Move fps counter out of video buffer
In order to make video buffer more generic, move out its specific responsibility to count the fps between the decoder and the renderer.
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@@ -16,6 +16,7 @@
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struct input_manager {
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struct controller *controller;
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struct video_buffer *video_buffer;
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struct fps_counter *fps_counter;
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struct screen *screen;
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// SDL reports repeated events as a boolean, but Android expects the actual
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