Use sc_ prefix for control_msg
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@@ -65,7 +65,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg = {
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struct sc_control_msg msg = {
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.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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.inject_touch_event = {
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.action = AMOTION_EVENT_ACTION_MOVE,
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@@ -86,7 +86,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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const struct sc_mouse_click_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg = {
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struct sc_control_msg msg = {
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.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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.inject_touch_event = {
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.action = convert_mouse_action(event->action),
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@@ -107,7 +107,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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const struct sc_mouse_scroll_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg = {
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struct sc_control_msg msg = {
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.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
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.inject_scroll_event = {
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.position = event->position,
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@@ -127,7 +127,7 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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const struct sc_touch_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg = {
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struct sc_control_msg msg = {
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.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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.inject_touch_event = {
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.action = convert_touch_action(event->action),
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