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Author SHA1 Message Date
Romain Vimont 7b169610c6 Add a script to build the server without gradle
Gradle versions may sometimes cause problems. This script offers an
alternative.
2019-10-29 23:06:52 +01:00
20 changed files with 59 additions and 416 deletions
+8 -6
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@@ -195,7 +195,8 @@ Then, build:
```bash ```bash
meson x --buildtype release --strip -Db_lto=true meson x --buildtype release --strip -Db_lto=true
ninja -Cx cd x
ninja
``` ```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja _Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
@@ -218,13 +219,13 @@ To run without installing:
After a successful build, you can install _scrcpy_ on the system: After a successful build, you can install _scrcpy_ on the system:
```bash ```bash
sudo ninja -Cx install # without sudo on Windows sudo ninja install # without sudo on Windows
``` ```
This installs two files: This installs two files:
- `/usr/local/bin/scrcpy` - `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server` - `/usr/local/share/scrcpy/scrcpy-server.jar`
Just remove them to "uninstall" the application. Just remove them to "uninstall" the application.
@@ -243,7 +244,8 @@ configuration:
```bash ```bash
meson x --buildtype release --strip -Db_lto=true \ meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server -Dprebuilt_server=/path/to/scrcpy-server.jar
ninja -Cx cd x
sudo ninja -Cx install ninja
sudo ninja install
``` ```
+2 -32
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@@ -3,7 +3,7 @@
## Overview ## Overview
This application is composed of two parts: This application is composed of two parts:
- the server (`scrcpy-server`), to be executed on the device, - the server (`scrcpy-server.jar`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer. - the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its The client is responsible to push the server to the device and start its
@@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle `classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server`). `scrcpy-server.jar`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software) [dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package [apk]: https://en.wikipedia.org/wiki/Android_application_package
@@ -268,33 +268,3 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-) contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.
+3 -3
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@@ -3,7 +3,7 @@
# #
# Here, "portable" means that the client and server binaries are expected to be # Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate # anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server). # locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
# #
# In particular, this implies to change the location from where the client push # In particular, this implies to change the location from where the client push
# the server to the device. # the server to the device.
@@ -97,7 +97,7 @@ build-win64-noconsole: prepare-deps-win64
dist-win32: build-server build-win32 build-win32-noconsole dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe" cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@@ -112,7 +112,7 @@ dist-win32: build-server build-win32 build-win32-noconsole
dist-win64: build-server build-win64 build-win64-noconsole dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe" cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
+1 -1
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@@ -358,7 +358,7 @@ To use a specific _adb_ binary, configure its path in the environment variable
ADB=/path/to/adb scrcpy ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server` file, configure its path in To override the path of the `scrcpy-server.jar` file, configure its path in
`SCRCPY_SERVER_PATH`. `SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345 [useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
+4 -9
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@@ -93,7 +93,7 @@ conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX) # the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix')) conf.set_quoted('PREFIX', get_option('prefix'))
# build a "portable" version (with scrcpy-server accessible from the same # build a "portable" version (with scrcpy-server.jar accessible from the same
# directory as the executable) # directory as the executable)
conf.set('PORTABLE', get_option('portable')) conf.set('PORTABLE', get_option('portable'))
@@ -109,15 +109,12 @@ conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# overridden by option --bit-rate # overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows # disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole')) conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
# enable a workaround for bug #15
conf.set('HIDPI_WORKAROUND', get_option('hidpi_workaround'))
configure_file(configuration: conf, output: 'config.h') configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
@@ -137,8 +134,6 @@ executable('scrcpy', src,
c_args: c_args, c_args: c_args,
link_args: link_args) link_args: link_args)
install_man('scrcpy.1')
### TESTS ### TESTS
-231
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@@ -1,231 +0,0 @@
.TH "scrcpy" "1"
.SH NAME
scrcpy \- Display and control your Android device
.SH SYNOPSIS
.B scrcpy
.RI [ options ]
.SH DESCRIPTION
.B scrcpy
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
.SH OPTIONS
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
.TP
.BI "\-c, \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B \-\-max\-size
value is computed on the cropped size.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.BI "\-F, \-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.B \-h, \-\-help
Print this help.
