In order to make video buffer more generic, move out its specific responsibility to count the fps between the decoder and the renderer.
35 lines
620 B
C
35 lines
620 B
C
#ifndef DECODER_H
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#define DECODER_H
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#include "common.h"
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#include <stdbool.h>
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#include <libavformat/avformat.h>
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struct video_buffer;
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struct decoder {
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struct video_buffer *video_buffer;
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struct fps_counter *fps_counter;
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AVCodecContext *codec_ctx;
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};
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void
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decoder_init(struct decoder *decoder, struct video_buffer *vb,
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struct fps_counter *fps_counter);
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bool
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decoder_open(struct decoder *decoder, const AVCodec *codec);
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void
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decoder_close(struct decoder *decoder);
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bool
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decoder_push(struct decoder *decoder, const AVPacket *packet);
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void
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decoder_interrupt(struct decoder *decoder);
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#endif
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