Introduce bytebuf util
Add a ring-buffer for bytes. It will be useful for buffering audio.
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78
app/src/util/bytebuf.h
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78
app/src/util/bytebuf.h
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#ifndef SC_BYTEBUF_H
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#define SC_BYTEBUF_H
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#include "common.h"
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#include <stdbool.h>
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#include <stdint.h>
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struct sc_bytebuf {
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uint8_t *data;
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// The actual capacity is (allocated - 1) so that head == tail is
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// non-ambiguous
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size_t alloc_size;
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size_t head;
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size_t tail;
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// empty: tail == head
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// full: (tail + 1) % allocated == head
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};
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bool
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sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
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/**
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* Copy from the bytebuf to a user-provided array
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*
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* The caller must check that len <= buf->len (it is an error to attempt to read
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* more bytes than available).
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*/
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void
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sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
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/**
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* Drop len bytes from the buffer
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*
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* The caller must check that len <= buf->len (it is an error to attempt to skip
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* more bytes than available).
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*
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* It is equivalent to call sc_bytebuf_read() to some array and discard the
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* array (but more efficient since there is no copy).
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*/
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void
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sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
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/**
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* Copy the user-provided array to the bytebuf
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*
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* The length of the input array is not restricted:
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* if len >= sc_bytebuf_write_remaining(buf), then the excessive input bytes
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* will overwrite the oldest bytes in the buffer.
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*/
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void
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sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
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/**
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* Return the number of bytes which can be read
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*
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* It is an error to read more bytes than available.
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*/
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static inline size_t
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sc_bytebuf_read_remaining(struct sc_bytebuf *buf) {
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return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
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}
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/**
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* Return the number of bytes which can be written without overwriting
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*
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* It is not an error to write more bytes than the available space, but this
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* would overwrite the oldest bytes in the buffer.
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*/
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static inline size_t
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sc_bytebuf_write_remaining(struct sc_bytebuf *buf) {
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return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
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}
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void
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sc_bytebuf_destroy(struct sc_bytebuf *buf);
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#endif
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