Compare commits
8 Commits
android12_
...
thread
| Author | SHA1 | Date | |
|---|---|---|---|
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5f2cf12acf | ||
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2a3c6b64dd | ||
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a9582b1d43 | ||
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fa3e84b700 | ||
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1521de9051 | ||
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eabaabdb78 | ||
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8b48003074 | ||
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74bd25a0ed |
@@ -99,6 +99,9 @@ foreach f : check_functions
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endif
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endforeach
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# expose the build type
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conf.set('NDEBUG', get_option('buildtype') != 'debug')
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# the version, updated on release
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conf.set_quoted('SCRCPY_VERSION', meson.project_version())
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@@ -56,7 +56,7 @@
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# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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#endif
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#ifndef HAVE_STRDUP
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#ifdef HAVE_STRDUP
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char *strdup(const char *s);
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#endif
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@@ -1,2 +1,3 @@
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#define EVENT_NEW_FRAME SDL_USEREVENT
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#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
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#define EVENT_NEW_SESSION SDL_USEREVENT
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#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
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#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
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@@ -286,7 +286,7 @@ rotate_client_right(struct screen *screen) {
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screen_set_rotation(screen, new_rotation);
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}
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static void
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void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event) {
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if (is_shortcut_mod(im, SDL_GetModState())) {
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@@ -366,7 +366,7 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
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return true;
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}
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static void
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void
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event) {
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// control: indicates the state of the command-line option --no-control
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@@ -551,7 +551,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
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return true;
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}
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static void
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void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event) {
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if (!event->state) {
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@@ -605,7 +605,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
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return true;
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}
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static void
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void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event) {
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struct control_msg msg;
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@@ -637,7 +637,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
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return true;
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}
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static void
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void
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event) {
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bool control = im->control;
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@@ -736,7 +736,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
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return true;
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}
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static void
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void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event) {
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struct control_msg msg;
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@@ -746,46 +746,3 @@ input_manager_process_mouse_wheel(struct input_manager *im,
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}
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}
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}
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
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switch (event->type) {
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case SDL_TEXTINPUT:
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if (!im->control) {
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return true;
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}
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input_manager_process_text_input(im, &event->text);
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return true;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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// some key events do not interact with the device, so process the
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// event even if control is disabled
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input_manager_process_key(im, &event->key);
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return true;
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case SDL_MOUSEMOTION:
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if (!im->control) {
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break;
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}
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input_manager_process_mouse_motion(im, &event->motion);
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return true;
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case SDL_MOUSEWHEEL:
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if (!im->control) {
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break;
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}
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input_manager_process_mouse_wheel(im, &event->wheel);
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return true;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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// some mouse events do not interact with the device, so process
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// the event even if control is disabled
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input_manager_process_mouse_button(im, &event->button);
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return true;
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case SDL_FINGERMOTION:
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case SDL_FINGERDOWN:
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case SDL_FINGERUP:
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input_manager_process_touch(im, &event->tfinger);
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return true;
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}
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return false;
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}
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@@ -40,7 +40,28 @@ void
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input_manager_init(struct input_manager *im,
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const struct scrcpy_options *options);
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event);
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void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event);
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void
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event);
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void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event);
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void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event);
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void
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event);
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void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event);
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#endif
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@@ -30,7 +30,7 @@
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#include "util/net.h"
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static struct server server;
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static struct screen screen;
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static struct screen screen = SCREEN_INITIALIZER;
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static struct fps_counter fps_counter;
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static struct video_buffer video_buffer;
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static struct stream stream;
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@@ -173,6 +173,54 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
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case SDL_QUIT:
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LOGD("User requested to quit");
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return EVENT_RESULT_STOPPED_BY_USER;
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case EVENT_NEW_FRAME:
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if (!screen.has_frame) {
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screen.has_frame = true;
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// this is the very first frame, show the window
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screen_show_window(&screen);
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}
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if (!screen_update_frame(&screen, &video_buffer)) {
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return EVENT_RESULT_CONTINUE;
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}
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break;
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case SDL_WINDOWEVENT:
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screen_handle_window_event(&screen, &event->window);
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break;
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case SDL_TEXTINPUT:
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if (!options->control) {
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break;
