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2 Commits
hidmouse.2
...
input_even
| Author | SHA1 | Date | |
|---|---|---|---|
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d0ae28a63f | ||
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d3e10e2146 |
@@ -77,7 +77,6 @@ if aoa_hid_support
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src += [
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'src/aoa_hid.c',
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'src/hid_keyboard.c',
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'src/hid_mouse.c',
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]
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endif
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@@ -7,7 +7,6 @@
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#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
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#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
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#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
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#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
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#define container_of(ptr, type, member) \
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((type *) (((char *) (ptr)) - offsetof(type, member)))
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@@ -387,6 +387,15 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
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}
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}
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static void
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sc_key_processor_process_text(struct sc_key_processor *kp,
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const struct sc_text_event *event) {
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(void) kp;
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(void) event;
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// Never forward text input via HID (all the keys are injected separately)
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}
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bool
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sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
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kb->aoa = aoa;
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@@ -406,9 +415,7 @@ sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
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static const struct sc_key_processor_ops ops = {
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.process_key = sc_key_processor_process_key,
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// Never forward text input via HID (all the keys are injected
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// separately)
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.process_text = NULL,
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.process_text = sc_key_processor_process_text,
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};
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// Clipboard synchronization is requested over the control socket, while HID
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@@ -1,258 +0,0 @@
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#include "hid_mouse.h"
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#include <assert.h>
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#include "input_events.h"
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#include "util/log.h"
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/** Downcast mouse processor to hid_mouse */
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#define DOWNCAST(MP) container_of(MP, struct sc_hid_mouse, mouse_processor)
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#define HID_MOUSE_ACCESSORY_ID 2
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// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position
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#define HID_MOUSE_EVENT_SIZE 4
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/**
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* Mouse descriptor from the specification:
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* <https://www.usb.org/sites/default/files/hid1_11.pdf>
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*
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* Appendix E (p71): §E.10 Report Descriptor (Mouse)
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*
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* The usage tags (like Wheel) are listed in "HID Usage Tables":
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* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
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* §4 Generic Desktop Page (0x01) (p26)
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*/
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static const unsigned char mouse_report_desc[] = {
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// Usage Page (Generic Desktop)
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0x05, 0x01,
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// Usage (Mouse)
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0x09, 0x02,
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// Collection (Application)
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0xA1, 0x01,
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// Usage (Pointer)
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0x09, 0x01,
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// Collection (Physical)
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0xA1, 0x00,
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// Usage Page (Buttons)
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0x05, 0x09,
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// Usage Minimum (1)
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0x19, 0x01,
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// Usage Maximum (3)
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0x29, 0x03,
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// Logical Minimum (0)
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0x15, 0x00,
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// Logical Maximum (1)
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0x25, 0x01,
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// Report Count (3)
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0x95, 0x03,
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// Report Size (1)
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0x75, 0x01,
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// Input (Data, Variable, Absolute): 3 buttons bits
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0x81, 0x02,
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// Report Count (1)
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0x95, 0x01,
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// Report Size (5)
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0x75, 0x05,
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// Input (Constant): 5 bits padding
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0x81, 0x01,
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// Usage Page (Generic Desktop)
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0x05, 0x01,
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// Usage (X)
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0x09, 0x30,
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// Usage (Y)
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0x09, 0x31,
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// Usage (Wheel)
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0x09, 0x38,
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// Local Minimum (-127)
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0x15, 0x81,
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// Local Maximum (127)
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0x25, 0x7F,
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// Report Size (8)
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0x75, 0x08,
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// Report Count (3)
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0x95, 0x03,
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// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
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0x81, 0x06,
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// End Collection
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0xC0,
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// End Collection
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0xC0,
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};
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/**
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* A mouse HID event is 3 bytes long:
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*
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* - byte 0: buttons state
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* - byte 1: relative x motion (signed byte from -127 to 127)
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* - byte 2: relative y motion (signed byte from -127 to 127)
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*
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* 7 6 5 4 3 2 1 0
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* +---------------+
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* byte 0: |0 0 0 0 0 . . .| buttons state
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* +---------------+
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* ^ ^ ^
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* | | `- left button
