
||||||
|
SDL_DestroyRenderer(screen->renderer);
|
||||||
|
}
|
||||||
|
if (screen->window) {
|
||||||
|
SDL_DestroyWindow(screen->window);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@@ -472,23 +445,24 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
|||||||
frame->data[2], frame->linesize[2]);
|
frame->data[2], frame->linesize[2]);
|
||||||
|
|
||||||
if (screen->mipmaps) {
|
if (screen->mipmaps) {
|
||||||
|
assert(screen->use_opengl);
|
||||||
SDL_GL_BindTexture(screen->texture, NULL, NULL);
|
SDL_GL_BindTexture(screen->texture, NULL, NULL);
|
||||||
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
|
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
|
||||||
SDL_GL_UnbindTexture(screen->texture);
|
SDL_GL_UnbindTexture(screen->texture);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool
|
bool
|
||||||
screen_update_frame(struct screen *screen) {
|
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||||
const AVFrame *frame = video_buffer_consumer_take_frame(screen->vb);
|
mutex_lock(vb->mutex);
|
||||||
|
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
|
||||||
fps_counter_add_rendered_frame(screen->fps_counter);
|
|
||||||
|
|
||||||
struct size new_frame_size = {frame->width, frame->height};
|
struct size new_frame_size = {frame->width, frame->height};
|
||||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||||
|
mutex_unlock(vb->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
update_texture(screen, frame);
|
update_texture(screen, frame);
|
||||||
|
mutex_unlock(vb->mutex);
|
||||||
|
|
||||||
screen_render(screen, false);
|
screen_render(screen, false);
|
||||||
return true;
|
return true;
|
||||||
@@ -575,52 +549,31 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
|
|||||||
content_size.height);
|
content_size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
void
|
||||||
screen_handle_event(struct screen *screen, SDL_Event *event) {
|
screen_handle_window_event(struct screen *screen,
|
||||||
switch (event->type) {
|
const SDL_WindowEvent *event) {
|
||||||
case EVENT_NEW_FRAME:
|
switch (event->event) {
|
||||||
if (!screen->has_frame) {
|
case SDL_WINDOWEVENT_EXPOSED:
|
||||||
screen->has_frame = true;
|
screen_render(screen, true);
|
||||||
// this is the very first frame, show the window
|
break;
|
||||||
screen_show_window(screen);
|
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||||
|
screen_render(screen, true);
|
||||||
|
break;
|
||||||
|
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||||
|
screen->maximized = true;
|
||||||
|
break;
|
||||||
|
case SDL_WINDOWEVENT_RESTORED:
|
||||||
|
if (screen->fullscreen) {
|
||||||
|
// On Windows, in maximized+fullscreen, disabling fullscreen
|
||||||
|
// mode unexpectedly triggers the "restored" then "maximized"
|
||||||
|
// events, leaving the window in a weird state (maximized
|
||||||
|
// according to the events, but not maximized visually).
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
bool ok = screen_update_frame(screen);
|
screen->maximized = false;
|
||||||
if (!ok) {
|
apply_pending_resize(screen);
|
||||||
LOGW("Frame update failed\n");
|
break;
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case SDL_WINDOWEVENT:
|
|
||||||
if (!screen->has_frame) {
|
|
||||||
// Do nothing
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
switch (event->window.event) {
|
|
||||||
case SDL_WINDOWEVENT_EXPOSED:
|
|
||||||
screen_render(screen, true);
|
|
||||||
break;
|
|
||||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
|
||||||
screen_render(screen, true);
|
|
||||||
break;
|
|
||||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
|
||||||
screen->maximized = true;
|
|
||||||
break;
|
|
||||||
case SDL_WINDOWEVENT_RESTORED:
|
|
||||||
if (screen->fullscreen) {
|
|
||||||
// On Windows, in maximized+fullscreen, disabling
|
|
||||||
// fullscreen mode unexpectedly triggers the "restored"
|
|
||||||
// then "maximized" events, leaving the window in a
|
|
||||||
// weird state (maximized according to the events, but
|
|
||||||
// not maximized visually).