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}
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input_manager_process_text_input(&input_manager, &event->text);
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break;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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// some key events do not interact with the device, so process the
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// event even if control is disabled
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input_manager_process_key(&input_manager, &event->key);
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break;
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case SDL_MOUSEMOTION:
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if (!options->control) {
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break;
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}
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input_manager_process_mouse_motion(&input_manager, &event->motion);
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break;
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case SDL_MOUSEWHEEL:
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if (!options->control) {
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break;
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}
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input_manager_process_mouse_wheel(&input_manager, &event->wheel);
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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// some mouse events do not interact with the device, so process
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// the event even if control is disabled
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input_manager_process_mouse_button(&input_manager, &event->button);
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break;
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case SDL_FINGERMOTION:
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case SDL_FINGERDOWN:
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case SDL_FINGERUP:
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input_manager_process_touch(&input_manager, &event->tfinger);
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break;
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case SDL_DROPFILE: {
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if (!options->control) {
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break;
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@@ -194,16 +242,6 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
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break;
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}
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}
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bool consumed = screen_handle_event(&screen, event);
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if (consumed) {
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goto end;
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}
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consumed = input_manager_handle_event(&input_manager, event);
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(void) consumed;
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end:
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return EVENT_RESULT_CONTINUE;
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}
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@@ -389,8 +427,6 @@ scrcpy(const struct scrcpy_options *options) {
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const char *window_title =
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options->window_title ? options->window_title : device_name;
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screen_init(&screen, &video_buffer);
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if (!screen_init_rendering(&screen, window_title, frame_size,
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options->always_on_top, options->window_x,
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options->window_y, options->window_width,
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@@ -4,7 +4,6 @@
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#include <string.h>
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#include <SDL2/SDL.h>
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#include "events.h"
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#include "icon.xpm"
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#include "scrcpy.h"
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#include "tiny_xpm.h"
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@@ -192,9 +191,8 @@ screen_update_content_rect(struct screen *screen) {
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}
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void
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screen_init(struct screen *screen, struct video_buffer *vb) {
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screen_init(struct screen *screen) {
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*screen = (struct screen) SCREEN_INITIALIZER;
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screen->vb = vb;
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}
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static inline SDL_Texture *
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@@ -272,7 +270,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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SDL_RENDERER_ACCELERATED);
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if (!screen->renderer) {
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LOGC("Could not create renderer: %s", SDL_GetError());
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SDL_DestroyWindow(screen->window);
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screen_destroy(screen);
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return false;
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}
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@@ -282,8 +280,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
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// starts with "opengl"
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bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
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if (use_opengl) {
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screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
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if (screen->use_opengl) {
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struct sc_opengl *gl = &screen->gl;
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sc_opengl_init(gl);
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@@ -303,7 +301,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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} else {
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LOGI("Trilinear filtering disabled");
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}
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} else if (mipmaps) {
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} else {
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LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
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}
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@@ -320,8 +318,6 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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screen->texture = create_texture(screen);
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if (!screen->texture) {
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LOGC("Could not create texture: %s", SDL_GetError());
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SDL_DestroyRenderer(screen->renderer);
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SDL_DestroyWindow(screen->window);
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screen_destroy(screen);
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return false;
|
||||
}
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||||
@@ -346,8 +342,12 @@ screen_destroy(struct screen *screen) {
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if (screen->texture) {
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SDL_DestroyTexture(screen->texture);
|
||||
}
|
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SDL_DestroyRenderer(screen->renderer);
|
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SDL_DestroyWindow(screen->window);
|
||||
if (screen->renderer) {
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
}
|
||||
if (screen->window) {
|
||||
SDL_DestroyWindow(screen->window);
|
||||
}
|
||||
}
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||||
|
||||
static void
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@@ -444,17 +444,19 @@ update_texture(struct screen *screen, const AVFrame *frame) {
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frame->data[2], frame->linesize[2]);
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|
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if (screen->mipmaps) {
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assert(screen->use_opengl);
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SDL_GL_BindTexture(screen->texture, NULL, NULL);
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screen->gl.GenerateMipmap(GL_TEXTURE_2D);
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SDL_GL_UnbindTexture(screen->texture);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
screen_update_frame(struct screen *screen) {
|
||||
const AVFrame *frame = video_buffer_take_rendering_frame(screen->vb);
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
const AVFrame *frame = video_buffer_take_rendering_frame(vb);
|
||||
struct size new_frame_size = {frame->width, frame->height};
|
||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
return false;
|
||||
}
|
||||
update_texture(screen, frame);
|
||||
@@ -544,52 +546,31 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
content_size.height);
|
||||
}
|
||||
|
||||
bool
|
||||
screen_handle_event(struct screen *screen, SDL_Event *event) {
|
||||
switch (event->type) {
|
||||
case EVENT_NEW_FRAME:
|
||||
if (!screen->has_frame) {
|
||||
screen->has_frame = true;
|
||||
// this is the very first frame, show the window
|
||||
screen_show_window(screen);
|
||||
void
|
||||
screen_handle_window_event(struct screen *screen,
|
||||
const SDL_WindowEvent *event) {
|
||||
switch (event->event) {
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
screen->maximized = true;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
if (screen->fullscreen) {
|
||||
// On Windows, in maximized+fullscreen, disabling fullscreen
|
||||
// mode unexpectedly triggers the "restored" then "maximized"
|
||||
// events, leaving the window in a weird state (maximized
|
||||
// according to the events, but not maximized visually).
|
||||
break;
|
||||
}
|
||||
bool ok = screen_update_frame(screen);
|
||||
if (!ok) {
|
||||
LOGW("Frame update failed\n");
|
||||
}
|
||||
return true;
|
||||
case SDL_WINDOWEVENT:
|
||||
if (!screen->has_frame) {
|
||||
// Do nothing
|
||||
return true;
|
||||
}
|
||||
switch (event->window.event) {
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
screen->maximized = true;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
if (screen->fullscreen) {
|
||||
// On Windows, in maximized+fullscreen, disabling
|
||||
// fullscreen mode unexpectedly triggers the "restored"
|
||||
// then "maximized" events, leaving the window in a
|
||||
// weird state (maximized according to the events, but
|
||||
// not maximized visually).
