Fix touch events HiDPI-scaling
Touch events were HiDPI-scaled twice:
- once because the position (provided as floats between 0 and 1) were
converted in pixels using the drawable size (not the window size)
- once due to screen_convert_to_frame_coords()
One possible fix could be to compute the position in pixels from the
window size instead, but this would unnecessarily round the event
position to the nearest window coordinates (instead of drawable
coordinates).
Instead, expose two separate functions to convert to frame coordinates
from either window or drawable coordinates.
Fixes #1536 <https://github.com/Genymobile/scrcpy/issues/1536>
Refs #15 <https://github.com/Genymobile/scrcpy/issues/15>
Refs e40532a376
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@@ -580,14 +580,14 @@ screen_handle_window_event(struct screen *screen,
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}
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struct point
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screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
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screen_convert_drawable_to_frame_coords(struct screen *screen,
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int32_t x, int32_t y) {
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unsigned rotation = screen->rotation;
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assert(rotation < 4);
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int32_t w = screen->content_size.width;
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int32_t h = screen->content_size.height;
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screen_hidpi_scale_coords(screen, &x, &y);
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x = (int64_t) (x - screen->rect.x) * w / screen->rect.w;
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y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
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@@ -616,6 +616,13 @@ screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y) {
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return result;
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}
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struct point
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screen_convert_window_to_frame_coords(struct screen *screen,
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int32_t x, int32_t y) {
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screen_hidpi_scale_coords(screen, &x, &y);
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return screen_convert_drawable_to_frame_coords(screen, x, y);
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}
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void
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screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
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// take the HiDPI scaling (dw/ww and dh/wh) into account
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