Merge branch 'dev' into release
This commit is contained in:
@@ -45,6 +45,13 @@ process_t adb_forward(const char *serial, uint16_t local_port, const char *devic
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_forward_remove(const char *serial, uint16_t local_port) {
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char local[4 + 5 + 1]; // tcp:PORT
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sprintf(local, "tcp:%" PRIu16, local_port);
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const char *const adb_cmd[] = {"forward", "--remove", local};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
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char local[4 + 5 + 1]; // tcp:PORT
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char remote[108 + 14 + 1]; // localabstract:NAME
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@@ -39,6 +39,7 @@ SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
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process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
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process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
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process_t adb_forward_remove(const char *serial, uint16_t local_port);
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process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
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process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
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process_t adb_push(const char *serial, const char *local, const char *remote);
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@@ -39,9 +39,9 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
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// injecting a text takes time, so limit the text length
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len = TEXT_MAX_LENGTH;
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}
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buf[1] = (Uint8) len;
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memcpy(&buf[2], event->text_event.text, len);
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return 2 + len;
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write16(&buf[1], (Uint16) len);
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memcpy(&buf[3], event->text_event.text, len);
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return 3 + len;
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}
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case CONTROL_EVENT_TYPE_MOUSE:
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buf[1] = event->mouse_event.action;
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@@ -9,8 +9,8 @@
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#include "common.h"
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#define CONTROL_EVENT_QUEUE_SIZE 64
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#define SERIALIZED_EVENT_MAX_SIZE 33
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#define TEXT_MAX_LENGTH 256
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#define TEXT_MAX_LENGTH 300
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#define SERIALIZED_EVENT_MAX_SIZE 3 + TEXT_MAX_LENGTH
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enum control_event_type {
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CONTROL_EVENT_TYPE_KEYCODE,
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@@ -20,7 +20,7 @@ enum control_event_type {
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CONTROL_EVENT_TYPE_COMMAND,
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};
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#define CONTROL_EVENT_COMMAND_SCREEN_ON 0
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#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
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struct control_event {
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enum control_event_type type;
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@@ -78,10 +78,11 @@ static inline void action_volume_down(struct controller *controller) {
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send_keycode(controller, AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN");
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}
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static void turn_screen_on(struct controller *controller) {
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// turn the screen on if it was off, press BACK otherwise
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static void press_back_or_turn_screen_on(struct controller *controller) {
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struct control_event control_event;
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control_event.type = CONTROL_EVENT_TYPE_COMMAND;
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control_event.command_event.action = CONTROL_EVENT_COMMAND_SCREEN_ON;
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control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
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if (!controller_push_event(controller, &control_event)) {
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LOGW("Cannot turn screen on");
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@@ -225,9 +226,25 @@ void input_manager_process_mouse_motion(struct input_manager *input_manager,
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void input_manager_process_mouse_button(struct input_manager *input_manager,
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const SDL_MouseButtonEvent *event) {
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if (event->button == SDL_BUTTON_RIGHT && event->type == SDL_MOUSEBUTTONDOWN) {
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turn_screen_on(input_manager->controller);
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return;
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if (event->type == SDL_MOUSEBUTTONDOWN) {
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if (event->button == SDL_BUTTON_RIGHT) {
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press_back_or_turn_screen_on(input_manager->controller);
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return;
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}
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if (event->button == SDL_BUTTON_MIDDLE) {
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action_home(input_manager->controller);
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return;
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}
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// double-click on black borders resize to fit the device screen
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if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
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SDL_bool outside_device_screen =
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event->x < 0 || event->x >= input_manager->screen->frame_size.width ||
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event->y < 0 || event->y >= input_manager->screen->frame_size.height;
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if (outside_device_screen) {
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screen_resize_to_fit(input_manager->screen);
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}
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return;
