Commit Graph
100 Commits
Author SHA1 Message Date
Romain Vimont ff94462d8a Refactor build system
The client was built with Meson, the server with Gradle, and were run by
a Makefile.

Add a Meson script for the server (which delegates to Gradle), and a
parent script to build and install both the client and the server to the
system, typically with:

    meson --buildtype release build
    cd build
    ninja
    sudo ninja install

In addition, use a separate Makefile to build a "portable" version of
the application (where the client expects the server to be in the
current directory). Typically:

    make release-portable
    cd dist/scrcpy
    ./scrcpy

This is especially useful for Windows builds, which are not "installed".
2018-02-14 09:23:14 +01:00
Romain Vimont 396df8a9d8 Provide config.h.in for old meson versions
The current meson version is able to generate a config.h from a
configuration data object without any template.

However, older versions of meson require a template, so provide it for
compatibility.
2018-02-13 10:24:02 +01:00
Romain Vimont 3ed80a1fac Define macros wrappers for logs
Use macros to wrap SDL_Log* functions with the "application" category.
2018-02-13 10:10:18 +01:00
Romain Vimont d45ef1a295 Do not use too recent set_quoted()
Old versions of meson do not support set_quoted(). Replace the call by
the old-fashioned manual quotation.
2018-02-12 17:27:25 +01:00
Romain Vimont a5b6c6cc2d Enable debug logs only for debug builds on server
Print the logs only if their level is not under the threshold, which is
defined to INFO in release mode and DEBUG in debug mode.
2018-02-12 17:19:52 +01:00
Romain Vimont ad41bacb48 Fix "terminate process" on Windows
CloseHandle() does not terminate the process. TerminateProcess() does.
2018-02-12 16:35:23 +01:00
Romain Vimont 6fe65d9f5c Log with category APPLICATION
All our logs should use APPLICATION category. The logs for other
categories are not printed by default under the "critical" level.
2018-02-12 16:09:34 +01:00
Romain Vimont 598ddcbfbc Disable sanitizer on debug builds
On our Windows machine, the mingw ld.exe does not support sanitizers.

Exclude them from the default debug build.
2018-02-12 15:59:27 +01:00
Romain Vimont 4dbc450d01 Enable debug logs only for debug builds
In release mode, use the default log priorities.
2018-02-12 14:17:29 +01:00
Romain Vimont 2f3e00ed98 Enable link-time optimization for release
Because why not.
2018-02-12 14:17:29 +01:00
Romain Vimont 000c70a644 Decompose accented characters
Characters like 'é' or 'î' are not resolved by getEvents(). For example,
getEvents("é") returns null.

However, it is possible to decompose them. For example,
getEvents("\u0301e") returns the events generating "é".

Thank you Philippe! ;)
2018-02-12 14:17:10 +01:00
Romain Vimont 0fce4f95b9 Properly clean up on exit
The SDL clean up does not crash anymore on exit, probably since the
memory corruption caused by calling SDLNet_TCP_Close() too early has
been resolved.
2018-02-09 16:21:10 +01:00
Romain Vimont eb09fefd43 Timeout the server socket connection
Wait no more than 2 seconds for accepting the connection from the
device, since it blocks the event loop, preventing to react to SIGTERM
(Ctrl+C).
2018-02-09 16:21:10 +01:00
Romain Vimont 90a46b4c45 Improve startup time
On startup, the client has to:
 1. listen on a port
 2. push and start the server to the device
 3. wait for the server to connect (accept)
 4. read device name and size
 5. initialize SDL
 6. initialize the window and renderer
 7. show the window

From the execution of the app_process command to start the server on the
device, to the execution of the java main method, it takes ~800ms. As a
consequence, step 3 also takes ~800ms on the client.

Once complete, the client initializes SDL, which takes ~500ms.

