Wrap SDL thread functions into scrcpy-specific API
The goal is to expose a consistent API for system tools, and paves the way to make the "core" independant of SDL in the future.
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@@ -4,21 +4,20 @@
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#include "common.h"
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#include <stdbool.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include "control_msg.h"
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#include "receiver.h"
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#include "util/cbuf.h"
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#include "util/net.h"
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#include "util/thread.h"
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct controller {
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socket_t control_socket;
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SDL_Thread *thread;
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SDL_mutex *mutex;
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SDL_cond *msg_cond;
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sc_thread thread;
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sc_mutex mutex;
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sc_cond msg_cond;
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bool stopped;
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struct control_msg_queue queue;
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struct receiver receiver;
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