Use sc_ prefix for controller
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@@ -284,7 +284,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
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struct control_msg msg;
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if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
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if (!controller_push_msg(ki->controller, &msg)) {
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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LOGW("Could not request 'inject keycode'");
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}
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}
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@@ -316,7 +316,7 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
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LOGW("Could not strdup input text");
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return;
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}
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if (!controller_push_msg(ki->controller, &msg)) {
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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free(msg.inject_text.text);
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LOGW("Could not request 'inject text'");
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}
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@@ -324,7 +324,7 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
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void
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sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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struct controller *controller,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat) {
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ki->controller = controller;
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