Compare commits

..
3 Commits
Author SHA1 Message Date
Romain Vimont 230afd8966 Unify release makefile
Before this change, release.sh built some native stuff, and
Makefile.CrossWindows built the Windows releases.

Instead, use a single release.make to build the whole release. It also
avoids to build the server one more time.
2020-12-22 18:52:05 +01:00
Romain Vimont a46733906a Replace noconsole binary by a wrapper script
This simplifies the build system.

Refs <https://github.com/Genymobile/scrcpy/issues/1975#issuecomment-745314161>
2020-12-22 18:51:59 +01:00
Romain Vimont a5f4f58295 Remove duplicate include 2020-12-22 01:14:30 +01:00
8 changed files with 38 additions and 109 deletions
+3 -5
View File
@@ -202,8 +202,6 @@ scrcpy --lock-video-orientation 3 # 90° clockwise
This affects recording orientation. This affects recording orientation.
The [window may also be rotated](#rotation) independently.
#### Encoder #### Encoder
@@ -409,9 +407,9 @@ Note that _scrcpy_ manages 3 different rotations:
- <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait - <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait
and landscape (the current running app may refuse, if it does support the and landscape (the current running app may refuse, if it does support the
requested orientation). requested orientation).
- [`--lock-video-orientation`](#lock-video-orientation) changes the mirroring - `--lock-video-orientation` changes the mirroring orientation (the orientation
orientation (the orientation of the video sent from the device to the of the video sent from the device to the computer). This affects the
computer). This affects the recording. recording.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) - `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotates only the window content. This affects only the display, not the rotates only the window content. This affects only the display, not the
recording. recording.
+1 -11
View File
@@ -119,9 +119,6 @@ conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support # enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support')) conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@@ -132,18 +129,11 @@ configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src, executable('scrcpy', src,
dependencies: dependencies, dependencies: dependencies,
include_directories: src_dir, include_directories: src_dir,
install: true, install: true,
c_args: [], c_args: [])
link_args: link_args)
install_man('scrcpy.1') install_man('scrcpy.1')
-1
View File
@@ -21,7 +21,6 @@
#include <string.h> #include <string.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>
+1 -6
View File
@@ -39,12 +39,7 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
#ifdef WINDOWS_NOCONSOLE if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) { &pi)) {
SDL_free(wide); SDL_free(wide);
*handle = NULL; *handle = NULL;
+1
View File
@@ -0,0 +1 @@
CreateObject("Wscript.Shell").Run "cmd /c scrcpy.exe", 0, false
-1
View File
@@ -1,7 +1,6 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client') option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server') option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux') option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server') option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable') option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support') option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
+31 -42
View File
@@ -9,21 +9,20 @@
# the server to the device. # the server to the device.
.PHONY: default clean \ .PHONY: default clean \
test \
build-server \ build-server \
prepare-deps-win32 prepare-deps-win64 \ prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \ build-win32 build-win64 \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \ dist-win32 dist-win64 \
zip-win32 zip-win64 \ zip-win32 zip-win64 \
sums release release
GRADLE ?= ./gradlew GRADLE ?= ./gradlew
TEST_BUILD_DIR := build-test
SERVER_BUILD_DIR := build-server SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32 WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64 WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist DIST := dist
WIN32_TARGET_DIR := scrcpy-win32 WIN32_TARGET_DIR := scrcpy-win32
@@ -33,19 +32,35 @@ VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums RELEASE_DIR := release-$(VERSION)
@echo "Windows archives generated in $(DIST)/"
release: clean test build-server zip-win32 zip-win64
mkdir -p "$(RELEASE_DIR)"
cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
cd "$(RELEASE_DIR)" && \
sha256sum "scrcpy-server-$(VERSION)" \
"scrcpy-win32-$(VERSION).zip" \
"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
@echo "Release generated in $(RELEASE_DIR)/"
clean: clean:
$(GRADLE) clean $(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \ rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)"
test:
[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
meson "$(TEST_BUILD_DIR)" -Db_sanitize=address )
ninja -C "$(TEST_BUILD_DIR)"
$(GRADLE) -p server check
build-server: build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \ [ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \ meson "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
--buildtype release -Dcompile_app=false ) ninja -C "$(SERVER_BUILD_DIR)"
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32: prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32 -$(MAKE) -C prebuilt-deps prepare-win32
@@ -60,17 +75,6 @@ build-win32: prepare-deps-win32
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)" ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64: prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64 -$(MAKE) -C prebuilt-deps prepare-win64
@@ -84,23 +88,12 @@ build-win64: prepare-deps-win64
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)" ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64 dist-win32: build-server build-win32
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@@ -111,12 +104,12 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@@ -134,7 +127,3 @@ zip-win32: dist-win32
zip-win64: dist-win64 zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \ cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" . zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt
+1 -43
View File
@@ -1,44 +1,2 @@
#!/bin/bash #!/bin/bash
set -e make -f release.make
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"