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||||
}
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};
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struct control_event control_event;
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if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
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@@ -57,14 +57,17 @@ static void usage(const char *arg0) {
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" resize window to 1:1 (pixel-perfect)\n"
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"\n"
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" Ctrl+x\n"
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" Double-click on black borders\n"
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" resize window to remove black borders\n"
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"\n"
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" Ctrl+h\n"
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" Home\n"
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" Middle-click\n"
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" click on HOME\n"
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"\n"
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" Ctrl+b\n"
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" Ctrl+Backspace\n"
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" Right-click (when screen is on)\n"
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" click on BACK\n"
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"\n"
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" Ctrl+m\n"
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@@ -79,7 +82,7 @@ static void usage(const char *arg0) {
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" Ctrl+p\n"
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" click on POWER (turn screen on/off)\n"
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"\n"
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" Right-click\n"
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" Right-click (when screen is off)\n"
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||||
" turn screen on\n"
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||||
"\n"
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||||
" Ctrl+v\n"
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@@ -18,6 +18,26 @@
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typedef struct in_addr IN_ADDR;
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#endif
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socket_t net_connect(Uint32 addr, Uint16 port) {
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socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
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if (sock == INVALID_SOCKET) {
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perror("socket");
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return INVALID_SOCKET;
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||||
}
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||||
|
||||
SOCKADDR_IN sin;
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sin.sin_family = AF_INET;
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sin.sin_addr.s_addr = htonl(addr);
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sin.sin_port = htons(port);
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||||
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if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
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||||
perror("connect");
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||||
return INVALID_SOCKET;
|
||||
}
|
||||
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||||
return sock;
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||||
}
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||||
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||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
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||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
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||||
|
||||
@@ -21,6 +21,7 @@
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||||
SDL_bool net_init(void);
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||||
void net_cleanup(void);
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||||
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||||
socket_t net_connect(Uint32 addr, Uint16 port);
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||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
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||||
socket_t net_accept(socket_t server_socket);
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|
||||
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@@ -35,7 +35,29 @@ static struct input_manager input_manager = {
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||||
.screen = &screen,
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||||
};
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||||
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||||
#if defined(__APPLE__) || defined(__WINDOWS__)
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||||
# define CONTINUOUS_RESIZING_WORKAROUND
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||||
#endif
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||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
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// On Windows and MacOS, resizing blocks the event loop, so resizing events are
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// not triggered. As a workaround, handle them in an event handler.
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//
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// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
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// <https://stackoverflow.com/a/40693139/1987178>
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static int event_watcher(void *data, SDL_Event *event) {
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if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
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// called from another thread, not very safe, but it's a workaround!
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screen_render(&screen);
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}
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return 0;
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}
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#endif
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static void event_loop(void) {
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#ifdef CONTINUOUS_RESIZING_WORKAROUND
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SDL_AddEventWatch(event_watcher, NULL);
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#endif
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SDL_Event event;
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while (SDL_WaitEvent(&event)) {
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switch (event.type) {
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@@ -103,9 +125,9 @@ SDL_bool scrcpy(const char *serial, Uint16 local_port, Uint16 max_size, Uint32 b
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// managed by the event loop. This blocking call blocks the event loop, so
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// timeout the connection not to block indefinitely in case of SIGTERM.
