Remove HiDPI compilation flag
Always enable HiDPI support, there is no reason to expose a compilation flag.
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@@ -269,10 +269,9 @@ screen_init(struct screen *screen, struct video_buffer *vb,
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struct size window_size = get_initial_optimal_size(content_size,
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params->window_width,
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params->window_height);
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uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
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#ifdef HIDPI_SUPPORT
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window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
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#endif
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uint32_t window_flags = SDL_WINDOW_HIDDEN
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| SDL_WINDOW_RESIZABLE
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| SDL_WINDOW_ALLOW_HIGHDPI;
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if (params->always_on_top) {
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#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
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window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
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