Refactor build system
The client was built with Meson, the server with Gradle, and were run by
a Makefile.
Add a Meson script for the server (which delegates to Gradle), and a
parent script to build and install both the client and the server to the
system, typically with:
meson --buildtype release build
cd build
ninja
sudo ninja install
In addition, use a separate Makefile to build a "portable" version of
the application (where the client expects the server to be in the
current directory). Typically:
make release-portable
cd dist/scrcpy
./scrcpy
This is especially useful for Windows builds, which are not "installed".
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@@ -4,17 +4,28 @@
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#include <errno.h>
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#include <stdint.h>
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#include "config.h"
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#include "log.h"
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#include "netutil.h"
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#define SOCKET_NAME "scrcpy"
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static SDL_bool push_server(const char *serial) {
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#ifdef OVERRIDE_SERVER_JAR
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# define DEFAULT_SERVER_JAR OVERRIDE_SERVER_JAR
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#else
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# define DEFAULT_SERVER_JAR PREFIX PREFIXED_SERVER_JAR
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#endif
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static const char *get_server_path(void) {
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const char *server_path = getenv("SCRCPY_SERVER_JAR");
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if (!server_path) {
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server_path = "scrcpy-server.jar";
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server_path = DEFAULT_SERVER_JAR;
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}
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process_t process = adb_push(serial, server_path, "/data/local/tmp/scrcpy-server.jar");
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return server_path;
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}
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static SDL_bool push_server(const char *serial) {
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process_t process = adb_push(serial, get_server_path(), "/data/local/tmp/scrcpy-server.jar");
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return process_check_success(process, "adb push");
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}
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