Update code style
Limit source code to 80 chars, and declare functions return type and modifiers on a separate line. This allows to avoid very long lines, and all function names are aligned. (We do this on VLC, and I like it.)
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@@ -15,21 +15,26 @@ struct complete_mouse_wheel_event {
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struct point position;
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};
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SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
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struct control_event *to);
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SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
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struct size screen_size,
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struct control_event *to);
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SDL_bool
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input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
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struct control_event *to);
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// the video size may be different from the real device size, so we need the size
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// to which the absolute position apply, to scale it accordingly
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SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
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struct size screen_size,
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struct control_event *to);
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SDL_bool
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mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
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struct size screen_size,
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struct control_event *to);
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// the video size may be different from the real device size, so we need the
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// size to which the absolute position apply, to scale it accordingly
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SDL_bool
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mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
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struct size screen_size,
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struct control_event *to);
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// on Android, a scroll event requires the current mouse position
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SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
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struct position position,
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struct control_event *to);
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SDL_bool
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mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
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struct position position,
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struct control_event *to);
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#endif
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