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* | `--- right button
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* `----- middle button
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*
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* +---------------+
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* byte 1: |. . . . . . . .| relative x motion
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* +---------------+
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* byte 2: |. . . . . . . .| relative y motion
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* +---------------+
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* byte 3: |. . . . . . . .| wheel motion (-1, 0 or 1)
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* +---------------+
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*
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* As an example, here is the report for a motion of (x=5, y=-4) with left
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* button pressed:
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*
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* +---------------+
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* |0 0 0 0 0 0 0 1| left button pressed
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* +---------------+
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* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
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* +---------------+
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* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
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* +---------------+
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* |0 0 0 0 0 0 0 0| wheel motion
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* +---------------+
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*/
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static bool
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sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
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unsigned char *buffer = calloc(1, HID_MOUSE_EVENT_SIZE);
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if (!buffer) {
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LOG_OOM();
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return false;
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}
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sc_hid_event_init(hid_event, HID_MOUSE_ACCESSORY_ID, buffer,
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HID_MOUSE_EVENT_SIZE);
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return true;
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}
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static unsigned char
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buttons_state_to_hid_buttons(uint8_t buttons_state) {
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unsigned char c = 0;
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if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
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c |= 1 << 0;
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}
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if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
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c |= 1 << 1;
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}
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if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
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c |= 1 << 2;
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}
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// TODO buttons 4 and 5?
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return c;
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}
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static void
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sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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const struct sc_mouse_motion_event *event) {
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struct sc_hid_mouse *mouse = DOWNCAST(mp);
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struct sc_hid_event hid_event;
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if (!sc_hid_mouse_event_init(&hid_event)) {
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return;
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}
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unsigned char *buffer = hid_event.buffer;
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buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
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buffer[1] = CLAMP(event->xrel, -127, 127);
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buffer[2] = CLAMP(event->yrel, -127, 127);
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buffer[3] = 0; // wheel coordinates only used for scrolling
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if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
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sc_hid_event_destroy(&hid_event);
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LOGW("Could request HID event");
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}
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}
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static void
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sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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const struct sc_mouse_click_event *event) {
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struct sc_hid_mouse *mouse = DOWNCAST(mp);
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struct sc_hid_event hid_event;
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if (!sc_hid_mouse_event_init(&hid_event)) {
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return;
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}
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unsigned char *buffer = hid_event.buffer;
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buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
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buffer[1] = 0; // no x motion
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buffer[2] = 0; // no y motion
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buffer[3] = 0; // wheel coordinates only used for scrolling
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if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
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sc_hid_event_destroy(&hid_event);
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LOGW("Could request HID event");
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}
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}
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static void
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sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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const struct sc_mouse_scroll_event *event) {
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struct sc_hid_mouse *mouse = DOWNCAST(mp);
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struct sc_hid_event hid_event;
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if (!sc_hid_mouse_event_init(&hid_event)) {
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return;
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}
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unsigned char *buffer = hid_event.buffer;
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buffer[0] = 0; // buttons state irrelevant (and unknown)
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buffer[1] = 0; // no x motion
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buffer[2] = 0; // no y motion
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// In practice, vscroll is always -1, 0 or 1, but in theory other values
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// are possible
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buffer[3] = CLAMP(event->vscroll, -127, 127);
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// Horizontal scrolling ignored
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if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
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sc_hid_event_destroy(&hid_event);
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LOGW("Could request HID event");
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}
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}
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bool
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sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa) {
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mouse->aoa = aoa;
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bool ok = sc_aoa_setup_hid(aoa, HID_MOUSE_ACCESSORY_ID, mouse_report_desc,
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ARRAY_LEN(mouse_report_desc));
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if (!ok) {
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LOGW("Register HID mouse failed");
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return false;
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}
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static const struct sc_mouse_processor_ops ops = {
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.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
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.process_mouse_click = sc_mouse_processor_process_mouse_click,
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.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
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// Touch events not supported (coordinates are not relative)
