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5 Commits
hidmouse.7
...
hidmouse.5
| Author | SHA1 | Date | |
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bdf220b975 | ||
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001b599b41 | ||
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8a48256305 | ||
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97599c5db3 | ||
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54180fde50 |
@@ -4,7 +4,6 @@
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#include <SDL2/SDL_keycode.h>
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#include "input_events.h"
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#include "screen.h"
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#include "util/log.h"
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static inline uint16_t
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@@ -122,22 +121,24 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
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}
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void
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input_manager_init(struct input_manager *im,
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const struct input_manager_params *params) {
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assert(!params->control || (params->kp && params->kp->ops));
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assert(!params->control || (params->mp && params->mp->ops));
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input_manager_init(struct input_manager *im, struct controller *controller,
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struct screen *screen, struct sc_key_processor *kp,
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struct sc_mouse_processor *mp,
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const struct scrcpy_options *options) {
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assert(!options->control || (kp && kp->ops));
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assert(!options->control || (mp && mp->ops));
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im->controller = params->controller;
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im->screen = params->screen;
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im->kp = params->kp;
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im->mp = params->mp;
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im->controller = controller;
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im->screen = screen;
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im->kp = kp;
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im->mp = mp;
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im->control = params->control;
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im->forward_all_clicks = params->forward_all_clicks;
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im->legacy_paste = params->legacy_paste;
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im->clipboard_autosync = params->clipboard_autosync;
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im->control = options->control;
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im->forward_all_clicks = options->forward_all_clicks;
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im->legacy_paste = options->legacy_paste;
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im->clipboard_autosync = options->clipboard_autosync;
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const struct sc_shortcut_mods *shortcut_mods = params->shortcut_mods;
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const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods;
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assert(shortcut_mods->count);
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assert(shortcut_mods->count < SC_MAX_SHORTCUT_MODS);
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for (unsigned i = 0; i < shortcut_mods->count; ++i) {
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@@ -10,11 +10,10 @@
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#include "controller.h"
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#include "fps_counter.h"
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#include "options.h"
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#include "screen.h"
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#include "trait/key_processor.h"
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#include "trait/mouse_processor.h"
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struct screen; // forward declaration to avoid cycle
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struct input_manager {
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struct controller *controller;
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struct screen *screen;
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@@ -44,22 +43,11 @@ struct input_manager {
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uint64_t next_sequence; // used for request acknowledgements
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};
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struct input_manager_params {
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struct controller *controller;
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struct screen *screen;
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struct sc_key_processor *kp;
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struct sc_mouse_processor *mp;
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bool control;
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bool forward_all_clicks;
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bool legacy_paste;
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bool clipboard_autosync;
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const struct sc_shortcut_mods *shortcut_mods;
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};
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void
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input_manager_init(struct input_manager *im,
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const struct input_manager_params *params);
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input_manager_init(struct input_manager *im, struct controller *controller,
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struct screen *screen, struct sc_key_processor *kp,
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struct sc_mouse_processor *mp,
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const struct scrcpy_options *options);
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event);
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118
app/src/scrcpy.c
118
app/src/scrcpy.c
@@ -17,6 +17,7 @@
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#include "decoder.h"
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#include "events.h"
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#include "file_handler.h"
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#include "input_manager.h"
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#ifdef HAVE_AOA_HID
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# include "hid_keyboard.h"
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# include "hid_mouse.h"
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@@ -62,6 +63,7 @@ struct scrcpy {
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struct sc_hid_mouse mouse_hid;
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#endif
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};
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struct input_manager input_manager;
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};
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static inline void
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@@ -193,6 +195,11 @@ handle_event(struct scrcpy *s, const struct scrcpy_options *options,
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}
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bool consumed = screen_handle_event(&s->screen, event);
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if (consumed) {
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goto end;
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}
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consumed = input_manager_handle_event(&s->input_manager, event);
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(void) consumed;
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end:
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@@ -449,9 +456,6 @@ scrcpy(struct scrcpy_options *options) {
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stream_add_sink(&s->stream, &rec->packet_sink);
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}
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struct sc_key_processor *kp = NULL;
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struct sc_mouse_processor *mp = NULL;
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if (options->control) {
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#ifdef HAVE_AOA_HID
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if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
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@@ -483,7 +487,59 @@ scrcpy(struct scrcpy_options *options) {
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LOGW("Could not request 'set screen power mode'");
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}
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}
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}
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if (options->display) {
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const char *window_title =
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options->window_title ? options->window_title : info->device_name;
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struct screen_params screen_params = {
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.window_title = window_title,
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.frame_size = info->frame_size,
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.always_on_top = options->always_on_top,
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.window_x = options->window_x,
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.window_y = options->window_y,
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.window_width = options->window_width,
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.window_height = options->window_height,
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.window_borderless = options->window_borderless,
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.rotation = options->rotation,
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.mipmaps = options->mipmaps,
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.fullscreen = options->fullscreen,
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.buffering_time = options->display_buffer,
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};
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if (!screen_init(&s->screen, &screen_params)) {
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goto end;
