Remove option --render-expired-frames
This flag forced the decoder to wait for the previous frame to be
consumed by the display.
It was initially implemented as a compilation flag for testing, not
intended to be exposed at runtime. But to remove ifdefs and to allow
users to test this flag easily, it had finally been exposed by commit
ebccb9f6cc.
In practice, it turned out to be useless: it had no practical impact,
and it did not solve or mitigate any performance issues causing frame
skipping.
But that added some complexity to the codebase: it required an
additional condition variable, and made video buffer calls possibly
blocking, which in turn required code to interrupt it on exit.
To prepare support for multiple sinks plugged to the decoder (display
and v4l2 for example), the blocking call used for pacing the decoder
output becomes unacceptable, so just remove this useless "feature".
This commit is contained in:
@@ -7,7 +7,7 @@
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#include "util/log.h"
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bool
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video_buffer_init(struct video_buffer *vb, bool wait_consumer) {
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video_buffer_init(struct video_buffer *vb) {
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vb->producer_frame = av_frame_alloc();
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if (!vb->producer_frame) {
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goto error_0;
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@@ -28,18 +28,6 @@ video_buffer_init(struct video_buffer *vb, bool wait_consumer) {
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goto error_3;
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}
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vb->wait_consumer = wait_consumer;
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if (wait_consumer) {
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ok = sc_cond_init(&vb->pending_frame_consumed_cond);
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if (!ok) {
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sc_mutex_destroy(&vb->mutex);
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goto error_2;
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}
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// interrupted is not used if wait_consumer is disabled since offering
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// a frame will never block
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vb->interrupted = false;
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}
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// there is initially no frame, so consider it has already been consumed
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vb->pending_frame_consumed = true;
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@@ -61,9 +49,6 @@ error_0:
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void
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video_buffer_destroy(struct video_buffer *vb) {
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if (vb->wait_consumer) {
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sc_cond_destroy(&vb->pending_frame_consumed_cond);
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}
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sc_mutex_destroy(&vb->mutex);
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av_frame_free(&vb->consumer_frame);
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av_frame_free(&vb->pending_frame);
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@@ -93,12 +78,6 @@ video_buffer_producer_offer_frame(struct video_buffer *vb) {
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assert(vb->cbs);
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sc_mutex_lock(&vb->mutex);
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if (vb->wait_consumer) {
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// wait for the current (expired) frame to be consumed
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while (!vb->pending_frame_consumed && !vb->interrupted) {
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sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
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}
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}
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av_frame_unref(vb->pending_frame);
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swap_frames(&vb->producer_frame, &vb->pending_frame);
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@@ -125,23 +104,8 @@ video_buffer_consumer_take_frame(struct video_buffer *vb) {
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swap_frames(&vb->consumer_frame, &vb->pending_frame);
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av_frame_unref(vb->pending_frame);
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if (vb->wait_consumer) {
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// unblock video_buffer_offer_decoded_frame()
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sc_cond_signal(&vb->pending_frame_consumed_cond);
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}
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sc_mutex_unlock(&vb->mutex);
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// consumer_frame is only written from this thread, no need to lock
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return vb->consumer_frame;
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}
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void
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video_buffer_interrupt(struct video_buffer *vb) {
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if (vb->wait_consumer) {
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sc_mutex_lock(&vb->mutex);
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vb->interrupted = true;
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sc_mutex_unlock(&vb->mutex);
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// wake up blocking wait
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sc_cond_signal(&vb->pending_frame_consumed_cond);
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}
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}
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