These two expensive actions are executed sequentially:

                     HOST              DEVICE
listen on port        |                  |
push/start the server |----------------->|| app_process loads the jar
accept the connection .   ^              ||
                      .   |              ||
                      .   | WASTE        ||
                      .   |  OF          ||
                      .   | TIME         ||
                      .   |              ||
                      .   |              ||
                      .   v              X execution of our java main
connection accepted   |<-----------------| connect to the host
init SDL             ||                  |
                     || ,----------------| send frames
                     || |,---------------|
                     || ||,--------------|
                     || |||,-------------|
                     || ||||,------------|
init window/renderer  | |||||,-----------|
display frames        |<++++++-----------|
(many frames skipped)

The rationale for step 3 occuring before step 5 is that initializing
SDL replaces the SIGTERM handler to receive the event in the event loop,
so pressing Ctrl+C during step 5 would not work (since it blocks the
event loop).

But this is not so important; let's parallelize the SDL initialization
with the app_process execution (we'll just add a timeout to the
connection):

                     HOST              DEVICE
listen on port        |                  |
push/start the server |----------------->||app_process loads the jar
init SDL             ||                  ||
                     ||                  ||
                     ||                  ||
                     ||                  ||
                     ||                  ||
                     ||                  ||
accept the connection .                  ||
                      .                  X execution of our java main
connection accepted   |<-----------------| connect to the host
init window/renderer  |                  |
display frames        |<-----------------| send frames
                      |<-----------------|

In addition, show the window only once the first frame is available to
avoid flickering (opening a black window for 100~200ms).

Note: the window and renderer are initialized after the connection is
accepted because they use the device information received from the
device.
2018-02-09 16:19:50 +01:00
Romain Vimont 063cfd1326 Turn screen on in control()
Turning the screen on is semantically associated to control(): only
creating the EventController object should not turn the screen on.
2018-02-09 14:03:25 +01:00
Romain Vimont 523097eadf Provide decoder_init()
Expose an initializer so that the caller does not have to guess what
fields must be initialized.
2018-02-09 13:30:49 +01:00
Romain Vimont 4662198261 Do not release TCP sockets while still in use
SDLNet_TCP_Close() not only closes, but also release the resources.

Therefore, we must not close the socket if another thread attempts to
read it.

For that purpose, move socket closing from server_stop() to
server_destroy().
2018-02-09 12:59:36 +01:00
Romain Vimont d658586d0d Enable sanitizer in debug builds
"make build-debug" will build with ASAN and USAN enabled.
2018-02-09 12:12:07 +01:00
Romain Vimont fe21d9dfb5 Move frame updating to screen.c
Replace screen_update() by a higher-level screen_update_frame() handling
the whole frame updating, so that scrcpy.c just call it without managing
implementation details.
2018-02-09 11:14:47 +01:00
Romain Vimont 7458d8271e Kill the server immediately on close
Do not wait 100ms anymore to let the server print any exception: we
justly want to ignore them.

Moreover, there is no nanosleep() on Windows, so this solve another
problem.
2018-02-09 11:01:50 +01:00
Romain Vimont c683872bbc Avoid server stacktraces on close
On close, the socket is closed by the client, and the server process is
killed.

This leads to (expected) exceptions, that should not be printed.
2018-02-09 10:59:15 +01:00
Romain Vimont 2fdc368c41 Do not try to decode video when EOF is reached
When the video stream socket is closed and read_packey() returns -1,
av_read_frame() still returns 0.

To detect EOF, check the flag eof_reached in the AVIOContext.

