hid_mouse
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@@ -639,10 +639,10 @@ input_manager_process_mouse_motion(struct input_manager *im,
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if (im->forward_all_clicks) {
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mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK;
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}
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if (!(event->state & mask)) {
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// do not send motion events when no click is pressed
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return;
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}
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//if (!(event->state & mask)) {
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// // do not send motion events when no click is pressed
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// return;
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//}
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if (event->which == SDL_TOUCH_MOUSEID) {
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// simulated from touch events, so it's a duplicate
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return;
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