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}
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screen_initialized = true;
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decoder_add_sink(&s->decoder, &s->screen.frame_sink);
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}
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#ifdef HAVE_V4L2
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if (options->v4l2_device) {
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if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
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info->frame_size, options->v4l2_buffer)) {
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goto end;
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}
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decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink);
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v4l2_sink_initialized = true;
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}
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#endif
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// now we consumed the header values, the socket receives the video stream
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// start the stream
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if (!stream_start(&s->stream)) {
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goto end;
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}
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stream_started = true;
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struct sc_key_processor *kp = NULL;
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struct sc_mouse_processor *mp = NULL;
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if (options->control) {
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if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
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#ifdef HAVE_AOA_HID
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bool aoa_hid_ok = false;
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@@ -536,60 +592,8 @@ aoa_hid_end:
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mp = &s->mouse_hid.mouse_processor;
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}
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if (options->display) {
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const char *window_title =
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options->window_title ? options->window_title : info->device_name;
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struct screen_params screen_params = {
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.controller = &s->controller,
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.kp = kp,
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.mp = mp,
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.control = options->control,
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.forward_all_clicks = options->forward_all_clicks,
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.legacy_paste = options->legacy_paste,
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.clipboard_autosync = options->clipboard_autosync,
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.shortcut_mods = &options->shortcut_mods,
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.window_title = window_title,
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.frame_size = info->frame_size,
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.always_on_top = options->always_on_top,
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.window_x = options->window_x,
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.window_y = options->window_y,
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.window_width = options->window_width,
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.window_height = options->window_height,
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.window_borderless = options->window_borderless,
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.rotation = options->rotation,
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.mipmaps = options->mipmaps,
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.fullscreen = options->fullscreen,
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.buffering_time = options->display_buffer,
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};
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if (!screen_init(&s->screen, &screen_params)) {
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goto end;
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}
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screen_initialized = true;
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decoder_add_sink(&s->decoder, &s->screen.frame_sink);
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}
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#ifdef HAVE_V4L2
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if (options->v4l2_device) {
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if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
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info->frame_size, options->v4l2_buffer)) {
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goto end;
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}
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decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink);
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v4l2_sink_initialized = true;
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}
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#endif
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// now we consumed the header values, the socket receives the video stream
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// start the stream
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if (!stream_start(&s->stream)) {
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goto end;
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}
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stream_started = true;
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input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
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options);
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ret = event_loop(s, options);
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LOGD("quit...");
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@@ -470,20 +470,6 @@ screen_init(struct screen *screen, const struct screen_params *params) {
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goto error_destroy_texture;
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}
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struct input_manager_params im_params = {
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.controller = params->controller,
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.screen = screen,
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.kp = params->kp,
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.mp = params->mp,
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.control = params->control,
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.forward_all_clicks = params->forward_all_clicks,
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.legacy_paste = params->legacy_paste,
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.clipboard_autosync = params->clipboard_autosync,
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.shortcut_mods = params->shortcut_mods,
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};
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input_manager_init(&screen->im, &im_params);
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// Reset the window size to trigger a SIZE_CHANGED event, to workaround
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// HiDPI issues with some SDL renderers when several displays having
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// different HiDPI scaling are connected
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@@ -791,7 +777,7 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
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return true;
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}
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return input_manager_handle_event(&screen->im, event);
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return false;
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}
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struct sc_point
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@@ -7,14 +7,10 @@
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#include <SDL2/SDL.h>
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#include <libavformat/avformat.h>
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#include "controller.h"
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#include "coords.h"
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#include "fps_counter.h"
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#include "input_manager.h"
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#include "opengl.h"
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#include "trait/key_processor.h"
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#include "trait/frame_sink.h"
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#include "trait/mouse_processor.h"
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#include "video_buffer.h"
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struct screen {
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@@ -24,7 +20,6 @@ struct screen {
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bool open; // track the open/close state to assert correct behavior
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#endif
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struct input_manager im;
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struct sc_video_buffer vb;
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struct fps_counter fps_counter;
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@@ -55,16 +50,6 @@ struct screen {
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};
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struct screen_params {
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struct controller *controller;
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struct sc_key_processor *kp;
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struct sc_mouse_processor *mp;
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bool control;
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bool forward_all_clicks;
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bool legacy_paste;
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bool clipboard_autosync;
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const struct sc_shortcut_mods *shortcut_mods;
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const char *window_title;
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struct sc_size frame_size;
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bool always_on_top;
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