Create the codec context from the demuxer, so that it can fill context data for the decoder and recorder.
37 lines
979 B
C
37 lines
979 B
C
#ifndef SC_PACKET_SINK_H
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#define SC_PACKET_SINK_H
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#include "common.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <libavcodec/avcodec.h>
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/**
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* Packet sink trait.
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*
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* Component able to receive AVPackets should implement this trait.
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*/
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struct sc_packet_sink {
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const struct sc_packet_sink_ops *ops;
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};
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struct sc_packet_sink_ops {
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/* The codec context is valid until the sink is closed */
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bool (*open)(struct sc_packet_sink *sink, AVCodecContext *ctx);
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void (*close)(struct sc_packet_sink *sink);
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bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);
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/*/
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* Called when the input stream has been disabled at runtime.
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*
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* If it is called, then open(), close() and push() will never be called.
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*
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* It is useful to notify the recorder that the requested audio stream has
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* finally been disabled because the device could not capture it.
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*/
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void (*disable)(struct sc_packet_sink *sink);
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};
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#endif
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