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
Default is 0 (unlimited).
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.BI "\-p, \-\-port " port
Set the TCP port the client listens on.
Default is 27183.
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/".
.TP
.BI "\-r, \-\-record " file
Record screen to
.IR file .
The format is determined by the
.B \-F/\-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, disable on quit.
It only shows physical touches (not clicks from scrcpy).
.TP
.B \-T, \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI \-\-window\-title " text
Set a custom window title.
.SH SHORTCUTS
.TP
.B Ctrl+f
switch fullscreen mode
.TP
.B Ctrl+g
resize window to 1:1 (pixel\-perfect)
.TP
.B Ctrl+x, Double\-click on black borders
resize window to remove black borders
.TP
.B Ctrl+h, Home, Middle\-click
Click on HOME
.TP
.B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
Click on BACK
.TP
.B Ctrl+s
Click on APP_SWITCH
.TP
.B Ctrl+m
Click on MENU
.TP
.B Ctrl+Up
Click on VOLUME_UP
.TP
.B Ctrl+Down
Click on VOLUME_DOWN
.TP
.B Ctrl+p
Click on POWER (turn screen on/off)
.TP
.B Right\-click (when screen is off)
turn screen on
.TP
.B Ctrl+o
turn device screen off (keep mirroring)
.TP
.B Ctrl+n
expand notification panel
.TP
.B Ctrl+Shift+n
collapse notification panel
.TP
.B Ctrl+c
copy device clipboard to computer
.TP
.B Ctrl+v
paste computer clipboard to device
.TP
.B Ctrl+Shift+v
copy computer clipboard to device
.TP
.B Ctrl+i
enable/disable FPS counter (print frames/second in logs)
.TP
.B Drag & drop APK file
install APK from computer
.SH Environment variables
.TP
.B ADB
Specify the path to adb.
.TP
.B SCRCPY_SERVER_PATH
Specify the path to server binary.
.SH AUTHORS
.B scrcpy
is written by Romain Vimont.
This manual page was written by
.MT mmyangfl@gmail.com
Yangfl
.ME
for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2019
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE
+2 -2
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@@ -140,10 +140,10 @@ convert_mouse_buttons(uint32_t state) {
if (state & SDL_BUTTON_MMASK) { if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY; buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
} }
if (state & SDL_BUTTON_X1MASK) { if (state & SDL_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK; buttons |= AMOTION_EVENT_BUTTON_BACK;
} }
if (state & SDL_BUTTON_X2MASK) { if (state & SDL_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD; buttons |= AMOTION_EVENT_BUTTON_FORWARD;
} }
return buttons; return buttons;
+1 -1
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@@ -59,7 +59,7 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n" " -f, --fullscreen\n"
" Start in fullscreen.\n" " Start in fullscreen.\n"
"\n" "\n"
" -F, --record-format format\n" " -F, --record-format\n"
" Force recording format (either mp4 or mkv).\n" " Force recording format (either mp4 or mkv).\n"
"\n" "\n"
" -h, --help\n" " -h, --help\n"
-3
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@@ -135,9 +135,6 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd> // <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format; recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec); AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) { if (!ostream) {
avformat_free_context(recorder->ctx); avformat_free_context(recorder->ctx);
+1 -3
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@@ -145,10 +145,8 @@ handle_event(SDL_Event *event, bool control) {
case SDL_WINDOWEVENT: case SDL_WINDOWEVENT:
switch (event->window.event) { switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED: case SDL_WINDOWEVENT_EXPOSED:
screen_render(&screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED: case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_window_resized(&screen); screen_render(&screen);
break; break;
} }
break; break;
+22 -83
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@@ -134,57 +134,16 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
frame_size.width, frame_size.height); frame_size.width, frame_size.height);
} }
#ifdef HIDPI_WORKAROUND
static void
screen_get_sizes(struct screen *screen, struct screen_sizes *out) {
int ww, wh, dw, dh;
SDL_GetWindowSize(screen->window, &ww, &wh);
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
out->window.width = ww;
out->window.height = wh;
out->window.width = dw;
out->window.height = dh;
}
#endif
// This may be called more than once to work around SDL bugs
static bool
screen_init_renderer_and_texture(struct screen *screen) {
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, screen->frame_size.width,
screen->frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
