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Author SHA1 Message Date
Romain Vimont 7b169610c6 Add a script to build the server without gradle
Gradle versions may sometimes cause problems. This script offers an
alternative.
2019-10-29 23:06:52 +01:00
Romain Vimont f9938dbf88 Inject button state for touch/mouse events
The buttons state was forwarded, but ignored by the server.
2019-10-25 11:04:04 +02:00
Romain Vimont f6c8460ebb Rename window size functions for clarity
Now, get_window_size() returns the current window size (fullscreen or
not), while get_windowed_window_size() always returned the windowed size
(the size when fullscreen is disabled).
2019-10-20 16:08:16 +02:00
3 changed files with 73 additions and 11 deletions
+9 -9
View File
@@ -16,7 +16,7 @@
// get the window size in a struct size // get the window size in a struct size
static struct size static struct size
get_native_window_size(SDL_Window *window) { get_window_size(SDL_Window *window) {
int width; int width;
int height; int height;
SDL_GetWindowSize(window, &width, &height); SDL_GetWindowSize(window, &width, &height);
@@ -29,11 +29,11 @@ get_native_window_size(SDL_Window *window) {
// get the windowed window size // get the windowed window size
static struct size static struct size
get_window_size(const struct screen *screen) { get_windowed_window_size(const struct screen *screen) {
if (screen->fullscreen) { if (screen->fullscreen) {
return screen->windowed_window_size; return screen->windowed_window_size;
} }
return get_native_window_size(screen->window); return get_window_size(screen->window);
} }
// set the window size to be applied when fullscreen is disabled // set the window size to be applied when fullscreen is disabled
@@ -112,8 +112,8 @@ get_optimal_size(struct size current_size, struct size frame_size) {
// same as get_optimal_size(), but read the current size from the window // same as get_optimal_size(), but read the current size from the window
static inline struct size static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) { get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen); struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(current_size, frame_size); return get_optimal_size(windowed_size, frame_size);
} }
// initially, there is no current size, so use the frame size as current size // initially, there is no current size, so use the frame size as current size
@@ -229,11 +229,11 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
// frame dimension changed, destroy texture // frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture); SDL_DestroyTexture(screen->texture);
struct size current_size = get_window_size(screen); struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = { struct size target_size = {
(uint32_t) current_size.width * new_frame_size.width (uint32_t) windowed_size.width * new_frame_size.width
/ screen->frame_size.width, / screen->frame_size.width,
(uint32_t) current_size.height * new_frame_size.height (uint32_t) windowed_size.height * new_frame_size.height
/ screen->frame_size.height, / screen->frame_size.height,
}; };
target_size = get_optimal_size(target_size, new_frame_size); target_size = get_optimal_size(target_size, new_frame_size);
@@ -289,7 +289,7 @@ void
screen_switch_fullscreen(struct screen *screen) { screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) { if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size // going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window); screen->windowed_window_size = get_window_size(screen->window);
} }
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP; uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) { if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
+62
View File
@@ -0,0 +1,62 @@
#!/bin/bash
#
# This script generates the scrcpy binary "manually" (without gradle).
#
# Adapt Android platform and build tools versions (via ANDROID_PLATFORM and
# ANDROID_BUILD_TOOLS environment variables).
#
# Then execute:
#
# BUILD_DIR=my_build_dir ./build_without_gradle.sh
set -e
PLATFORM=${ANDROID_PLATFORM:-29}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
CLASSES_DIR="$BUILD_DIR/classes"
SERVER_DIR=$(dirname "$0")
SERVER_BINARY=scrcpy-server.jar
echo "Platform: android-$PLATFORM"
echo "Build-tools: $BUILD_TOOLS"
echo "Build dir: $BUILD_DIR"
rm -rf "$CLASSES_DIR" "$BUILD_DIR/$SERVER_BINARY" classes.dex
mkdir -p "$CLASSES_DIR/com/genymobile/scrcpy"
<< EOF cat > "$CLASSES_DIR/com/genymobile/scrcpy/BuildConfig.java"
package com.genymobile.scrcpy;
public final class BuildConfig {
public static final boolean DEBUG = false;
}
EOF
echo "Generating java from aidl..."
cd "$SERVER_DIR/src/main/aidl"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/aidl" -o "$CLASSES_DIR" \
android/view/IRotationWatcher.aidl
echo "Compiling java sources..."
cd ../java
javac -bootclasspath "$ANDROID_HOME/platforms/android-$PLATFORM/android.jar" \
-cp "$CLASSES_DIR" -d "$CLASSES_DIR" -source 1.8 -target 1.8 \
com/genymobile/scrcpy/*.java \
com/genymobile/scrcpy/wrappers/*.java
echo "Dexing..."
cd "$CLASSES_DIR"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/dx" --dex \
--output "$BUILD_DIR/classes.dex" \
android/view/*.class \
com/genymobile/scrcpy/*.class \
com/genymobile/scrcpy/wrappers/*.class
echo "Archiving..."
cd "$BUILD_DIR"
jar cvf "$SERVER_BINARY" classes.dex
rm -rf classes.dex classes
echo "Server generated in $BUILD_DIR/scrcpy-server.jar"
@@ -82,7 +82,7 @@ public class Controller {
injectText(msg.getText()); injectText(msg.getText());
break; break;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT: case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), 0); injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getButtons());
break; break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT: case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll()); injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
@@ -177,7 +177,7 @@ public class Controller {
} }
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties, MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties,
pointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0); pointerCoords, 0, buttons, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
return injectEvent(event); return injectEvent(event);
} }