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
screen->maximized = false;
|
|
||||||
apply_pending_resize(screen);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
struct point
|
struct point
|
||||||
|
|||||||
@@ -13,12 +13,10 @@
|
|||||||
struct video_buffer;
|
struct video_buffer;
|
||||||
|
|
||||||
struct screen {
|
struct screen {
|
||||||
struct video_buffer *vb;
|
|
||||||
struct fps_counter *fps_counter;
|
|
||||||
|
|
||||||
SDL_Window *window;
|
SDL_Window *window;
|
||||||
SDL_Renderer *renderer;
|
SDL_Renderer *renderer;
|
||||||
SDL_Texture *texture;
|
SDL_Texture *texture;
|
||||||
|
bool use_opengl;
|
||||||
struct sc_opengl gl;
|
struct sc_opengl gl;
|
||||||
struct size frame_size;
|
struct size frame_size;
|
||||||
struct size content_size; // rotated frame_size
|
struct size content_size; // rotated frame_size
|
||||||
@@ -35,30 +33,55 @@ struct screen {
|
|||||||
bool has_frame;
|
bool has_frame;
|
||||||
bool fullscreen;
|
bool fullscreen;
|
||||||
bool maximized;
|
bool maximized;
|
||||||
|
bool no_window;
|
||||||
bool mipmaps;
|
bool mipmaps;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct screen_params {
|
#define SCREEN_INITIALIZER { \
|
||||||
const char *window_title;
|
.window = NULL, \
|
||||||
struct size frame_size;
|
.renderer = NULL, \
|
||||||
bool always_on_top;
|
.texture = NULL, \
|
||||||
|
.use_opengl = false, \
|
||||||
|
.gl = {0}, \
|
||||||
|
.frame_size = { \
|
||||||
|
.width = 0, \
|
||||||
|
.height = 0, \
|
||||||
|
}, \
|
||||||
|
.content_size = { \
|
||||||
|
.width = 0, \
|
||||||
|
.height = 0, \
|
||||||
|
}, \
|
||||||
|
.resize_pending = false, \
|
||||||
|
.windowed_content_size = { \
|
||||||
|
.width = 0, \
|
||||||
|
.height = 0, \
|
||||||
|
}, \
|
||||||
|
.rotation = 0, \
|
||||||
|
.rect = { \
|
||||||
|
.x = 0, \
|
||||||
|
.y = 0, \
|
||||||
|
.w = 0, \
|
||||||
|
.h = 0, \
|
||||||
|
}, \
|
||||||
|
.has_frame = false, \
|
||||||
|
.fullscreen = false, \
|
||||||
|
.maximized = false, \
|
||||||
|
.no_window = false, \
|
||||||
|
.mipmaps = false, \
|
||||||
|
}
|
||||||
|
|
||||||
int16_t window_x;
|
// initialize default values
|
||||||
int16_t window_y;
|
void
|
||||||
uint16_t window_width; // accepts SC_WINDOW_POSITION_UNDEFINED
|
screen_init(struct screen *screen);
|
||||||
uint16_t window_height; // accepts SC_WINDOW_POSITION_UNDEFINED
|
|
||||||
|
|
||||||
bool window_borderless;
|
|
||||||
|
|
||||||
uint8_t rotation;
|
|
||||||
bool mipmaps;
|
|
||||||
};
|
|
||||||
|
|
||||||
// initialize screen, create window, renderer and texture (window is hidden)
|
// initialize screen, create window, renderer and texture (window is hidden)
|
||||||
|
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
|
||||||
bool
|
bool
|
||||||
screen_init(struct screen *screen, struct video_buffer *vb,
|
screen_init_rendering(struct screen *screen, const char *window_title,
|
||||||
struct fps_counter *fps_counter,
|
struct size frame_size, bool always_on_top,
|
||||||
const struct screen_params *params);
|
int16_t window_x, int16_t window_y, uint16_t window_width,
|
||||||
|
uint16_t window_height, bool window_borderless,
|
||||||
|
uint8_t rotation, bool mipmaps);
|
||||||
|
|
||||||
// show the window
|
// show the window
|
||||||
void
|
void
|
||||||
@@ -68,6 +91,10 @@ screen_show_window(struct screen *screen);
|
|||||||
void
|
void
|
||||||
screen_destroy(struct screen *screen);
|
screen_destroy(struct screen *screen);
|
||||||
|
|
||||||
|
// resize if necessary and write the rendered frame into the texture
|
||||||
|
bool
|
||||||
|
screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||||
|
|
||||||
// render the texture to the renderer
|
// render the texture to the renderer
|
||||||
//
|
//
|
||||||
// Set the update_content_rect flag if the window or content size may have
|
// Set the update_content_rect flag if the window or content size may have
|
||||||
@@ -91,9 +118,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
|
|||||||
void
|
void
|
||||||
screen_set_rotation(struct screen *screen, unsigned rotation);
|
screen_set_rotation(struct screen *screen, unsigned rotation);
|
||||||
|
|
||||||
// react to SDL events
|
// react to window events
|
||||||
bool
|
void
|
||||||
screen_handle_event(struct screen *screen, SDL_Event *event);
|
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
|
||||||
|
|
||||||
// convert point from window coordinates to frame coordinates
|
// convert point from window coordinates to frame coordinates
|
||||||
// x and y are expressed in pixels
|
// x and y are expressed in pixels
|
||||||
|
|||||||
@@ -5,10 +5,12 @@
|
|||||||
#include <inttypes.h>
|
#include <inttypes.h>
|
||||||
#include <libgen.h>
|
#include <libgen.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
#include <SDL2/SDL_timer.h>
|
#include <SDL2/SDL_timer.h>
|
||||||
#include <SDL2/SDL_platform.h>
|
#include <SDL2/SDL_platform.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/str_util.h"
|
#include "util/str_util.h"
|
||||||
@@ -355,17 +357,18 @@ bool
|
|||||||
server_init(struct server *server) {
|
server_init(struct server *server) {
|
||||||
