Also build "noconsole" binary for Windows
On Windows, an application is either console or gui, it cannot be both. Scrcpy should be both: it outputs important information to console, but we still want to be able to ignore the console and launch it without a visible cmd.exe window. Therefore, build two binaries: - scrcpy.exe - scrcpy-noconsole.exe
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@@ -11,7 +11,8 @@
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.PHONY: default clean \
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build-server \
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prepare-deps-win32 prepare-deps-win64 \
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build-win32 build-win64 \
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build-win32 build-win32-noconsole \
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build-win64 build-win64-noconsole \
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dist-win32 dist-win64 \
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zip-win32 zip-win64 \
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sums release
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@@ -20,7 +21,9 @@ GRADLE ?= ./gradlew
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SERVER_BUILD_DIR := build-server
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WIN32_BUILD_DIR := build-win32
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WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
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WIN64_BUILD_DIR := build-win64
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WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
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DIST := dist
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WIN32_TARGET_DIR := scrcpy-win32
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@@ -55,6 +58,16 @@ build-win32: prepare-deps-win32
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN32_BUILD_DIR)"
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build-win32-noconsole: prepare-deps-win32
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[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
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meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win32.txt \
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--buildtype release --strip -Db_lto=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
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prepare-deps-win64:
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-$(MAKE) -C prebuilt-deps prepare-win64
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@@ -67,10 +80,21 @@ build-win64: prepare-deps-win64
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN64_BUILD_DIR)"
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dist-win32: build-server build-win32
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build-win64-noconsole: prepare-deps-win64
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[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
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meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win64.txt \
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--buildtype release --strip -Db_lto=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
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dist-win32: build-server build-win32 build-win32-noconsole
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mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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@@ -80,10 +104,11 @@ dist-win32: build-server build-win32
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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dist-win64: build-server build-win64
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dist-win64: build-server build-win64 build-win64-noconsole
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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