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#define SERVER_CONNECT_TIMEOUT_MS 2000
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socket_t device_socket = server_connect_to(&server, serial, SERVER_CONNECT_TIMEOUT_MS);
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socket_t device_socket = server_connect_to(&server, SERVER_CONNECT_TIMEOUT_MS);
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if (device_socket == INVALID_SOCKET) {
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server_stop(&server, serial);
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server_stop(&server);
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ret = SDL_FALSE;
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goto finally_destroy_server;
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}
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@@ -117,13 +139,13 @@ SDL_bool scrcpy(const char *serial, Uint16 local_port, Uint16 max_size, Uint32 b
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// therefore, we transmit the screen size before the video stream, to be able
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// to init the window immediately
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if (!device_read_info(device_socket, device_name, &frame_size)) {
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server_stop(&server, serial);
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server_stop(&server);
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ret = SDL_FALSE;
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goto finally_destroy_server;
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}
|
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if (!frames_init(&frames)) {
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server_stop(&server, serial);
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server_stop(&server);
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ret = SDL_FALSE;
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goto finally_destroy_server;
|
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}
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@@ -134,7 +156,7 @@ SDL_bool scrcpy(const char *serial, Uint16 local_port, Uint16 max_size, Uint32 b
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// start the decoder
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if (!decoder_start(&decoder)) {
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ret = SDL_FALSE;
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server_stop(&server, serial);
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server_stop(&server);
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goto finally_destroy_frames;
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}
|
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|
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@@ -165,7 +187,7 @@ finally_destroy_controller:
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||||
finally_stop_decoder:
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decoder_stop(&decoder);
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// stop the server before decoder_join() to wake up the decoder
|
||||
server_stop(&server, serial);
|
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server_stop(&server);
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decoder_join(&decoder);
|
||||
finally_destroy_frames:
|
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frames_destroy(&frames);
|
||||
|
||||
@@ -18,8 +18,8 @@ SDL_bool sdl_init_and_configure(void) {
|
||||
|
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atexit(SDL_Quit);
|
||||
|
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// Bilinear resizing
|
||||
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
|
||||
// Use the best available scale quality
|
||||
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
|
||||
LOGW("Could not enable bilinear filtering");
|
||||
}
|
||||
|
||||
|
||||
144
app/src/server.c
144
app/src/server.c
@@ -4,6 +4,7 @@
|
||||
#include <inttypes.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_assert.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "log.h"
|
||||
@@ -37,17 +38,45 @@ static SDL_bool remove_server(const char *serial) {
|
||||
return process_check_success(process, "adb shell rm");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel(const char *serial, Uint16 local_port) {
|
||||
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
|
||||
return process_check_success(process, "adb reverse");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel(const char *serial) {
|
||||
static SDL_bool disable_tunnel_reverse(const char *serial) {
|
||||
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
|
||||
return process_check_success(process, "adb reverse --remove");
|
||||
}
|
||||
|
||||
static process_t execute_server(const char *serial, Uint16 max_size, Uint32 bit_rate) {
|
||||
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
|
||||
return process_check_success(process, "adb forward");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_forward_remove(serial, local_port);
|
||||
return process_check_success(process, "adb forward --remove");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel(struct server *server) {
|
||||
if (enable_tunnel_reverse(server->serial, server->local_port)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
LOGW("'adb reverse' failed, fallback to 'adb forward'");
|
||||
server->tunnel_forward = SDL_TRUE;
|
||||
return enable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel(struct server *server) {
|
||||
if (server->tunnel_forward) {
|
||||
return disable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
return disable_tunnel_reverse(server->serial);
|
||||
}
|
||||
|
||||
static process_t execute_server(const char *serial,
|
||||
Uint16 max_size, Uint32 bit_rate, SDL_bool tunnel_forward) {
|
||||
char max_size_string[6];
|
||||
char bit_rate_string[11];
|
||||
sprintf(max_size_string, "%"PRIu16, max_size);
|
||||
@@ -60,15 +89,48 @@ static process_t execute_server(const char *serial, Uint16 max_size, Uint32 bit_
|
||||
"com.genymobile.scrcpy.Server",
|
||||
max_size_string,
|
||||
bit_rate_string,
|
||||
tunnel_forward ? "true" : "false",
|
||||
};
|
||||
return adb_execute(serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
|
||||
}
|
||||
|
||||
static socket_t listen_on_port(Uint16 port) {
|
||||
#define IPV4_LOCALHOST 0x7F000001
|
||||
|
||||
static socket_t listen_on_port(Uint16 port) {
|
||||
return net_listen(IPV4_LOCALHOST, port, 1);
|
||||
}
|
||||
|
||||
static socket_t connect_and_read_byte(Uint16 port) {
|
||||
socket_t socket = net_connect(IPV4_LOCALHOST, port);
|
||||
if (socket == INVALID_SOCKET) {
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
char byte;
|
||||
// the connection may succeed even if the server behind the "adb tunnel"
|
||||
// is not listening, so read one byte to detect a working connection
|
||||
if (net_recv_all(socket, &byte, 1) != 1) {
|
||||
// the server is not listening yet behind the adb tunnel
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
return socket;
|
||||
}
|
||||
|
||||
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
||||
do {
|
||||
LOGD("Remaining connection attempts: %d", (int) attempts);
|
||||
socket_t socket = connect_and_read_byte(port);
|
||||
if (socket != INVALID_SOCKET) {
|
||||
// it worked!