server->serial = NULL;
|
server->serial = NULL;
|
||||||
server->process = PROCESS_NONE;
|
server->process = PROCESS_NONE;
|
||||||
|
server->wait_server_thread = NULL;
|
||||||
atomic_flag_clear_explicit(&server->server_socket_closed,
|
atomic_flag_clear_explicit(&server->server_socket_closed,
|
||||||
memory_order_relaxed);
|
memory_order_relaxed);
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&server->mutex);
|
server->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!server->mutex) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&server->process_terminated_cond);
|
server->process_terminated_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!server->process_terminated_cond) {
|
||||||
sc_mutex_destroy(&server->mutex);
|
SDL_DestroyMutex(server->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -375,6 +378,8 @@ server_init(struct server *server) {
|
|||||||
server->video_socket = INVALID_SOCKET;
|
server->video_socket = INVALID_SOCKET;
|
||||||
server->control_socket = INVALID_SOCKET;
|
server->control_socket = INVALID_SOCKET;
|
||||||
|
|
||||||
|
server->port_range.first = 0;
|
||||||
|
server->port_range.last = 0;
|
||||||
server->local_port = 0;
|
server->local_port = 0;
|
||||||
|
|
||||||
server->tunnel_enabled = false;
|
server->tunnel_enabled = false;
|
||||||
@@ -388,10 +393,10 @@ run_wait_server(void *data) {
|
|||||||
struct server *server = data;
|
struct server *server = data;
|
||||||
process_wait(server->process, false); // ignore exit code
|
process_wait(server->process, false); // ignore exit code
|
||||||
|
|
||||||
sc_mutex_lock(&server->mutex);
|
mutex_lock(server->mutex);
|
||||||
server->process_terminated = true;
|
server->process_terminated = true;
|
||||||
sc_cond_signal(&server->process_terminated_cond);
|
cond_signal(server->process_terminated_cond);
|
||||||
sc_mutex_unlock(&server->mutex);
|
mutex_unlock(server->mutex);
|
||||||
|
|
||||||
// no need for synchronization, server_socket is initialized before this
|
// no need for synchronization, server_socket is initialized before this
|
||||||
// thread was created
|
// thread was created
|
||||||
@@ -408,6 +413,8 @@ run_wait_server(void *data) {
|
|||||||
bool
|
bool
|
||||||
server_start(struct server *server, const char *serial,
|
server_start(struct server *server, const char *serial,
|
||||||
const struct server_params *params) {
|
const struct server_params *params) {
|
||||||
|
server->port_range = params->port_range;
|
||||||
|
|
||||||
if (serial) {
|
if (serial) {
|
||||||
server->serial = strdup(serial);
|
server->serial = strdup(serial);
|
||||||
if (!server->serial) {
|
if (!server->serial) {
|
||||||
@@ -436,9 +443,9 @@ server_start(struct server *server, const char *serial,
|
|||||||
// things simple and multiplatform, just spawn a new thread waiting for the
|
// things simple and multiplatform, just spawn a new thread waiting for the
|
||||||
// server process and calling shutdown()/close() on the server socket if
|
// server process and calling shutdown()/close() on the server socket if
|
||||||
// necessary to wake up any accept() blocking call.
|
// necessary to wake up any accept() blocking call.
|
||||||
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
|
server->wait_server_thread =
|
||||||
"wait-server", server);
|
SDL_CreateThread(run_wait_server, "wait-server", server);
|
||||||
if (!ok) {
|
if (!server->wait_server_thread) {
|
||||||
process_terminate(server->process);
|
process_terminate(server->process);
|
||||||
process_wait(server->process, true); // ignore exit code
|
process_wait(server->process, true); // ignore exit code
|
||||||
goto error2;
|
goto error2;
|
||||||
@@ -528,33 +535,33 @@ server_stop(struct server *server) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Give some delay for the server to terminate properly
|
// Give some delay for the server to terminate properly
|
||||||
sc_mutex_lock(&server->mutex);
|
mutex_lock(server->mutex);
|
||||||
bool signaled = false;
|
int r = 0;
|
||||||
if (!server->process_terminated) {
|
if (!server->process_terminated) {
|
||||||
#define WATCHDOG_DELAY_MS 1000
|
#define WATCHDOG_DELAY_MS 1000
|
||||||
signaled = sc_cond_timedwait(&server->process_terminated_cond,
|
r = cond_wait_timeout(server->process_terminated_cond,
|
||||||
&server->mutex,
|
server->mutex,
|
||||||
WATCHDOG_DELAY_MS);
|
WATCHDOG_DELAY_MS);
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&server->mutex);
|
mutex_unlock(server->mutex);
|
||||||
|
|
||||||
// After this delay, kill the server if it's not dead already.
|
// After this delay, kill the server if it's not dead already.
|
||||||
// On some devices, closing the sockets is not sufficient to wake up the
|
// On some devices, closing the sockets is not sufficient to wake up the
|
||||||
// blocking calls while the device is asleep.
|
// blocking calls while the device is asleep.
|
||||||
if (!signaled) {
|
if (r == SDL_MUTEX_TIMEDOUT) {
|
||||||
// The process is terminated, but not reaped (closed) yet, so its PID
|
// The process is terminated, but not reaped (closed) yet, so its PID
|
||||||
// is still valid.
|
// is still valid.
