Add device event receiver

Create a separate component to handle device events, managed by the
controller.
This commit is contained in:
Romain Vimont
2019-05-30 00:25:37 +02:00
parent f9d2d99166
commit 6112095e75
5 changed files with 158 additions and 0 deletions

32
app/src/receiver.h Normal file
View File

@@ -0,0 +1,32 @@
#ifndef RECEIVER_H
#define RECEIVER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "net.h"
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
};
bool
receiver_init(struct receiver *receiver, socket_t control_socket);
void
receiver_destroy(struct receiver *receiver);
bool
receiver_start(struct receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
#endif