Make screen_render() static
It is only used from screen.c.
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@@ -93,13 +93,6 @@ screen_destroy(struct screen *screen);
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void
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screen_hide_window(struct screen *screen);
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// render the texture to the renderer
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//
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// Set the update_content_rect flag if the window or content size may have
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// changed, so that the content rectangle is recomputed
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void
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screen_render(struct screen *screen, bool update_content_rect);
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// switch the fullscreen mode
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void
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screen_switch_fullscreen(struct screen *screen);
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