|
||||||
LOGW("Killing the server...");
|
LOGW("Killing the server...");
|
||||||
process_terminate(server->process);
|
process_terminate(server->process);
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_thread_join(&server->wait_server_thread, NULL);
|
SDL_WaitThread(server->wait_server_thread, NULL);
|
||||||
process_close(server->process);
|
process_close(server->process);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
server_destroy(struct server *server) {
|
server_destroy(struct server *server) {
|
||||||
free(server->serial);
|
free(server->serial);
|
||||||
sc_cond_destroy(&server->process_terminated_cond);
|
SDL_DestroyCond(server->process_terminated_cond);
|
||||||
sc_mutex_destroy(&server->mutex);
|
SDL_DestroyMutex(server->mutex);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,26 +6,27 @@
|
|||||||
#include <stdatomic.h>
|
#include <stdatomic.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct server {
|
struct server {
|
||||||
char *serial;
|
char *serial;
|
||||||
process_t process;
|
process_t process;
|
||||||
sc_thread wait_server_thread;
|
SDL_Thread *wait_server_thread;
|
||||||
atomic_flag server_socket_closed;
|
atomic_flag server_socket_closed;
|
||||||
|
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond process_terminated_cond;
|
SDL_cond *process_terminated_cond;
|
||||||
bool process_terminated;
|
bool process_terminated;
|
||||||
|
|
||||||
socket_t server_socket; // only used if !tunnel_forward
|
socket_t server_socket; // only used if !tunnel_forward
|
||||||
socket_t video_socket;
|
socket_t video_socket;
|
||||||
socket_t control_socket;
|
socket_t control_socket;
|
||||||
|
struct sc_port_range port_range;
|
||||||
uint16_t local_port; // selected from port_range
|
uint16_t local_port; // selected from port_range
|
||||||
bool tunnel_enabled;
|
bool tunnel_enabled;
|
||||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||||
|
|||||||
@@ -4,6 +4,8 @@
|
|||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
#include <libavutil/time.h>
|
#include <libavutil/time.h>
|
||||||
#include <SDL2/SDL_events.h>
|
#include <SDL2/SDL_events.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
#include "decoder.h"
|
#include "decoder.h"
|
||||||
@@ -277,8 +279,8 @@ bool
|
|||||||
stream_start(struct stream *stream) {
|
stream_start(struct stream *stream) {
|
||||||
LOGD("Starting stream thread");
|
LOGD("Starting stream thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
|
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
|
||||||
if (!ok) {
|
if (!stream->thread) {
|
||||||
LOGC("Could not start stream thread");
|
LOGC("Could not start stream thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -294,5 +296,5 @@ stream_stop(struct stream *stream) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
stream_join(struct stream *stream) {
|
stream_join(struct stream *stream) {
|
||||||
sc_thread_join(&stream->thread, NULL);
|
SDL_WaitThread(stream->thread, NULL);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,15 +7,15 @@
|
|||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
#include <SDL2/SDL_atomic.h>
|
#include <SDL2/SDL_atomic.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct video_buffer;
|
struct video_buffer;
|
||||||
|
|
||||||
struct stream {
|
struct stream {
|
||||||
socket_t socket;
|
socket_t socket;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
struct decoder *decoder;
|
struct decoder *decoder;
|
||||||
struct recorder *recorder;
|
struct recorder *recorder;
|
||||||
AVCodecContext *codec_ctx;
|
AVCodecContext *codec_ctx;
|
||||||
|
|||||||
75
app/src/util/lock.h
Normal file
75
app/src/util/lock.h
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
#ifndef LOCK_H
|
||||||
|
#define LOCK_H
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
|
||||||
|
#include "log.h"
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
mutex_lock(SDL_mutex *mutex) {
|
||||||
|
int r = SDL_LockMutex(mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not lock mutex: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
mutex_unlock(SDL_mutex *mutex) {
|
||||||
|
int r = SDL_UnlockMutex(mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not unlock mutex: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||||
|
int r = SDL_CondWait(cond, mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not wait on condition: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int
|
||||||
|
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
|
||||||
|
int r = SDL_CondWaitTimeout(cond, mutex, ms);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r < 0) {
|
||||||
|
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
cond_signal(SDL_cond *cond) {
|
||||||
|
int r = SDL_CondSignal(cond);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not signal a condition: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,160 +0,0 @@
|
|||||||
#include "thread.h"
|
|
||||||
|
|
||||||
#include <assert.h>
|
|
||||||
#include <SDL2/SDL_thread.h>
|
|
||||||
|
|
||||||
#include "log.h"
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
|
||||||
void *userdata) {
|
|
||||||
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
|
|
||||||
if (!sdl_thread) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
thread->thread = sdl_thread;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_thread_join(sc_thread *thread, int *status) {
|
|
||||||
SDL_WaitThread(thread->thread, status);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_mutex_init(sc_mutex *mutex) {
|
|
||||||
SDL_mutex *sdl_mutex = SDL_CreateMutex();
|
|
||||||
if (!sdl_mutex) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->mutex = sdl_mutex;
|
|
||||||
#ifndef NDEBUG
|
|
||||||
mutex->locker = 0;
|
|
||||||
#endif
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_destroy(sc_mutex *mutex) {
|
|
||||||
SDL_DestroyMutex(mutex->mutex);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_lock(sc_mutex *mutex) {
