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Author SHA1 Message Date
Romain Vimont
f23bb81fe8 Improve rotation documentation 2020-12-20 08:24:04 +01:00
20 changed files with 326 additions and 385 deletions

View File

@@ -9,20 +9,21 @@
# the server to the device. # the server to the device.
.PHONY: default clean \ .PHONY: default clean \
test \
build-server \ build-server \
prepare-deps-win32 prepare-deps-win64 \ prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win64 \ build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \ dist-win32 dist-win64 \
zip-win32 zip-win64 \ zip-win32 zip-win64 \
release sums release
GRADLE ?= ./gradlew GRADLE ?= ./gradlew
TEST_BUILD_DIR := build-test
SERVER_BUILD_DIR := build-server SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32 WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64 WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist DIST := dist
WIN32_TARGET_DIR := scrcpy-win32 WIN32_TARGET_DIR := scrcpy-win32
@@ -32,35 +33,19 @@ VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
RELEASE_DIR := release-$(VERSION) release: clean zip-win32 zip-win64 sums
@echo "Windows archives generated in $(DIST)/"
release: clean test build-server zip-win32 zip-win64
mkdir -p "$(RELEASE_DIR)"
cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
cd "$(RELEASE_DIR)" && \
sha256sum "scrcpy-server-$(VERSION)" \
"scrcpy-win32-$(VERSION).zip" \
"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
@echo "Release generated in $(RELEASE_DIR)/"
clean: clean:
$(GRADLE) clean $(GRADLE) clean
rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \ rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \
"$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" "$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)"
test:
[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
meson "$(TEST_BUILD_DIR)" -Db_sanitize=address )
ninja -C "$(TEST_BUILD_DIR)"
$(GRADLE) -p server check
build-server: build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \ [ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false ) meson "$(SERVER_BUILD_DIR)" \
ninja -C "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32: prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32 -$(MAKE) -C prebuilt-deps prepare-win32
@@ -75,6 +60,17 @@ build-win32: prepare-deps-win32
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)" ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64: prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64 -$(MAKE) -C prebuilt-deps prepare-win64
@@ -88,13 +84,23 @@ build-win64: prepare-deps-win64
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)" ninja -C "$(WIN64_BUILD_DIR)"
dist-win32: build-server build-win32 build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@@ -105,13 +111,12 @@ dist-win32: build-server build-win32
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@@ -129,3 +134,7 @@ zip-win32: dist-win32
zip-win64: dist-win64 zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \ cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" . zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

View File

@@ -202,6 +202,8 @@ scrcpy --lock-video-orientation 3 # 90° clockwise
This affects recording orientation. This affects recording orientation.
The [window may also be rotated](#rotation) independently.
#### Encoder #### Encoder
@@ -407,9 +409,9 @@ Note that _scrcpy_ manages 3 different rotations:
- <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait - <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait
and landscape (the current running app may refuse, if it does support the and landscape (the current running app may refuse, if it does support the
requested orientation). requested orientation).
- `--lock-video-orientation` changes the mirroring orientation (the orientation - [`--lock-video-orientation`](#lock-video-orientation) changes the mirroring
of the video sent from the device to the computer). This affects the orientation (the orientation of the video sent from the device to the
recording. computer). This affects the recording.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) - `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotates only the window content. This affects only the display, not the rotates only the window content. This affects only the display, not the
recording. recording.

View File

@@ -8,7 +8,6 @@ src = [
'src/device.c', 'src/device.c',
'src/device_msg.c', 'src/device_msg.c',
'src/event_converter.c', 'src/event_converter.c',
'src/icon.c',
'src/file_handler.c', 'src/file_handler.c',
'src/fps_counter.c', 'src/fps_counter.c',
'src/input_manager.c', 'src/input_manager.c',
@@ -19,6 +18,7 @@ src = [
'src/screen.c', 'src/screen.c',
'src/server.c', 'src/server.c',
'src/stream.c', 'src/stream.c',
'src/tiny_xpm.c',
'src/video_buffer.c', 'src/video_buffer.c',
'src/util/net.c', 'src/util/net.c',
'src/util/str_util.c' 'src/util/str_util.c'
@@ -119,6 +119,9 @@ conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support # enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support')) conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@@ -129,16 +132,20 @@ configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src, executable('scrcpy', src,
dependencies: dependencies, dependencies: dependencies,
include_directories: src_dir, include_directories: src_dir,
install: true, install: true,
c_args: []) c_args: [],
link_args: link_args)
install_man('scrcpy.1') install_man('scrcpy.1')
install_data('../data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/512x512/apps')
### TESTS ### TESTS

