Rename "input_manager" variables to "im"
It is used a lot, a short name improves readability.
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@@ -17,29 +17,29 @@ struct input_manager {
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};
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void
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input_manager_process_text_input(struct input_manager *input_manager,
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event);
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void
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input_manager_process_key(struct input_manager *input_manager,
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event,
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bool control);
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void
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input_manager_process_mouse_motion(struct input_manager *input_manager,
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event);
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void
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input_manager_process_touch(struct input_manager *input_manager,
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event);
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void
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input_manager_process_mouse_button(struct input_manager *input_manager,
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event,
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bool control);
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void
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input_manager_process_mouse_wheel(struct input_manager *input_manager,
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event);
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#endif
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