Use a meson option to crossbuild for Windows
Meson decided to crossbuild for Windows as soon as meson.is_cross_build() returned true. This made non-Windows crossbuilds fail. Instead, add an explicit option "crossbuild_windows". Fixes <https://github.com/Genymobile/scrcpy/issues/165>.
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@@ -55,6 +55,7 @@ build-win32: prepare-deps-win32
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meson "$(WIN32_BUILD_DIR)" \
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--cross-file cross_win32.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcrossbuild_windows=true \
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-Dbuild_server=false \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN32_BUILD_DIR)"
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@@ -64,6 +65,7 @@ build-win32-noconsole: prepare-deps-win32
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meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win32.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcrossbuild_windows=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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@@ -77,6 +79,7 @@ build-win64: prepare-deps-win64
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meson "$(WIN64_BUILD_DIR)" \
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--cross-file cross_win64.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcrossbuild_windows=true \
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-Dbuild_server=false \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN64_BUILD_DIR)"
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@@ -86,6 +89,7 @@ build-win64-noconsole: prepare-deps-win64
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meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win64.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcrossbuild_windows=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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