|
|
||||||
// SDL mutexes are recursive, but we don't want to use recursive mutexes
|
|
||||||
assert(!sc_mutex_held(mutex));
|
|
||||||
int r = SDL_LockMutex(mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_unlock(sc_mutex *mutex) {
|
|
||||||
#ifndef NDEBUG
|
|
||||||
assert(sc_mutex_held(mutex));
|
|
||||||
mutex->locker = 0;
|
|
||||||
#endif
|
|
||||||
int r = SDL_UnlockMutex(mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
sc_thread_id
|
|
||||||
sc_thread_get_id(void) {
|
|
||||||
return SDL_ThreadID();
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef NDEBUG
|
|
||||||
bool
|
|
||||||
sc_mutex_held(struct sc_mutex *mutex) {
|
|
||||||
return mutex->locker == sc_thread_get_id();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_init(sc_cond *cond) {
|
|
||||||
SDL_cond *sdl_cond = SDL_CreateCond();
|
|
||||||
if (!sdl_cond) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
cond->cond = sdl_cond;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_destroy(sc_cond *cond) {
|
|
||||||
SDL_DestroyCond(cond->cond);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
|
|
||||||
int r = SDL_CondWait(cond->cond, mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not wait on condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
|
||||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r < 0) {
|
|
||||||
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#endif
|
|
||||||
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
|
|
||||||
return r == 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_signal(sc_cond *cond) {
|
|
||||||
int r = SDL_CondSignal(cond->cond);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not signal a condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_broadcast(sc_cond *cond) {
|
|
||||||
int r = SDL_CondBroadcast(cond->cond);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not broadcast a condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
#ifndef SC_THREAD_H
|
|
||||||
#define SC_THREAD_H
|
|
||||||
|
|
||||||
#include "common.h"
|
|
||||||
|
|
||||||
#include <stdbool.h>
|
|
||||||
#include <stdint.h>
|
|
||||||
|
|
||||||
/* Forward declarations */
|
|
||||||
typedef struct SDL_Thread SDL_Thread;
|
|
||||||
typedef struct SDL_mutex SDL_mutex;
|
|
||||||
typedef struct SDL_cond SDL_cond;
|
|
||||||
|
|
||||||
typedef int sc_thread_fn(void *);
|
|
||||||
typedef unsigned int sc_thread_id;
|
|
||||||
|
|
||||||
typedef struct sc_thread {
|
|
||||||
SDL_Thread *thread;
|
|
||||||
} sc_thread;
|
|
||||||
|
|
||||||
typedef struct sc_mutex {
|
|
||||||
SDL_mutex *mutex;
|
|
||||||
#ifndef NDEBUG
|
|
||||||
sc_thread_id locker;
|
|
||||||
#endif
|
|
||||||
} sc_mutex;
|
|
||||||
|
|
||||||
typedef struct sc_cond {
|
|
||||||
SDL_cond *cond;
|
|
||||||
} sc_cond;
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
|
||||||
void *userdata);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_thread_join(sc_thread *thread, int *status);
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_mutex_init(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_destroy(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_lock(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_unlock(sc_mutex *mutex);
|
|
||||||
|
|
||||||
sc_thread_id
|
|
||||||
sc_thread_get_id(void);
|
|
||||||
|
|
||||||
#ifndef NDEBUG
|
|
||||||
bool
|
|
||||||
sc_mutex_held(struct sc_mutex *mutex);
|
|
||||||
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
|
|
||||||
#else
|
|
||||||
# define sc_mutex_assert(mutex)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_init(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_destroy(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
|
|
||||||
|
|
||||||
// return true on signaled, false on timeout
|
|
||||||
bool
|
|
||||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_signal(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_broadcast(sc_cond *cond);
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,147 +1,112 @@
|
|||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
#include <libavutil/avutil.h>
|
#include <libavutil/avutil.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
bool
|
bool
|
||||||
video_buffer_init(struct video_buffer *vb, bool wait_consumer) {
|
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
||||||
vb->producer_frame = av_frame_alloc();
|
bool render_expired_frames) {
|
||||||
if (!vb->producer_frame) {
|
vb->fps_counter = fps_counter;
|
||||||
|
|
||||||
|
if (!(vb->decoding_frame = av_frame_alloc())) {
|
||||||
goto error_0;
|
goto error_0;
|
||||||
}
|
}
|
||||||
|
|
||||||
vb->pending_frame = av_frame_alloc();
|
if (!(vb->rendering_frame = av_frame_alloc())) {
|
||||||
if (!vb->pending_frame) {
|
|
||||||
goto error_1;
|
goto error_1;
|
||||||
}
|
}
|
||||||
|
|
||||||
vb->consumer_frame = av_frame_alloc();
|
if (!(vb->mutex = SDL_CreateMutex())) {
|
||||||
if (!vb->consumer_frame) {
|
|
||||||
goto error_2;
|
goto error_2;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&vb->mutex);
|
vb->render_expired_frames = render_expired_frames;
|
||||||
if (!ok) {
|
if (render_expired_frames) {
|
||||||
goto error_3;
|
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
|
||||||
}
|
SDL_DestroyMutex(vb->mutex);
|
||||||
|
|
||||||
vb->wait_consumer = wait_consumer;
|
|
||||||
if (wait_consumer) {
|
|
||||||
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
|
|
||||||
if (!ok) {
|
|
||||||
sc_mutex_destroy(&vb->mutex);
|
|
||||||
goto error_2;
|
goto error_2;
|
||||||
}
|
}
|
||||||
// interrupted is not used if wait_consumer is disabled since offering
|
// interrupted is not used if expired frames are not rendered
|
||||||
// a frame will never block
|
// since offering a frame will never block
|
||||||
vb->interrupted = false;
|
vb->interrupted = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// there is initially no frame, so consider it has already been consumed
