Add --audio-buffer

Expose an option to add a buffering delay (in milliseconds) before
playing audio.

This is similar to the options --display-buffer and --v4l2-buffer for
video frames.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
This commit is contained in:
Romain Vimont
2023-03-02 23:14:01 +01:00
parent 5828b85138
commit 61b9b41e80
5 changed files with 32 additions and 2 deletions

View File

@@ -70,6 +70,7 @@ enum {
OPT_LIST_ENCODERS,
OPT_LIST_DISPLAYS,
OPT_REQUIRE_AUDIO,
OPT_AUDIO_BUFFER,
};
struct sc_option {
@@ -119,6 +120,14 @@ static const struct sc_option options[] = {
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 196K (196000).",
},
{
.longopt_id = OPT_AUDIO_BUFFER,
.longopt = "audio-buffer",
.argdesc = "ms",
.text = "Add a buffering delay (in milliseconds) before playing audio. "
"This increases latency to compensate for jitter.\n"
"Default is 0 (no buffering).",
},
{
.longopt_id = OPT_AUDIO_CODEC,
.longopt = "audio-codec",
@@ -1812,6 +1821,11 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_REQUIRE_AUDIO:
opts->require_audio = true;
break;
case OPT_AUDIO_BUFFER:
if (!parse_buffering_time(optarg, &opts->audio_buffer)) {
return false;
}
break;
default:
// getopt prints the error message on stderr
return false;