This avoids garbage errors on closing.
2018-02-09 09:57:23 +01:00
Romain Vimont a8aa3d39b7 Send "screen on" command only on mouse down
Avoid to send the command twice, once on mouse down, once on mouse up.
2018-02-09 09:43:58 +01:00
Romain Vimont 127e56780a Fix deadlock on exit if SKIP_FRAMES disabled
On exit, the renderer will not consume frames anymore, so signal the
condition variable to wake up the decoder.
2018-02-09 09:41:05 +01:00
Romain Vimont 629c296207 Move frame swapping logic to frame.c
Expose frames_offer_decoded_frame() and frames_consume_rendered_frame()
so that callers are not exposed to frame swapping (between the decoding
and rendering frames) details.
2018-02-08 20:57:29 +01:00
Romain Vimont 0d7f050389 Unlock mutex on screen update failure
The mutex was not unlocked on all code paths.
2018-02-08 18:39:38 +01:00
Romain Vimont e8dfb723af Move control-related code to screencontrol.c
Move the code handling user input from scrcpy.c to a separate file,
screencontrol.c.
2018-02-08 18:14:50 +01:00
Romain Vimont e1749a0c09 Remove the "adb reverse" tunnel immediately
As soon as we accepted a connection, we can remove the "adb reverse"
tunnel.
2018-02-08 17:40:09 +01:00
Romain Vimont 3b06e7d500 Move device-related code to device.c
Move the code to read the initial device info from scrcpy.c to a
separate file, device.c.
2018-02-08 17:40:09 +01:00
Romain Vimont 28c5cc030b Move server-related code to server.c
The file server.c already existed, but exposed a low-level API. Make it
higher-level, so that scrcpy.c does not handle server details directly.
2018-02-08 17:40:09 +01:00
Romain Vimont 6c578b5caa Move screen-related code to screen.c
The file scrcpy.c contains too many different things in addition to the
main logic, so move the screen code to a separate file, screen.c.
2018-02-08 15:43:28 +01:00
Romain Vimont 14c58546a7 Add missing include guards
In practice, these headers are included only once, but it's a good
practice to always use include guards.
2018-02-08 15:26:08 +01:00
Romain Vimont ffae15e36a Rename control to controller
The struct decoder is defined in decoder.h.

For naming consistency, define the struct controller in controller.h.
2018-02-08 13:26:01 +01:00
Romain Vimont 7b7fd77134 Add missing static
Some functions in scrcpy.c are not used outside the file, so declare
them static.
2018-02-08 09:08:55 +01:00
Romain Vimont e55e42a442 Apply Genymobile rules for Android projects
Apply Genymobile checkstyle and gradle build files organization.
2018-02-07 20:58:18 +01:00
Romain Vimont 285fc97d02 Fix horizontal scrolling constant
Use AXIS_HSCROLL (available since API 12) instead of AXIS_SCROLL (since
API 26).
2018-02-07 20:50:58 +01:00
Romain Vimont c6d01331ed Simplify EventController
In handleEvent(), connection.receiveControlEvent() may never return
null: either it returns a valid ControlEvent, either it throws an
Exception.

Therefore, there is no need to propagate a flag to indicate whether it
returned a valid ControlEvent.
2018-02-07 17:48:21 +01:00
Romain Vimont 03c5f97e3f Extract control event parsing to separate methods
Use one parse method per control event type.
2018-02-07 17:45:28 +01:00
Romain Vimont 1eaa27ed9e Remove instrumented test dependencies
The server is not a real Android application, it's just a jar with a
main method. Instrumented tests are meaningless in this context.
2018-02-07 16:47:31 +01:00
Romain Vimont 5f51d605c0 Recreate codec and display on rotation changed
On some devices, we can reuse the same codec and display, but on some
others (e.g. Nexus 5X with Android 7.1.2), it crashes on codec.stop()
with an IllegalStateException.

Therefore, always recreate the codec and display, so that it works on
all devices.
2018-02-07 16:32:16 +01:00
Romain Vimont d5acc8adc5 Always release output buffer
If rotation changed, the dequeued output buffer was never released. Move
it to a finally block to avoid the leak.
2018-02-07 15:50:38 +01:00
Romain Vimont f39de46a39 Add delay before stopping server
Let some time to print any exception trace before killing it.
2018-02-07 15:41:59 +01:00
Romain Vimont cb1428223f Log user request to quit
Log at debug level user requests to quit.
2018-02-07 15:41:59 +01:00
Romain Vimont 7fe11033cb Include dependencies version
On --version, also print the dependencies version scrcpy has been
compiled against.
2018-02-07 15:41:59 +01:00
Romain Vimont 9f6464acff Expose application version
Expose scrcpy version via -v or --version.
2018-02-07 15:41:59 +01:00
Romain Vimont 8d30d40b79 Make SKIP_FRAMES a compilation flag
The skip_frames flag was a non-configurable runtime flag. Since it is
not exposed to the user, there is no need for a (possible) runtime cost.