|
// there is initially no rendering frame, so consider it has already been
|
||||||
vb->pending_frame_consumed = true;
|
// consumed
|
||||||
|
vb->rendering_frame_consumed = true;
|
||||||
// The callbacks must be set by the consumer via
|
|
||||||
// video_buffer_set_consumer_callbacks()
|
|
||||||
vb->cbs = NULL;
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
error_3:
|
|
||||||
av_frame_free(&vb->consumer_frame);
|
|
||||||
error_2:
|
error_2:
|
||||||
av_frame_free(&vb->pending_frame);
|
av_frame_free(&vb->rendering_frame);
|
||||||
error_1:
|
error_1:
|
||||||
av_frame_free(&vb->producer_frame);
|
av_frame_free(&vb->decoding_frame);
|
||||||
error_0:
|
error_0:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_destroy(struct video_buffer *vb) {
|
video_buffer_destroy(struct video_buffer *vb) {
|
||||||
if (vb->wait_consumer) {
|
if (vb->render_expired_frames) {
|
||||||
sc_cond_destroy(&vb->pending_frame_consumed_cond);
|
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
sc_mutex_destroy(&vb->mutex);
|
SDL_DestroyMutex(vb->mutex);
|
||||||
av_frame_free(&vb->consumer_frame);
|
av_frame_free(&vb->rendering_frame);
|
||||||
av_frame_free(&vb->pending_frame);
|
av_frame_free(&vb->decoding_frame);
|
||||||
av_frame_free(&vb->producer_frame);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void
|
static void
|
||||||
swap_frames(AVFrame **lhs, AVFrame **rhs) {
|
video_buffer_swap_frames(struct video_buffer *vb) {
|
||||||
AVFrame *tmp = *lhs;
|
AVFrame *tmp = vb->decoding_frame;
|
||||||
*lhs = *rhs;
|
vb->decoding_frame = vb->rendering_frame;
|
||||||
*rhs = tmp;
|
vb->rendering_frame = tmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
|
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||||
const struct video_buffer_callbacks *cbs,
|
bool *previous_frame_skipped) {
|
||||||
void *cbs_userdata) {
|
mutex_lock(vb->mutex);
|
||||||
assert(!vb->cbs); // must be set only once
|
if (vb->render_expired_frames) {
|
||||||
assert(cbs);
|
|
||||||
assert(cbs->on_frame_available);
|
|
||||||
vb->cbs = cbs;
|
|
||||||
vb->cbs_userdata = cbs_userdata;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
video_buffer_producer_offer_frame(struct video_buffer *vb) {
|
|
||||||
assert(vb->cbs);
|
|
||||||
|
|
||||||
sc_mutex_lock(&vb->mutex);
|
|
||||||
if (vb->wait_consumer) {
|
|
||||||
// wait for the current (expired) frame to be consumed
|
// wait for the current (expired) frame to be consumed
|
||||||
while (!vb->pending_frame_consumed && !vb->interrupted) {
|
while (!vb->rendering_frame_consumed && !vb->interrupted) {
|
||||||
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
|
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
|
||||||
}
|
}
|
||||||
|
} else if (!vb->rendering_frame_consumed) {
|
||||||
|
fps_counter_add_skipped_frame(vb->fps_counter);
|
||||||
}
|
}
|
||||||
|
|
||||||
av_frame_unref(vb->pending_frame);
|
video_buffer_swap_frames(vb);
|
||||||
swap_frames(&vb->producer_frame, &vb->pending_frame);
|
|
||||||
|
|
||||||
bool skipped = !vb->pending_frame_consumed;
|
*previous_frame_skipped = !vb->rendering_frame_consumed;
|
||||||
vb->pending_frame_consumed = false;
|
vb->rendering_frame_consumed = false;
|
||||||
|
|
||||||
sc_mutex_unlock(&vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
|
|
||||||
if (skipped) {
|
|
||||||
if (vb->cbs->on_frame_skipped)
|
|
||||||
vb->cbs->on_frame_skipped(vb, vb->cbs_userdata);
|
|
||||||
} else {
|
|
||||||
vb->cbs->on_frame_available(vb, vb->cbs_userdata);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const AVFrame *
|
const AVFrame *
|
||||||
video_buffer_consumer_take_frame(struct video_buffer *vb) {
|
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||||
sc_mutex_lock(&vb->mutex);
|
assert(!vb->rendering_frame_consumed);
|
||||||
assert(!vb->pending_frame_consumed);
|
vb->rendering_frame_consumed = true;
|
||||||
vb->pending_frame_consumed = true;
|
fps_counter_add_rendered_frame(vb->fps_counter);
|
||||||
|
if (vb->render_expired_frames) {
|
||||||
swap_frames(&vb->consumer_frame, &vb->pending_frame);
|
|
||||||
av_frame_unref(vb->pending_frame);
|
|
||||||
|
|
||||||
if (vb->wait_consumer) {
|
|
||||||
// unblock video_buffer_offer_decoded_frame()
|
// unblock video_buffer_offer_decoded_frame()
|
||||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
cond_signal(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&vb->mutex);
|
return vb->rendering_frame;
|
||||||
|
|
||||||
// consumer_frame is only written from this thread, no need to lock
|
|
||||||
return vb->consumer_frame;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_interrupt(struct video_buffer *vb) {
|
video_buffer_interrupt(struct video_buffer *vb) {
|
||||||
if (vb->wait_consumer) {
|
if (vb->render_expired_frames) {
|
||||||
sc_mutex_lock(&vb->mutex);
|
mutex_lock(vb->mutex);
|
||||||
vb->interrupted = true;
|
vb->interrupted = true;
|
||||||
sc_mutex_unlock(&vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
// wake up blocking wait
|
// wake up blocking wait
|
||||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
cond_signal(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,76 +4,44 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
|
||||||
#include "fps_counter.h"
|
#include "fps_counter.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
// forward declarations
|
// forward declarations
|
||||||
typedef struct AVFrame AVFrame;
|
typedef struct AVFrame AVFrame;
|
||||||
|
|
||||||
/**
|
|
||||||
* There are 3 frames in memory:
|
|
||||||
* - one frame is held by the producer (producer_frame)
|
|
||||||
* - one frame is held by the consumer (consumer_frame)
|
|
||||||
* - one frame is shared between the producer and the consumer (pending_frame)
|
|
||||||
*
|
|
||||||
* The producer generates a frame into the producer_frame (it may takes time).