screen->texture = create_texture(screen->renderer, screen->frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
return false;
}
#ifdef HIDPI_WORKAROUND
screen_get_sizes(screen, &screen->sizes);
#endif
return true;
}
bool bool
screen_init_rendering(struct screen *screen, const char *window_title, screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top) { struct size frame_size, bool always_on_top) {
screen->frame_size = frame_size; screen->frame_size = frame_size;
struct size window_size = get_initial_optimal_size(frame_size); struct size window_size = get_initial_optimal_size(frame_size);
uint32_t window_flags = SDL_WINDOW_HIDDEN uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
| SDL_WINDOW_RESIZABLE #ifdef HIDPI_SUPPORT
| SDL_WINDOW_ALLOW_HIGHDPI; window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (always_on_top) { if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP #ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP; window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
@@ -203,6 +162,21 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false; return false;
} }
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm); SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
@@ -213,7 +187,9 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height); frame_size.height);
if (!screen_init_renderer_and_texture(screen)) { screen->texture = create_texture(screen->renderer, frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen); screen_destroy(screen);
return false; return false;
} }
@@ -302,43 +278,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
return true; return true;
} }
#ifdef HIDPI_WORKAROUND
// workaround for <https://github.com/Genymobile/scrcpy/issues/15>
static inline bool
screen_fix_hidpi(struct screen *screen) {
struct screen_sizes cur;
screen_get_sizes(screen, &cur);
struct screen_sizes *prev = &screen->sizes;
bool width_ratio_changed = cur.window.width * prev->drawable.width !=
cur.drawable.width * prev->window.width;
bool height_ratio_changed = cur.window.height * prev->drawable.height !=
cur.drawable.height * prev->window.height;
if (width_ratio_changed || height_ratio_changed) {
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
if (!screen_init_renderer_and_texture(screen)) {
screen->texture = NULL;
screen->renderer = NULL;
return false;
}
LOGI("Renderer reset after hidpi scaling changed");
}
return true;
}
#endif
void
screen_window_resized(struct screen *screen) {
#ifdef HIDPI_WORKAROUND
screen_fix_hidpi(screen);
#endif
screen_render(screen);
}
void void
screen_render(struct screen *screen) { screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer); SDL_RenderClear(screen->renderer);
-10
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@@ -20,12 +20,6 @@ struct screen {
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool no_window; bool no_window;
#ifdef HIDPI_WORKAROUND
struct screen_sizes {
struct size window;
struct size drawable;
} sizes;
#endif
}; };
#define SCREEN_INITIALIZER { \ #define SCREEN_INITIALIZER { \
@@ -66,10 +60,6 @@ screen_destroy(struct screen *screen);
bool bool
screen_update_frame(struct screen *screen, struct video_buffer *vb); screen_update_frame(struct screen *screen, struct video_buffer *vb);
// update content after window resizing
void
screen_window_resized(struct screen *screen);
// render the texture to the renderer // render the texture to the renderer
void void
screen_render(struct screen *screen); screen_render(struct screen *screen);
+2 -18
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@@ -13,7 +13,7 @@
#include "net.h" #include "net.h"
#define SOCKET_NAME "scrcpy" #define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server" #define SERVER_FILENAME "scrcpy-server.jar"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME #define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME #define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
@@ -32,7 +32,7 @@ get_server_path(void) {
// the absolute path is hardcoded // the absolute path is hardcoded
return DEFAULT_SERVER_PATH; return DEFAULT_SERVER_PATH;
#else #else
// use scrcpy-server in the same directory as the executable // use scrcpy-server.jar in the same directory as the executable
char *executable_path = get_executable_path(); char *executable_path = get_executable_path();
if (!executable_path) { if (!executable_path) {
LOGE("Could not get executable path, " LOGE("Could not get executable path, "
@@ -124,11 +124,6 @@ execute_server(struct server *server, const struct server_params *params) {
"shell", "shell",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME, "CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process", "app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused "/", // unused