View File

@@ -1,7 +1,6 @@
#include "command.h" #include "command.h"
#include <assert.h> #include <assert.h>
#include <libgen.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@@ -230,31 +229,3 @@ process_check_success(process_t proc, const char *name) {
} }
return true; return true;
} }
char *
get_local_file_path(const char *name) {
char *executable_path = get_executable_path();
if (!executable_path) {
return NULL;
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0`
char *file_path = SDL_malloc(len);
if (!file_path) {
LOGE("Could not alloc path");
SDL_free(executable_path);
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
SDL_free(executable_path);
return file_path;
}

View File

@@ -90,9 +90,4 @@ get_executable_path(void);
bool bool
is_regular_file(const char *path); is_regular_file(const char *path);
// return the absolute path of a file in the same directory as the executable
// may be NULL on error; to be freed by SDL_free
char *
get_local_file_path(const char *name);
#endif #endif

View File

@@ -1,282 +0,0 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "command.h"
#include "compat.h"
#include "util/log.h"
#include "util/str_util.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH PREFIX \
"/share/icons/hicolor/512x512/apps/scrcpy.png"
static char *
get_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = utf8_from_wide_char(icon_path_env);
#else
char *icon_path = SDL_strdup(icon_path_env);
#endif
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
char *icon_path = SDL_strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
#else
char *icon_path = get_local_file_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
}
#endif
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOGE("Could not allocate image decoder context");
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec");
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
AVCodecParameters *params = ctx->streams[stream]->codecpar;
AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
#else
AVCodecContext *codec_ctx = ctx->streams[stream]->codec;
AVCodec *codec = avcodec_find_decoder(codec_ctx->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
#endif
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOGE("Could not allocate frame");
goto close_codec;
}
AVPacket packet;
av_init_packet(&packet);
if (av_read_frame(ctx, &packet) < 0) {
LOGE("Could not read frame");
av_frame_free(&frame);
goto close_input;
}
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
int ret;
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_frame_free(&frame);
goto close_input;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_frame_free(&frame);
goto close_input;
}
#else
int got_picture;
int len = avcodec_decode_video2(codec_ctx, frame, &got_picture, &packet);
if (len < 0 || !got_picture) {
LOGE("Could not decode icon: %d", len);
av_frame_free(&frame);
goto close_input;
}
#endif
av_packet_unref(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
avcodec_free_context(&codec_ctx);
#endif
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
SDL_Surface *
scrcpy_icon_load() {
char *icon_path = get_icon_path();
assert(icon_path);
AVFrame *frame = decode_image(icon_path);
SDL_free(icon_path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

View File

@@ -1,16 +0,0 @@
#ifndef ICON_H
#define ICON_H
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "config.h"
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

53
app/src/icon.xpm Normal file
View File

@@ -0,0 +1,53 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@@ -28,6 +28,7 @@
#include "screen.h" #include "screen.h"
#include "server.h" #include "server.h"
#include "stream.h" #include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/lock.h" #include "util/lock.h"
#include "util/log.h" #include "util/log.h"

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@@ -7,8 +7,9 @@
#include "config.h" #include "config.h"
#include "common.h" #include "common.h"
#include "compat.h" #include "compat.h"
#include "icon.h" #include "icon.xpm"
#include "scrcpy.h" #include "scrcpy.h"
#include "tiny_xpm.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/lock.h" #include "util/lock.h"
#include "util/log.h" #include "util/log.h"
@@ -308,10 +309,10 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGD("Trilinear filtering disabled (not an OpenGL renderer)"); LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
} }
SDL_Surface *icon = scrcpy_icon_load(); SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
scrcpy_icon_destroy(icon); SDL_FreeSurface(icon);
} else { } else {
LOGW("Could not load icon"); LOGW("Could not load icon");
} }

