Replace Ctrl by Meta as shortcut modifier

This paves the way to forward Ctrl to the device.
This commit is contained in:
Romain Vimont
2020-05-29 22:13:25 +02:00
parent e4efd75766
commit f650b0195f
4 changed files with 93 additions and 105 deletions

View File

@@ -263,27 +263,16 @@ input_manager_process_key(struct input_manager *im,
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
// use Cmd on macOS, Ctrl on other platforms
#ifdef __APPLE__
bool cmd = !ctrl && meta;
#else
if (meta) {
// no shortcuts involve Meta on platforms other than macOS, and it must
// not be forwarded to the device
return;
}
bool cmd = ctrl; // && !meta, already guaranteed
#endif
if (alt) {
// no shortcuts involve Alt, and it must not be forwarded to the device
if (alt || ctrl) {
// No shortcuts involve Alt or Ctrl, and they are not forwarded to the
// device
return;
}
struct controller *controller = im->controller;
// capture all Ctrl events
if (ctrl || cmd) {
// Capture all Meta events
if (meta) {
SDL_Keycode keycode = event->keysym.sym;
bool down = event->type == SDL_KEYDOWN;
int action = down ? ACTION_DOWN : ACTION_UP;
@@ -291,37 +280,33 @@ input_manager_process_key(struct input_manager *im,
bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
switch (keycode) {
case SDLK_h:
// Ctrl+h on all platform, since Cmd+h is already captured by
// the system on macOS to hide the window
if (control && ctrl && !meta && !shift && !repeat) {
if (control && !shift && !repeat) {
action_home(controller, action);
}
return;
case SDLK_b: // fall-through
case SDLK_BACKSPACE:
if (control && cmd && !shift && !repeat) {
if (control && !shift && !repeat) {
action_back(controller, action);
}
return;
case SDLK_s:
if (control && cmd && !shift && !repeat) {
if (control && !shift && !repeat) {
action_app_switch(controller, action);
}
return;
case SDLK_m:
// Ctrl+m on all platform, since Cmd+m is already captured by
// the system on macOS to minimize the window
if (control && ctrl && !meta && !shift && !repeat) {
if (control && !shift && !repeat) {
action_menu(controller, action);
}
return;
case SDLK_p:
if (control && cmd && !shift && !repeat) {
if (control && !shift && !repeat) {
action_power(controller, action);
}
return;
case SDLK_o:
if (control && cmd && !repeat && down) {
if (control && !repeat && down) {
enum screen_power_mode mode = shift
? SCREEN_POWER_MODE_NORMAL
: SCREEN_POWER_MODE_OFF;
@@ -329,34 +314,34 @@ input_manager_process_key(struct input_manager *im,
}
return;
case SDLK_DOWN:
if (control && cmd && !shift) {
if (control && !shift) {
// forward repeated events
action_volume_down(controller, action);
}
return;
case SDLK_UP:
if (control && cmd && !shift) {
if (control && !shift) {
// forward repeated events
action_volume_up(controller, action);
}
return;
case SDLK_LEFT:
if (cmd && !shift && !repeat && down) {
if (!shift && !repeat && down) {
rotate_client_left(im->screen);
}
return;
case SDLK_RIGHT:
if (cmd && !shift && !repeat && down) {
if (!shift && !repeat && down) {
rotate_client_right(im->screen);
}
return;
case SDLK_c:
if (control && cmd && !shift && !repeat && down) {
if (control && !shift && !repeat && down) {
request_device_clipboard(controller);
}
return;
case SDLK_v:
if (control && cmd && !repeat && down) {
if (control && !repeat && down) {
if (shift) {
// store the text in the device clipboard and paste
set_device_clipboard(controller, true);
@@ -367,29 +352,29 @@ input_manager_process_key(struct input_manager *im,
}
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
if (!shift && !repeat && down) {
screen_switch_fullscreen(im->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
if (!shift && !repeat && down) {
screen_resize_to_fit(im->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
if (!shift && !repeat && down) {
screen_resize_to_pixel_perfect(im->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
if (!shift && !repeat && down) {
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
case SDLK_n:
if (control && cmd && !repeat && down) {
if (control && !repeat && down) {
if (shift) {
collapse_notification_panel(controller);
} else {
@@ -398,7 +383,7 @@ input_manager_process_key(struct input_manager *im,
}
return;
case SDLK_r:
if (control && cmd && !shift && !repeat && down) {
if (control && !shift && !repeat && down) {
rotate_device(controller);
}
return;