For testing purpose, we still want it to be configurable, so make it a
compilation flag.
2018-02-07 15:40:24 +01:00
Romain Vimont 53ff1aa410 Use meson to configure default values
Make meson generate config.h with configured values.
2018-02-07 12:09:10 +01:00
Romain Vimont cb7e29180f Change the window icon color in debug mode
To highlight the debug/release mode of the running application, use a
different window icon color in debug mode.
2018-02-07 11:48:25 +01:00
Romain Vimont 33062ffb8c Add Makefile recipe for debug build
Expose commands to build the application in debug mode.
2018-02-07 11:47:10 +01:00
Romain Vimont 71c2bfdd22 Parse XPM without SDL_image
We encounter some problems with SDL2_image on MSYS2 (Windows), so
implement our own XPM parsing which does not depend on SDL_image.

The input XPM is considered safe (it's in our source repo), so do not
check XPM format errors. This implies that read_xpm() is not safe to
call on any unsafe input.

Although less straightforward, use SDL_CreateRGBSurfaceFrom() instead of
SDL_CreateRGBSurfaceWithFormatFrom() because it is available with SDL
versions older than 2.0.5.
2018-02-05 19:24:33 +01:00
Romain Vimont 920bafce73 Revert "Fix Makefile for Windows"
In MSYS2 on Windows, the behavior is the same as on Linux.

On systems where the behavior is not the same, just customize the GRADLE
variable:

    GRADLE=gradlew make release

This reverts commit de192cab1b.
2018-02-05 19:24:00 +01:00
Romain Vimont f22d4decca Enable mouse focus clickthrough only if available
The hint SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH appeared in SDL 2.0.5. Ignore
it if the SDL version is older.
2018-02-05 16:15:52 +01:00
Romain Vimont de192cab1b Fix Makefile for Windows
The default value of GRADLE is "./gradlew", which is the correct value
on Linux.

On Windows, it should use gradlew.bat (by calling "gradlew") instead.
2018-02-05 14:52:19 +01:00
Romain Vimont 52c89c7afb Add window icon
Add a bugdroid icon loaded from an XPM.
2018-02-05 14:46:00 +01:00
Romain Vimont 5eb91a4ca7 Fix scrcpy() return value
The scrcpy() function returns a SDL_bool to indicate its success, but
was initialized to 0 (SDL_FALSE) instead of SDL_TRUE.
2018-02-04 12:39:17 +01:00
Romain Vimont 82ee55845c Add "make run"
To run the app during development, add a recipe "run" to the Makefile.
2018-02-04 12:17:34 +01:00
Romain Vimont 1ac37c4291 Hide services in Device
Expose useful methods directly in Device, without exposing the service
managers.
2018-02-02 17:06:57 +01:00
Romain Vimont 06333e1e08 Cache managers in ServiceManager
To guarantee that we instantiate services only one, cache the value the
first time.
2018-02-02 16:25:37 +01:00
Romain Vimont 69a359c7f4 Refactor actions calls
The purpose of handle_shortcut() was to group all actions together,
whether they are initiated from a text input event or a keycode event.

However, it did not handle the case where it was initiated from a mouse
event (a right-click must turn the screen on), since the action was
identified by the shortcut char.

Instead, expose one function per action, to be called directly from
where the event is handled.
2018-02-02 15:23:04 +01:00
Romain Vimont d73dee9833 fixup! Handle all shortcuts in the same function 2018-02-02 15:17:03 +01:00
Romain Vimont 0a70e24e80 Add new shortcuts description in help
Document the new shortcuts in the help (scrcpy --help).
2018-02-02 15:10:44 +01:00
Romain Vimont 3365460658 Turn screen on on start
When starting scrcpy, immediately turn the screen on.
2018-02-02 14:57:33 +01:00
Romain Vimont a139509f11 Turn screen on on right-click
The right-click is almost useless on Android, so use it to turn the
screen on.

Add a new control event type (command) to request the server to turn the
screen on.
2018-02-02 14:56:03 +01:00
Romain Vimont 228545cefd Reformat EventController
Reformated by Android Studio.
2018-02-02 14:52:00 +01:00
Romain Vimont deba69d022 Handle all shortcuts in the same function
Shortcuts are sometimes initiated from a keycode event, and sometimes
from a text input event.