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@@ -3,6 +3,7 @@
#include <assert.h> #include <assert.h>
#include <errno.h> #include <errno.h>
#include <inttypes.h> #include <inttypes.h>
#include <libgen.h>
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL_thread.h> #include <SDL2/SDL_thread.h>
#include <SDL2/SDL_timer.h> #include <SDL2/SDL_timer.h>
@@ -52,12 +53,34 @@ get_server_path(void) {
// the absolute path is hardcoded // the absolute path is hardcoded
return server_path; return server_path;
#else #else
char *server_path = get_local_file_path(SERVER_FILENAME);
if (!server_path) { // use scrcpy-server in the same directory as the executable
LOGE("Could not get local file path, " char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory"); "using " SERVER_FILENAME " from current directory");
// not found, use current directory
return SERVER_FILENAME; return SERVER_FILENAME;
} }
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
SDL_free(executable_path);
return SERVER_FILENAME;
}
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path);
LOGD("Using server (portable): %s", server_path); LOGD("Using server (portable): %s", server_path);
return server_path; return server_path;

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@@ -21,6 +21,7 @@
#include <string.h> #include <string.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>

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@@ -39,7 +39,12 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si, #ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) { &pi)) {
SDL_free(wide); SDL_free(wide);
*handle = NULL; *handle = NULL;

120
app/src/tiny_xpm.c Normal file
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@@ -0,0 +1,120 @@
#include "tiny_xpm.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "config.h"
#include "util/log.h"
struct index {
char c;
uint32_t color;
};
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return true;
}
}
*color = 0;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
// so here is our own XPM parsing not to depend on SDL_image.
//
// We do not hardcode the binary image to keep some flexibility to replace the
// icon easily (just by replacing icon.xpm).
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *
read_xpm(char *xpm[]) {
#ifndef NDEBUG
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
#endif
char *endptr;
// *** No error handling, assume the XPM source is valid ***
// (it's in our source repo)
// Assertions are only checked in debug
int width = strtol(xpm[0], &endptr, 10);
int height = strtol(endptr + 1, &endptr, 10);
int colors = strtol(endptr + 1, &endptr, 10);
int chars = strtol(endptr + 1, &endptr, 10);
// sanity checks
assert(0 <= width && width < 256);
assert(0 <= height && height < 256);
assert(0 <= colors && colors < 256);
assert(chars == 1); // this implementation does not support more
(void) chars;
// init index
struct index index[colors];
for (int i = 0; i < colors; ++i) {
const char *line = xpm[1+i];
index[i].c = line[0];
assert(line[1] == '\t');
assert(line[2] == 'c');
assert(line[3] == ' ');
if (line[4] == '#') {
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
assert(*endptr == '\0');
} else {
assert(!strcmp("None", &line[4]));
index[i].color = 0;
}
}
// parse image
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
}
for (int y = 0; y < height; ++y) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
assert(color_found);
(void) color_found;
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;
}

11
app/src/tiny_xpm.h Normal file
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@@ -0,0 +1,11 @@
#ifndef TINYXPM_H
#define TINYXPM_H
#include <SDL2/SDL.h>
#include "config.h"
SDL_Surface *
read_xpm(char *xpm[]);
#endif

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@@ -1 +0,0 @@
CreateObject("Wscript.Shell").Run "cmd /c scrcpy.exe", 0, false

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@@ -1,6 +1,7 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client') option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server') option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux') option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server') option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable') option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support') option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')

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@@ -1,2 +1,44 @@
#!/bin/bash #!/bin/bash
make -f release.make set -e
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

4
run
View File

@@ -20,6 +20,4 @@ then
exit 1 exit 1
fi fi
SCRCPY_ICON_PATH="data/icon.png" \ SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" \
"$BUILDDIR/app/scrcpy" "$@"