Add stream layer
The decoder initially read from the socket, decoded the video and sent
the decoded frames to the screen:
+---------+ +----------+
socket ---> | decoder | ---> | screen |
+---------+ +----------+
The design was simple, but the decoder had several responsabilities.
Then we added the recording feature, so we added a recorder, which
reused the packets received from the socket managed by the decoder:
+----------+
---> | screen |
+---------+ / +----------+
socket ---> | decoder | ----
+---------+ \ +----------+
---> | recorder |
+----------+
This lack of separation of concerns now have concrete implications: we
could not (properly) disable the decoder/display to only record the
video.
Therefore, split the decoder to extract the stream:
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
This will allow to record the stream without decoding the video.
This commit is contained in:
@@ -1,3 +1,3 @@
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#define EVENT_NEW_SESSION SDL_USEREVENT
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#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
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#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)
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#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
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