|
|
||||||
*
|
|
||||||
* Once the frame is produced, it calls video_buffer_producer_offer_frame(),
|
|
||||||
* which swaps the producer and pending frames.
|
|
||||||
*
|
|
||||||
* When the consumer is notified that a new frame is available, it calls
|
|
||||||
* video_buffer_consumer_take_frame() to retrieve it, which swaps the pending
|
|
||||||
* and consumer frames. The frame is valid until the next call, without
|
|
||||||
* blocking the producer.
|
|
||||||
*/
|
|
||||||
|
|
||||||
struct video_buffer {
|
struct video_buffer {
|
||||||
AVFrame *producer_frame;
|
AVFrame *decoding_frame;
|
||||||
AVFrame *pending_frame;
|
AVFrame *rendering_frame;
|
||||||
AVFrame *consumer_frame;
|
SDL_mutex *mutex;
|
||||||
|
bool render_expired_frames;
|
||||||
sc_mutex mutex;
|
|
||||||
bool wait_consumer; // never overwrite a pending frame if it is not consumed
|
|
||||||
bool interrupted;
|
bool interrupted;
|
||||||
|
SDL_cond *rendering_frame_consumed_cond;
|
||||||
sc_cond pending_frame_consumed_cond;
|
bool rendering_frame_consumed;
|
||||||
bool pending_frame_consumed;
|
struct fps_counter *fps_counter;
|
||||||
|
|
||||||
const struct video_buffer_callbacks *cbs;
|
|
||||||
void *cbs_userdata;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct video_buffer_callbacks {
|
|
||||||
// Called when a new frame can be consumed by
|
|
||||||
// video_buffer_consumer_take_frame(vb)
|
|
||||||
// This callback is mandatory (it must not be NULL).
|
|
||||||
void (*on_frame_available)(struct video_buffer *vb, void *userdata);
|
|
||||||
|
|
||||||
// Called when a pending frame has been overwritten by the producer
|
|
||||||
// This callback is optional (it may be NULL).
|
|
||||||
void (*on_frame_skipped)(struct video_buffer *vb, void *userdata);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
bool
|
bool
|
||||||
video_buffer_init(struct video_buffer *vb, bool wait_consumer);
|
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
||||||
|
bool render_expired_frames);
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_destroy(struct video_buffer *vb);
|
video_buffer_destroy(struct video_buffer *vb);
|
||||||
|
|
||||||
|
// set the decoded frame as ready for rendering
|
||||||
|
// this function locks frames->mutex during its execution
|
||||||
|
// the output flag is set to report whether the previous frame has been skipped
|
||||||
void
|
void
|
||||||
video_buffer_set_consumer_callbacks(struct video_buffer *vb,
|
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||||
const struct video_buffer_callbacks *cbs,
|
bool *previous_frame_skipped);
|
||||||
void *cbs_userdata);
|
|
||||||
|
|
||||||
// set the producer frame as ready for consuming
|
// mark the rendering frame as consumed and return it
|
||||||
void
|
// MUST be called with frames->mutex locked!!!
