Commit Graph

5 Commits

Author SHA1 Message Date
Romain Vimont
dfed1b250e Replace SDL types by C99 standard types
Scrcpy is a C11 project. Use the C99 standard types instead of the
SDL-specific types:

    SDL_bool -> bool
    SintXX   -> intXX_t
    UintXX   -> uintXX_t
2019-03-02 23:55:23 +01:00
Romain Vimont
aeda583a2c Update code style
Limit source code to 80 chars, and declare functions return type and
modifiers on a separate line.

This allows to avoid very long lines, and all function names are
aligned.

(We do this on VLC, and I like it.)
2019-03-02 20:28:46 +01:00
Romain Vimont
f5cf6c1b2c Include source root directory
All headers and sources are in src/. To avoid using relative includes
from subdirectories ("../../"), include the source root directory.
2018-03-20 21:32:41 +01:00
Romain Vimont
6db22ef339 Log socket errors
Do not silently ignore close() and shutdown() errors, and use perror()
to get the errno.
2018-02-16 15:03:50 +01:00
Romain Vimont
9b056f5091 Replace SDL_net by custom implementation
SDL_net is not very suitable for scrcpy.

For example, SDLNet_TCP_Accept() is non-blocking, so we have to wrap it
by calling many SDL_Net-specific functions to make it blocking.

But above all, SDLNet_TCP_Open() is a server socket only when no IP is
provided; otherwise, it's a client socket. Therefore, it is not possible
to create a server socket bound to localhost, so it accepts connections
from anywhere.

This is a problem for scrcpy, because on start, the application listens
for nearly 1 second until it accepts the first connection, supposedly
from the device. If someone on the local network manages to connect to
the server socket first, then they can stream arbitrary H.264 video.
This may be troublesome, for example during a public presentation ;-)

Provide our own simplified API (net.h) instead, implemented for the
different platforms.
2018-02-16 00:56:58 +01:00