Fix rotation while the window is maximized

Keep the windowed window size to handle maximized window the same way as
fullscreen window.

Fixes <https://github.com/Genymobile/scrcpy/issues/750>
This commit is contained in:
Romain Vimont
2019-11-11 21:26:35 +01:00
parent f6f2868868
commit 35c05bb3ce
2 changed files with 73 additions and 34 deletions

View File

@@ -15,28 +15,37 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
// The window size the last time it was not maximized or fullscreen.
struct size windowed_window_size;
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
}
// initialize default values