|
||||||
video_buffer_producer_offer_frame(struct video_buffer *vb);
|
// the caller is expected to render the returned frame to some texture before
|
||||||
|
// unlocking frames->mutex
|
||||||
// mark the consumer frame as consumed and return it
|
|
||||||
// the frame is valid until the next call to this function
|
|
||||||
const AVFrame *
|
const AVFrame *
|
||||||
video_buffer_consumer_take_frame(struct video_buffer *vb);
|
video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||||
|
|
||||||
// wake up and avoid any blocking call
|
// wake up and avoid any blocking call
|
||||||
void
|
void
|
||||||
|
|||||||
@@ -2,11 +2,11 @@
|
|||||||
|
|
||||||
[binaries]
|
[binaries]
|
||||||
name = 'mingw'
|
name = 'mingw'
|
||||||
c = 'i686-w64-mingw32-gcc'
|
c = '/usr/bin/i686-w64-mingw32-gcc'
|
||||||
cpp = 'i686-w64-mingw32-g++'
|
cpp = '/usr/bin/i686-w64-mingw32-g++'
|
||||||
ar = 'i686-w64-mingw32-ar'
|
ar = '/usr/bin/i686-w64-mingw32-ar'
|
||||||
strip = 'i686-w64-mingw32-strip'
|
strip = '/usr/bin/i686-w64-mingw32-strip'
|
||||||
pkgconfig = 'i686-w64-mingw32-pkg-config'
|
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config'
|
||||||
|
|
||||||
[host_machine]
|
[host_machine]
|
||||||
system = 'windows'
|
system = 'windows'
|
||||||
|
|||||||
@@ -2,11 +2,11 @@
|
|||||||
|
|
||||||
[binaries]
|
[binaries]
|
||||||
name = 'mingw'
|
name = 'mingw'
|
||||||
c = 'x86_64-w64-mingw32-gcc'
|
c = '/usr/bin/x86_64-w64-mingw32-gcc'
|
||||||
cpp = 'x86_64-w64-mingw32-g++'
|
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
|
||||||
ar = 'x86_64-w64-mingw32-ar'
|
ar = '/usr/bin/x86_64-w64-mingw32-ar'
|
||||||
strip = 'x86_64-w64-mingw32-strip'
|
strip = '/usr/bin/x86_64-w64-mingw32-strip'
|
||||||
pkgconfig = 'x86_64-w64-mingw32-pkg-config'
|
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
|
||||||
|
|
||||||
[host_machine]
|
[host_machine]
|
||||||
system = 'windows'
|
system = 'windows'
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ project('scrcpy', 'c',
|
|||||||
default_options: [
|
default_options: [
|
||||||
'c_std=c11',
|
'c_std=c11',
|
||||||
'warning_level=2',
|
'warning_level=2',
|
||||||
'b_ndebug=if-release',
|
|
||||||
])
|
])
|
||||||
|
|
||||||
if get_option('compile_app')
|
if get_option('compile_app')
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ import java.util.concurrent.TimeUnit;
|
|||||||
|
|
||||||
public class Controller {
|
public class Controller {
|
||||||
|
|
||||||
private static final int DEFAULT_DEVICE_ID = 0;
|
private static final int DEVICE_ID_VIRTUAL = -1;
|
||||||
|
|
||||||
private static final ScheduledExecutorService EXECUTOR = Executors.newSingleThreadScheduledExecutor();
|
private static final ScheduledExecutorService EXECUTOR = Executors.newSingleThreadScheduledExecutor();
|
||||||
|
|
||||||
@@ -45,7 +45,7 @@ public class Controller {
|
|||||||
|
|
||||||
MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords();
|
MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords();
|
||||||
coords.orientation = 0;
|
coords.orientation = 0;
|
||||||
coords.size = 0;
|
coords.size = 1;
|
||||||
|
|
||||||
pointerProperties[i] = props;
|
pointerProperties[i] = props;
|
||||||
pointerCoords[i] = coords;
|
pointerCoords[i] = coords;
|
||||||
@@ -208,13 +208,9 @@ public class Controller {
|
|||||||
// Right-click and middle-click only work if the source is a mouse
|
// Right-click and middle-click only work if the source is a mouse
|
||||||
boolean nonPrimaryButtonPressed = (buttons & ~MotionEvent.BUTTON_PRIMARY) != 0;
|
boolean nonPrimaryButtonPressed = (buttons & ~MotionEvent.BUTTON_PRIMARY) != 0;
|
||||||
int source = nonPrimaryButtonPressed ? InputDevice.SOURCE_MOUSE : InputDevice.SOURCE_TOUCHSCREEN;
|
int source = nonPrimaryButtonPressed ? InputDevice.SOURCE_MOUSE : InputDevice.SOURCE_TOUCHSCREEN;
|
||||||
if (source != InputDevice.SOURCE_MOUSE) {
|
|
||||||
// Buttons must not be set for touch events
|
|
||||||
buttons = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
MotionEvent event = MotionEvent
|
MotionEvent event = MotionEvent
|
||||||
.obtain(lastTouchDown, now, action, pointerCount, pointerProperties, pointerCoords, 0, buttons, 1f, 1f, DEFAULT_DEVICE_ID, 0, source,
|
.obtain(lastTouchDown, now, action, pointerCount, pointerProperties, pointerCoords, 0, buttons, 1f, 1f, DEVICE_ID_VIRTUAL, 0, source,
|
||||||
0);
|
0);
|
||||||
return device.injectEvent(event);
|
return device.injectEvent(event);
|
||||||
}
|
}
|
||||||
@@ -237,7 +233,7 @@ public class Controller {
|
|||||||
coords.setAxisValue(MotionEvent.AXIS_VSCROLL, vScroll);
|
coords.setAxisValue(MotionEvent.AXIS_VSCROLL, vScroll);
|
||||||
|
|
||||||
MotionEvent event = MotionEvent
|
MotionEvent event = MotionEvent
|
||||||
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
|
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEVICE_ID_VIRTUAL, 0,
|
||||||
InputDevice.SOURCE_TOUCHSCREEN, 0);
|
InputDevice.SOURCE_TOUCHSCREEN, 0);
|
||||||
return device.injectEvent(event);
|
return device.injectEvent(event);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -230,7 +230,7 @@ public final class Server {
|
|||||||
if (encoders != null && encoders.length > 0) {
|
if (encoders != null && encoders.length > 0) {
|
||||||
Ln.e("Try to use one of the available encoders:");
|
Ln.e("Try to use one of the available encoders:");
|
||||||
for (MediaCodecInfo encoder : encoders) {
|
for (MediaCodecInfo encoder : encoders) {
|
||||||
Ln.e(" scrcpy --encoder '" + encoder.getName() + "'");
|
Ln.e(" scrcpy --encoder-name '" + encoder.getName() + "'");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user