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.process_touch = NULL,
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};
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mouse->mouse_processor.ops = &ops;
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return true;
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}
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void
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sc_hid_mouse_destroy(struct sc_hid_mouse *mouse) {
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bool ok = sc_aoa_unregister_hid(mouse->aoa, HID_MOUSE_ACCESSORY_ID);
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if (!ok) {
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LOGW("Could not unregister HID");
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}
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}
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@@ -1,23 +0,0 @@
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#ifndef HID_MOUSE_H
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#define HID_MOUSE_H
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#include "common.h"
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#include <stdbool.h>
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#include "aoa_hid.h"
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#include "trait/mouse_processor.h"
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struct sc_hid_mouse {
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struct sc_mouse_processor mouse_processor; // mouse processor trait
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struct sc_aoa *aoa;
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};
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bool
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sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa);
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void
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sc_hid_mouse_destroy(struct sc_hid_mouse *mouse);
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#endif
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@@ -365,8 +365,6 @@ struct sc_mouse_scroll_event {
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struct sc_mouse_motion_event {
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struct sc_position position;
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int32_t xrel;
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int32_t yrel;
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uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
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};
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@@ -63,19 +63,9 @@ sc_mouse_button_from_sdl(uint8_t button) {
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}
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static inline uint8_t
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sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
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bool forward_all_clicks) {
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sc_mouse_buttons_state_from_sdl(uint32_t buttons_state) {
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assert(buttons_state < 0x100); // fits in uint8_t
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uint8_t mask = SC_MOUSE_BUTTON_LEFT;
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if (forward_all_clicks) {
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mask |= SC_MOUSE_BUTTON_RIGHT
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| SC_MOUSE_BUTTON_MIDDLE
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| SC_MOUSE_BUTTON_X1
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| SC_MOUSE_BUTTON_X2;
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}
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return buttons_state & mask;
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return buttons_state;
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}
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#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
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@@ -386,11 +376,6 @@ rotate_client_right(struct screen *screen) {
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static void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event) {
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if (!im->kp->ops->process_text) {
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// The key processor does not support text input
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return;
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}
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if (is_shortcut_mod(im, SDL_GetModState())) {
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// A shortcut must never generate text events
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return;
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@@ -627,22 +612,20 @@ input_manager_process_key(struct input_manager *im,
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.mods_state = sc_mods_state_from_sdl(event->keysym.mod),
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};
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assert(im->kp->ops->process_key);
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im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
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}
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static void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event) {
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uint32_t mask = SDL_BUTTON_LMASK;
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if (im->forward_all_clicks) {
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mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK;
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}
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//if (!(event->state & mask)) {
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// // do not send motion events when no click is pressed
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// return;
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//}
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if (!(event->state & mask)) {
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// do not send motion events when no click is pressed
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return;
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}
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if (event->which == SDL_TOUCH_MOUSEID) {
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// simulated from touch events, so it's a duplicate
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return;
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@@ -654,14 +637,9 @@ input_manager_process_mouse_motion(struct input_manager *im,
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.point = screen_convert_window_to_frame_coords(im->screen,
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event->x, event->y),
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},
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.xrel = event->xrel,
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.yrel = event->yrel,
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.buttons_state =
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sc_mouse_buttons_state_from_sdl(event->state,
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im->forward_all_clicks),
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.buttons_state = sc_mouse_buttons_state_from_sdl(event->state),
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};
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assert(im->mp->ops->process_mouse_motion);
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im->mp->ops->process_mouse_motion(im->mp, &evt);
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if (im->vfinger_down) {
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@@ -676,11 +654,6 @@ input_manager_process_mouse_motion(struct input_manager *im,
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static void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event) {
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if (!im->mp->ops->process_touch) {
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// The mouse processor does not support touch events
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return;
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}
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int dw;
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int dh;
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SDL_GL_GetDrawableSize(im->screen->window, &dw, &dh);
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@@ -769,12 +742,9 @@ input_manager_process_mouse_button(struct input_manager *im,
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},
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.action = sc_action_from_sdl_mousebutton_type(event->type),
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.button = sc_mouse_button_from_sdl(event->button),
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.buttons_state =
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sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
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im->forward_all_clicks),
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.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state),
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};
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assert(im->mp->ops->process_mouse_click);
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im->mp->ops->process_mouse_click(im->mp, &evt);
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// Pinch-to-zoom simulation.