|
||||
return socket;
|
||||
}
|
||||
if (attempts) {
|
||||
SDL_Delay(delay);
|
||||
}
|
||||
} while (--attempts > 0);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
static void close_socket(socket_t *socket) {
|
||||
SDL_assert(*socket != INVALID_SOCKET);
|
||||
net_shutdown(*socket, SHUT_RDWR);
|
||||
@@ -85,63 +147,84 @@ void server_init(struct server *server) {
|
||||
|
||||
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
|
||||
Uint16 max_size, Uint32 bit_rate) {
|
||||
server->local_port = local_port;
|
||||
|
||||
if (serial) {
|
||||
server->serial = SDL_strdup(serial);
|
||||
}
|
||||
|
||||
if (!push_server(serial)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
server->server_copied_to_device = SDL_TRUE;
|
||||
|
||||
if (!enable_tunnel(serial, local_port)) {
|
||||
if (!enable_tunnel(server)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no need to
|
||||
// try to connect until the server socket is listening on the device.
|
||||
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
|
||||
// "adb forward", so the app socket is the client
|
||||
if (!server->tunnel_forward) {
|
||||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no need to
|
||||
// try to connect until the server socket is listening on the device.
|
||||
|
||||
server->server_socket = listen_on_port(local_port);
|
||||
if (server->server_socket == INVALID_SOCKET) {
|
||||
LOGE("Could not listen on port %" PRIu16, local_port);
|
||||
disable_tunnel(serial);
|
||||
return SDL_FALSE;
|
||||
server->server_socket = listen_on_port(local_port);
|
||||
if (server->server_socket == INVALID_SOCKET) {
|
||||
LOGE("Could not listen on port %" PRIu16, local_port);
|
||||
disable_tunnel(server);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// server will connect to our server socket
|
||||
server->process = execute_server(serial, max_size, bit_rate);
|
||||
server->process = execute_server(serial, max_size, bit_rate, server->tunnel_forward);
|
||||
if (server->process == PROCESS_NONE) {
|
||||
close_socket(&server->server_socket);
|
||||
disable_tunnel(serial);
|
||||
if (!server->tunnel_forward) {
|
||||
close_socket(&server->server_socket);
|
||||
}
|
||||
disable_tunnel(server);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
server->adb_reverse_enabled = SDL_TRUE;
|
||||
server->tunnel_enabled = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
socket_t server_connect_to(struct server *server, const char *serial, Uint32 timeout_ms) {
|
||||
server->device_socket = net_accept(server->server_socket);
|
||||
socket_t server_connect_to(struct server *server, Uint32 timeout_ms) {
|
||||
if (!server->tunnel_forward) {
|
||||
server->device_socket = net_accept(server->server_socket);
|
||||
} else {
|
||||
Uint32 attempts = 10;
|
||||
Uint32 delay = 100; // ms
|
||||
server->device_socket = connect_to_server(server->local_port, attempts, delay);
|
||||
}
|
||||
|
||||
if (server->device_socket == INVALID_SOCKET) {
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
// we don't need the server socket anymore
|
||||
close_socket(&server->server_socket);
|
||||
if (!server->tunnel_forward) {
|
||||
// we don't need the server socket anymore
