Use sc_ prefix for size, position and point
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@@ -125,7 +125,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
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int mouse_y;
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SDL_GetMouseState(&mouse_x, &mouse_y);
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struct position position = {
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struct sc_position position = {
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.screen_size = screen->frame_size,
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.point = screen_convert_window_to_frame_coords(screen,
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mouse_x, mouse_y),
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