|
||||
break;
|
||||
}
|
||||
screen->maximized = false;
|
||||
apply_pending_resize(screen);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
screen->maximized = false;
|
||||
apply_pending_resize(screen);
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
struct point
|
||||
|
||||
@@ -13,10 +13,10 @@
|
||||
struct video_buffer;
|
||||
|
||||
struct screen {
|
||||
struct video_buffer *vb;
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
bool use_opengl;
|
||||
struct sc_opengl gl;
|
||||
struct size frame_size;
|
||||
struct size content_size; // rotated frame_size
|
||||
@@ -38,10 +38,10 @@ struct screen {
|
||||
};
|
||||
|
||||
#define SCREEN_INITIALIZER { \
|
||||
.vb = NULL, \
|
||||
.window = NULL, \
|
||||
.renderer = NULL, \
|
||||
.texture = NULL, \
|
||||
.use_opengl = false, \
|
||||
.gl = {0}, \
|
||||
.frame_size = { \
|
||||
.width = 0, \
|
||||
@@ -72,7 +72,7 @@ struct screen {
|
||||
|
||||
// initialize default values
|
||||
void
|
||||
screen_init(struct screen *screen, struct video_buffer *vb);
|
||||
screen_init(struct screen *screen);
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
|
||||
@@ -91,6 +91,10 @@ screen_show_window(struct screen *screen);
|
||||
void
|
||||
screen_destroy(struct screen *screen);
|
||||
|
||||
// resize if necessary and write the rendered frame into the texture
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||
|
||||
// render the texture to the renderer
|
||||
//
|
||||
// Set the update_content_rect flag if the window or content size may have
|
||||
@@ -114,9 +118,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
void
|
||||
screen_set_rotation(struct screen *screen, unsigned rotation);
|
||||
|
||||
// react to SDL events
|
||||
bool
|
||||
screen_handle_event(struct screen *screen, SDL_Event *event);
|
||||
// react to window events
|
||||
void
|
||||
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
|
||||
@@ -375,6 +375,8 @@ server_init(struct server *server) {
|
||||
server->video_socket = INVALID_SOCKET;
|
||||
server->control_socket = INVALID_SOCKET;
|
||||
|
||||
server->port_range.first = 0;
|
||||
server->port_range.last = 0;
|
||||
server->local_port = 0;
|
||||
|
||||
server->tunnel_enabled = false;
|
||||
@@ -408,6 +410,8 @@ run_wait_server(void *data) {
|
||||
bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
const struct server_params *params) {
|
||||
server->port_range = params->port_range;
|
||||
|
||||
if (serial) {
|
||||
server->serial = strdup(serial);
|
||||
if (!server->serial) {
|
||||
|
||||
@@ -26,6 +26,7 @@ struct server {
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
socket_t video_socket;
|
||||
socket_t control_socket;
|
||||
struct sc_port_range port_range;
|
||||
uint16_t local_port; // selected from port_range
|
||||
bool tunnel_enabled;
|
||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
|
||||
@@ -61,7 +61,6 @@ sc_mutex_lock(sc_mutex *mutex) {
|
||||
void
|
||||
sc_mutex_unlock(sc_mutex *mutex) {
|
||||
#ifndef NDEBUG
|
||||
assert(sc_mutex_held(mutex));
|
||||
mutex->locker = 0;
|
||||
#endif
|
||||
int r = SDL_UnlockMutex(mutex->mutex);
|
||||
|
||||
@@ -4,7 +4,6 @@ project('scrcpy', 'c',
|
||||
default_options: [
|
||||
'c_std=c11',
|
||||
'warning_level=2',
|
||||
'b_ndebug=if-release',
|
||||
])
|
||||
|
||||
if get_option('compile_app')
|
||||
|
||||
@@ -7,7 +7,6 @@ import android.media.MediaCodec;
|
||||
import android.media.MediaCodecInfo;
|
||||
import android.media.MediaCodecList;
|
||||
import android.media.MediaFormat;
|
||||
import android.os.Build;
|
||||
import android.os.IBinder;
|
||||
import android.view.Surface;
|
||||
|
||||
@@ -226,9 +225,7 @@ public class ScreenEncoder implements Device.RotationListener {
|
||||
}
|
||||
|
||||
private static IBinder createDisplay() {
|
||||
// Since Android 12, secure displays could not be created with shell permissions anymore
|
||||
boolean secure = Build.VERSION.SDK_INT <= Build.VERSION_CODES.R;
|
||||
return SurfaceControl.createDisplay("scrcpy", secure);
|
||||
return SurfaceControl.createDisplay("scrcpy", true);
|
||||
}
|
||||
|
||||
private static void configure(MediaCodec codec, MediaFormat format) {
|
||||
|
||||
Reference in New Issue
Block a user