Files
scrcpy/app/src/recorder.h
Romain Vimont 1be76c5113 Expose recorder as packet sink
Make recorder implement the packet sink trait.

This will allow the stream to push packets without depending on the
concrete sink type.
2021-04-12 15:20:54 +02:00

62 lines
1.4 KiB
C

#ifndef RECORDER_H
#define RECORDER_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include "coords.h"
#include "scrcpy.h"
#include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h"
struct record_packet {
AVPacket packet;
struct record_packet *next;
};
struct recorder_queue QUEUE(struct record_packet);
struct recorder {
struct sc_packet_sink packet_sink; // packet sink trait
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
bool header_written;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
bool stopped; // set on recorder_close()
bool failed; // set on packet write failure
struct recorder_queue queue;
// we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex
struct record_packet *previous;
};
bool
recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, struct size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif