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Author SHA1 Message Date
Romain Vimont
0969f4eae7 clock_noslope 2023-03-27 03:12:26 +02:00
12 changed files with 154 additions and 270 deletions

View File

@@ -14,7 +14,6 @@ src = [
'src/delay_buffer.c', 'src/delay_buffer.c',
'src/demuxer.c', 'src/demuxer.c',
'src/device_msg.c', 'src/device_msg.c',
'src/display.c',
'src/icon.c', 'src/icon.c',
'src/file_pusher.c', 'src/file_pusher.c',
'src/fps_counter.c', 'src/fps_counter.c',
@@ -307,8 +306,7 @@ if get_option('buildtype') == 'debug'
] ]
foreach t : tests foreach t : tests
sources = t[1] + ['src/compat.c'] exe = executable(t[0], t[1],
exe = executable(t[0], sources,
include_directories: src_dir, include_directories: src_dir,
dependencies: dependencies, dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST']) c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])

View File

@@ -204,7 +204,6 @@ sc_adb_parse_device_ip(char *str) {
while (str[idx_line] != '\0') { while (str[idx_line] != '\0') {
char *line = &str[idx_line]; char *line = &str[idx_line];
size_t len = strcspn(line, "\n"); size_t len = strcspn(line, "\n");
bool is_last_line = line[len] == '\0';
// The same, but without any trailing '\r' // The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len); size_t line_len = sc_str_remove_trailing_cr(line, len);
@@ -216,12 +215,12 @@ sc_adb_parse_device_ip(char *str) {
return ip; return ip;
} }
if (is_last_line) { idx_line += len;
break;
}
if (str[idx_line] != '\0') {
// The next line starts after the '\n' // The next line starts after the '\n'
idx_line += len + 1; ++idx_line;
}
} }
return NULL; return NULL;

View File

@@ -6,8 +6,6 @@
#define SC_CLOCK_NDEBUG // comment to debug #define SC_CLOCK_NDEBUG // comment to debug
#define SC_CLOCK_RANGE 32
void void
sc_clock_init(struct sc_clock *clock) { sc_clock_init(struct sc_clock *clock) {
clock->range = 0; clock->range = 0;

View File

@@ -5,6 +5,8 @@
#include "util/tick.h" #include "util/tick.h"
#define SC_CLOCK_RANGE 32
struct sc_clock_point { struct sc_clock_point {
sc_tick system; sc_tick system;
sc_tick stream; sc_tick stream;

View File

@@ -1,166 +0,0 @@
#include "display.h"
#include <assert.h>
#include "util/log.h"
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
display->renderer =
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(display->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size) {
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture = sc_display_create_texture(display, size);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (ret) {
LOGE("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
SDL_GL_BindTexture(display->texture, NULL, NULL);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(display->texture);
}
return true;
}
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation) {
SDL_RenderClear(display->renderer);
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (rotation == 0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - rotation) % 4;
double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (rotation & 1) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
assert(rotation == 2);
dstrect = geometry;
}
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, 0);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
}
SDL_RenderPresent(display->renderer);
return true;
}

View File

@@ -1,37 +0,0 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"
#include "opengl.h"
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
bool mipmaps;
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation);
#endif

View File

@@ -797,8 +797,7 @@ sc_input_manager_process_file(struct sc_input_manager *im,
} }
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
const SDL_Event *event) {
bool control = im->controller; bool control = im->controller;
switch (event->type) { switch (event->type) {
case SDL_TEXTINPUT: case SDL_TEXTINPUT:

View File

@@ -61,7 +61,6 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params); const struct sc_input_manager_params *params);
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
const SDL_Event *event);
#endif #endif