Move the handling to a unique function.
2018-02-02 12:01:38 +01:00
Romain Vimont 7f6a565401 Extract shortcut actions to separate functions
To simplify event handling code, move all actions to separate functions.
2018-02-02 11:52:19 +01:00
Romain Vimont f8ad007a28 Move switch fullscreen logs
Logs were printed by the caller of switch_fullscreen(). Move them inside
the function to simplify event handling code.
2018-02-02 11:48:05 +01:00
Romain Vimont 6fe7b84629 Add shortcuts for physical keys
Add shortcuts for HOME, BACK, APPS, POWER, VOLUME_UP and VOLUME_DOWN.
2018-02-02 11:39:25 +01:00
Romain Vimont 1faf6cfd9d Rename the server scrcpy-server.jar
The server is built as an APK to simplify the build, but in fact this is
a simple jar (it is not even signed).

In order to avoid confusion, rename it to .jar, so that users do not try
to "adb install" it.

Also rename it from "scrcpy" to "scrcpy-server" to distinguish from the
client-side.
2018-02-02 09:37:10 +01:00
Romain Vimont 2172c53b7b Force the server target filename
The server path may be customized using SCRCPY_APK. If its basename is
different from "scrcpy.apk", it will be pushed with a different name,
so the execution would fail.

Therefore, force the push target filename.
2018-02-02 09:34:52 +01:00
Romain Vimont ca44585f96 Do not send simple mouse move events
Moving the mouse without any button pressed has no effect on Android.
Therefore, do not even send these very frequent events.
2018-02-02 09:26:25 +01:00
Romain Vimont 79b28eb68f Enable mouse focus clickthrough
Consider a click to gain focus as a click on the device.
2018-02-01 20:52:44 +01:00
Romain Vimont 6b546a87ab Add bit-rate command-line option
Add a command-line option (-b/--bit-rate) to customize the video
bit-rate.
2018-02-01 17:11:40 +01:00
Romain Vimont 7fe7bbf58c Check empty string before strtol()
There is no need to call strtol() if the input string is empty.
2018-02-01 17:11:40 +01:00
Romain Vimont 3bc63708b4 Remove useless newlines in SDL_Log*
Trailing new line is not necessary in SDL_Log* methods.
2018-02-01 17:11:40 +01:00
Romain Vimont 2683fa20ed Add debug log for shortcuts
Add a debug log for every succeeded shortcut action.
2018-02-01 17:11:40 +01:00
Romain Vimont 274e1ac9ec Fix rotation bug in fullscreen mode on X11
On rotation, scrcpy resize the window to match the new rotation.
However, in fullscreen mode, setting the window size does not change the
windowed size on X11, so the behavior is incorrect.

To avoid the problem, apply the resize only after fullscreen is
disabled.
2018-02-01 17:11:40 +01:00
Romain Vimont 35a111d56e Add --help
Provide command-line help, with -h/--help option.
2018-02-01 17:11:40 +01:00
Romain Vimont ee93f3f23a Rename maximum_size to max_size
The long option is --max-size, so for consistency, adapt the code
accordingly.
2018-02-01 17:11:40 +01:00
Romain Vimont 213b721ff9 Use long command-line options
In addition to the short form (e.g. "-p"), add the long form ("--port").
2018-02-01 15:35:20 +01:00
Romain Vimont 60b2f2ca64 Indent switch blocks content
For readability, indent "case" in switch blocks.

Replace:

    switch (x) {
    case 1:
        // ...
    case 2:
        // ...
    case 3: { // a local scope block
        int i = 42;
        // ...
    }
    }

By:

    switch (x) {
        case 1:
            // ...
        case 2:
            // ...
        case 3: { // a local scope block
            int i = 42;
            // ...
        }
    }
2018-02-01 11:44:20 +01:00
Romain Vimont 628f88ab89 Use ADB environment variable
Use the ADB environment variable to provide a custom adb path.
2018-01-31 19:51:43 +01:00
Romain Vimont 865ebb3862 Encode video using MediaCodec API
Replace screenrecord execution by manual screen encoding using the
MediaCodec API.

The "screenrecord" solution had several drawbacks:
 - screenrecord output is buffered, so tiny frames may not be accessible
   immediately;
 - it did not output a frame until the surface changed, leading to a
   black screen on start;
 - it is limited to 3 minutes recording, so it needed to be restarted;
 - screenrecord added black borders in the video when the requested
   dimensions did not preserve aspect-ratio exactly (sometimes
   unavoidable since video dimensions must be multiple of 8);
 - rotation handling was hacky (killing the process and starting a new
   one).

Handling the encoding manually allows to solve all these problems.
2018-01-31 19:51:43 +01:00
Romain Vimont 7ed334915e Register uncaught exception handler
Never miss an exception by using an uncaught exception handler.
2018-01-31 19:50:45 +01:00
Romain Vimont 8c4a454d68 Extract argument parsing
Move argument parsing to a separate method.
2018-01-31 19:49:49 +01:00
Romain Vimont 73831a0837 Use the Point class from the framework
Replace our custom Point class by android.graphics.Point.
2018-01-31 19:42:08 +01:00
Romain Vimont b67907e24e Convert server to an Android project
To simplify the device server-side build, use gradle to create an APK,
even if we use it as a simple jar, by running its main() method.
2018-01-30 12:01:36 +01:00
Romain Vimont 89f6a3cfe7 Handle resized video stream
Accept a parameter to limit the video size.

For instance, with "-m 960", the great side of the video will be scaled
down to 960 (if necessary), while the other side will be scaled down so
that the aspect ratio is preserved. Both dimensions must be a multiple
of 8, so black bands might be added, and the mouse positions must be
computed accordingly.
2018-01-29 15:40:33 +01:00
Romain Vimont 2c4ea6869e Do not use device as a singleton
The device instance should be able to store a state (e.g. the maximum
size requested by the user), so it should not be a singleton.
2018-01-29 15:00:15 +01:00
Romain Vimont 879941355d Swap position/point names
A point is a 2D vector. A position represent a point relative to the
screen size.
2018-01-29 14:52:22 +01:00
Romain Vimont f70359f14f Inject mouse events as touchscreen
As a mouse, some clicks on close prositions are sometimes not generated
on some devices.
2018-01-25 17:17:21 +01:00
Romain Vimont 1930c81062 Add toString() methods to java point classes
Useful for debugging.
2018-01-25 17:16:32 +01:00
Romain Vimont dca53ff931 Add missing source files in server Makefile
All classes were still built, but make was not able to detect changes on
missing files.
2018-01-25 17:15:40 +01:00
Romain Vimont 2aa15db210 Add shortcut to resize to ratio 1:1
Make Ctrl+g resize the window to the size of the video (pixel-perfect).
2018-01-24 09:56:42 +01:00
Romain Vimont ab2c3de9f5 Capture all Ctrl events
For consistency, capture all Ctrl events (not only those we react to).
2018-01-24 09:53:09 +01:00
Romain Vimont 2c35220618 Rename screen -> scrcpy -> main
Rename scrcpy.c to main.c (this file handles the command line parsing),
and screen.c to scrcpy.c (it exposes the entry point scrcpy()).
2018-01-23 16:44:59 +01:00
Romain Vimont 8984c1a7c4 Scale mouse events
The video screen size on the client may differ from the real device
screen size (e.g. the video stream may be scaled down). As a
consequence, mouse events must be scaled to match the real device
coordinates.

For this purpose, make the client send the video screen size along with
the absolute pointer location, and the server scale the location to
match the real device size before injecting mouse events.
2018-01-23 16:44:59 +01:00
Romain Vimont 11a60e5767 Keep screen info in cache
Currently, we only use screen information (width, height, rotation)
once at initialization, to send the device size to the client.

To be able to scale mouse events, make it accessible in memory. For this
purpose, replace the "static" DeviceUtil to a singleton Device, and
update it on every screen rotation.
2018-01-23 16:44:59 +01:00
Romain Vimont d7b00a9bab Move server-related functions to server.c
In addition to the functions to start/stop the server, move the
functions to push the jar and enable/disable the "adb reverse" tunnel.
2018-01-23 16:20:03 +01:00
Romain Vimont 3078894d1f Add debug log on new screenrecord execution
To easily notice problems with screenrecord execution, log every new
instance started.
2018-01-23 16:20:03 +01:00