"com.genymobile.scrcpy.Server", "com.genymobile.scrcpy.Server",
max_size_string, max_size_string,
@@ -138,17 +133,6 @@ execute_server(struct server *server, const struct server_params *params) {
"true", // always send frame meta (packet boundaries + timestamp) "true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false", params->control ? "true" : "false",
}; };
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0])); return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
} }
+2 -3
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@@ -3,6 +3,5 @@ option('compile_server', type: 'boolean', value: true, description: 'Build the s
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux') option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)') option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server') option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable') option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server.jar from the same directory as the scrcpy executable')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached') option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('hidpi_workaround', type: 'boolean', value: true, description: 'Enable a workaround for bug #15')
+4 -4
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@@ -23,21 +23,21 @@ cd -
make -f Makefile.CrossWindows make -f Makefile.CrossWindows
# the generated server must be the same everywhere # the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
# get version name # get version name
TAG=$(git describe --tags --always) TAG=$(git describe --tags --always)
# create release directory # create release directory
mkdir -p "release-$TAG" mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG" cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/" cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/" cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums # generate checksums
cd "release-$TAG" cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \ sha256sum "scrcpy-server-$TAG.jar" \
"scrcpy-win32-$TAG.zip" \ "scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt "scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
+1 -1
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@@ -20,4 +20,4 @@ then
exit 1 exit 1
fi fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@" SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server.jar" "$BUILDDIR/app/scrcpy" "$@"
+1 -1
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@@ -1,2 +1,2 @@
#!/bin/bash #!/bin/bash
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy" SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server.jar" "$MESON_BUILD_ROOT/app/scrcpy"
+2 -2
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@@ -17,7 +17,7 @@ BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})" BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
CLASSES_DIR="$BUILD_DIR/classes" CLASSES_DIR="$BUILD_DIR/classes"
SERVER_DIR=$(dirname "$0") SERVER_DIR=$(dirname "$0")
SERVER_BINARY=scrcpy-server SERVER_BINARY=scrcpy-server.jar
echo "Platform: android-$PLATFORM" echo "Platform: android-$PLATFORM"
echo "Build-tools: $BUILD_TOOLS" echo "Build-tools: $BUILD_TOOLS"
@@ -59,4 +59,4 @@ cd "$BUILD_DIR"
jar cvf "$SERVER_BINARY" classes.dex jar cvf "$SERVER_BINARY" classes.dex
rm -rf classes.dex classes rm -rf classes.dex classes
echo "Server generated in $BUILD_DIR/$SERVER_BINARY" echo "Server generated in $BUILD_DIR/scrcpy-server.jar"
+2 -2
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@@ -4,7 +4,7 @@ prebuilt_server = get_option('prebuilt_server')
if prebuilt_server == '' if prebuilt_server == ''
custom_target('scrcpy-server', custom_target('scrcpy-server',
build_always: true, # gradle is responsible for tracking source changes build_always: true, # gradle is responsible for tracking source changes
output: 'scrcpy-server', output: 'scrcpy-server.jar',
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')], command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
console: true, console: true,
install: true, install: true,
@@ -16,7 +16,7 @@ else
endif endif
custom_target('scrcpy-server-prebuilt', custom_target('scrcpy-server-prebuilt',
input: prebuilt_server, input: prebuilt_server,
output: 'scrcpy-server', output: 'scrcpy-server.jar',
command: ['cp', '@INPUT@', '@OUTPUT@'], command: ['cp', '@INPUT@', '@OUTPUT@'],
install: true, install: true,
install_dir: 'share/scrcpy') install_dir: 'share/scrcpy')
@@ -7,7 +7,7 @@ import java.io.IOException;
public final class Server { public final class Server {
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server"; private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
private Server() { private Server() {
// not instantiable // not instantiable