View File

@@ -239,6 +239,35 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
} }
} }
static bool
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
if (screen->mipmaps) {
struct sc_opengl *gl = &screen->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
screen->texture = texture;
return true;
}
// render the texture to the renderer // render the texture to the renderer
// //
// Set the update_content_rect flag if the window or content size may have // Set the update_content_rect flag if the window or content size may have
@@ -249,11 +278,35 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
} }
bool ok = sc_display_render(&screen->display, &screen->rect, SDL_RenderClear(screen->renderer);
screen->rotation); if (screen->rotation == 0) {
(void) ok; // error already logged SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
} }
#if defined(__APPLE__) || defined(__WINDOWS__) #if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND # define CONTINUOUS_RESIZING_WORKAROUND
#endif #endif
@@ -400,11 +453,46 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_fps_counter; goto error_destroy_fps_counter;
} }
ok = sc_display_init(&screen->display, screen->window, params->mipmaps); screen->renderer = SDL_CreateRenderer(screen->window, -1,
if (!ok) { SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window; goto error_destroy_window;
} }
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
screen->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = scrcpy_icon_load(); SDL_Surface *icon = scrcpy_icon_load();
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
@@ -416,7 +504,7 @@ sc_screen_init(struct sc_screen *screen,
screen->frame = av_frame_alloc(); screen->frame = av_frame_alloc();
if (!screen->frame) { if (!screen->frame) {
LOG_OOM(); LOG_OOM();
goto error_destroy_display; goto error_destroy_renderer;
} }
struct sc_input_manager_params im_params = { struct sc_input_manager_params im_params = {
@@ -451,8 +539,8 @@ sc_screen_init(struct sc_screen *screen,
return true; return true;
error_destroy_display: error_destroy_renderer:
sc_display_destroy(&screen->display); SDL_DestroyRenderer(screen->renderer);
error_destroy_window: error_destroy_window:
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
error_destroy_fps_counter: error_destroy_fps_counter:
@@ -508,8 +596,11 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG #ifndef NDEBUG
assert(!screen->open); assert(!screen->open);
#endif #endif
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame); av_frame_free(&screen->frame);
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter); sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb); sc_frame_buffer_destroy(&screen->fb);
@@ -576,6 +667,7 @@ static bool
sc_screen_init_size(struct sc_screen *screen) { sc_screen_init_size(struct sc_screen *screen) {
// Before first frame // Before first frame
assert(!screen->has_frame); assert(!screen->has_frame);
assert(!screen->texture);
// The requested size is passed via screen->frame_size // The requested size is passed via screen->frame_size
@@ -583,18 +675,19 @@ sc_screen_init_size(struct sc_screen *screen) {
get_rotated_size(screen->frame_size, screen->rotation); get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size; screen->content_size = content_size;
return sc_display_set_texture_size(&screen->display, screen->frame_size); LOGI("Initial texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
return create_texture(screen);
} }
// recreate the texture and resize the window if the frame size has changed // recreate the texture and resize the window if the frame size has changed
static bool static bool
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) { prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width == new_frame_size.width if (screen->frame_size.width != new_frame_size.width
&& screen->frame_size.height == new_frame_size.height) { || screen->frame_size.height != new_frame_size.height) {
return true; // frame dimension changed, destroy texture
} SDL_DestroyTexture(screen->texture);
// frame dimension changed
screen->frame_size = new_frame_size; screen->frame_size = new_frame_size;
struct sc_size new_content_size = struct sc_size new_content_size =
@@ -603,7 +696,27 @@ prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
return sc_display_set_texture_size(&screen->display, screen->frame_size); LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
return create_texture(screen);
}
return true;
}
// write the frame into the texture
static void
update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (screen->mipmaps) {
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
} }
static bool static bool
@@ -618,10 +731,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
if (!prepare_for_frame(screen, new_frame_size)) { if (!prepare_for_frame(screen, new_frame_size)) {
return false; return false;
} }
update_texture(screen, frame);
if (!sc_display_update_texture(&screen->display, frame)) {
return false;
}
if (!screen->has_frame) { if (!screen->has_frame) {
screen->has_frame = true; screen->has_frame = true;
@@ -702,7 +812,7 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
} }
bool bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) { sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen); bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) { switch (event->type) {

View File

@@ -9,7 +9,6 @@
#include "controller.h" #include "controller.h"
#include "coords.h" #include "coords.h"
#include "display.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "frame_buffer.h" #include "frame_buffer.h"
#include "input_manager.h" #include "input_manager.h"
@@ -25,7 +24,6 @@ struct sc_screen {
bool open; // track the open/close state to assert correct behavior bool open; // track the open/close state to assert correct behavior
#endif #endif
struct sc_display display;
struct sc_input_manager im; struct sc_input_manager im;
struct sc_frame_buffer fb; struct sc_frame_buffer fb;
struct sc_fps_counter fps_counter; struct sc_fps_counter fps_counter;
@@ -41,6 +39,9 @@ struct sc_screen {
} req; } req;
SDL_Window *window; SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct sc_size frame_size; struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size struct sc_size content_size; // rotated frame_size
@@ -56,6 +57,7 @@ struct sc_screen {
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool maximized; bool maximized;
bool mipmaps;
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or // To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key. // RGUI) must be pressed. This variable tracks the pressed capture key.
@@ -135,7 +137,7 @@ sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
// react to SDL events // react to SDL events
// If this function returns false, scrcpy must exit with an error. // If this function returns false, scrcpy must exit with an error.
bool bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event); sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates // convert point from window coordinates to frame coordinates
// x and y are expressed in pixels // x and y are expressed in pixels

View File

@@ -217,18 +217,6 @@ static void test_get_ip_multiline_second_ok(void) {
free(ip); free(ip);
} }
static void test_get_ip_multiline_second_ok_without_cr(void) {
char ip_route[] = "10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.3\n"
"192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.3\n";
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.3"));
free(ip);
}
static void test_get_ip_no_wlan(void) { static void test_get_ip_no_wlan(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src " char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34\r\r\n"; "192.168.12.34\r\r\n";
@@ -271,7 +259,6 @@ int main(int argc, char *argv[]) {
test_get_ip_single_line_with_trailing_space(); test_get_ip_single_line_with_trailing_space();
test_get_ip_multiline_first_ok(); test_get_ip_multiline_first_ok();
test_get_ip_multiline_second_ok(); test_get_ip_multiline_second_ok();
test_get_ip_multiline_second_ok_without_cr();
test_get_ip_no_wlan(); test_get_ip_no_wlan();
test_get_ip_no_wlan_without_eol(); test_get_ip_no_wlan_without_eol();
test_get_ip_truncated(); test_get_ip_truncated();

View File

@@ -37,13 +37,8 @@ public class ClipboardManager {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class); getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class);
getMethodVersion = 1; getMethodVersion = 1;
} catch (NoSuchMethodException e2) { } catch (NoSuchMethodException e2) {
try {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class, int.class); getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class, int.class);
getMethodVersion = 2; getMethodVersion = 2;
} catch (NoSuchMethodException e3) {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, int.class, String.class);
getMethodVersion = 3;
}
} }
} }
} }
@@ -85,10 +80,8 @@ public class ClipboardManager {
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID); return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID);
case 1: case 1:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID); return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID);
case 2:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID, 0);
default: default:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID, null); return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID, 0);
} }
} }