|
||||
close_socket(&server->server_socket);
|
||||
}
|
||||
|
||||
// the server is started, we can clean up the jar from the temporary folder
|
||||
remove_server(serial); // ignore failure
|
||||
remove_server(server->serial); // ignore failure
|
||||
server->server_copied_to_device = SDL_FALSE;
|
||||
|
||||
// we don't need the adb tunnel anymore
|
||||
disable_tunnel(serial); // ignore failure
|
||||
server->adb_reverse_enabled = SDL_FALSE;
|
||||
disable_tunnel(server); // ignore failure
|
||||
server->tunnel_enabled = SDL_FALSE;
|
||||
|
||||
return server->device_socket;
|
||||
}
|
||||
|
||||
void server_stop(struct server *server, const char *serial) {
|
||||
void server_stop(struct server *server) {
|
||||
SDL_assert(server->process != PROCESS_NONE);
|
||||
|
||||
if (!cmd_terminate(server->process)) {
|
||||
@@ -151,13 +234,13 @@ void server_stop(struct server *server, const char *serial) {
|
||||
cmd_simple_wait(server->process, NULL); // ignore exit code
|
||||
LOGD("Server terminated");
|
||||
|
||||
if (server->adb_reverse_enabled) {
|
||||
if (server->tunnel_enabled) {
|
||||
// ignore failure
|
||||
disable_tunnel(serial);
|
||||
disable_tunnel(server);
|
||||
}
|
||||
|
||||
if (server->server_copied_to_device) {
|
||||
remove_server(serial); // ignore failure
|
||||
remove_server(server->serial); // ignore failure
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,4 +251,5 @@ void server_destroy(struct server *server) {
|
||||
if (server->device_socket != INVALID_SOCKET) {
|
||||
close_socket(&server->device_socket);
|
||||
}
|
||||
SDL_free((void *) server->serial);
|
||||
}
|
||||
|
||||
@@ -5,18 +5,24 @@
|
||||
#include "net.h"
|
||||
|
||||
struct server {
|
||||
const char *serial;
|
||||
process_t process;
|
||||
socket_t server_socket;
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
socket_t device_socket;
|
||||
SDL_bool adb_reverse_enabled;
|
||||
Uint16 local_port;
|
||||
SDL_bool tunnel_enabled;
|
||||
SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
SDL_bool server_copied_to_device;
|
||||
};
|
||||
|
||||
#define SERVER_INITIALIZER { \
|
||||
.serial = NULL, \
|
||||
.process = PROCESS_NONE, \
|
||||
.server_socket = INVALID_SOCKET, \
|
||||
.device_socket = INVALID_SOCKET, \
|
||||
.adb_reverse_enabled = SDL_FALSE, \
|
||||
.local_port = 0, \
|
||||
.tunnel_enabled = SDL_FALSE, \
|
||||
.tunnel_forward = SDL_FALSE, \
|
||||
.server_copied_to_device = SDL_FALSE, \
|
||||
}
|
||||
|
||||
@@ -28,10 +34,10 @@ SDL_bool server_start(struct server *server, const char *serial, Uint16 local_po
|
||||
Uint16 max_size, Uint32 bit_rate);
|
||||
|
||||
// block until the communication with the server is established
|
||||
socket_t server_connect_to(struct server *server, const char *serial, Uint32 timeout_ms);
|
||||
socket_t server_connect_to(struct server *server, Uint32 timeout_ms);
|
||||
|
||||
// disconnect and kill the server process
|
||||
void server_stop(struct server *server, const char *serial);
|
||||
void server_stop(struct server *server);
|
||||
|
||||
// close and release sockets
|
||||
void server_destroy(struct server *server);
|
||||
|
||||
Reference in New Issue
Block a user