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@@ -806,11 +776,6 @@ input_manager_process_mouse_button(struct input_manager *im,
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static void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event) {
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if (!im->mp->ops->process_mouse_scroll) {
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// The mouse processor does not support scroll events
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return;
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}
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// mouse_x and mouse_y are expressed in pixels relative to the window
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int mouse_x;
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int mouse_y;
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@@ -76,6 +76,27 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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}
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}
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static void
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sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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const struct sc_touch_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg = {
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.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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.inject_touch_event = {
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.action = convert_touch_action(event->action),
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.pointer_id = event->pointer_id,
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.position = event->position,
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.pressure = event->pressure,
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||||
.buttons = 0,
|
||||
},
|
||||
};
|
||||
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
@@ -116,27 +137,6 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
const struct sc_touch_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = convert_touch_action(event->action),
|
||||
.pointer_id = event->pointer_id,
|
||||
.position = event->position,
|
||||
.pressure = event->pressure,
|
||||
.buttons = 0,
|
||||
},
|
||||
};
|
||||
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct controller *controller) {
|
||||
@@ -144,9 +144,9 @@ sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
.process_mouse_click = sc_mouse_processor_process_mouse_click,
|
||||
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
};
|
||||
|
||||
mi->mouse_processor.ops = &ops;
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "input_manager.h"
|
||||
#ifdef HAVE_AOA_HID
|
||||
# include "hid_keyboard.h"
|
||||
# include "hid_mouse.h"
|
||||
#endif
|
||||
#include "keyboard_inject.h"
|
||||
#include "mouse_inject.h"
|
||||
@@ -57,12 +56,7 @@ struct scrcpy {
|
||||
struct sc_hid_keyboard keyboard_hid;
|
||||
#endif
|
||||
};
|
||||
union {
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_hid_mouse mouse_hid;
|
||||
#endif
|
||||
};
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
struct input_manager input_manager;
|
||||
};
|
||||
|
||||
@@ -587,9 +581,8 @@ aoa_hid_end:
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
}
|
||||
|
||||
//sc_mouse_inject_init(&s->mouse_inject, &s->controller);
|
||||
sc_hid_mouse_init(&s->mouse_hid, &s->aoa);
|
||||
mp = &s->mouse_hid.mouse_processor;
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
|
||||
|
||||
@@ -485,10 +485,6 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
SDL_AddEventWatch(event_watcher, screen);
|
||||
#endif
|
||||
|
||||
if (SDL_SetRelativeMouseMode(true)) {
|
||||
LOGE("Could not set relative mouse mode: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
static const struct sc_frame_sink_ops ops = {
|
||||
.open = screen_frame_sink_open,
|
||||
.close = screen_frame_sink_close,
|
||||
|
||||
@@ -29,24 +29,17 @@ struct sc_key_processor {
|
||||
struct sc_key_processor_ops {
|
||||
|
||||
/**
|
||||
* Process a keyboard event
|
||||
* Process the keyboard event
|
||||
*
|
||||
* The `sequence` number (if different from `SC_SEQUENCE_INVALID`) indicates
|
||||
* the acknowledgement number to wait for before injecting this event.
|
||||
* This allows to ensure that the device clipboard is set before injecting
|
||||
* Ctrl+v on the device.
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_key)(struct sc_key_processor *kp,
|
||||
const struct sc_key_event *event, uint64_t ack_to_wait);
|
||||
|
||||
/**
|
||||
* Process an input text
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_text)(struct sc_key_processor *kp,
|
||||
const struct sc_text_event *event);
|
||||
|
||||
@@ -19,41 +19,21 @@ struct sc_mouse_processor {
|
||||
};
|
||||
|
||||
struct sc_mouse_processor_ops {
|
||||
/**
|
||||
* Process a mouse motion event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_mouse_motion)(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_motion_event *event);
|
||||
|
||||
/**
|
||||
* Process a mouse click event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_touch)(struct sc_mouse_processor *mp,
|
||||
const struct sc_touch_event *event);
|
||||
|
||||
void
|
||||
(*process_mouse_click)(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event);
|
||||
|
||||
/**
|
||||
* Process a mouse scroll event
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_mouse_scroll)(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event);
|
||||
|
||||
/**
|
||||
* Process a touch event
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_touch)(struct sc_mouse_processor *mp,
|
||||
const struct sc_touch_event *event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user