Use sc_ prefix for size, position and point
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@@ -3,22 +3,22 @@
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#include <stdint.h>
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struct size {
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struct sc_size {
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uint16_t width;
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uint16_t height;
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};
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struct point {
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struct sc_point {
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int32_t x;
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int32_t y;
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};
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struct position {
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struct sc_position {
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// The video screen size may be different from the real device screen size,
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// so store to which size the absolute position apply, to scale it
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// accordingly.
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struct size screen_size;
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struct point point;
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struct sc_size screen_size;
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struct sc_point point;
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};
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#endif
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