Do not duplicate relative mouse mode state

The relative mouse mode is tracked by SDL, and accessible via
SDL_GetRelativeMouseMode().

This is more robust in case SDL changes the relative mouse mode on its
own.
This commit is contained in:
Romain Vimont
2022-02-09 21:06:16 +01:00
parent 43ae418752
commit 7848a387c8
4 changed files with 34 additions and 27 deletions

View File

@@ -163,14 +163,21 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
}
static void
sc_screen_capture_mouse(struct sc_screen *screen, bool capture) {
sc_screen_set_mouse_capture(bool capture) {
if (SDL_SetRelativeMouseMode(capture)) {
LOGE("Could not set relative mouse mode to %s: %s",
capture ? "true" : "false", SDL_GetError());
return;
}
}
screen->mouse_captured = capture;
static inline bool
sc_screen_get_mouse_capture(void) {
return SDL_GetRelativeMouseMode();
}
static inline void
sc_screen_toggle_mouse_capture(void) {
sc_screen_set_mouse_capture(!sc_screen_get_mouse_capture());
}
static void
@@ -372,7 +379,6 @@ sc_screen_init(struct sc_screen *screen,
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
screen->mouse_captured = false;
screen->mouse_capture_key_pressed = 0;
screen->req.x = params->window_x;
@@ -710,7 +716,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
if (sc_screen_is_relative_mode(screen)) {
// Capture mouse on start
sc_screen_capture_mouse(screen, true);
sc_screen_set_mouse_capture(true);
}
}
@@ -823,7 +829,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (relative_mode) {
sc_screen_capture_mouse(screen, false);
sc_screen_set_mouse_capture(false);
}
break;
}
@@ -853,8 +859,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
if (key == cap) {
// A mouse capture key has been pressed then released:
// toggle the capture mouse mode
sc_screen_capture_mouse(screen,
!screen->mouse_captured);
sc_screen_toggle_mouse_capture();
}
// Mouse capture keys are never forwarded to the device
return;
@@ -864,7 +869,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
case SDL_MOUSEWHEEL:
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONDOWN:
if (relative_mode && !screen->mouse_captured) {
if (relative_mode && !sc_screen_get_mouse_capture()) {
// Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP
return;
@@ -880,8 +885,8 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
}
break;
case SDL_MOUSEBUTTONUP:
if (relative_mode && !screen->mouse_captured) {
sc_screen_capture_mouse(screen, true);
if (relative_mode && !sc_screen_get_mouse_capture()) {
sc_screen_set_mouse_capture(true);
return;
}
break;